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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New Dark Age of Camelot patch introduces New User Experience, RvR changes]]></title><link>http://massively.joystiq.com/2011/10/26/new-dark-age-of-camelot-patch-introduces-new-user-experience-rv/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/26/new-dark-age-of-camelot-patch-introduces-new-user-experience-rv/</guid><comments>http://massively.joystiq.com/2011/10/26/new-dark-age-of-camelot-patch-introduces-new-user-experience-rv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/26/new-dark-age-of-camelot-patch-introduces-new-user-experience-rv/"><img alt="Screenshot -- Dark Age of Camelot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/daocheader.jpg" /></a></div>
<div>
	It's a big day for <a href="http://www.massively.com/category/dark-age-of-camelot"><em>Dark Age of Camelot</em></a> players, as patch 1.110 is going live today. The update includes the revamped New User Journey, which redesigns the tutorial and many mainland areas in each of the three realms in order to "make character progression more efficient and enjoyable than ever before." And of course, <em>DAoC</em> is all about the RvR, so many updates have been made to the game's Battlegrounds in an attempt to make them a "one-stop source for character progression and RvR action through level 49."<br />
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	A number of UI updates have been made as well, which should hopefully make the game more user-friendly and customizable. Balance passes have been made on all classes, with some classes being given free respecs to account for the changes. All-in-all, it seems to be a rather comprehensive update to the game, so if you're a denizen of <em>DAoC</em>, head on over and check out the changes.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/26/new-dark-age-of-camelot-patch-introduces-new-user-experience-rv/">New Dark Age of Camelot patch introduces New User Experience, RvR changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Oct 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/26/new-dark-age-of-camelot-patch-introduces-new-user-experience-rv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20091065/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/26/new-dark-age-of-camelot-patch-introduces-new-user-experience-rv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlegrounds</category><category>bioware-mythic</category><category>content-update</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>mythic</category><category>mythic-entertainment</category><category>new-user-journey</category><category>patch</category><category>patch-1.110</category><category>update</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 26 Oct 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Dark Age of Camelot gears up its newbies]]></title><link>http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/</guid><comments>http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/28/dark-age-of-camelot-gears-up-its-newbies/"><img alt="DAoC" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/daoc-1317300725.jpg" /></a></div>
As part of <a href="http://massively.joystiq.com/tag/mythic/">Mythic's</a> continued efforts to introduce a "New User Journey" experience that's friendly to <a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>Dark Age of Camelot</em></a> beginners, the studio has turned its attention to the ever-crucial subject of gear. <a href="http://darkageofcamelot.com/article/918">In a new dev diary by DJ Frazier</a>, the dev spells out the problem: "For a new player who wanders into battlegrounds, especially ones like Thidranki or Molvik, they will often find themselves losing almost every fight they encounter, simply because they are playing against people who have had a chance to outfit themselves out in the best equipment they can find for their level range."<br />
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Because the team fears that this armor disparity proves to be a dealbreaker for many newbies, the devs are retuning the gear that players get during their leveling up process to be more durable and competitive on the battlefield.<br />
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The two main paths of leveling -- PvE questing and RvR battlegrounds -- will both offer solid picks of gear when patch 1.110 hits. Players who risk the battlegrounds will find themselves in possession of top-notch weapons and armor, whereas those who choose to quest will find themselves "90% of the way there" with their gear. Hopefully, these changes will create an environment that's much more welcoming to newcomers to <em>DAoC</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/">Dark Age of Camelot gears up its newbies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Sep 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20069570/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armor</category><category>battlegrounds</category><category>beginners</category><category>daoc</category><category>dark-age-of-camelot</category><category>dev-diary</category><category>DJ-Frazier</category><category>ea-mythic</category><category>gear</category><category>mythic</category><category>new-user-journey</category><category>newbies</category><category>noobs</category><category>pve</category><category>pvp</category><category>rvr</category><category>weapons</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 29 Sep 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Dark Age of Camelot takes players to school]]></title><link>http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/</guid><comments>http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/"><img alt="DAoC" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/daoc.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>Dark Age of Camelot's</em></a> <a href="http://massively.joystiq.com/2011/06/15/dark-age-of-camelot-launches-new-website/">new website</a> is already paying off in spades for players, as the developers are able to pass along a host of new information, concept art and previews for the populace. <em>DAOC </em>will be 10 years old as of next month and isn't slowing down. Exhibit A: The team is already hard at work on the 1.110 patch.<br />
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<a href="http://camelotvault.ign.com/fullstory.php?id=59742">John Thronhill</a> <a href="http://darkageofcamelot.com/article/882">penned a dev diary</a> about the patch this week; he focuses on the new Lesson Quests that will go hand-in-hand with the beginner experience. Lesson Quests are designed to help newbies get their footing in this complex setting, especially since the game continues to see a "large amount of returning and brand-new players" each month.<br />
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As players progress through Lesson Quests, they'll not only get a better understanding of how <em>DAOC </em>works but be rewarded with buff tokens, potions, and other nice goodies. As part of the quest chain, NPCs will demonstrate crowd control techniques and other RvR survival skills in the hopes that new players will be able to make a better contribution to the war. These tutorial quests can also be skipped if players already know the ropes.<br />
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Lesson Quests aren't the only new additions coming with 1.110, although Thornhill says we'll have to wait until another day to hear about the rest.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/">Dark Age of Camelot takes players to school</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Sep 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20044757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10th-anniversary</category><category>beginner-experience</category><category>bioware-mythic</category><category>daoc</category><category>dark-age-of-camelot</category><category>dev-diary</category><category>developer-diary</category><category>ea-mythic</category><category>John-Thronhill</category><category>lesson-quests</category><category>mythic</category><category>mythic-entertainment</category><category>new-user-experience</category><category>new-user-journey</category><category>patch-1.110</category><category>pvp</category><category>rvr</category><category>trainer</category><category>tutorial</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 16 Sep 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[DAoC rolling out new website, allowing server transfers]]></title><link>http://massively.joystiq.com/2011/06/06/daoc-rolling-out-new-website-allowing-server-transfers/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/06/daoc-rolling-out-new-website-allowing-server-transfers/</guid><comments>http://massively.joystiq.com/2011/06/06/daoc-rolling-out-new-website-allowing-server-transfers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;">
	<a href="http://www.camelotherald.com/news/news_article.php?storyid=4246"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/daoc.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
As <a href="http://www.darkageofcamelot.com/"><em>Dark Age of Camelot</em></a> counts down to its 10th year anniversary in October, <a href="http://massively.joystiq.com/tag/stuart-zissu/">Stuart Zissu</a> breaks out a few early presents by revealing four "big ticket items" <a href="http://www.camelotherald.com/news/news_article.php?storyid=4246">in his latest producer's letter</a>.<br />
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An upgraded new player experience is on its way for the game to help new and returning players get up to speed for epic RvR battles. Dubbed the "New User Journey," this extended tutorial will give pointers on everything from pets to crowd control.<br />
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The team's also hard at work on a new website for the game, which should be coming soon. Or "soon." The new website will operate in conjunction with the third big ticket item, which is a <a href="http://massively.joystiq.com/category/dark-age-of-camelot/"><em>DAoC</em></a> wiki. Zissu put out a call for players to help fill the wiki once it's up and running.<br />
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Finally, players on the Glamorgan cluster will be able to transfer to Ywain in the near future. You can read all of the nitty-gritty details of these items <a href="http://www.camelotherald.com/news/news_article.php?storyid=4246">on the Camelot Herald</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/06/daoc-rolling-out-new-website-allowing-server-transfers/">DAoC rolling out new website, allowing server transfers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Jun 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/06/daoc-rolling-out-new-website-allowing-server-transfers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19959429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/06/daoc-rolling-out-new-website-allowing-server-transfers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10th-anniversary</category><category>anniversary</category><category>daoc</category><category>daoc-wiki</category><category>dark-age-of-camelot</category><category>Glamorgan</category><category>mythic</category><category>mythic-entertainment</category><category>new-user-experience</category><category>new-user-journey</category><category>producers-letter</category><category>server-transfers</category><category>stuart-zissu</category><category>tutorial</category><category>website</category><category>wiki</category><category>ywain</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 06 Jun 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Mythic removes time limit on WAR free trial]]></title><link>http://massively.joystiq.com/2009/10/30/mythic-removes-time-limit-on-war-free-trial/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/30/mythic-removes-time-limit-on-war-free-trial/</guid><comments>http://massively.joystiq.com/2009/10/30/mythic-removes-time-limit-on-war-free-trial/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><em><img width="224" vspace="4" hspace="4" height="309" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/war-news.jpg" alt="" />Warhammer Online</em>'s <a href="http://www.warhammeronline.com/newsletterarchive/2009/October2009.html">October newsletter</a> just arrived in our mailboxes and its full of frothy <em>WAAAGH!</em>. Predominantly featured are <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=945">the 1.3.2 updates</a>, which most of us already know about including the removal of fortresses, a new keep difficulty system, client performance improvements, and of course, the <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=934">New User Journey</a>. Check out the <a href="http://mythicmktg.fileburst.com/war/us/home/flash/2009_10_Patch132.html">video podcast</a> with producers <a href="http://massively.com/tag/jeff-skalski">Jeff Skalski</a> and <a href="http://massively.com/tag/josh-drescher">Josh Drescher</a> for a full run down.<br />
<br />
A couple interesting bits stuck out for us. First, <a href="http://www.weritsblog.com/2009/10/war-unveils-new-free-trial.html">as Werit points out</a>, <a href="http://massively.com/tag/mythic-entertainment">Mythic</a> has removed the 10-day time limitation on their free trial. Players can now experience all of what tier one has to offer without worrying about a looming deadline. This should work out quite nicely with the New User Journey. We also noticed the release of a new Warhammer-themed <a href="http://www.tcgplayer.com/db/game_review.asp?AID=2231&amp;PID=336&amp;DBID=4">living card game</a> by Fantasy Flight Games called <a href="http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=85&amp;esem=1">Warhammer Invasion</a>. This should be of interest to those who just can't get enough order or destruction in their day.<br />
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Finally, you should come back in one hour for our exclusive <a href="http://massively.com/tag/gamex-2009">GameX</a> interview with <a href="http://massively.com/tag/matt-shaw">Matt Shaw</a> and <a href="http://massively.com/tag/james-casey">James Casey</a> as they discuss the free trial and explain their decisions behind the 1.3.2 changes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/30/mythic-removes-time-limit-on-war-free-trial/">Mythic removes time limit on WAR free trial</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Oct 2009 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warhammeronline.com/newsletterarchive/2009/October2009.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/mythic-removes-time-limit-on-war-free-trial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19216401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/mythic-removes-time-limit-on-war-free-trial/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jeff-skalski</category><category>josh-drescher</category><category>lcg</category><category>living-card-game</category><category>mythic-entertainment</category><category>new-user-journey</category><category>newsletter</category><category>war</category><category>war-newsletter</category><category>warhammer-invasion</category><category>warhammer-online</category><category>werit</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Fri, 30 Oct 2009 16:30:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online drops 1.3.2 and looks straight ahead]]></title><link>http://massively.joystiq.com/2009/10/16/warhammer-online-drops-1-3-2-and-looks-straight-ahead/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/16/warhammer-online-drops-1-3-2-and-looks-straight-ahead/</guid><comments>http://massively.joystiq.com/2009/10/16/warhammer-online-drops-1-3-2-and-looks-straight-ahead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><p><a href="http://www.warhammeronline.com"><img alt="" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/war-newpost-epl-1015.jpg" align="top" vspace="4" border="1" /></a></p>
<p>Love it or hate it, opinions have been divided, but the changes made to <em><a href="http://www.warhammeronline.com">Warhammer Online</a></em> in the 1.3.2 patch -- most notably the changes to the starting experience -- have certainly gotten people talking. But it's one thing to discuss it in the abstract and another to see how things play out. The opportunity is now in the hands of the game's players, as <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=945">the patch has gone live</a> and all of its changes are there for everyone to try.</p>
<p>Rather than locking things down and leaving them there, however, producer <a href="http://massively.joystiq.com/tag/jeff-skalski/">Jeff Skalski</a> has released <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=948">an open letter to the community</a> explaining why some of the changes were made and what changes are coming in the game's next patch, 1.3.3. Cosmetic changes include the options to walk and sit (instead of constantly running and standing) and additions to the game's graphical engine. More far-reaching is the implementation of the Underdog System: a series of running handicaps designed to help bring the side that's consistently losing into better parity with their opponents. Skalski explains in brief how such a system will work and how it will avoid unbalancing matches in the other direction, as well as discussing some of the larger issues <em><a href="http://massively.joystiq.com/category/warhammer-online">Warhammer Online</a></em> plans to address. If you haven't been playing or you took a break, see what has changed and what's coming, since now is the time to give the game a look.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/16/warhammer-online-drops-1-3-2-and-looks-straight-ahead/">Warhammer Online drops 1.3.2 and looks straight ahead</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Oct 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/newsroom.cfm/read/15251/Warhammer-Online-132-Live-New-Producers-Letter.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/16/warhammer-online-drops-1-3-2-and-looks-straight-ahead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19197834/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/16/warhammer-online-drops-1-3-2-and-looks-straight-ahead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic-arts</category><category>jeff-skalski</category><category>mythic</category><category>new-user-journey</category><category>patches</category><category>war</category><category>war-patch-1.3.2</category><category>warhammer-online</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 16 Oct 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Further details on Warhammer Online's new user journey]]></title><link>http://massively.joystiq.com/2009/10/07/further-details-on-warhammer-onlines-new-user-journey/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/07/further-details-on-warhammer-onlines-new-user-journey/</guid><comments>http://massively.joystiq.com/2009/10/07/further-details-on-warhammer-onlines-new-user-journey/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><a href="http://www.warhammeronline.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/war-new-user.jpg" /></a><br />One of the features that's been mentioned repeatedly in conjunction with <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a>'s upcoming <a href="http://massively.com/tag/war-patch-1.3.2">patch 1.3.2</a> is the New User Journey, an attempt to streamline and consolidate the path of new players. <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=934">The most recent developer diary</a> outlines in detail the reasons for the revamp as well as the new path of the game's experience, which the article mentions is designed to help the entire playerbase in the long run.<br /><br />Highlighting the need for accessibility, the entry discusses the change to all players starting in the same location, explaining how it can help ensure other players in the area for the game's <a href="http://www.tentonhammer.com/node/28283">public quests</a>. It also allows for the early questing experience to be more thoroughly revamped and improved, with all of the players starting out funneled through a single area. The original starting areas will still be available for players who want to explore them, but will no longer be mandatory.<br /><br />The diary also points out some of the other new features added, including detailed tutorial windows to help introduce concepts in-play as well as an improvement to pop-up tooltips. Combined with global chat channels to help bolster the community, the focus is clearly on getting players unified and up to speed in the most efficient way possible, helping to diminish the barrier to entry. Take a look at the <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=934">full article</a> for more in-depth features including a closer look at the tutorial window.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/07/further-details-on-warhammer-onlines-new-user-journey/">Further details on Warhammer Online's new user journey</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Oct 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/07/further-details-on-warhammer-onlines-new-user-journey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19186892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/07/further-details-on-warhammer-onlines-new-user-journey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mythic</category><category>new-user-journey</category><category>patches</category><category>public-quests</category><category>war</category><category>war-patch-1.3.2</category><category>warhammer-age-of-reckoning</category><category>warhammer-online</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 07 Oct 2009 16:00:00 EST</pubDate></item></channel></rss>
