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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Age of Conan devs release their August newsletter]]></title><link>http://massively.joystiq.com/2009/08/31/age-of-conan-devs-release-their-august-newsletter/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/31/age-of-conan-devs-release-their-august-newsletter/</guid><comments>http://massively.joystiq.com/2009/08/31/age-of-conan-devs-release-their-august-newsletter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/category/age-of-conan"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/conanexpansiongodslayer.jpg" /></a></div>
The devs over at <a href="http://ageofconan.com"><em>Age of Conan</em></a> have just <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2991&amp;table=CONTENT">posted</a> their August newsletter on the game's official website. In it they look back over the last month and the announcement of the new <a href="http://massively.com/category/age-of-conan"><em>AoC</em></a> expansion, <a href="http://massively.joystiq.com/2009/08/18/funcom-announces-rise-of-the-godslayer-expansion-for-age-of-cona/"><em>Rise of the Godslayer</em></a>, as well as clarifying some titbits about the new expansion. This includes thanking players for their feedback and explaining why they chose to venture to <a href="http://conan.wikia.com/wiki/Khitai">Khitai</a> (the <em>Conan</em>-version of China) over other lands featured in the original books. The devs also touch on the fascinating subject of world design and how player feedback has shaped the new armor they are working on.<br /><br />The most interesting nugget in the newsletter is a sneak peak at what the immediate future holds for <em>AoC</em> in the form of the 1.06 update. This includes the possibility of splitting the update into parts rather than deluging players with a giant patch. They also look at the new level 80 dungeon, the House of Crom, the Veterans System and Tier Three Raiding. So if you're an <em>AoC</em> player excited about the new expansion and the next big update, you might want to head over to the official site and check out the <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2991&amp;table=CONTENT">newsletter</a> for yourself.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/31/age-of-conan-devs-release-their-august-newsletter/">Age of Conan devs release their August newsletter</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Aug 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2991&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/31/age-of-conan-devs-release-their-august-newsletter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19146006/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/31/age-of-conan-devs-release-their-august-newsletter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>aoc-patch-1.06</category><category>funcom</category><category>funcom-age-of-conan</category><category>house-of-crom</category><category>khitai</category><category>newsletter</category><category>newsletters</category><category>rise-of-the-godslayer</category><dc:creator><![CDATA[Lesley Smith]]></dc:creator><pubDate>Mon, 31 Aug 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Latest Earthrise newsletter updates on game's progress]]></title><link>http://massively.joystiq.com/2009/03/04/latest-earthrise-newsletter-updates-on-games-progress/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/04/latest-earthrise-newsletter-updates-on-games-progress/</guid><comments>http://massively.joystiq.com/2009/03/04/latest-earthrise-newsletter-updates-on-games-progress/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://www.play-earthrise.com/newsletter/009/index.html"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/earthrisenathuratreeat425.jpg" /></a><br />Sofia-based <a href="http://www.mastheadstudios.com">Masthead Studios</a> has released the March `09 newsletter for their upcoming post-apocalyptic MMO <a href="http://www.play-earthrise.com"><em>Earthrise</em></a>. As with their previous newsletters, Issue IX points out where <a href="http://massively.joystiq.com/category/earthrise"><em>Earthrise</em></a> has been discussed in the gaming press over the past few weeks, and shows off some of the game's concept art. This month, <a href="http://www.mastheadstudios.com/">Masthead Studios</a> is showing off concepts for the mutated Nathura zone.<br /><br />In addition, the developers write about what they love about <em>Earthrise</em> and working on the title -- ranging from the game's epic scale to the extensive combat system. Issue IX also expands upon the game's lore, with the struggle between the factions of Noir and Continoma, a <a href="http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/">clash between utopian idealism and anarchy</a>. Have a look through <a href="http://www.play-earthrise.com/newsletter/009/index.html">the latest <em>Earthrise</em> newsletter</a> and see how their vision of a post-apocalyptic future is turning out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/04/latest-earthrise-newsletter-updates-on-games-progress/">Latest Earthrise newsletter updates on game's progress</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Mar 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.play-earthrise.com/newsletter/009/index.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/04/latest-earthrise-newsletter-updates-on-games-progress/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1478619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/04/latest-earthrise-newsletter-updates-on-games-progress/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy</category><category>bulgaria</category><category>continoma</category><category>dystopia</category><category>earthrise</category><category>factions</category><category>lore</category><category>masthead-studios</category><category>nathura-zone</category><category>newsletter</category><category>newsletters</category><category>noir</category><category>post-apocalyptic</category><category>quests</category><category>sci-fi</category><category>sofia</category><category>utopia</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 04 Mar 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Issue one of Jumpgate Evolution newsletter 'gates' into view]]></title><link>http://massively.joystiq.com/2008/11/07/issue-one-of-jumpgate-evolution-newsletter-gates-into-view/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/07/issue-one-of-jumpgate-evolution-newsletter-gates-into-view/</guid><comments>http://massively.joystiq.com/2008/11/07/issue-one-of-jumpgate-evolution-newsletter-gates-into-view/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/jumpgate-evolution/" rel="tag">Jumpgate Evolution</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/photos/jumpgate-evolution-gallery/1144433/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/425gbq4654tgf.jpg" /></a><br /></div>
The first <em><a href="http://www.jumpgateevolution.com">Jumpgate Evolution</a></em> <a href="http://www.jumpgateevolution.com/newsletter_signup.php">community newsletter</a> is out now and with it some <a href="http://www.jumpgateevolution.com/wallpapers.php">new wallpapers</a>, <a href="http://massively.joystiq.com/photos/jumpgate-evolution-gallery/1144433/">a few new screenshots</a> and a peek at the Solrain Sector. While there's no big feature announcements or flashy "podcast production" videos, it's also the first newsletter, so we're being understanding. The Solrain Sector information is thin, but we do get this image of <a href="http://www.jumpgateevolution.com/wallpapers/TheInferno-1152x864.jpg">a blazing planet bursting at its seems</a>.<br /><br />We're certainly looking forward to future newsletters and the information that they'll divulge onto the community at large. The past has taught us that people respond really well when newsletters are bristling with information of varying degrees, so hopefully this is just a warm-up for <a href="http://massively.joystiq.com/tag/NetDevil/">NetDevil</a>. The earlier and more frequently they're able to communicate with potential players, the stronger <em><a href="http://massively.joystiq.com/category/Jumpgate-Evolution">Jumpgate Evolution's</a></em> community is going to become.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/jumpgate-evolution-gallery/">Jumpgate Evolution Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/jumpgate-evolution-gallery/#2077379"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/june14_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/jumpgate-evolution-gallery/#2077378"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/june13_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/jumpgate-evolution-gallery/#2077377"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/june12_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/jumpgate-evolution-gallery/#2077376"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/june11_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/jumpgate-evolution-gallery/#2077371"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/june8_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/07/issue-one-of-jumpgate-evolution-newsletter-gates-into-view/">Issue one of Jumpgate Evolution newsletter 'gates' into view</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Nov 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/07/issue-one-of-jumpgate-evolution-newsletter-gates-into-view/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1364956/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/07/issue-one-of-jumpgate-evolution-newsletter-gates-into-view/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>codemasters</category><category>jge</category><category>jumpgate-evolution</category><category>netdevil</category><category>newsletter</category><category>newsletters</category><category>sci-fi</category><category>solrain</category><category>solrain-empire</category><category>space</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 07 Nov 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Earthrise lore features clash between utopian idealism and anarchy]]></title><link>http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/</guid><comments>http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://www.play-earthrise.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/earthrisetoriigate425.jpg" alt="" /></a><br /><a href="http://www.play-earthrise.com"><em>Earthrise</em></a> is a new title that we haven't seen much of thus far beyond screenshots and concept art. Still, it's one that's holding the interest of a small but growing community, waiting to see if the game will offer an experience that's a far cry from a fantasy MMO. In making the game a departure from the fantasy genre, the <em><a href="http://massively.joystiq.com/category/earthrise">Earthrise</a></em> creators at <a href="http://www.mastheadstudios.com">Masthead Studios</a> have been fleshing out the game's lore and relaying it to potential fans <a href="http://massively.joystiq.com/2008/08/17/earthrise-newsletter-updates-fans-on-titles-progress/">through its own newsletters</a> and some media exclusives, at <a href="http://rpgvault.ign.com/">IGN's RPG Vault</a> in particular. <br /><br />IGN continues its series of <em>Earthrise</em> previews, focusing on the lore of the post-apocalyptic setting. That is to say the old world is dead, wiped out in World War III. Those who weren't part of the Continoma-selected elite are either ash or reduced to slavering mutants prowling Enterra in search of their next meal. The previous piece titled <em><a href="http://massively.joystiq.com/2008/08/09/an-early-look-at-the-lore-of-earthrise/">Continoma: The Beginning</a></em> focused on the corporate entity that rose to power and came to rule what was left of the earth following the near-annihilation of human society. IGN now looks at what happened after the burn in <em>"Continoma: The Rebirth."</em> <a href="http://rpgvault.ign.com/articles/899/899781p1.html">Check out their piece</a> for the full story on the pioneers of <em>Earthrise</em> who work to rebuild society to utopian standards, and the anarchists who resist the order of this new establishment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/">Earthrise lore features clash between utopian idealism and anarchy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Sep 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://rpgvault.ign.com/articles/899/899781p1.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1291591/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bulgaria</category><category>clone</category><category>clones</category><category>cloning</category><category>continoma</category><category>earthrise</category><category>enterra</category><category>enterra-island</category><category>ign</category><category>lore</category><category>masthead-studios</category><category>newsletter</category><category>newsletters</category><category>post-apocalyptic</category><category>previews</category><category>races</category><category>rpg-vault</category><category>sal-vitas</category><category>sci-fi</category><category>utopia</category><category>utopian</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 01 Sep 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[EVE Lead Content Creator discusses new missions]]></title><link>http://massively.joystiq.com/2008/08/13/eve-lead-content-creator-discusses-new-missions/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/13/eve-lead-content-creator-discusses-new-missions/</guid><comments>http://massively.joystiq.com/2008/08/13/eve-lead-content-creator-discusses-new-missions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><a href="http://www.eve-online.com"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/gallenteshuttles425.jpg" /></a><br />The <a href="http://www.eveonline.com/empyreanage"><em>Empyrean Age</em></a> expansion has been a significant content update to <a href="http://www.eve-online.com"><em>EVE Online</em></a> for players interested in factional warfare. Of course, many players aren't willing to enlist in a militia and be under a constant wardec by their factional enemies, and simply prefer to mission run for their agents. <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> announced that <a href="http://massively.joystiq.com/2008/06/15/eve-online-dev-blog-new-missions-galore/">new content was in the works,</a> back in June, but the latest <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> Newsletter has an <a href="http://www.eve-online.com/community/newsletters/vol020.html">updated announcement</a> on this from Lead Content Creator, Scott Holden. <br /><br /><a href="http://www.ccpgames.com">CCP</a> is getting closer to releasing new PvE mission content, Holden says, with Content Creation now based in Atlanta. This will be sped up by new staff on the Content Creation team in addition to the existing freelance writers already turning out <em>EVE</em> mission content. Holden says that new types of missions are coming to New Eden, and hints at 'epic mission arcs'.<p><a href="http://massively.joystiq.com/2008/08/13/eve-lead-content-creator-discusses-new-missions/" rel="bookmark">Continue reading <em>EVE Lead Content Creator discusses new missions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/13/eve-lead-content-creator-discusses-new-missions/">EVE Lead Content Creator discusses new missions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 Aug 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eve-online.com/community/newsletters/vol020.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/13/eve-lead-content-creator-discusses-new-missions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1282793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/13/eve-lead-content-creator-discusses-new-missions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlanta</category><category>capsuleer</category><category>ccp</category><category>ccp-games</category><category>content</category><category>content-creation</category><category>dev</category><category>dev-blog</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>expansion</category><category>faction</category><category>factional-warfare</category><category>militia</category><category>mission</category><category>mission-arcs</category><category>mission-runner</category><category>mission-running</category><category>new-eden</category><category>newsletter</category><category>newsletters</category><category>npc</category><category>pilot</category><category>pirate</category><category>pve</category><category>sci-fi</category><category>scott-holden</category><category>white-wolf</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 13 Aug 2008 19:00:00 EST</pubDate></item></channel></rss>
