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Posts tagged nexus-telegraph

The Nexus Telegraph: Is WildStar a World of Warcraft clone?

No. That was quick, so we can all -- oh, wait, no, I need to write more. Also saying we can all go home is pointless; most of you are reading this from home. All right, we'll start over. This is one of those things that gets trotted out every time a new game comes along, and in WildStar's case...

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The Nexus Telegraph: What it means that you can buy Wildstar

On March 10th, I opined that we were close to seeing a release date for Wildstar, along with the end of the NDA and a real change to beta structures. On March 12th, Carbine Studios announced all of that. Prescient? Possibly. All right, no; I just made an educated guess that turned out to be...

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The Nexus Telegraph: Between the lines of WildStar's quiet weeks

Did you miss us? I know, it was probably weird not seeing an installment of the Nexus Telegraph last Monday, since I sort of have a reputation for turning in everything early and without fail. (Like the week when I had no power and still turned in my columns.) But there's no need to worry; we're...

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The Nexus Telegraph: WildStar's NDA and impending release

The release date approaches for WildStar, and that day is... entirely unclear. Maybe it'll be next month; maybe it'll be six months from now. The official word is still silence. Mirroring that silence are the game's current testers, still under an NDA that prevents them from talking about the game...

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The Nexus Telegraph: Stuff the endgame needs in WildStar

I'm going to go ahead and totally dispense with any vagueness here because we already know that WildStar will have a raiding endgame and a PvP endgame. That's great, that's valuable, that's absolutely nothing. That's exactly what lots of games launch with. It's what lots of games consider their...

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The Nexus Telegraph: Making it how you'd like in WildStar

I freely admit that I have not dived heavily into crafting in the WildStar beta, for the same reason that there is a lot of stuff in the WildStar beta that I have not heavily invested in. That reason is simple: I plan to be playing this game for a long while, and I'd really like to avoid burning...

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The Nexus Telegraph: WildStar's greatest opponent is WildStar

Your real opponent is pretty much always yourself. I could spend the next several years of my writing career trying to be a better writer than, say, Justin Olivetti. I'd fail, for starters, because look at the guy. But even if I could succeed, I'd never be living up to my potential. I'll always...

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The Nexus Telegraph: Everyone's got active combat, and so does WildStar

WildStar is launching with active combat, but let's be totally honest about something: The whole telegraph system is not exactly as special now as it might have seemed, say, three years ago. Guild Wars 2 has active combat. Ditto TERA, ditto DC Universe Online. The Secret World makes use of...

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The Nexus Telegraph: Examining the Exiles of WildStar

It's a truism you can see in literally any project you undertake: As a project wears on, standards for success slip lower and lower. The Exiles of WildStar have seen their major project go on for a very long time now. It started with Brightland's rebellious activities, yes, but at the time,...

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The Nexus Telegraph: WildStar's great big sexist elephant in the room

There's a subtle problem in WildStar that we've all seen lurking around the edges. It's not huge, and it's not glaring, but it's there, and it's pretty obvious. It's the elephant in the room, and much like the traditional elephant, it's something absolutely no one wants to actually point out...

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