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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Former Lineage II artist returns to NCsoft for new MMO project]]></title><link>http://massively.joystiq.com/2012/01/03/former-lineage-ii-artist-returns-to-ncsoft-for-new-mmo-project/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/03/former-lineage-ii-artist-returns-to-ncsoft-for-new-mmo-project/</guid><comments>http://massively.joystiq.com/2012/01/03/former-lineage-ii-artist-returns-to-ncsoft-for-new-mmo-project/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/lineage/" rel="tag">Lineage</a>, <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><p style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/03/former-lineage-ii-artist-returns-to-ncsoft-for-new-mmo-project/"><img alt="Lineage II" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/juno.jpg" /></a></p>
<a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft's</a> prodigal son has returned, and with him the hopes and dreams of the future of gaming. Well that might be a smidge melodramatic, but fans of the company's games certainly have a good reason to celebrate today as former <a href="http://massively.joystiq.com/category/lineage-2"><em>Lineage II</em></a> artist <a href="http://studiosis.com/3rdBASS/">Juno Jeong</a> has come back to the fold.<br />
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Jeong signed back on with NCsoft as of yesterday to be the art director of an unknown MMO project. This is a marked step up from his previous role in the company as a member of the character production team, and those who know Jeong's art style are already expressing excitement with his current role. Following his stint on <em>Lineage II</em>, Jeong worked for several other game companies including <a href="http://massively.joystiq.com/tag/gravity/">Gravity</a>, <a href="http://massively.joystiq.com/tag/nhn/">NHN</a>, and <a href="http://www.npluto.com/kr/main/">Npluto</a>.<br />
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While speculation is swirling over the exact nature of the project to which he's been assigned, the most common assumptions are either that he's working on another <em>Lineage </em>or <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> title.
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</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/03/former-lineage-ii-artist-returns-to-ncsoft-for-new-mmo-project/">Former Lineage II artist returns to NCsoft for new MMO project</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Jan 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/03/former-lineage-ii-artist-returns-to-ncsoft-for-new-mmo-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20139088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/03/former-lineage-ii-artist-returns-to-ncsoft-for-new-mmo-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-2</category><category>art-direction</category><category>art-director</category><category>artist</category><category>character-artist</category><category>gravity</category><category>illustrator</category><category>juno-jeong</category><category>juno-jung</category><category>lineage</category><category>lineage-2</category><category>lineage-3</category><category>lineage-ii</category><category>ncsoft</category><category>nhn</category><category>npluto</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 03 Jan 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[TERA consolidating servers in Japan [Updated]]]></title><link>http://massively.joystiq.com/2011/12/28/teras-japanese-beta-test-to-shrink-by-66/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/28/teras-japanese-beta-test-to-shrink-by-66/</guid><comments>http://massively.joystiq.com/2011/12/28/teras-japanese-beta-test-to-shrink-by-66/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/28/teras-japanese-beta-test-to-shrink-by-66/"><img alt="TERA" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/screenshot-82.jpg" /></a></div>
While highly anticipated in the West, not all is sunshine and rainbows for <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a> overseas. Under assault by bots and bugs, <a href="http://massively.joystiq.com/tag/nhn/">NHN Japan</a> announced that it will be reducing the number of open beta players currently in the game down to 33% by consolidating servers. Players in Japan shell out $38.50 per month to test the game.<br />
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<em>TERA's </em>been testing in Japan for five months now and has shown promise, with over 48,000 concurrent players logging in at one point. Even though the beta test is shrinking in players, NHN is making tweaks to the game to improve the experience for those who remain. These improvements include doubling the amount of free time for new players and cutting the cooldown time of dungeons in half while increasing the amount of loot dropped.<br />
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NHN Japan says that the population decrease will help to improve the game's performance as it progresses in testing: "Although the CCU has been decreased from the initial start, it is now more stable than we expected. The server consolidation is to promote better cooperative play."<br />
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The Korean beta test of <em>TERA</em> conducted a similar server consolidation last May.<br />
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<strong>[Update: While the developers are currently consolidating servers, <em>TERA</em> is no longer in beta testing in Japan. <em>TERA</em> launched several months back as a subscription-based game. We apologize for the confusion.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/28/teras-japanese-beta-test-to-shrink-by-66/">TERA consolidating servers in Japan [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/28/teras-japanese-beta-test-to-shrink-by-66/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20136363/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/28/teras-japanese-beta-test-to-shrink-by-66/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-testing</category><category>concurrent-players</category><category>concurrent-users</category><category>consolidation</category><category>en-masse</category><category>japan</category><category>japanese</category><category>nhn</category><category>nhn-japan</category><category>open-beta</category><category>open-beta-test</category><category>population</category><category>server-consolidation</category><category>servers</category><category>tera</category><category>testing</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 28 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Nexon, NCsoft refuse to fully cooperate with South Korean MMO gambling probe]]></title><link>http://massively.joystiq.com/2011/09/22/nexon-ncsoft-refuse-to-fully-cooperate-with-south-korean-mmo-ga/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/22/nexon-ncsoft-refuse-to-fully-cooperate-with-south-korean-mmo-ga/</guid><comments>http://massively.joystiq.com/2011/09/22/nexon-ncsoft-refuse-to-fully-cooperate-with-south-korean-mmo-ga/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/22/nexon-ncsoft-refuse-to-fully-cooperate-with-south-korean-mmo-ga/"><img alt="Casino marquee" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/casinolarge.jpg" /></a></div>
South Korean MMO makers are under the Game Rating Board's microscope for allegedly obstructing an investigation related to MMORPG gambling. The ratings board has questions regarding real-world money transactions that offer a chance at valuable in-game items, and a veritable who's who of Korean development firms are refusing to fully cooperate, according to <a href="http://www.thisisgame.com/go/2011/09/21/whats-speculative-and-whats-not/">This Is Game</a>.<br />
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<a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a>, <a href="http://massively.joystiq.com/tag/nexon">Nexon</a>, and <a href="http://massively.joystiq.com/tag/hanbitsoft">HanbitSoft</a> are just a few of the companies mentioned in the report, and while the publishers have given up item names, costs, and other details related to the transactions, the companies are thus far refusing to divulge information on payout percentages.<br />
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GRB chairman Soo Keun Lee says that his organization is simply trying to determine the legality of RMT transactions using a set of gambling standards adopted by South Korea in 2008. "Game companies ask us why GRB tries to touch their business model and [they] refuse our request[s]," he said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/22/nexon-ncsoft-refuse-to-fully-cooperate-with-south-korean-mmo-ga/">Nexon, NCsoft refuse to fully cooperate with South Korean MMO gambling probe</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Sep 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/22/nexon-ncsoft-refuse-to-fully-cooperate-with-south-korean-mmo-ga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20049984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/22/nexon-ncsoft-refuse-to-fully-cooperate-with-south-korean-mmo-ga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>f2p</category><category>free-to-play</category><category>gambling</category><category>game-rating-board</category><category>hanbitsoft</category><category>ncsoft</category><category>nexon</category><category>nhn</category><category>random-numbers</category><category>real-money-trading</category><category>real-money-transactions</category><category>rmt</category><category>rng</category><category>soo-keun-lee</category><category>south-korea</category><category>south-korean</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 22 Sep 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Gamescom 2011: ASTA video talks design philosophy and DAoC inspiration]]></title><link>http://massively.joystiq.com/2011/08/17/gamescom-2011-asta-video-talks-design-philosophy-and-daoc-inspi/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/17/gamescom-2011-asta-video-talks-design-philosophy-and-daoc-inspi/</guid><comments>http://massively.joystiq.com/2011/08/17/gamescom-2011-asta-video-talks-design-philosophy-and-daoc-inspi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/17/gamescom-2011-asta-video-talks-design-philosophy-and-daoc-inspi/"><img alt="ASTA - caster" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/astagamescom.jpg" /></a></div>
Last month we brought you a <a href="http://massively.joystiq.com/2011/07/07/asta-showing-off-its-cryengine3-visuals-at-gamescom/">brief blurb</a> about <a href="http://massively.joystiq.com/tag/asta"><em>ASTA</em></a>, the new fantasy MMORPG from <a href="http://massively.joystiq.com/tag/nhn">NHN</a>. The CryEngine3-powered title is making its official debut at this week's <a href="http://massively.joystiq.com/tag/gamescom-2011">Gamescom</a> in Cologne, Germany, and a six-minute video trailer has surfaced that shows off quite a bit of detail about the new title.<br />
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The clip features a lot of concept art, behind-the-scenes shots, and talking-head developer interviews as well as an English-dubbed voiceover that's heavy on lore and backstory bits. There's also a lot of commentary regarding <em>ASTA's</em> design philosophy as well as how the developers are striving to avoid Asian MMO cliches to create a title that is original yet familiar.<br />
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Finally, the video lets us in on the fact that <em>ASTA</em> is aimed at players "who are not very good at controlling the keyboard and the mouse simultaneously." Despite its apparent simplicity, <em>ASTA</em> will be featuring RvR and PvP mechanics designed specifically to facilitate large-scale conflict rather than small-party skirmishes or duels. <a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>Dark Age of Camelot</em></a> fans may be interested to know that the <em>ASTA</em> video specifically references the older title as inspirational material, and you can find that and more after the cut.<p><a href="http://massively.joystiq.com/2011/08/17/gamescom-2011-asta-video-talks-design-philosophy-and-daoc-inspi/" rel="bookmark">Continue reading <em>Gamescom 2011: ASTA video talks design philosophy and DAoC inspiration</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/17/gamescom-2011-asta-video-talks-design-philosophy-and-daoc-inspi/">Gamescom 2011: ASTA video talks design philosophy and DAoC inspiration</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Aug 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/17/gamescom-2011-asta-video-talks-design-philosophy-and-daoc-inspi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20019850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/17/gamescom-2011-asta-video-talks-design-philosophy-and-daoc-inspi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asta</category><category>cryengine-3</category><category>daoc</category><category>dark-age-of-camelot</category><category>eastern-fantasy</category><category>fantasy</category><category>game-mechanics</category><category>gamescom</category><category>gamescom-2011</category><category>lore</category><category>mechanics</category><category>nhn</category><category>pvp</category><category>real-world-events</category><category>realm-vs-realm</category><category>rvr</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 17 Aug 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Massively's guide to Gamescom 2011]]></title><link>http://massively.joystiq.com/2011/08/16/massivelys-guide-to-gamescom/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/16/massivelys-guide-to-gamescom/</guid><comments>http://massively.joystiq.com/2011/08/16/massivelys-guide-to-gamescom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/vindictus/" rel="tag">Vindictus</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/16/massivelys-guide-to-gamescom/"><img alt="Gamescom 2011" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/gamescom.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
If you've never been to <a href="http://massively.joystiq.com/tag/gamescom/">Gamescom</a> before, let's simply put it this way: It's <em>big</em>. Really, really big. Forget most any convention you've attended; this is likely to be even bigger. Billing itself as the world's largest games event, Gamescom sees well over a quarter-million fans, journalists and exhibitors crowd into the Koelnmesse in Cologne, Germany to check out hundreds of games and companies.<br />
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Due to its size and worldwide prominence, Gamescom is a significant event for anyone following the MMO genre (and video games in general). There are plenty of MMO studios gearing up to share first looks, exclusive reveals, detailed Q&amp;A sessions, and exciting hands-on demos for attendees.<br />
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Naturally, Massively will be paying close attention to all of the news coming out of Gamescom this week. For those attending the convention or merely looking to keep abreast of all of the games, studios, and information forthcoming, we've compiled a guide to the hottest tickets at Gamescom as well as a comprehensive exhibitor list of MMO studios after the break.<p><a href="http://massively.joystiq.com/2011/08/16/massivelys-guide-to-gamescom/" rel="bookmark">Continue reading <em>Massively's guide to Gamescom 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/16/massivelys-guide-to-gamescom/">Massively's guide to Gamescom 2011</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Aug 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/16/massivelys-guide-to-gamescom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20017695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/16/massivelys-guide-to-gamescom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>age-of-wulin</category><category>alderaan</category><category>anet</category><category>apb</category><category>apb-reloaded</category><category>arenanet</category><category>asta</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>carbine-studios</category><category>convention</category><category>convention-guide</category><category>cryengine-3</category><category>defiance</category><category>dota-2</category><category>ea</category><category>ea-bioware</category><category>electronic-arts</category><category>end-of-nations</category><category>featured</category><category>firefall</category><category>for-the-love-of-god-not-gamescon</category><category>frogster</category><category>funcom</category><category>gamersfirst</category><category>gamescom</category><category>gamescom-2011</category><category>gamigo</category><category>global-agenda</category><category>gpotato</category><category>grimlands</category><category>guide</category><category>guild-wars-2</category><category>gw2</category><category>hi-rez</category><category>hi-rez-studios</category><category>jagged-alliance-online</category><category>jeremy-gaffney</category><category>lord-of-the-rings-online</category><category>lotro</category><category>massively-guide</category><category>nexon</category><category>nhn</category><category>red-5-studios</category><category>rift</category><category>rise-of-isengard</category><category>smite</category><category>star-wars-the-old-republic</category><category>swtor</category><category>sylvari-week</category><category>the-old-republic</category><category>the-secret-world</category><category>tor</category><category>tribes-ascend</category><category>trion</category><category>trion-worlds</category><category>turbine</category><category>ufo-online</category><category>valve</category><category>vindictus</category><category>wargaming.net</category><category>world-of-tanks</category><category>world-of-warcraft</category><category>world-of-warplanes</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 16 Aug 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[ASTA showing off its CryEngine3 visuals at Gamescom]]></title><link>http://massively.joystiq.com/2011/07/07/asta-showing-off-its-cryengine3-visuals-at-gamescom/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/07/asta-showing-off-its-cryengine3-visuals-at-gamescom/</guid><comments>http://massively.joystiq.com/2011/07/07/asta-showing-off-its-cryengine3-visuals-at-gamescom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/asta"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/asta.jpg" vspace="4" /></a></div>
If you were fortunate enough to attend this year's <a href="http://massively.joystiq.com/tag/gdc-2011">GDC</a>, it's possible you caught a glimpse of <a href="http://asta.hangame.com/micro/index.nhn?lang=en"><em>ASTA</em></a>, the new fantasy MMO from <a href="http://www.nhnusainc.com/usa/index.nhn">NHN</a>. The title, formerly known as <em>Project E:st</em>, is powered by the CryEngine3 and boasts some of the more impressive visuals in the MMO space.<br />
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Assuming you can make it to Cologne, Germany, for this year's <a href="http://www.gamescom.de/en/gamescom/home/index.php">Gamescom</a> (August 17th through the 21st), you'll get another opportunity to see <a href="http://massively.joystiq.com/tag/asta"><em>ASTA</em></a> in action since <a href="http://massively.joystiq.com/tag/nhn">NHN</a> will be offering visitors "<em>a first look at the captivating world [...] as well as the opportunity to chat with the developers and learn more about character development, guild evolution, competitive play, and many other features</em>," according to a new press release.<br />
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<em>ASTA</em> is being developed by <a href="http://massively.joystiq.com/tag/polygon-games">Polygon Games</a> (which includes a core group of designers who previously worked on <a href="http://www.playrohan.com/LandingSite/20110419/"><em>Rohan: Blood Feud</em></a>), and it takes place in a world inspired by Asian myth. Gameplay elements include realm vs. realm, PvE questing, raids, and crafting.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/07/asta-showing-off-its-cryengine3-visuals-at-gamescom/">ASTA showing off its CryEngine3 visuals at Gamescom</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Jul 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/07/asta-showing-off-its-cryengine3-visuals-at-gamescom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19985397/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/07/asta-showing-off-its-cryengine3-visuals-at-gamescom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asta</category><category>crafting</category><category>cryengine-3</category><category>cryengine3</category><category>fantasy</category><category>gamescom</category><category>gamescom-2011</category><category>graphics</category><category>nhn</category><category>nhn-corp</category><category>press-release</category><category>project-e:st</category><category>pve</category><category>realm-vs-realm</category><category>rvr</category><category>visuals</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 07 Jul 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Soul of the Ultimate Nation heading back to Webzen]]></title><link>http://massively.joystiq.com/2010/11/26/soul-of-the-ultimate-nation-heading-back-to-webzen/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/26/soul-of-the-ultimate-nation-heading-back-to-webzen/</guid><comments>http://massively.joystiq.com/2010/11/26/soul-of-the-ultimate-nation-heading-back-to-webzen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://sun.ijji.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/sunwebzen530kv.jpg" /></a></div>
First we heard that <a href="http://massively.joystiq.com/tag/NHN/">NHN</a>, running under <a href="http://www.ijji.com">ijji.com</a>, would be <a href="http://massively.joystiq.com/2010/08/28/webzen-to-resume-publishing-duties-for-huxley-the-dystopia/">transferring control of <em>Huxley</em> back</a> to its developer <a href="http://massively.joystiq.com/tag/Webzen/">Webzen</a> here in North America. Now, news has reached us that NHN has decided to follow suit with the other Webzen game ijji.com has held for the last year -- <a href="http://sun.ijji.com/"><em>Soul of the Ultimate Nation</em></a>. Thankfully, those who are a part of the world of <a href="http://www.massively.com/category/soul-of-the-ultimate-nation/"><em>SUN</em></a> need not fear: Plans are underway to make sure that all active characters are transferred smoothly between hosts. (Those of you who tasted the banhammer are SOL, even on the new host.) <br />
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The cash shop in <em>Soul of the Ultimate Nation</em> is already closed; character transfers are already open and will continue until January 21st, 2011. For those who have already set themselves up to make the jump, Webzen's <em>SUN </em>servers will be online as of December 15th, ready to welcome veterans and new players alike. If you choose to opt out of the transfer altogether, ijji.com is offering a pro-rated refund of cash shop items that your character may have had before the 22nd of November. For more details, <a href="http://forums.ijji.com/showthread.php?t=1022382">check out the detailed FAQ</a> on the ijji.com site.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/26/soul-of-the-ultimate-nation-heading-back-to-webzen/">Soul of the Ultimate Nation heading back to Webzen</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Nov 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/26/soul-of-the-ultimate-nation-heading-back-to-webzen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19733043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/26/soul-of-the-ultimate-nation-heading-back-to-webzen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-transfer</category><category>f2p</category><category>free-to-play</category><category>ijji</category><category>ijji.com</category><category>nhn</category><category>nhn-games</category><category>NHN-USA</category><category>pro-rated-refund</category><category>soul-of-the-ultimate-nation</category><category>sun</category><category>webzen</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 26 Nov 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Webzen to resume publishing duties for Huxley: The Dystopia]]></title><link>http://massively.joystiq.com/2010/08/28/webzen-to-resume-publishing-duties-for-huxley-the-dystopia/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/28/webzen-to-resume-publishing-duties-for-huxley-the-dystopia/</guid><comments>http://massively.joystiq.com/2010/08/28/webzen-to-resume-publishing-duties-for-huxley-the-dystopia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/huxley/" rel="tag">Huxley</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/huxley"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/huxley-rb-827.jpg" style="border-width: 1px; border-style: solid; margin: 4px; height: 297px; width: 530px;" /></a></div>
NHN USA, or <a href="http://www.ijji.com/">ijji.com</a>, has been the company responsible for publishing <a href="http://huxley.ijji.com/"><em>Huxley: The Dystopia</em></a> internationally, but the people in charge have announced that they're passing it back to developer <a href="http://www.webzen.com/">Webzen</a>.<br />
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Webzen will be self-publishing <a href="http://massively.joystiq.com/category/huxley"><em>Huxley</em></a>, but it's not as much of a change at it might seem at first glance. NHN USA and Webzen are separate divisions of the same company, NHN Corporation, and the two divisions will continue partnering with one another to publish other projects.<br />
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If you've purchased G Coin Cards, don't worry about losing out: "<em><span>G Coin Cards branded with </span></em><span>Huxley</span><em><span> imaging will remain valid as long as they're purchased through an authorized retailer</span></em><span>."</span><br />
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NHN USA's official statement <a href="http://www.ijji.com/">will appear on ijji.com today</a>.<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/28/webzen-to-resume-publishing-duties-for-huxley-the-dystopia/">Webzen to resume publishing duties for Huxley: The Dystopia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 28 Aug 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/28/webzen-to-resume-publishing-duties-for-huxley-the-dystopia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19611782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/28/webzen-to-resume-publishing-duties-for-huxley-the-dystopia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Huxley</category><category>huxley-the-dystopia</category><category>mmofps</category><category>nhn</category><category>NHN-USA</category><category>webzen</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sat, 28 Aug 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Karos Online enters open beta Dec 4th]]></title><link>http://massively.joystiq.com/2009/11/19/karos-online-enters-open-beta-dec-4th/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/19/karos-online-enters-open-beta-dec-4th/</guid><comments>http://massively.joystiq.com/2009/11/19/karos-online-enters-open-beta-dec-4th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://www.karosgame.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/karosonlineimagegartersbaybay580.jpg"  alt="" /></a><br />
<a href="http://www.karosgame.com/"><em>Karos Online</em></a> publisher <a href="http://massively.joystiq.com/tag/nhn">NHN Corporation</a> has announced that open beta for the fantasy MMO will kick off on Friday, December 4th. The official site's <a href="http://www.karosgame.com/xmas/tester/testerEntry.nhn">link for CBT sign-ups</a> is still active, so this may be worth a shot. Those gamers already in the <a href="http://massively.joystiq.com/tag/karos-online"><em>Karos Online</em></a> closed beta will have some things to look forward to in the final CBT event running from November 27th - 28th. Characters will be given gear and items for high-level play with rapid experience gain. NHN says players will reach a level cap of 44 <em>"almost immediately"</em>. There will also be new monsters, weapons, and Holy Creatures to tear into. <br />
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In addition, players in the CBT will be able to reserve their character names for when <em>Karos Online</em>'s open beta doors swing wide to the masses. The English version of <em>Karos Online</em> is scheduled to launch in Q4 2009, with German and Turkish versions to follow in 2010.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/19/karos-online-enters-open-beta-dec-4th/">Karos Online enters open beta Dec 4th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Nov 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/19/karos-online-enters-open-beta-dec-4th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19246657/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/19/karos-online-enters-open-beta-dec-4th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>betas</category><category>cbt</category><category>closed-beta</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>karos-online</category><category>mmo-industry</category><category>new-titles</category><category>nhn</category><category>nhn-corporation</category><category>open-beta</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 19 Nov 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Karos Online proves that mining and fishing don't have to be crafting tradeskills]]></title><link>http://massively.joystiq.com/2009/09/11/karos-online-proves-that-mining-and-fishing-dont-have-to-be-cra/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/11/karos-online-proves-that-mining-and-fishing-dont-have-to-be-cra/</guid><comments>http://massively.joystiq.com/2009/09/11/karos-online-proves-that-mining-and-fishing-dont-have-to-be-cra/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.karosgame.com/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/karosfishing580.jpg" /></a><br /></div>
Free-to-play title <a href="http://www.karosgame.com/"><em>Karos Online</em></a> is demonstrating a different use of fishing and mining than the norm. Instead of taking their crafting skills and placing them on the side, <a href="http://massively.joystiq.com/tag/karos-online"><em>Karos</em></a> is directly implementing them into an alternate character progression tree separate from leveling.<br /><br />Both mining and fishing will allow players to recover "<a href="http://massively.joystiq.com/2009/08/31/details-emerge-on-karos-onlines-fletta-system/">fletta gems</a>," artifacts that are used to increase player stats and some player buffs. These gems can also be used to buy special resources or enchant items for the character, making them a one stop shop for all your upgrade needs. Of course, this leads to these items being coveted for their use, and <em>Karos</em> is also implementing a guild control system on the mining areas -- turning what's normally a crafting ground into a high-stakes PvP area.<br /><br />Karos is currently in closed beta, running in weekend beta tests similar to <a href="http://www.aiononline.com"><em>Aion</em></a>. If you're looking to jump in, sign up for <a href="http://member.karosgame.com/register.nhn">an account on the <em>Karos</em> website</a> and then apply for a beta testing position.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/11/karos-online-proves-that-mining-and-fishing-dont-have-to-be-cra/">Karos Online proves that mining and fishing don't have to be crafting tradeskills</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Sep 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.karosgame.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/11/karos-online-proves-that-mining-and-fishing-dont-have-to-be-cra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19158364/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/11/karos-online-proves-that-mining-and-fishing-dont-have-to-be-cra/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternate-advancement</category><category>crafting</category><category>fletta-gem</category><category>fletta-points</category><category>fletta-system</category><category>free-to-play</category><category>karos-online</category><category>nhn</category><category>pvp</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 11 Sep 2009 11:30:00 EST</pubDate></item><item><title><![CDATA[Archlord to transition from Codemasters to Webzen]]></title><link>http://massively.joystiq.com/2009/09/02/archlord-to-transition-from-codemasters-to-webzen/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/02/archlord-to-transition-from-codemasters-to-webzen/</guid><comments>http://massively.joystiq.com/2009/09/02/archlord-to-transition-from-codemasters-to-webzen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/archlord/" rel="tag">ArchLord</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><a href="http://www.archlordgame.com/news.php?id=9958&amp;articletype=News"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/archlordtransition.jpg" /></a><a href="http://www.codemasters.com/index.php">Codemasters</a>, while best known for running <a href="http://community.lotro-europe.com/"><em>Lord of the Rings Online</em></a> in Europe, was never a one-trick pony. While many people have been adventuring through Middle Earth, a brave few gamers were still calling the realm of Chantra, the continent of the archlord, their home. Sadly, however, all things must come to an end as Codemasters will be <a href="http://www.archlordgame.com/news.php?id=9958&amp;articletype=News">shutting down their service</a> for <em><a href="http://www.archlordgame.com">Archlord</a></em>.<br /><br />However, this is not a game sunset, but a game transition. Codemasters has failed to come to an agreement with NHN, the Korean developers of the game, to continue their service. NHN has transferred operation over to Webzen instead of Codemasters. If the images of <a href="http://huxley.ijji.com"><em>Huxley</em></a> and <a href="http://sun.ijji.com"><em>Soul of the Ultimate Nation</em></a> just popped into your head, then you have indeed remembered the correct Webzen.<br /><br />This transition will move all character data over to <a href="http://archlord.webzen.com">Webzen's servers</a>, making Webzen the go-to spot for almost everything <em><a href="http://massively.joystiq.com/category/archlord">Archlord</a></em> related. What hasn't yet been confirmed is if item data will be transported with the characters as well.<br /><em><br />Archlord</em> has shut down new account creation until October 2nd, when everything will be transferred over to Webzen. For the full details of the transfer, or if you want to make a new account, <a href="http://archlord.webzen.net/News/Notice/Default.aspx?iBS=210">check out Webzen</a> for all of the gritty details.<br /><br />[Thanks, Adam and Doran!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/02/archlord-to-transition-from-codemasters-to-webzen/">Archlord to transition from Codemasters to Webzen</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Sep 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.archlordgame.com/news.php?id=9958&amp;articletype=News>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/02/archlord-to-transition-from-codemasters-to-webzen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19149168/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/02/archlord-to-transition-from-codemasters-to-webzen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agreement</category><category>archlord</category><category>breaking</category><category>codemasters</category><category>game-transition</category><category>huxley</category><category>nhn</category><category>nhn-games</category><category>operation</category><category>server-transition</category><category>service-transition</category><category>soul-of-the-ultimate-nation</category><category>webzen</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 02 Sep 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Details emerge on Karos Online's Fletta system]]></title><link>http://massively.joystiq.com/2009/08/31/details-emerge-on-karos-onlines-fletta-system/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/31/details-emerge-on-karos-onlines-fletta-system/</guid><comments>http://massively.joystiq.com/2009/08/31/details-emerge-on-karos-onlines-fletta-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.karosgame.com/"><em><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/karosonlineflettasystemdetailed_580px.jpg" /></em></a><br /></div>
<em><a href="http://www.karosgame.com/">Karos Online</a>'s</em> first closed beta event took place <a href="http://massively.joystiq.com/2009/08/14/karos-online-announces-closed-beta-dates-and-three-playable-race/">a bit over a week ago</a>, and in a recent press release NHN stated that it was a success and that further closed beta dates will be announced soon. They also said that they are ready and willing to adapt the game based on tester's opinions. The main reason for the press release, however, was to provide details on one of the game's central features: the Fletta system. Fletta isn't the stuff you crumble into your Greek salad -- it is <em>"the magical energy which underpins the world of Asmara", </em>and it's going to have a variety of uses for players of <a href="http://massively.joystiq.com/tag/karos-online"><em>Karos Online</em></a>.<br /><br />Fletta Points are accumulated by killing monsters, but they aren't the same as experience points. You can use them to raise some character attributes, or hang on to a certain amount of them to provide an experience bonus while leveling. They can be traded to NPCs in different regions in return for special local items and bonuses, and at high levels, the points can even be used to cast particularly potent spells. There are also Fletta Gem items (both weapons and armor) that grow in stats and appearance with the player. They are crafted out of Fletta Gem Shards that come from mines that player guilds will battle to control. Sounds like a recipe for some heated competition.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/31/details-emerge-on-karos-onlines-fletta-system/">Details emerge on Karos Online's Fletta system</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Aug 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/31/details-emerge-on-karos-onlines-fletta-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19144964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/31/details-emerge-on-karos-onlines-fletta-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>closed-beta</category><category>fletta</category><category>fletta-gem-items</category><category>fletta-points</category><category>fletta-system</category><category>karos-online</category><category>nhn</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Mon, 31 Aug 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Karos Online announces closed beta dates and three playable races]]></title><link>http://massively.joystiq.com/2009/08/14/karos-online-announces-closed-beta-dates-and-three-playable-race/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/14/karos-online-announces-closed-beta-dates-and-three-playable-race/</guid><comments>http://massively.joystiq.com/2009/08/14/karos-online-announces-closed-beta-dates-and-three-playable-race/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><a href="http://www.karosgame.com/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/karosonlinebowmistressat580.png" alt="" /></a><br />It was <a href="http://massively.joystiq.com/2009/08/07/karos-online-opens-signup-for-closed-eu-beta/">only the other day</a> when we first mentioned <a href="http://www.karosgame.com/"><em>Karos Online</em></a>, a fantasy MMO in development at Galaxy Gate, which will offer a twist on standard game mechanics with a dual dungeon system. Event dungeons will be limited to five players but battle conditions will adapt to player actions. Maze dungeons, on the other hand, won't have those player caps, and are essentially shifting labyrinths which add more difficulty the further players venture in.<br /><br />If that's caught your attention, <a href="http://massively.joystiq.com/tag/karos-online"><em>Karos Online</em></a>'s publisher <a href="http://www.nhnusainc.com/">NHN</a> released more info today about the game's closed beta test. The closed beta weekend event will begin on Friday, August 21 and last through Sunday, August 23. This first weekend event will let players choose from three different races -- Humans, Shadows, and Seroines -- and one of each race's sub-classes.<p><a href="http://massively.joystiq.com/2009/08/14/karos-online-announces-closed-beta-dates-and-three-playable-race/" rel="bookmark">Continue reading <em>Karos Online announces closed beta dates and three playable races</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/14/karos-online-announces-closed-beta-dates-and-three-playable-race/">Karos Online announces closed beta dates and three playable races</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Aug 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/14/karos-online-announces-closed-beta-dates-and-three-playable-race/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19129618/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/14/karos-online-announces-closed-beta-dates-and-three-playable-race/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asmara</category><category>betas</category><category>cbt</category><category>classes</category><category>closed-beta</category><category>fantasy</category><category>free-to-play</category><category>galaxy-gate</category><category>karos-online</category><category>new-titles</category><category>nhn</category><category>races</category><category>seroine</category><category>shadow</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 14 Aug 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Karos Online opens signup for closed EU beta]]></title><link>http://massively.joystiq.com/2009/08/07/karos-online-opens-signup-for-closed-eu-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/07/karos-online-opens-signup-for-closed-eu-beta/</guid><comments>http://massively.joystiq.com/2009/08/07/karos-online-opens-signup-for-closed-eu-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.karosgame.com/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/karosonlinebeta.jpg" /></a><br /></div>
<a href="http://www.nhnusainc.com/">NHN</a> have announced the start of signups for the closed European beta of their fantasy game <a href="http://karosonline.com"><em>Karos Online</em></a>. While the beta is due to start later this month, the company has already opened a <a href="http://www.karosgame.com/forum/notices.nhn?threadid=156">forum</a> to enable discussion about the game. <br /><br />Set in the world of Asmara, the player takes the role of a hero who trying to become the legendary Karos warrior. Anyone interested in signing up, should head over to the official site. <br /><br />The closed beta will also see <a href="http://massively.com/tag/nhn">NHN</a> announce more detailed information about the game, specifically its dual dungeon system. One is an 'event dungeon' which is limited to five players and sees the dungeon itself adapt to decisions made in combat. The second is a 'maze dungeon' which allow unlimited parties but is far from static. NHN says that the walls will move and shift round, disorientating players as they move further into the dungeon. As players level, these dungeons will become progressively more complex and include boss fights. The English version is due to be launched in Autumn 2009 with German and Turkish versions to follow.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/07/karos-online-opens-signup-for-closed-eu-beta/">Karos Online opens signup for closed EU beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Aug 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/07/karos-online-opens-signup-for-closed-eu-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19122659/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/07/karos-online-opens-signup-for-closed-eu-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>karos-online</category><category>karos-online-beta</category><category>nhn</category><category>nhn-games</category><dc:creator><![CDATA[Lesley Smith]]></dc:creator><pubDate>Fri, 07 Aug 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings Online launches in Korea and Russia]]></title><link>http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/</guid><comments>http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.lotro.com/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/lotrorussiakorealogos2_580px.jpg" alt="" /></a><br />
<div align="left">Turbine has issued an announcement regarding the regional availability of their number one title. Just ahead of <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a>'<em>s</em> second birthday, the folks over in Russia and Korea are now able to join in the Tolkien-inspired fun with new localized versions of the game. Pictured above are the logos for the two new regions, Korean on top and Russian underneath. Noticeably, the Korean logo is in the <em>Mines of Moria</em> format that we've all become used to now, whereas the Russian logo takes after the original logo from vanilla <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO</em></a> (<em>Shadows of Angmar</em>). We aren't sure whether this means that Korea's <em>LotRO</em> is <em>Moria</em> enabled and Russia's is not. Perhaps a couple of our readers could translate the sub-headings and shed some light on the issue (and yes, they did! See the comments for info).<br /><br />Korean company <a href="http://www.nhncorp.com/en/">NHN</a> is handling their region's version following a deal from December of 2007, and <a href="http://www.it-territory.ru/eng/">IT Territory</a> made a similar agreement to bring the game to Russia in January of 2008. Both of these companies made statements emphasizing their high expectations for the success of <em>LotRO</em> in their respective markets, but the real test of that begins now.<br /></div>
<div align="left">.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/">Lord of the Rings Online launches in Korea and Russia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Apr 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1525315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>it-territory</category><category>itt</category><category>korea</category><category>korean</category><category>localization</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mines-of-moria</category><category>nhn</category><category>russia</category><category>russian</category><category>turbine</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Thu, 23 Apr 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[More Jeffrey Steefel goodness regarding the Korean LotRO launch]]></title><link>http://massively.joystiq.com/2008/06/23/more-jeffrey-steefel-goodness-regarding-the-korean-lotro-launch/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/23/more-jeffrey-steefel-goodness-regarding-the-korean-lotro-launch/</guid><comments>http://massively.joystiq.com/2008/06/23/more-jeffrey-steefel-goodness-regarding-the-korean-lotro-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><div align="center"><a href="http://massively.joystiq.com/photos/lord-of-the-rings-online-epic-questlines/767703/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/lotro12.jpg"  alt="" /></a><br /></div>
In line with <a href="http://massively.joystiq.com/2008/06/20/lotros-korean-launch-may-alter-western-business-model/">the recent interview at MMORPG.com</a>, <em><a href="http://www.lotro.com">Lord of the Rings Online</a></em>'s Jeffrey Steefel speaks in <a href="http://www.tentonhammer.com/node/36389">another interview with Ten Ton Hammer</a> regarding the plans to bring <em><a href="http://massively.joystiq.com/category/lord-of-the-rings-online">LotRO</a></em> to Korean audiences. This is something that has been discussed for <a href="http://massively.joystiq.com/2007/11/19/turbine-talks-korean-lotro-book-11-book-12-and-more/">quite a long time now</a>, but with the Korean release imminent, we now get into the details of this launch and what <em>LotRO</em> hopes to offer to this specific audience.<br /><br />One of the most important points made in this article is the projected number of players who could potentially be involved with this game at launch. While Steefel is reluctant to give figures, he says that with half the population of Korea playing online games (which would be a potential market of <a href="http://en.wikipedia.org/wiki/Korea">almost 37 million people</a>), <em>"the numbers could be astounding," </em>he says.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/23/more-jeffrey-steefel-goodness-regarding-the-korean-lotro-launch/">More Jeffrey Steefel goodness regarding the Korean LotRO launch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Jun 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tentonhammer.com/node/36389>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/23/more-jeffrey-steefel-goodness-regarding-the-korean-lotro-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1234104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/23/more-jeffrey-steefel-goodness-regarding-the-korean-lotro-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jeffrey-steefel</category><category>korea</category><category>korean</category><category>lotro</category><category>lotro-book-14</category><category>nhn</category><category>ten-ton-hammer</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 23 Jun 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Huxley coming to NA and Europe by way of NHN USA]]></title><link>http://massively.joystiq.com/2008/06/02/huxley-coming-to-na-and-europe-by-way-of-nhn-usa/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/02/huxley-coming-to-na-and-europe-by-way-of-nhn-usa/</guid><comments>http://massively.joystiq.com/2008/06/02/huxley-coming-to-na-and-europe-by-way-of-nhn-usa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/huxley/" rel="tag">Huxley</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.huxleygame.com"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/hux23789.jpg" alt="" /></a><br /></div>
The rumors of <a href="http://massively.joystiq.com/tag/webzen/">Webzen's</a> <a href="http://massively.joystiq.com/2008/05/30/wheres-webzen/">North American demise</a> have been greatly exaggerated. News on the inter-streets is that Webzen has found a PC-version publisher for their MMOFPS game <em><a href="http://www.webzen.com/eng/games/huxley/huxley.html">Huxley</a></em> in gaming portal heavyweight <a style="" href="http://www.nhnusainc.com/">NHN USA</a>, which is a subsidiary of the Korean NHN. There still isn't any mention of the 360 version, however. This is a pretty big deal for Webzen as it means that <em><a href="http://massively.joystiq.com/category/huxley/">Huxley</a></em> will be sold through the incredibly huge <a href="http://www.ijji.com/">ijji.com</a> videogame portal. That's the same portal through which over six million people play tons of games including <em>Gunbound</em>, <em>Gunz</em>, <em>Drift City</em> and <em>Soldier Front</em>.<br /><br />You may or may not know about ijji.com, but trust us when we say it's a pretty big win for Webzen. Originally announced when <a href="http://en.wikipedia.org/wiki/Hoover_dam">Hoover build the dam</a>, <em>Huxley</em> has been in the works for a long, long time. Which is the main reason we've all been questioning its US release solidity. All joking aside, the <a href="http://massively.joystiq.com/2008/05/29/huxley-a-brave-new-world/">real question we should be asking</a> is whether or not NA and European players will even like the game. Some of us here at Massively <a href="http://massively.joystiq.com/2008/02/28/new-huxley-gameplay-video-with-analysis/">haven't been decidedly impressed</a> by anything so far. Only time will tell.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/02/huxley-coming-to-na-and-europe-by-way-of-nhn-usa/">Huxley coming to NA and Europe by way of NHN USA</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 02 Jun 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=18859>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/02/huxley-coming-to-na-and-europe-by-way-of-nhn-usa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1212790/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/02/huxley-coming-to-na-and-europe-by-way-of-nhn-usa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>drift-city</category><category>europe</category><category>gunbound</category><category>gunz</category><category>huxley</category><category>ijji.com</category><category>mmofps</category><category>nhn</category><category>nhn-usa</category><category>north-america</category><category>soldier-front</category><category>webzen</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 02 Jun 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings Online headed to Korea]]></title><link>http://massively.joystiq.com/2007/12/12/lord-of-the-rings-online-headed-to-korea/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/12/lord-of-the-rings-online-headed-to-korea/</guid><comments>http://massively.joystiq.com/2007/12/12/lord-of-the-rings-online-headed-to-korea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a></p><a href="http://www.flickr.com/photos/ogamisensei/tags/lotro/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/1491699181_215cfd13fd_225x180.shkl.jpg" /></a>The Korean online gaming market is getting a new fish in the pond. And it's a big one. Turbine has signed up with NHN (which controls <a href="http://gamasutra.com/php-bin/news_index.php?story=10194">a sizeable portion of the Korean search market</a>) to <a href="http://www.worldsinmotion.biz/2007/12/turbine_nhn_partner_to_bring_l.php">offer <em>Lord of the Rings Online</em> to gamers in Korea</a>. <br /><br /><em>NHN also operates Korea's Hangame online game portal, claiming 1 million concurrent users worldwide. The company is headquartered in Seongnam, South Korea, and has offices in Japan, China and the U.S. Turbine President and CEO Jim Crowley said, "The Lord of the Rings is a powerful franchise with global appeal, and we are committed to bringing the game to fans around the world. NHN is a powerful force in the Korean gaming market and we are very excited to work with them to bring The Lord of the Rings Online to Korea next year."</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/12/lord-of-the-rings-online-headed-to-korea/">Lord of the Rings Online headed to Korea</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 12 Dec 2007 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worldsinmotion.biz/2007/12/turbine_nhn_partner_to_bring_l.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/12/lord-of-the-rings-online-headed-to-korea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1060501/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/12/lord-of-the-rings-online-headed-to-korea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lord-of-the-rings-online</category><category>lotro</category><category>nhn</category><category>turbine</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Wed, 12 Dec 2007 21:00:00 EST</pubDate></item></channel></rss>
