In any game, a clunky, unintuitive UI can hamper players' ability to enjoy a game. But in a game like Darkfall where mere moments can be the difference between life and death, a bad interface can be a deal-breaker. In the latest dev blog, Coordinating Designer Tork Shaw explained some of the chan...
Posted on Nov 27th 2014 9:00PM
Posted on Nov 27th 2014 6:00PM
Posted on Nov 27th 2014 12:00PM