In any game, a clunky, unintuitive UI can hamper players' ability to enjoy a game. But in a game like Darkfall where mere moments can be the difference between life and death, a bad interface can be a deal-breaker. In the latest dev blog, Coordinating Designer Tork Shaw explained some of the chan...
Posted on Jan 26th 2015 10:00AM
Posted on Jan 26th 2015 8:00AM
Posted on Jan 25th 2015 8:00PM