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Posts tagged nge

Ask Massively: Developers, players, and respect

Welcome back to Ask Massively We're pleased you could join us on the deck of the Massively yacht for today's edition. You should really try a mojito. It's the best. In between drinks today, we're talking about respect -- the earned kind, not the given kind. Don't worry; I'm not talking about ...

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Hyperspace Beacon: Gearing up for SWTOR Update 1.5

Star Wars: The Old Republic fans have been anticipating this week since the middle of the summer, and many players who dropped the game shortly after launch are looking forward to trying it out again. Veteran players are most likely familiar with how gear progression works in this game, but those ...

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SOE's John Smedley expresses regrets over SWG mishaps

Star Wars Galaxies may be no more, but its legacy lives on in memories, discussion, and hindsight analysis. Sony Online Entertainment's John Smedley had a frank talk with Industry Gamers in which he owns up to the mistakes of how the studio handled the title, particularly surrounding the ...

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Ten things to do in Star Wars Galaxies before it's gone

When SOE announced that Star Wars Galaxies would be sunsetted by the end of the year, many players despaired. They gave up. They saw their long years (eight years!) of play turn to dust. But others looked on the impending closure as incentive to do all those things they'd been putting off, all ...

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The Anvil of Crom: Surviving the craftpocalypse

So last week we started talking a bit about Age of Conan's 2012 crafting revamp. I laid out a few things that foul up the current system -- from a tradeskiller's point of view, naturally -- but I didn't quite get around to talking about solutions. Though that's on the to-do list, I may not get ...

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The Daily Grind: When have changes overwhelmed you?

Ask most Star Wars Galaxies fans what the problems were with the NGE, and you're likely to get a list that dwarfs most screenplays. But it's hard to argue that one of the major failings was that it was trying to make too many changes to the core of the game in too short a span of time. Even if ...

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The Daily Grind: What's your favorite SWG memory?

So yeah, millions of sandbox fans cried out in terror and were suddenly silenced. Something terrible has happened, yada yada. By now the news of Star Wars Galaxies' untimely demise has circled round the interwebs a few million times. What better time, then, to get on with a bit of nostalgia, ...

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The Soapbox: The Uncle Owen paradox

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. This week, the venerable Star Wars Galaxies celebrates its ...

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Rise and Shiny recap: Allods Online

Oh, Allods Online. You poor, misunderstood beast. Those who love you speak very little, while those who once loved you and were burned for whatever reason... well, they speak the most. I tried to keep this in mind when I took an "official" look at (or re-visit in) the game. Allods has been called ...

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The Perfect Ten: Death penalties

Death penalties belong in that tier of MMO discussion topics that is reserved for the most controversial subjects, along with skimpy armor and the New Game Enhancements. Death, as we know well, comes for us all with big, nasty, pointy teeth. But for some reason, we are not fans of it, neither in ...

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