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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Stargate Worlds reaches 200k beta signups, dev chat on Friday]]></title><link>http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/</guid><comments>http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.stargateworlds.com"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/stargateworldslogo_425.jpg" alt="" /></a></div>
The <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> team <a href="http://community.stargateworlds.com/news/4/1112/">announced</a> yesterday that 200,000 people have signed up for the game's beta test. That's not an unimpressive number, although both <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> and <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> reported a lot more (but at later stages in development). Of course, history has shown that the number of beta applicants doesn't necessarily reflect on a game's post-launch popularity.<br /><br />In other <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a>-related news, the game's sound designer (Nick LaMartina) will be participating in a live dev chat that will be open to all on Friday the 22nd at 11:00 AM Pacific time. <a href="http://community.stargateworlds.com/news/4/1110/">Head over to the <em>Stargate Worlds</em> website</a> for details and links on reaching the IRC chat room where it will take place.<br /><br />When <a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/">we visited Cheyenne Mountain Entertainment</a> just over a month ago, a representative told us that the company was hoping to start the closed beta phase before the end of the summer. We've been a bit skeptical. Time's a-tickin'!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/">Stargate Worlds reaches 200k beta signups, dev chat on Friday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Aug 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1289555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>applications</category><category>audio</category><category>beta</category><category>chat</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>developer</category><category>firesky</category><category>nick-lamartina</category><category>sgw</category><category>sign-ups</category><category>signups</category><category>sound</category><category>sound-designer</category><category>stargate</category><category>stargate-worlds</category><category>warhammer-online</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 20 Aug 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Listen to exclusive Stargate Worlds audio content]]></title><link>http://massively.joystiq.com/2008/06/21/listen-to-exclusive-stargate-worlds-audio-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/21/listen-to-exclusive-stargate-worlds-audio-content/</guid><comments>http://massively.joystiq.com/2008/06/21/listen-to-exclusive-stargate-worlds-audio-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><a href="http://community.stargateworlds.com/bio/2/360/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/sgwnicklamartinaclips_225px.jpg"  alt="" /></a>Music can be a really important part of MMOs, if the developer decides that they want it to be. In some games you'll almost immediately turn the audio down to zero and resume listening to your own stuff, but other games like <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> have a musical score that demands to be heard. It is clear that Cheyenne Mountain Entertainment is aiming for the latter with <a href="http://www.stargateworlds.com/"><em>Stargate Worlds</em></a>, and they have offered followers of the game <a href="http://community.stargateworlds.com/news/4/1041/">a chance to listen to some short clips</a> at their community forums.<br /><br />You'll need to be a registered forum user to be able to listen, but if you take the plunge you can download two short clips, composed by <a href="http://massively.joystiq.com/category/stargate-worlds"><em>SGW</em></a> sound designer <a href="http://community.stargateworlds.com/bio/2/360/">Nick LaMartina</a>. They are both fairly epic and atmospheric, and leave you wanting to hear more. If you do check them out, you can use the links <a href="http://community.stargateworlds.com/news/4/1041/">in the article</a> to leave feedback for each piece in the forums.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/21/listen-to-exclusive-stargate-worlds-audio-content/">Listen to exclusive Stargate Worlds audio content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 21 Jun 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/4/1041/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/21/listen-to-exclusive-stargate-worlds-audio-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1229132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/21/listen-to-exclusive-stargate-worlds-audio-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>audio</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>composer</category><category>music</category><category>nick-lamartina</category><category>sgw</category><category>sound-designer</category><category>stargate-worlds</category><category>themes</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Sat, 21 Jun 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Playing with audio]]></title><link>http://massively.joystiq.com/2008/04/18/playing-with-audio/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/18/playing-with-audio/</guid><comments>http://massively.joystiq.com/2008/04/18/playing-with-audio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div align="center"><a href="http://blog.stargateworlds.com/"><em><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/sgwdevblog41808.jpg" /></em></a><br /></div>
<em><a href="http://www.stargateworlds.com/" target="_blank">Stargate Worlds</a></em> Sound Designer Nick LaMartina penned a dev blog concerning in-game audio. As pointed out by one of the <em>SGW</em> forum members, most players usually turn off a game's audio and turn on their MP3 player of choice. LaMartina hopes to change the way we all look (and listen) to game sounds.<br /><br />LaMartina isn't happy with the way game audio has been designed in the past. He asserts that maybe the reason players strip out the music, almost immediately, is because it's been designed wrong for so long. "Don't wait for them to become interested. <em>Give them a reason to be.</em>" That's his motto, and he promises that the way he and his group are making the audio portion of <a href="http://massively.joystiq.com/category/stargate-worlds/"><em>SGW</em></a> will give us all "something very special to look forward to."<br /><br />There has always been visual cues and clues, but why haven't developers utilized the high end sound cards sitting in all our rigs?  Film makers have known for some time that the auditory portion of a movie is just as important as the visual.  It's about time someone took this sorely underutilized gaming component... and cranked it!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/18/playing-with-audio/">Playing with audio</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Apr 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.stargateworlds.com/index.php/2008/03/27/playing-the-expectation-game-with-audio/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/18/playing-with-audio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1170806/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/18/playing-with-audio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>audio</category><category>cheyenne-mountain-en...</category><category>in-game-audio</category><category>Nick-LaMartina</category><dc:creator><![CDATA[Eli Shayotovich]]></dc:creator><pubDate>Fri, 18 Apr 2008 20:00:00 EST</pubDate></item></channel></rss>
