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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Marvel Heroes unveils its first official trailer [Updated]]]></title><link>http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/</guid><comments>http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/marvel-heroes/" rel="tag">Marvel Heroes</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/"><img alt="Screencap -- Marvel Heroes announcement trailer" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/marvelheroes.jpg" /></a></div>
<div>
	After <a href="http://massively.joystiq.com/2011/10/20/marvel-universe-onlines-newest-addition-is-not-u-s-agent/#comments">months</a> <a href="http://massively.joystiq.com/2011/11/17/marvel-universe-online-reveals-the-art-for-thor/">and</a> <a href="http://massively.joystiq.com/2011/10/06/snikt-wolverine-enters-the-fray-of-marvel-universe-online/">months</a> <a href="http://massively.joystiq.com/2011/10/17/cable-joins-the-marvel-universe-online-roster/">of</a> <a href="http://massively.joystiq.com/2012/02/16/cyclops-joins-marvel-heroes-roster/">teasing</a> <a href="http://massively.joystiq.com/2012/05/16/marvel-heroes-teases-with-new-character-silhouette/">us</a>, <a href="http://www.massively.com/tag/gazillion-entertainment">Gazillion Entertainment</a> has finally officially released new details about its upcoming new title, the free-to-play <em><a href="http://www.massively.com/category/marvel-heroes">Marvel Heroes</a></em>. The press release claims that the game will take "the MMO category to a completely new level of excitement and engagement" by combining "the energy of action role-playing games with the breadth and immersion of the MMO genre."<br />
	<br />
	Players can now get their first look at <em>Marvel Heroes</em> with the title's first teaser trailer, which features gameplay footage interwoven with some rather menacing shots of a certain <a href="http://marvel.com/universe/Doctor_Doom_%28Victor_von_Doom%29">Victor Von Doom</a>, who seems to have gotten his titanium-plated hands on what appears to be the <a href="http://marvel.com/universe/Cosmic_Cube">Cosmic Cube</a>, an artifact that gives its bearer the power to bend reality to his will. We're not sure what Doc Doom plans to do with the Cube, but we know that it can't possibly be anything good. Presumably it will be up to the players to put a stop to Doom's nefarious plans and return the Cube to its rightful place, but until we find out more, head on past the cut and enjoy the trailer in all of its super-goodness.<br />
	<br />
	[Source: Gazillion Entertainment press release]<br />
	<br />
	<strong>[Update: IGN has a <a href="http://www.ign.com/articles/2012/05/22/marvel-heroes-is-a-diablo-style-mmo">preview</a> of the game that discusses in detail its <em>Diablo</em> roots.]</strong></div><p><a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/" rel="bookmark">Continue reading <em>Marvel Heroes unveils its first official trailer [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/">Marvel Heroes unveils its first official trailer [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242806/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>cosmic-cube</category><category>doctor-doom</category><category>f2p</category><category>free-to-play</category><category>gazillion</category><category>gazillion-entertainment</category><category>marvel</category><category>marvel-heroes</category><category>marvel-universe</category><category>marvel-universe-online</category><category>muo</category><category>new-title</category><category>new-titles</category><category>secret-identity</category><category>superhero</category><category>superheroes</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 22 May 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Spacetime Studios teases Arcane Legends]]></title><link>http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/</guid><comments>http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/"><img alt="Spacetime Studios" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/arcane.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/Pocket-Legends/"><em>Pocket Legends</em></a>. <a href="http://massively.joystiq.com/tag/Star-Legends/"><em>Star Legends</em></a>. <a href="http://massively.joystiq.com/tag/Dark-Legends/"><em>Dark Legends</em></a>. And now... <a href="http://massively.joystiq.com/tag/arcane-legends/"><em>Arcane Legends</em></a>?<br />
<br />
Yes, it appears to be true! <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a> is working on a fourth title for its popular mobile MMO library, <a href="http://www.trademarkia.com/arcane-legends-85589926.html">filing a trademark</a> that has since been approved. The application for a U.S. federal trademark was submitted on April 5th and was given the thumbs up May 10th. As one of its categories is "electronic game software for cellular telephones," we can reasonably deduce that <em>Arcane Legends</em> will launch on mobile devices in the same manner of its older siblings.<br />
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Spacetime Studios told us that it will release an official announcement of the title later this week. The studio <a href="http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/">recently released</a> the vampire-themed MMO <em>Dark Legends</em> on iOS and Android devices.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/">Spacetime Studios teases Arcane Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>announcement</category><category>arcane</category><category>arcane-legends</category><category>dark-legends</category><category>f2p</category><category>free-to-play</category><category>ios</category><category>new-title</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>trademark</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 21 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Ex-MMO devs aim to fund space combat game via Kickstarter]]></title><link>http://massively.joystiq.com/2012/04/19/ex-mmo-devs-attempt-to-fund-space-combat-game-via-kickstarter/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/19/ex-mmo-devs-attempt-to-fund-space-combat-game-via-kickstarter/</guid><comments>http://massively.joystiq.com/2012/04/19/ex-mmo-devs-attempt-to-fund-space-combat-game-via-kickstarter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/19/ex-mmo-devs-attempt-to-fund-space-combat-game-via-kickstarter/"><img alt="Squad Wars" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/squad.jpg" /></a></div>
They were part of the force behind many MMOs you've known and loved, including <em><a href="http://massively.joystiq.com/tag/jumpgate/">Jumpgate</a>, <a href="http://massively.joystiq.com/tag/auto-assault/">Auto Assault</a>, <a href="http://massively.joystiq.com/tag/lego-universe/">LEGO Universe</a>, <a href="http://massively.joystiq.com/category/rift">RIFT</a></em>, and<em> <a href="http://massively.joystiq.com/category/league-of-legends/">League of Legends</a></em>, and now they're banding together for a new cause funded by crowdsourcing. They're the developers at <a href="http://www.endgames.net/">END Games</a>, and they hope to raise <a href="http://www.kickstarter.com/projects/1065318294/squad-wars">a quarter of a million dollars</a> to create a multiplayer space combat game.<br />
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Despite the team's legacy, however, this new title will not be an MMO. Titled <em>Squad Wars</em>, the proposed project will blossom into a frantic starfighter game that will pit squads of players against each other in the deadly vacuum of space. Instead of focusing on a persistent world, <em>Squad Wars </em>will offer packaged scenarios that will "ensure the most fun every time you login."<br />
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END Games is also notable in that two of its members were founders of <a href="http://massively.joystiq.com/tag/netdevil/">NetDevil</a>: <a href="http://massively.joystiq.com/tag/scott-brown">Scott Brown</a> and <a href="http://massively.joystiq.com/tag/ryan-seabury/">Ryan Seabury</a>. As of the time of this writing, END Games has $1,430 toward its goal, which must be attained by May 19th for the project to proceed.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/19/ex-mmo-devs-attempt-to-fund-space-combat-game-via-kickstarter/">Ex-MMO devs aim to fund space combat game via Kickstarter</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Apr 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/19/ex-mmo-devs-attempt-to-fund-space-combat-game-via-kickstarter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20219742/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/19/ex-mmo-devs-attempt-to-fund-space-combat-game-via-kickstarter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auto-assault</category><category>crowdsourcing</category><category>end-games</category><category>jumpgate</category><category>jumpgate-evolution</category><category>kickstarter</category><category>league-of-legends</category><category>lego-universe</category><category>netdevil</category><category>new-game</category><category>new-title</category><category>rift</category><category>Ryan-Seabury</category><category>sci-fi</category><category>scifi</category><category>Scott-Brown</category><category>space-combat</category><category>squad-wars</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 19 Apr 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Soul Captor Online announced]]></title><link>http://massively.joystiq.com/2012/04/18/soul-captor-online-announced/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/18/soul-captor-online-announced/</guid><comments>http://massively.joystiq.com/2012/04/18/soul-captor-online-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/18/soul-captor-online-announced/"><img alt="Soul Captor Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/soulcaptor.jpg" /></a></div>
There's a new cel-shaded sheriff coming to town, and the only question is whether the place will be big enough for a contender this cute and cuddly. <a href="http://massively.joystiq.com/tag/Gamania/">Gamania</a> is trumpeting the upcoming arrival of <a href="https://uk.beanfun.com/SoulCaptor/signup.aspx"><em>Soul Captor Online</em></a>, a free-to-play title that revolves around the acquisition and manipulation of monster souls.<br />
<br />
In <em>Soul Captor Online</em>, players will be accompianied by an Anima, a customized spirit creature that will help them in their journeys. When the player and Anima defeat a monster, the monster's soul can be sucked out to be used for buffs, enchantments, and even mounts.<br />
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The revealed classes so far in <em>Soul Captor</em> are a diverse bunch: Warrior, Priest, Shaman, and of course, the Onmyoji (mage). There is a pair of unannounced classes hiding in the shadows as well.<br />
<br />
Currently, <em>Soul Captor</em> is accepting sign-ups for beta. Check out the tongue-in-cheek trailer after the jump and let us know what you think!<p><a href="http://massively.joystiq.com/2012/04/18/soul-captor-online-announced/" rel="bookmark">Continue reading <em>Soul Captor Online announced</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/18/soul-captor-online-announced/">Soul Captor Online announced</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/18/soul-captor-online-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20218324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/18/soul-captor-online-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anima</category><category>beta</category><category>betas</category><category>cel-shaded</category><category>cel-shading</category><category>digimon</category><category>f2p</category><category>free-to-play</category><category>gamania</category><category>new-title</category><category>pokemon</category><category>soul-captor</category><category>soul-captor-online</category><category>soul-collecting</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 18 Apr 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Jump into Black Prophecy's past with gamigo's Nexus Conflict]]></title><link>http://massively.joystiq.com/2012/02/27/jump-into-black-prophecys-past-with-gamigos-nexus-conflict/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/27/jump-into-black-prophecys-past-with-gamigos-nexus-conflict/</guid><comments>http://massively.joystiq.com/2012/02/27/jump-into-black-prophecys-past-with-gamigos-nexus-conflict/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/27/jump-into-black-prophecys-past-with-gamigos-nexus-conflict/"><img alt="Screenshot -- Nexus Conflict" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/nexusconflict.jpg" /></a></div>
<div style="text-align: left; ">
	The world of <em><a href="http://www.massively.com/category/black-prophecy">Black Prophecy</a></em> hasn't always been like it is today. In the past, the Second Species Wars raged between the cybernetically augmented Tyi and the genetically modified Genides who fought for control of an area known as the Nexus, where universes collide. In a press release today, <a href="http://www.massively.com/tag/gamigo-ag">gamigo AG</a> announced that its new title, <em><a href="http://www.massively.com/tag/nexus-conflict">Nexus Conflict</a>,</em> will allow players to take a trip back in time to participate in these wars not behind the controls of a fighter ship but on the command bridge of a colossal battle cruiser.</div>
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<em>Nexus Conflict</em> is being billed as a "tactical real-time strategy game," and players will be able to run it right in their browsers thanks to the Unity engine. The title will offer both PvE and PvP missions, meaning that there will be something for the co-operative and competitive crowds alike. And of course, players will be able to customize their ships with a variety of upgrades in order to turn them into the biggest, baddest, planet-blowing-up-est starships in the Nexus.<br />
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If this sounds like your idea of a good time, then just head on over to the <em>Nexus Conflict</em> official site (linked below) to sign up for the game's beta test, which is scheduled to begin in March.<br />
<br />
[Source: gamigo AG press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/27/jump-into-black-prophecys-past-with-gamigos-nexus-conflict/">Jump into Black Prophecy's past with gamigo's Nexus Conflict</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Feb 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/27/jump-into-black-prophecys-past-with-gamigos-nexus-conflict/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20180647/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/27/jump-into-black-prophecys-past-with-gamigos-nexus-conflict/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>betas</category><category>browser</category><category>browser-based</category><category>f2p</category><category>free-to-play</category><category>gamigo-ag</category><category>mmorts</category><category>new</category><category>new-title</category><category>new-titles</category><category>nexus-conflict</category><category>real-time-strategy</category><category>rts</category><category>sci-fi</category><category>science-fiction</category><category>strategy</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 27 Feb 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Massively Exclusive: NEOWIZ GAMES gets bloody with Seven Souls Online debut trailer [Updated]]]></title><link>http://massively.joystiq.com/2012/01/17/massively-exclusive-neowiz-games-gets-bloody-with-seven-souls-o/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/17/massively-exclusive-neowiz-games-gets-bloody-with-seven-souls-o/</guid><comments>http://massively.joystiq.com/2012/01/17/massively-exclusive-neowiz-games-gets-bloody-with-seven-souls-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/17/neowiz-games-gets-bloody-with-seven-souls-online-debut-trailer/"><img alt="Screenshot -- Seven Souls Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/sevensouls.jpg" /></a></div>
<div style="text-align: left; ">
	"Let the bloodshed begin," announces the debut trailer of <a href="http://www.massively.com/tag/neowiz-games">NEOWIZ GAMES'</a> upcoming free-to-play martial arts title, <em><a href="http://www.massively.com/tag/seven-souls-online">Seven Souls Online</a></em>, and wow, it is not kidding around. The announcement trailer is essentially a montage of a number of player-characters running around and beating the crap out of everything until it explodes into a fine, crimson mist. And you know what? We're totally OK with that. Sure, we don't actually know much of anything about the gameplay or the story or... well, anything else, but when I can hit something so hard that I knock it straight out of existence, none of that really matters anymore. For the full trailer, click on past the cut, and be sure to stay tuned tomorrow for more information from <em>Seven Souls Online</em>.<br />
	<br />
	[Source: NEOWIZ GAMES]<br />
	<br />
	<strong>[Update: We've added the official press release behind the break too! It includes a mention of the game's closed beta test, which you can <a href="http://www.sevensoulsonline.com">now apply for</a>.]</strong></div><p><a href="http://massively.joystiq.com/2012/01/17/massively-exclusive-neowiz-games-gets-bloody-with-seven-souls-o/" rel="bookmark">Continue reading <em>Massively Exclusive: NEOWIZ GAMES gets bloody with Seven Souls Online debut trailer [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/17/massively-exclusive-neowiz-games-gets-bloody-with-seven-souls-o/">Massively Exclusive: NEOWIZ GAMES gets bloody with Seven Souls Online debut trailer [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Jan 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/17/massively-exclusive-neowiz-games-gets-bloody-with-seven-souls-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20150706/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/17/massively-exclusive-neowiz-games-gets-bloody-with-seven-souls-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>7-souls</category><category>7-souls-online</category><category>announcement</category><category>announcement-trailer</category><category>beta</category><category>debut</category><category>debut-trailer</category><category>f2p</category><category>free-to-play</category><category>neowiz-games</category><category>new-title</category><category>new-titles</category><category>seven-souls</category><category>seven-souls-online</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 17 Jan 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Snail Games (officially) announces wuxia MMO, Age of Wushu]]></title><link>http://massively.joystiq.com/2012/01/06/snail-games-officially-announces-wuxia-mmo-age-of-wushu/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/06/snail-games-officially-announces-wuxia-mmo-age-of-wushu/</guid><comments>http://massively.joystiq.com/2012/01/06/snail-games-officially-announces-wuxia-mmo-age-of-wushu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/06/snail-games-officially-announces-wuxia-mmo-age-of-wushu/"><img alt="Screenshot -- Age of Wushu" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/age-of-wushu.jpg" /></a></div>
<div style="text-align: left; ">
	Have you ever been sitting around with your buddies and watching Crouching Tiger, Hidden Dragon while thinking to yourself, "Meh, I could do that"? If so, you're probably making a killing in martial arts tournaments and not reading Massively. But don't worry, there's still hope for the rest of us: <a href="http://www.massively.com/tag/snail-games">Snail Games'</a> upcoming free-to-play, wuxia-centric title, <a href="http://www.massively.com/tag/age-of-wushu"><em>Age of Wushu</em></a> is now officially announced.<br />
	<br />
	For the uninitiated, wuxia is a genre of literature, movies, and games which generally includes high-flying, acrobatic ass-kicking. The game will allow players to train under eight different martial art schools, each with its own strengths and weaknesses. The press release boasts that the game features no levels or classes, warning players that "that beggar on the street may be a traveling Grand Master."<br />
	<br />
	Combat, unsurprisingly, is based on wuxia-style martial arts, and will feature what the team calls a "counter combat system," which makes it sound like combat could be based around a system of attacks, counters, reversals, and so forth, just like in true martial arts. Of course, no martial-arts combat system would be complete without Crouching-Tiger-Hidden-Dragon-style aerial fights, which Snail Games has certainly included. To top it off, random NPC events, 17 different professions, and 30 offline activities should help ensure that players have something to do no matter the circumstances. To get your martial arts fix, remember to watch the game's <a href="http://massively.joystiq.com/2012/01/05/massively-exclusive-age-of-wushus-launch-trailer-flips-over-th/">official launch trailer</a> we revealed yesterday, and keep an eye on Massively for more from <em>Age of Wushu</em> in the future.<br />
	<br />
	[Source: Snail Games press release]</div><p><a href="http://massively.joystiq.com/2012/01/06/snail-games-officially-announces-wuxia-mmo-age-of-wushu/" rel="bookmark">Continue reading <em>Snail Games (officially) announces wuxia MMO, Age of Wushu</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/06/snail-games-officially-announces-wuxia-mmo-age-of-wushu/">Snail Games (officially) announces wuxia MMO, Age of Wushu</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Jan 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/06/snail-games-officially-announces-wuxia-mmo-age-of-wushu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20141859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/06/snail-games-officially-announces-wuxia-mmo-age-of-wushu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-wushu</category><category>announcement</category><category>f2p</category><category>free-to-play</category><category>martial-arts</category><category>martial-arts-schools</category><category>new-title</category><category>new-titles</category><category>offline-activities</category><category>offline-progression</category><category>random-npc-encounters</category><category>sandpark</category><category>schools</category><category>snail-games</category><category>wuxia</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 06 Jan 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Portalarium announces Ultimate Collector: Garage Sale as first title]]></title><link>http://massively.joystiq.com/2011/12/07/portalarium-announces-ultimate-collector-garage-sale-as-first-t/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/07/portalarium-announces-ultimate-collector-garage-sale-as-first-t/</guid><comments>http://massively.joystiq.com/2011/12/07/portalarium-announces-ultimate-collector-garage-sale-as-first-t/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/07/portalarium-announces-ultimate-collector-garage-sale-as-first-t/"><img alt="Ultimate Collector: Garage Sale" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/ultimatecollector.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/tag/richard-garriott">Richard Garriott</a>'s recent startup, <a href="http://www.massively.com/tag/portalarium">Portalarium</a>, had many people wondering what would be the first thing to come out of this mad scientist's new studio. Well, wonder no more. Now we know that Portalarium's first title will be a Facebook game known as <em>Ultimate Collector: Garage Sale</em>, which focuses on -- you guessed it -- collecting things that you buy at garage sales. We couldn't make this up if we tried.<br />
	<br />
	Players can create an avatar and customize their houses, and then go shopping at estate sales, garage sales, pawn shops, and so forth in order to complete collections of items. These item collections can then be displayed in your house as a trophy of sorts, or you can sell them to make a quick buck. We'll just have to wait and see how this bizarre project shapes up in the coming months.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/07/portalarium-announces-ultimate-collector-garage-sale-as-first-t/">Portalarium announces Ultimate Collector: Garage Sale as first title</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Dec 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/07/portalarium-announces-ultimate-collector-garage-sale-as-first-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20123067/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/07/portalarium-announces-ultimate-collector-garage-sale-as-first-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>garage-sale</category><category>new-title</category><category>new-titles</category><category>portalarium</category><category>richard-garriott</category><category>ultimate-collector</category><category>ultimate-collector-garage-sale</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 07 Dec 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Goblinworks announces Pathfinder Online]]></title><link>http://massively.joystiq.com/2011/11/22/goblinworks-announces-pathfinder-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/22/goblinworks-announces-pathfinder-online/</guid><comments>http://massively.joystiq.com/2011/11/22/goblinworks-announces-pathfinder-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/22/goblinworks-announces-pathfinder-online/"><img alt="Pathfinder logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/pathfinder.jpg" /></a></div>
<div>
	For pen-and-paper RPG players, Pathfinder remains a perennial favorite game setting. Those players may find themselves excited to know, then, that <a href="http://www.massively.com/tag/goblinworks">Goblinworks</a> has announced <a href="http://www.massively.com/tag/pathfinder-online"><em>Pathfinder Online</em></a>. This MMORPG adaptation of the extremely popular system will be a "hybrid sandbox/theme park-style MMO roleplaying game." The title will feature a "robust trading system [that] puts players in control of the world's economy," which should be wonderful for players who like to work the market. Characters can also establish settlements and expand them into full kingdoms while raising an army to help defend their turf.<br />
	<br />
	The announcement boasts randomly generated events, as well, stating that "as settlements develop, the surrounding wilderness develops more complex and challenging features." The goal appears to be not just to create a game, but in fact to bring to life a real, evolving world. Pathfinder fans should keep their eyes on Goblinworks' official site, where further development updates will be posted.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/22/goblinworks-announces-pathfinder-online/">Goblinworks announces Pathfinder Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Nov 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/22/goblinworks-announces-pathfinder-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20112826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/22/goblinworks-announces-pathfinder-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>goblinworks</category><category>hybrid</category><category>new-game</category><category>new-games</category><category>new-title</category><category>new-titles</category><category>pathfinder</category><category>pathfinder-online</category><category>pen-and-paper</category><category>pnp</category><category>sandbox-theme-park-hybrid</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 22 Nov 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Runewaker Entertainment announces Dragon's Prophet]]></title><link>http://massively.joystiq.com/2011/11/02/runewaker-entertainment-announces-dragons-prophet/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/02/runewaker-entertainment-announces-dragons-prophet/</guid><comments>http://massively.joystiq.com/2011/11/02/runewaker-entertainment-announces-dragons-prophet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/02/runewaker-entertainment-announces-dragons-prophet/"><img alt="Dragon's Prophet trailer screencap" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/dragonprophet.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/tag/runewaker-entertainment">Runewaker Entertainment</a>, creator of the popular free-to-play title <a href="http://www.massively.com/category/runes-of-magic"><em>Runes of Magic</em></a>, has announced its newest upcoming title, <a href="http://www.massively.com/tag/dragons-prophet"><em>Dragon's Prophet</em></a>. Players will be able to capture a large variety of dragons, each with its own statistics and attributes. After a dragon has been captured, players will be granted a stat bonus based on the stats of the dragon. That's all the information we have for now, but jump past the cut for the game's announcement trailer, and stay tuned for more information.</div><p><a href="http://massively.joystiq.com/2011/11/02/runewaker-entertainment-announces-dragons-prophet/" rel="bookmark">Continue reading <em>Runewaker Entertainment announces Dragon's Prophet</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/02/runewaker-entertainment-announces-dragons-prophet/">Runewaker Entertainment announces Dragon's Prophet</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Nov 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/02/runewaker-entertainment-announces-dragons-prophet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20097007/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/02/runewaker-entertainment-announces-dragons-prophet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>dragons-prophet</category><category>new-game</category><category>new-title</category><category>oh-my-god-its-like-how-to-train-your-dragon</category><category>runewaker</category><category>runewaker-entertainment</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 02 Nov 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[New hack-and-slash MMO Core Blaze discusses boss fights, platforming details]]></title><link>http://massively.joystiq.com/2011/10/26/new-hack-and-slash-mmo-core-blaze-discusses-boss-fights-platfor/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/26/new-hack-and-slash-mmo-core-blaze-discusses-boss-fights-platfor/</guid><comments>http://massively.joystiq.com/2011/10/26/new-hack-and-slash-mmo-core-blaze-discusses-boss-fights-platfor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/26/new-hack-and-slash-mmo-core-blaze-discusses-boss-fights-platfor/"><img alt="Screenshot -- Core Blaze" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/coreblazeheader.jpg" /></a></div>
What is <a href="http://www.massively.com/tag/core-blaze"><em>Core Blaze</em></a>? Well, to be honest with you, we weren't entirely sure either. But from the looks of things, it's an upcoming Unreal-Engine-3-powered action MMO from <a href="http://www.massively.com/tag/gamania">Gamania</a> and <a href="http://www.massively.com/tag/redgate-studios">RedGate Studios</a>. "Big deal," you might say. "There's a ton of action MMOs out there already," you might also say. So what separates <em>Core Blaze</em> from the chaff? RedGate Studios' chief operating officer <a href="http://www.massively.com/tag/jacky-chu">Jacky Chu</a> sat down with PC Gamer to try to answer that very question, and then some.<br />
<br />
Chu claims that the key factor that will separate <em>Core Blaze</em> from other hack-and-slash MMO titles is its cerebral nature. He emphasizes that the game is "much more than a mindless adrenaline rush." Boss monsters are designed like "a puzzle that can be solved in multiple ways," requiring players to work together to develop and execute a strategy rather than running in sword-swinging and spell-slinging until one side isn't standing. Chu puts emphasis on the fact that players should have ultimate freedom rather than being restricted into one optimal build, one optimal equipment set, one way to kill a boss, or one way to traverse a level. Players looking for an action-based MMO with a great degree of personal choice should likely keep their eyes set on <em>Core Blaze</em>, though no North American release date has been announced. For the full interview, head on over to PC Gamer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/26/new-hack-and-slash-mmo-core-blaze-discusses-boss-fights-platfor/">New hack-and-slash MMO Core Blaze discusses boss fights, platforming details</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Oct 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/26/new-hack-and-slash-mmo-core-blaze-discusses-boss-fights-platfor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20091426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/26/new-hack-and-slash-mmo-core-blaze-discusses-boss-fights-platfor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>core-blaze</category><category>gamania</category><category>hack-and-slash</category><category>hack-n-slash</category><category>interview</category><category>jacky-chu</category><category>new-title</category><category>pcgamer</category><category>redgate-studios</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 26 Oct 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Introducing Shadowrun Online]]></title><link>http://massively.joystiq.com/2011/10/13/introducing-shadowrun-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/13/introducing-shadowrun-online/</guid><comments>http://massively.joystiq.com/2011/10/13/introducing-shadowrun-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/13/introducing-shadowrun-online/"><img alt="Shadowrun Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/girlssss.jpg" /></a></div>
<a href="http://www.cliffhanger-productions.com">Cliffhanger Productions</a>, the makers of the upcoming <a href="http://massively.joystiq.com/tag/jagged-alliance-online/"><em>Jagged Alliance Online</em></a>, has announced another title in progress: <a href="http://www.cliffhanger-productions.com/content/text/read/id/10"><em>Shadowrun Online</em></a>. Based on the popular pen-and-paper game, <em>Shadowrun </em>will share a similar top-down strategy format with <em>Jagged Alliance</em>. <em>Shadowrun </em>takes place in a dystopian 2070 where magic and technology clash, and where hackers and street samurai are commonplace.<br />
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<em>Shadowrun Online</em> players will split their game time between prepping missions and carrying them out. While some of the maps will require all-out action efforts, others will require stealth, hacking, and even magic. Between fights, players will seek out contacts, prepare spells, and purchase gear to improve their odds when the time comes.<br />
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<em>Shadowrun Online</em> is in pre-production and the team hopes to get it into full development by November. It is planned to be a browser-based title, and Cliffhanger is drawing from Shadowrun alumni efforts to keep the game in line with the franchise. The company is still looking for partners to help with publishing and distributing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/13/introducing-shadowrun-online/">Introducing Shadowrun Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 13 Oct 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/13/introducing-shadowrun-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20080664/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/13/introducing-shadowrun-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>cliffhanger</category><category>cliffhanger-productions</category><category>dystopia</category><category>hackers</category><category>jagged-alliance-online</category><category>new-title</category><category>new-titles</category><category>pen-and-paper</category><category>shadowrun</category><category>shadowrun-online</category><category>strategy</category><category>street-samurai</category><category>top-down-strategy</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 13 Oct 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[Embers of Caerus: 'MMO guilds suck']]></title><link>http://massively.joystiq.com/2011/08/30/embers-of-caerus-mmo-guilds-suck/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/30/embers-of-caerus-mmo-guilds-suck/</guid><comments>http://massively.joystiq.com/2011/08/30/embers-of-caerus-mmo-guilds-suck/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/30/embers-of-caerus-mmo-guilds-suck/"><img alt="Forsaken Studios" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/embers.jpg" /></a></div>
<a href="http://www.forsakenstudios.com/">Forsaken Studio's</a> newest sandbox MMO may not even have a proper website yet, but that doesn't mean <a href="http://www.embersofcaerus.com"><em>Embers of Caerus</em></a> can't make waves. In the team's first dev blog, a gauntlet is thrown down to all other MMOs: Your guilds suck, apparently. Nothing personal.<br />
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"For that part traditional MMORPG guilds have done their job, and they haven't done it badly, but it can certainly be improved," the team writes. It's their opinion that guilds are a little too exclusive and inflexible, not allowing players to mingle in multiple groups as they would in real life.<br />
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Using Facebook as an example of how people categorize friends into different groups, the devs show that we have grown to expect flexibility in structuring our relationships and social circles. It's the opinion of the team that MMOs should evolve with the times to include the same types of features: "Once we break the bonds of traditional guilds, and work instead to define ways to organise and control our relationships and groups, the possibilities are pretty much endless."<br />
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<em>Embers of Caerus </em>plans to allow players as much flexibility as possible in their goals and their social groupings, so that an adventurer could be part of both a thieving guild and a merchant troupe if so desired. The title is only a few weeks into development at this point.<br />
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<strong>[Thanks to the good folks <a href="http://massively.enjin.com/forum/page/1/m/1607038/viewthread/1194336-embers-caerus">on the Massively forums</a> for bringing this to our attention!]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/30/embers-of-caerus-mmo-guilds-suck/">Embers of Caerus: 'MMO guilds suck'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 30 Aug 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/30/embers-of-caerus-mmo-guilds-suck/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20030161/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/30/embers-of-caerus-mmo-guilds-suck/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-blog</category><category>dev-diary</category><category>developer-blog</category><category>developer-diary</category><category>embers-of-caerus</category><category>facebook</category><category>forsaken-studios</category><category>guild</category><category>guilds</category><category>new-title</category><category>social-circles</category><category>social-networking</category><category>thieves</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 30 Aug 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Wargaming.net announces World of Battleships]]></title><link>http://massively.joystiq.com/2011/08/16/wargaming-net-announces-world-of-battleships/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/16/wargaming-net-announces-world-of-battleships/</guid><comments>http://massively.joystiq.com/2011/08/16/wargaming-net-announces-world-of-battleships/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/16/wargaming-net-announces-world-of-battleships/"><img alt="World of Battleships" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/battleships.jpg" /></a></div>
First it was by land. Then it was by air. And now the third assault comes by sea.<br />
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Today <a href="http://massively.joystiq.com/tag/wargaming.net/">Wargaming.net</a> announced that it will be rounding out its "World of" trilogy by adding a third MMO to its roster: <a href="http://massively.joystiq.com/tag/world-of-battleships/"><em>World of Battleships</em></a>. This free-to-play title will focus on the iconic battleships of the last century as players duke it out on the high seas.<br />
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Like <a href="http://massively.joystiq.com/tag/world-of-tanks/"><em>World of Tanks</em></a> and <a href="http://massively.joystiq.com/tag/world-of-warplanes/"><em>World of Warplanes</em></a>,<em> World of Battleships</em> will incorporate player-friendly controls and a clean interface to allow the maximum amount of carnage with the minimum amount of confusion. There will be a wide array of battleships available to play on maps with changing weather conditions and challenging obstacles.<br />
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Wargaming.net CEO <a href="http://massively.joystiq.com/tag/Victor-Kislyi/">Victor Kislyi</a> sees this as the final step for world domination: "Humans always needed to conquer the elements -- earth, water and air. With <em>World of Tanks, World of Warplanes</em> and <em>World of Battleships</em> we will offer players to conquer all, simultaneously."<br />
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The company plans to allow players to "distribute resources" between all three titles once they're all up and running. You can get a first look at <em>World of Battleships</em> in the gallery below!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/world-of-battleships/">World of Battleships</a></strong></p><a href="http://massively.joystiq.com/photos/world-of-battleships/#4368744"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/wobdebutscreensimage01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-battleships/#4368745"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/wobdebutscreensimage02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-battleships/#4368746"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/wobdebutscreensimage03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-battleships/#4368747"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/wobdebutscreensimage04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-battleships/#4368748"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/wobdebutscreensimage05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/16/wargaming-net-announces-world-of-battleships/">Wargaming.net announces World of Battleships</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Aug 2011 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/16/wargaming-net-announces-world-of-battleships/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20018699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/16/wargaming-net-announces-world-of-battleships/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battleships</category><category>f2p</category><category>free-to-play</category><category>in-the-navy</category><category>naval</category><category>naval-battles</category><category>new-title</category><category>shared-resources</category><category>Victor-Kislyi</category><category>wargaming.net</category><category>warships</category><category>world-of-battleships</category><category>world-of-tanks</category><category>world-of-warplanes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 16 Aug 2011 08:30:00 EST</pubDate></item><item><title><![CDATA[NCsoft's Carbine Studios to reveal new MMO at Gamescom]]></title><link>http://massively.joystiq.com/2011/07/28/ncsofts-carbine-studios-to-reveal-new-mmo-at-gamescom/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/28/ncsofts-carbine-studios-to-reveal-new-mmo-at-gamescom/</guid><comments>http://massively.joystiq.com/2011/07/28/ncsofts-carbine-studios-to-reveal-new-mmo-at-gamescom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/28/ncsofts-carbine-studios-to-reveal-new-mmo-at-gamescom/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/carbineheader.jpg" vspace="4" /></a></div>
<div>
	<a href="http://www.massively.com/tag/ncsoft">NCSoft</a> announced today that <a href="http://www.massively.com/tag/jeremy-gaffney">Jeremy Gaffney</a>, Executive Producer of NCSoft's <a href="http://www.massively.com/tag/carbine-studios">Carbine Studios</a> has confirmed that the studio's latest project is to be revealed next month at Gamescom in Cologne, Germany. Gaffney has many titles to his name, having worked on <a href="http://www.massively.com/tag/asherons-call"><em>Asheron's Call</em></a>, <a href="http://www.massively.com/tag/city-of-heroes"><em>City of Heroes/Villains</em></a>, and a number of other online titles.<br />
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	What is this super-secret mystery project? Well, we don't know, otherwise we'd have already told you now, wouldn't we? However, the press release assures us that the reveal "<em>promises to be different from the standard game project announcement</em>," and will take place as doors open at Gamescom. Can't make it to Gamescom? Don't worry, the studio will also be strutting its stuff at PAX Prime this August where Massively will have its own presence to take a look at whatever this new project happens to be. Stay tuned and we'll be sure to let you know exactly what it is the second we know. In the meantime, you can check out Mr. Gaffney's <a href="http://www.carbinestudios.com/en/blog/a_letter_from_the_executive_producer.php">inaugural blog post</a> to get a taste of what the team is aiming for.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/28/ncsofts-carbine-studios-to-reveal-new-mmo-at-gamescom/">NCsoft's Carbine Studios to reveal new MMO at Gamescom</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jul 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/28/ncsofts-carbine-studios-to-reveal-new-mmo-at-gamescom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20003646/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/28/ncsofts-carbine-studios-to-reveal-new-mmo-at-gamescom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>carbine</category><category>carbine-studios</category><category>gamescom</category><category>gamescom-2011</category><category>jeremy-gaffney</category><category>ncsoft</category><category>new-title</category><category>new-titles</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 28 Jul 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[PitchBlack Games announces Prime: Battle for Dominus]]></title><link>http://massively.joystiq.com/2011/06/16/pitch-black-games-announces-prime-battle-for-dominus/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/16/pitch-black-games-announces-prime-battle-for-dominus/</guid><comments>http://massively.joystiq.com/2011/06/16/pitch-black-games-announces-prime-battle-for-dominus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/tag/prime-battle-for-dominus"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/primeheader.jpg" vspace="4" /></a></div>
<div>
	<a href="http://www.pitchblackgames.com/">PitchBlack Games</a> has officially unveiled its new upcoming title, <a href="http://www.primeonline.com"><em>Prime: Battle for Dominus</em></a>. The game takes a departure from the omnipresent high-fantasy genre, opting instead for a futuristic science-fiction approach. Built on the <a href="http://www.heroengine.com">HERO engine</a>, <a href="http://www.massively.com/tag/prime-battle-for-dominus"><em>Prime</em></a> is named for the element that is the key source of contention in the game's world. This so-called "prime element" is used to power all of the game's advanced technology, and players will find themselves fighting tooth and nail for control of this precious commodity.<br />
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	Players can choose to join one of three playable factions: the Humans, the genetically modified Rodon, or the young race of the Salent. Developers boast that the game will include 11 seamless, fully explorable worlds, each with its own secrets for players to uncover. Players can establish control of these worlds by constructing bases from which to push back invaders who will come in search of precious prime. As one might guess, PvP looks to play a large role in the game, with each faction fighting for dominance over valuable resources with which to advance its own ends. Players looking to make a profit can take up the mantle of the bounty hunter and sell their services to the highest bidder. Perhaps the most remarkable feature of the game, however, is GM-run events. <em>Prime </em>will offer live events to provide an unprecedented level of player engagement. If you want to find out more about this promising new title or apply to test the game, head on over to <a href="http://www.primeonline.com">the game's official site</a>.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/16/pitch-black-games-announces-prime-battle-for-dominus/">PitchBlack Games announces Prime: Battle for Dominus</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Jun 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/16/pitch-black-games-announces-prime-battle-for-dominus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19968392/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/16/pitch-black-games-announces-prime-battle-for-dominus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-for-dominus</category><category>new-title</category><category>new-titles</category><category>pitch-black-games</category><category>pitchblack</category><category>pitchblack-games</category><category>prime</category><category>prime-battle-for-dominus</category><category>sci-fi</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 16 Jun 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Luvinia Online begins closed beta signups, releases teaser trailer]]></title><link>http://massively.joystiq.com/2011/06/03/luvinia-online-begins-closed-beta-signups-releases-teaser-trail/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/03/luvinia-online-begins-closed-beta-signups-releases-teaser-trail/</guid><comments>http://massively.joystiq.com/2011/06/03/luvinia-online-begins-closed-beta-signups-releases-teaser-trail/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/tag/luvinia-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/luviniaheader.jpg" vspace="4" /></a></div>
<div>
	<a href="http://www.outspark.com">Outspark</a> announced today that beta sign-ups for its upcoming free-to-play fantasy MMO <em><a href="http://luvinia.outspark.com/">Luvinia Online</a></em> have begun. The game is already live and "<em>highly successful</em>" in China, and <a href="http://www.massively.com/tag/outspark">Outspark</a> hopes to duplicate that success in the west. <a href="http://www.massively.com/tag/philip-yun">Philip Yun</a>, Outspark's COO, claims the game is "<em>a big labor of love</em>," and touts it as an "<em>action-packed 3D MMORPG [that] is brimming with all the monsters, allies, and challenges that you expect from an Outspark title.</em>"<br />
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	The game itself seems to be more or less standard fantasy fare; "<em>The world of </em><a href="http://www.massively.com/tag/luvinia-online">Luvinia</a><em> beckons players into a realm where humans, orcs, gnomes and dwarves once co-existed in peace; however, destiny never stands still,</em>" claims the press release. Information on the game's mechanics is sparse, but we do know that there are three class archetypes -- Warrior, Rogue, and Mage -- with "<em>12 subclasses for specialization.</em>" Presumably, this means four subclasses for each archetype -- but you never know! Some archetypes get all the love. The game also boasts both underwater and interstellar travel, with "<em>over 50 cities to visit and 130+ maps to explore.</em>" If your interest is piqued, you can head past the cut for a short teaser trailer, then sign up for the closed beta at <a href="http://luvinia.outspark.com/">the official site</a>.</div><p><a href="http://massively.joystiq.com/2011/06/03/luvinia-online-begins-closed-beta-signups-releases-teaser-trail/" rel="bookmark">Continue reading <em>Luvinia Online begins closed beta signups, releases teaser trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/03/luvinia-online-begins-closed-beta-signups-releases-teaser-trail/">Luvinia Online begins closed beta signups, releases teaser trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Jun 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/03/luvinia-online-begins-closed-beta-signups-releases-teaser-trail/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19957560/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/03/luvinia-online-begins-closed-beta-signups-releases-teaser-trail/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>closed-beta</category><category>f2p</category><category>free-to-play</category><category>luvinia</category><category>luvinia-online</category><category>new-title</category><category>new-titles</category><category>outspark</category><category>philip-yun</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 03 Jun 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Mad Catz creates new studio to make flight sim MMOs]]></title><link>http://massively.joystiq.com/2011/06/01/mad-catz-creates-new-studio-to-make-flight-sim-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/01/mad-catz-creates-new-studio-to-make-flight-sim-mmos/</guid><comments>http://massively.joystiq.com/2011/06/01/mad-catz-creates-new-studio-to-make-flight-sim-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.madcatz.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/madcatz.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
In 2012, you will know that an angry feline can fly! Or so hopes <a href="http://massively.joystiq.com/tag/mad-catz/">Mad Catz Interactive</a>, <a href="http://phx.corporate-ir.net/phoenix.zhtml?c=69024&amp;highlight=&amp;p=irol-newsArticle_print&amp;ID=1568969">which has just announced the formation of an internal studio</a> dedicated to making MMO flight simulators. Dubbed "ThunderHawk Studios," this new team is already hard at work on a title slated for next year.<br />
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Mad Catz President <a href="http://massively.joystiq.com/tag/Darren-Richardson/">Darren Richardson</a> sees this as another step on the road to gaming greatness: <em>"The addition of flight simulation games should leverage the market share leadership and global distribution enjoyed by our flight simulation hardware products. The formation of ThunderHawk Studios is an important milestone as we pursue our longer term goal of expanding our participation in developing, publishing and distributing games."</em><br />
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Mad Catz is well-known for developing gaming peripherals and other interface hardware for titles like <a href="http://www.modernwarfare2.com"><em>Modern Warfare 2</em></a> and <a href="http://www.streetfighter.com/us/ssfivae/"><em>Street Fighter IV</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/01/mad-catz-creates-new-studio-to-make-flight-sim-mmos/">Mad Catz creates new studio to make flight sim MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 Jun 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/01/mad-catz-creates-new-studio-to-make-flight-sim-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19955235/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/01/mad-catz-creates-new-studio-to-make-flight-sim-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darren-Richardson</category><category>flight-sim</category><category>flight-sim-mmo</category><category>flight-simulator</category><category>flight-simulator-mmo</category><category>mad-catz</category><category>mad-catz-interactive</category><category>modern-warfare-2</category><category>new-title</category><category>street-fighter-iv</category><category>thunderhawk-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 01 Jun 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Square Enix working on a new MMO]]></title><link>http://massively.joystiq.com/2011/05/25/square-enix-working-on-a-new-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/25/square-enix-working-on-a-new-mmo/</guid><comments>http://massively.joystiq.com/2011/05/25/square-enix-working-on-a-new-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.square-enix.com/na/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/se.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<a href="http://massively.joystiq.com/2011/05/12/square-enix-bracing-for-big-financial-losses/">It's been a tough year</a> for <a href="http://massively.joystiq.com/tag/square-enix/">Square Enix</a>, but the studio isn't down and out just yet. On the contrary, during a recent earning briefing CEO <a href="http://massively.joystiq.com/tag/Yoichi-Wada/">Yoichi Wada</a> mentioned that <a href="http://www.andriasang.com/e/blog/2011/05/25/square_enix_mmo/">the company is developing another title</a> to be run alongside <a href="http://www.playonline.com/ff11us/"><em>Final Fantasy XI</em></a> and <a href="http://www.finalfantasyxiv.com/"><em>XIV</em></a>.<br />
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While the details are scarce, Wada said that this goes along with the company's strategy to run two to three MMOs at the same time in order to maintain a strong cash flow. According to the report, Square Enix <a href="http://www.square-enix.com/eng/news/pdf/11q4slides.pdf">is focused on developing several new IPs</a> in addition to strengthening its current lineup.<br />
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Wada said that the new game will be announced by April 2012. This doesn't mean that the studio is abandoning its promise to bring <a href="http://massively.joystiq.com/category/final-fantasy-xiv/"><em>Final Fantasy XIV</em></a> up to par, a focus that Wada says remains a priority.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/25/square-enix-working-on-a-new-mmo/">Square Enix working on a new MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 May 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/25/square-enix-working-on-a-new-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19949944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/25/square-enix-working-on-a-new-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>earnings-briefing</category><category>earnings-report</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-15-the-mog-strikes-back</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>new-mmo</category><category>new-title</category><category>square</category><category>square-enix</category><category>yoichi-wada</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 25 May 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Massively gets the scoop on Empire &amp; State, a new political MMO]]></title><link>http://massively.joystiq.com/2011/01/21/massively-gets-the-scoop-on-empire-and-state-a-new-political-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/21/massively-gets-the-scoop-on-empire-and-state-a-new-political-mmo/</guid><comments>http://massively.joystiq.com/2011/01/21/massively-gets-the-scoop-on-empire-and-state-a-new-political-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/browser/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/empire-and-state-qa-main-1.jpg" /></a></div>
Ah, we love the smell of a brand-new company. Massively staffers are known to daydream about potentially wonderful new products that might emerge from the cacophony of modern game development. So when we heard about a brand-new company being headed by a hotshot 22-year-old named <a href="http://www.massively.com/tag/brayden-olsen">Brayden Olson</a>, we immediately had a contest to design movie trailers for the story. "Too Young to Fail" beat out "Level 22." <em><a href="http://www.eveonline.com">EVE Online</a></em> columnist <a href="http://massively.joystiq.com/editor/brendan-drain">Brendan Drain</a> provided the voice-over. It was <em>epic</em>. <br />
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When reality hits, though, we need to hear details. We sat down with <a href="http://www.massively.com/tag/toby-ragaini">Toby Ragaini</a>, the newly appointed Director of Product Development of <a href="http://www.novelincorporated.com/">Novel, Inc.</a>, the start-up headed by Olsen. Toby came from the world of <a href="http://www.bigfishgames.com/">Big Fish Games</a>, where he was Vice President in charge of games like <em><a href="http://faunasphere.com/">Faunasphere</a></em>. If you've played <em><a href="http://ac.turbine.com/">Asheron's Call</a></em>, you've experienced some of his handiwork, as well. <br />
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Click past the cut to see what he has to say about the company's new political MMO project called <em><a href="http://empireandstate.com/">Empire &amp; State</a></em>.<br type="_moz" /><p><a href="http://massively.joystiq.com/2011/01/21/massively-gets-the-scoop-on-empire-and-state-a-new-political-mmo/" rel="bookmark">Continue reading <em>Massively gets the scoop on Empire &amp; State, a new political MMO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/21/massively-gets-the-scoop-on-empire-and-state-a-new-political-mmo/">Massively gets the scoop on Empire &amp; State, a new political MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Jan 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/21/massively-gets-the-scoop-on-empire-and-state-a-new-political-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19810080/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/21/massively-gets-the-scoop-on-empire-and-state-a-new-political-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>brayden-olsen</category><category>browser-based</category><category>drama</category><category>empire-and-state</category><category>f2p</category><category>free-to-play</category><category>ftp</category><category>new-title</category><category>novel</category><category>novel-inc</category><category>political-mmo</category><category>politics</category><category>sci-fi</category><category>toby-ragaini</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 21 Jan 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[World of Darkness confirmed, based on Vampire: The Masquerade]]></title><link>http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/</guid><comments>http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a></p><div style="text-align: center;"><a href="http://www.ccpgames.com"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/wodreveal.jpg" alt="" /></a></div>
<span style="float: right; margin-left: 10px; margin-top: 6px;"> <script type="text/javascript">  reddit_url = "http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/"; </script> <script type="text/javascript" src="http://reddit.com/static/button/button2.js"></script></span><span style="float: right; margin-left: 10px; margin-top: 6px;"><a href="http://twitter.com/share" data-via="massively" data-count="vertical" data-text="The World of Darkness MMO has been unveiled!" data-url="http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></span> <em>"Some secrets are best taken to the grave..." </em> While it wasn't that closely guarded, we were waiting on the edge of our seats to hear the official word of <a href="http://www.ccpgames.com/en/home.aspx">CCP's</a> <a href="http://massively.joystiq.com/category/world-of-darkness/"><em>World of Darkness</em></a> this weekend. At <a href="http://massively.joystiq.com/2010/09/14/ccp-to-take-the-mask-off-of-world-of-darkness-at-the-grand-masqu/">The Grand Masquerade</a> convention in New Orleans, the developers not only confirmed the project, but revealed that it is set in <a href="http://www.white-wolf.com/">White Wolf's Vampire: The Masquerade</a> setting. Vampire: The Masquerade was indeed the old World of Darkness RPG, so this MMO should send fans into paroxysms of joy.<br />
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<a href="http://ardwulfslair.wordpress.com/2010/09/24/world-of-darkness-online-isnt-quite/">Ardwulf's Lair reports</a> that the MMO will come out in 2012 at the earliest, and that it "will have a focus on player politics and social interaction." The two-minute video reveal sets a gothic tone as a woman narrates the secret world of the vampires: <em>"They're all around us, they control everything, they've always been here, waging their secret wars, devouring everything that gets in their way... It all begins after you die."</em><br />
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We'll bring you more details as they pour in, but in the meanwhile, check out the video reveal (NSFW, this is <em>World of Darkness</em> after all) after the break.<p><a href="http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/" rel="bookmark">Continue reading <em>World of Darkness confirmed, based on Vampire: The Masquerade</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/">World of Darkness confirmed, based on Vampire: The Masquerade</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Sep 2010 23:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ardwulfslair.wordpress.com/2010/09/24/world-of-darkness-online-isnt-quite/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19648339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>new-title</category><category>the-grand-masquerade</category><category>vampire-the-masquerade</category><category>video</category><category>white-wolf</category><category>world-of-darkness</category><category>world-of-darkness-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 24 Sep 2010 23:22:00 EST</pubDate></item><item><title><![CDATA[Phantasy Star Online 2 announced at the Tokyo Game Show]]></title><link>http://massively.joystiq.com/2010/09/16/phantasy-star-online-2-announced-at-the-tokyo-game-show/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/16/phantasy-star-online-2-announced-at-the-tokyo-game-show/</guid><comments>http://massively.joystiq.com/2010/09/16/phantasy-star-online-2-announced-at-the-tokyo-game-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div style="text-align: center;"><a href="http://www.pso-world.com/news/02317-phantasy-star-online-2-revealed-segas-tgs-video-stream"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/pso2.jpg" /></a></div>
<a href="http://en.wikipedia.org/wiki/Phantasy_Star_Online"><em>Phantasy Star Online</em></a> is dead -- long live <a href="http://massively.joystiq.com/tag/phantasy-star-online-2/"><em>Phantasy Star Online 2</em></a>! Sega just announced the sequel to the hit MMO during a livestream event at the <a href="http://massively.joystiq.com/tag/tokyo-game-show/">Tokyo Game Show</a>. Slated for release in 2011, <em>PSO2's</em> unveiling was a surprise to just about everyone.<br />
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<em>Phantasy Star Online</em> released for the Sega Dreamcast 10 years ago, and launched a series of updates, iterations and sequels (including <a href="http://massively.joystiq.com/category/phantasy-star-universe/"><em>Phantasy Star Universe</em></a>). While Sega was reluctant to show any gameplay or release any other details, the mere existence of the above title screen should send fans into a happy frenzy.<br />
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You can read the announcement at <a href="http://www.pso-world.com/news/02317-phantasy-star-online-2-revealed-segas-tgs-video-stream">PSOWorld</a> and watch the livestream video below.<p><a href="http://massively.joystiq.com/2010/09/16/phantasy-star-online-2-announced-at-the-tokyo-game-show/" rel="bookmark">Continue reading <em>Phantasy Star Online 2 announced at the Tokyo Game Show</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/16/phantasy-star-online-2-announced-at-the-tokyo-game-show/">Phantasy Star Online 2 announced at the Tokyo Game Show</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Sep 2010 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/16/phantasy-star-online-2-announced-at-the-tokyo-game-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19636745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/16/phantasy-star-online-2-announced-at-the-tokyo-game-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>dreamcast</category><category>livestream</category><category>new-title</category><category>phantasy-star</category><category>phantasy-star-online</category><category>phantasy-star-online-2</category><category>phantasy-star-universe</category><category>pso</category><category>pso2</category><category>reveal</category><category>sega</category><category>tgs-2010</category><category>tokyo-game-show</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 16 Sep 2010 13:45:00 EST</pubDate></item><item><title><![CDATA[Jagex pregnant with its third MMO]]></title><link>http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/</guid><comments>http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a></p><div style="text-align: center;"><a href="http://www.eurogamer.net/articles/jagex-has-third-mmo-in-development"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/jagex-1280412295.jpg" /></a></div>
Look who's expecting: <a href="http://www.jagex.com/">Jagex</a>, the maker of <a href="http://www.runescape.com/"><em>RuneScape</em></a>, not only has one bun in the oven (<a href="http://www.stellardawn.com/"><em>Stellar Dawn</em></a>) but another MMO cooking as well. <a href="http://www.eurogamer.net/articles/jagex-has-third-mmo-in-development">In an interview with Eurogamer</a>, Jagex CEO Mark Gerhard announced that the company is working on a new fantasy title. <br />
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<em>"A lot of what we've done to push the boundary for </em>Stellar Dawn<em> will benefit </em>RuneScape <em>and another MMO we're working on," </em>Gerhard said. <em>"We've got the advantage in that we share the same MMO tech platform. From there it's really down to the studios to decide how its </em>[sic]<em> used." </em><br />
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While he was reluctant to share the name of the baby, er, new game, Gerhard said that it was not a sequel to <a href="http://massively.joystiq.com/category/runescape/"><em>RuneScape</em></a>. This follows <a href="http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/">their recent announcement of <em>Stellar Dawn</em></a>, the company's "biggest MMO to date." You can read the full article at <a href="http://www.eurogamer.net/articles/jagex-has-third-mmo-in-development">Eurogamer</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/">Jagex pregnant with its third MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Jul 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/jagex-has-third-mmo-in-development>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19573320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ceo</category><category>eurogamer</category><category>hes-having-a-baby</category><category>jagex</category><category>mark-gerhard</category><category>new-mmo</category><category>new-title</category><category>runescape</category><category>stellar-dawn</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 29 Jul 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Outspark's Fists of Fu punches its way into existence]]></title><link>http://massively.joystiq.com/2010/05/17/outsparks-fists-of-fu-punches-its-way-into-existence/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/17/outsparks-fists-of-fu-punches-its-way-into-existence/</guid><comments>http://massively.joystiq.com/2010/05/17/outsparks-fists-of-fu-punches-its-way-into-existence/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://www.outspark.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/fistoffu.jpg" /><br />
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<a href="http://www.outspark.com/">Outspark</a> breaks from the norm to provide a humorous twist to the MMO genre with <a href="http://fu.outspark.com/"><em>Fists of Fu</em></a>. This free-to-play 2.5D MMO offers gamers the ability to join up with friends for multiplayer PvE action as they take on the nefarious Monster King and his evil companions. Details are not all in, but we know there are up to 30 skills to master for each class (Fighter, Archer, or Magician). Plus, players can participate in insane 4v4 PvP matches on specially designed maps, in order to earn new ranks, status, and items -- even rare items!<br />
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</em>Founder and CEO of Outspark, Susan Choe, states in a press release<em>: "We really love the light-hearted fun that </em><a href="http://massively.joystiq.com/tag/fists-of-fu/">Fists of Fu</a><em> brings to the table as compared to the normally serious nature of the MMORPG genre</em><em>. Not only is the game enjoyable from a narrative standpoint, but the depth of customization, the modes available for players and the anime style graphics really makes it a must-play title."</em><br />
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No release date has been set as of yet. But be sure to check out the trailer and sign up for the beta on their <a href="http://fu.outspark.com/">website</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/17/outsparks-fists-of-fu-punches-its-way-into-existence/">Outspark's Fists of Fu punches its way into existence</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 May 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/17/outsparks-fists-of-fu-punches-its-way-into-existence/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19480480/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/17/outsparks-fists-of-fu-punches-its-way-into-existence/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fists-of-fu</category><category>free-to-play</category><category>new-title</category><category>outspark</category><category>pvp</category><category>susan-choe</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Mon, 17 May 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[First Impressions: Tales of Fantasy]]></title><link>http://massively.joystiq.com/2010/04/19/first-impressions-tales-of-fantasy/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/19/first-impressions-tales-of-fantasy/</guid><comments>http://massively.joystiq.com/2010/04/19/first-impressions-tales-of-fantasy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/tales-of-fantasy/" rel="tag">Tales of Fantasy</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/tales-of-fantasy/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/tof-shots-2.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/tales-of-fantasy/"><em>Tales of Fantasy</em></a> is a game created by <a href="http://massively.joystiq.com/category/everquest-ii/">IGG</a> that is set in a world of great mounts, strange creatures and small children that carry swords. Well, maybe not small children, but child-<em>like</em> characters that you can take control of. Most players seemed like they enjoyed the larger, more "adult" characters to play, but when I saw the option to play a 6 year old boy that carried a sword I had to have it. <br />
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Graphically the game is reminiscent of <a href="http://massively.joystiq.com/category/everquest-ii/"><em>Everquest 2</em></a>, with all its glowy-edged oddness and its harsh environments. It's one of those games that can be amazing looking in one area only to be followed up by an area that looks semi-unfinished. That could very well be the case, being that the game is actually in closed beta and this is a "First Impression." Still, overall it takes free-to-play game graphics up one more notch.<p><a href="http://massively.joystiq.com/2010/04/19/first-impressions-tales-of-fantasy/" rel="bookmark">Continue reading <em>First Impressions: Tales of Fantasy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/19/first-impressions-tales-of-fantasy/">First Impressions: Tales of Fantasy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Apr 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/19/first-impressions-tales-of-fantasy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19444400/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/19/first-impressions-tales-of-fantasy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>Grind</category><category>IGG</category><category>new-title</category><category>tales-of-fantasy</category><category>variety</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Mon, 19 Apr 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Five reasons to play Aion]]></title><link>http://massively.joystiq.com/2009/09/19/five-reasons-to-play-aion/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/19/five-reasons-to-play-aion/</guid><comments>http://massively.joystiq.com/2009/09/19/five-reasons-to-play-aion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div align="center"><a href="http://na.aiononline.com/en/media/screenshots/?src=hdr"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/aion-feat-1.jpg" alt="" /></a><br /></div>
We hope this article will shed some light on <a href="http://aiononline.com"><em>Aion</em></a> and help you decide whether or not it pleases your taste buds. <a href="http://massively.com/category/aion">Aion</a> is undoubtedly a unique game but it also offers enough familiarity to make things feel homey. It all comes down to player preference really, but based on the anticipation leading up to release, we are sure the game will have a successful launch.<br /><br />Here are five reasons we think you should play <em>Aion</em>:<br /><br /><strong>1) Polish and performance</strong><br /><br />It's really difficult to predict what will happen on launch day, but <em>Aion</em> is probably going to be a candidate for one of the smoothest MMO launches ever based on their track record of polish and performance throughout all the beta phases. It really comes down to two things: the graphics engine and launching in Korea nearly a year ago. We should also mention <a href="http://massively.joystiq.com/2009/09/18/aion-say-goodbye-to-gameguard-for-now/">the recent removal of GameGuard</a> from the launch client will assist things greatly.<p><a href="http://massively.joystiq.com/2009/09/19/five-reasons-to-play-aion/" rel="bookmark">Continue reading <em>Five reasons to play Aion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/19/five-reasons-to-play-aion/">Five reasons to play Aion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 Sep 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/19/five-reasons-to-play-aion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19164211/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/19/five-reasons-to-play-aion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-tips</category><category>featured</category><category>launch</category><category>ncsoft</category><category>new-title</category><category>opinion</category><category>reasons-to-play</category><category>top-five</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Sat, 19 Sep 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Dragonball Online opens main website, confirms that it is over 9,000]]></title><link>http://massively.joystiq.com/2009/08/25/dragonball-online-opens-main-website-confirms-that-it-is-over-9/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/25/dragonball-online-opens-main-website-confirms-that-it-is-over-9/</guid><comments>http://massively.joystiq.com/2009/08/25/dragonball-online-opens-main-website-confirms-that-it-is-over-9/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div align="center"><a href="http://dbo.netmarble.net/main.asp"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/dbo9000.jpg" alt="" /></a><br /></div>
Normally we don't cover the opening of games in far, far off countries, like Korea. They usually don't affect us very much, and we're usually not that interested. But how can you not be interested when a game's power level is <strong>over 9,000!!!!!!</strong><br /><br />Yes, that's twice we've used the same meme in the same article. We apologize. But <a href="http://dbo.netmarble.net/main.asp"><span style="font-style: italic;">Dragonball Online</span></a>'s website is finally up over at <a href="http://www.netmarble.net">Netmarble's games portal</a>. <a href="http://en.wikipedia.org/wiki/Akira_Toriyama">Akira Toriyama</a>'s artstyle has translated beautifully to the game, looking much like his signature style in <a href="http://en.wikipedia.org/wiki/Dragon_Quest" style="font-style: italic;">Dragon Quest</a>.<p><a href="http://massively.joystiq.com/2009/08/25/dragonball-online-opens-main-website-confirms-that-it-is-over-9/" rel="bookmark">Continue reading <em>Dragonball Online opens main website, confirms that it is over 9,000</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/25/dragonball-online-opens-main-website-confirms-that-it-is-over-9/">Dragonball Online opens main website, confirms that it is over 9,000</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 Aug 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dbo.netmarble.net/main.asp>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/25/dragonball-online-opens-main-website-confirms-that-it-is-over-9/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19139995/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/25/dragonball-online-opens-main-website-confirms-that-it-is-over-9/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>akira-toriyama</category><category>anime</category><category>dbo</category><category>dragonball-gt</category><category>dragonball-online</category><category>dragonball-z</category><category>netmarble</category><category>new-title</category><category>website</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 25 Aug 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[gPotato to unveil new project at GamesCom]]></title><link>http://massively.joystiq.com/2009/08/10/gpotato-to-unveil-new-project-at-gamescom/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/10/gpotato-to-unveil-new-project-at-gamescom/</guid><comments>http://massively.joystiq.com/2009/08/10/gpotato-to-unveil-new-project-at-gamescom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/flyff/" rel="tag">Flyff</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/rappelz/" rel="tag">Rappelz</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.gamescom-cologne.com/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/rappelzwall580.jpg" alt="" /></a><br /></div>
The <a href="http://www.gpotato.com">gPotato games portal</a>, hosted by <a href="http://www.gala-net.com/">Gala Networks Europe</a> in Dublin, Ireland, will be on hand in force for the upcoming <a href="http://www.gamescom-cologne.com/">GamesCom convention</a> in Cologne where they will announce and unveil a new MMO project for the portal.<br /><br />The new project, which will be demoed at the convention, comes with a tentative release date of early 2010. The genre or nature of the new project has not been released either, so it's anybody's guess as to what the new title will be.<br /><br />gPotato currently hosts some of the more popular free-to-play MMOs, including <em><a href="http://dragonica.gpotato.eu/">Dragonica</a></em>, <em><a href="http://rappelz.gpotato.com/">Rappelz</a></em>, <em><a href="http://flyff.gpotato.com/">Flyff</a></em>, and <em><a href="http://allods.gpotato.com/">Allods Online</a></em>. Those four games will be on hand at the convention as well for demonstration, so it's sure to be a game filled good time over at the gPotato booth!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/10/gpotato-to-unveil-new-project-at-gamescom/">gPotato to unveil new project at GamesCom</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Aug 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamescom-cologne.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/10/gpotato-to-unveil-new-project-at-gamescom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19125077/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/10/gpotato-to-unveil-new-project-at-gamescom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allods</category><category>allods-online</category><category>announcement</category><category>convention</category><category>dragonica</category><category>flyff</category><category>gala-net</category><category>gala-networks-europe</category><category>gamescom</category><category>gamescom-09</category><category>gpotato</category><category>new-project</category><category>new-title</category><category>rappelz</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 10 Aug 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[EA and NetDragon to make a new Ultima Online for China]]></title><link>http://massively.joystiq.com/2009/07/22/ea-and-netdragon-to-make-a-new-ultima-online-for-china/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/22/ea-and-netdragon-to-make-a-new-ultima-online-for-china/</guid><comments>http://massively.joystiq.com/2009/07/22/ea-and-netdragon-to-make-a-new-ultima-online-for-china/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a></p><a href="http://www.warcry.com/news/view/93321-Ultima-Online-EA-NetDragon-Set-to-Revive-UO"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/newultima225.jpg" alt="" /></a>Good news everybody! EA and Chinese developer NetDragon are <a href="http://www.warcry.com/news/view/93321-Ultima-Online-EA-NetDragon-Set-to-Revive-UO">putting together</a> a brand new <a href="http://www.uoherald.com"><em>Ultima Online</em></a>! Bad news... we'll probably never see it.<br /><br />This new <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online</em></a> sounds like more than a simple translation from the sound of the press release, as NetDragon will be collaborating with <a href="http://www.mythicentertainment.com/">Mythic Entertainment</a> on the new project. In addition, NetDragon will have the exclusive operating rights for the game in China, Hong Kong, Macau, and India.<br /><br />However the new game sounds like it's being made for Asian audiences only -- not a brand new <em>Ultima Online</em> that will see a world wide release.<br /><br /><em>UO</em> fans can still rejoice as they will be getting a brand new boxed expansion, the <a href="http://www.uoherald.com/stygianabyss/"><em>Stygian Abyss</em></a>, thanks to the efforts of Mythic Entertainment. However, it looks like this brand new game is staying overseas for now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/22/ea-and-netdragon-to-make-a-new-ultima-online-for-china/">EA and NetDragon to make a new Ultima Online for China</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Jul 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warcry.com/news/view/93321-Ultima-Online-EA-NetDragon-Set-to-Revive-UO>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/22/ea-and-netdragon-to-make-a-new-ultima-online-for-china/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19106528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/22/ea-and-netdragon-to-make-a-new-ultima-online-for-china/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>china</category><category>ea</category><category>electronic-arts</category><category>mythic</category><category>mythic-entertainment</category><category>netdragon</category><category>new-title</category><category>ultima-online</category><category>uo</category><category>uo-china</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 22 Jul 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[GDC09: Tinkering around with Neo Steam and Atlus Online]]></title><link>http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/</guid><comments>http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;"><a href="http://neosteam.atlusonline.com"><em><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/mount_buggyns-sms-0309.jpg"  alt="" /></em></a><br /></div>
<a href="http://www.mindfusegames.com/"><em>The World of Gatheryn</em></a> isn't the only steampunk MMO on the block this year at <a href="http://massively.joystiq.com/tag/gdc-2009">GDC09</a>. While <a href="http://massively.joystiq.com/tag/gatheryn"><span style="font-style: italic;">Gatheryn</span></a> certainly appeals to the Victorian steampunk crowd, <a href="http://www.atlusonline.com">Atlus Online</a>'s upcoming MMO <a href="http://neosteam.atlusonline.com"><em>Neo Steam</em></a> will be bringing in those who like more fantasy mixed in with their brass and gear-driven inventions.<br /><br />Atlus may be a newcomer to the world of MMOs, but they're proving that they're no newbies with their initial offering. Our look into <a href="http://massively.joystiq.com/tag/neo-steam"><span style="font-style: italic;">Neo Steam</span></a> was quite informative and surprising, especially considering that this will be <a href="http://massively.joystiq.com/2009/02/24/atlus-online-to-launch-online-games-portal-with-new-localization/">the second time <span style="font-style: italic;">Neo Steam</span> will be releasing</a> in North America. Atlus is putting a large amount of effort into making <span style="font-style: italic;">Neo Steam</span> resonate with North American audiences, and not just putting out a rehash of the same game you've already seen.<p><a href="http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/" rel="bookmark">Continue reading <em>GDC09: Tinkering around with Neo Steam and Atlus Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/">GDC09: Tinkering around with Neo Steam and Atlus Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Mar 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1503009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus-online</category><category>atlusonline.com</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>gdc-2009</category><category>joystiqfeatures</category><category>launch</category><category>localization</category><category>neo-steam</category><category>neo-steam-the-shattered-continent</category><category>new-title</category><category>steampunk</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 31 Mar 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Runes of Magic nabs 700,000 players at launch]]></title><link>http://massively.joystiq.com/2009/03/23/runes-of-magic-nabs-700-000-players-at-launch/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/23/runes-of-magic-nabs-700-000-players-at-launch/</guid><comments>http://massively.joystiq.com/2009/03/23/runes-of-magic-nabs-700-000-players-at-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://massively.joystiq.com/category/runes-of-magic"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/romlaunch_425kv.jpg" alt="" /></a><br /></div>
In the free-to-play market, the competition is fierce. It seems like we hear about a new game being ported and launching just about every week, and have for the last while. That said, <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a>, the recent entry into the market by <a href="http://massively.joystiq.com/tag/RunewakerEntertainment/">Runewaker Entertainment</a> in partnership with <a href="http://massively.joystiq.com/tag/FrogsterInteractive/">Frogster Interactive</a> has definitely <a href="http://massively.joystiq.com/2009/03/18/first-impressions-runes-of-magic/">caught our attention in playing through the game</a> recently. That's why we were glad to hear that they've announced 700,000 players are checking out this interesting new world. According to their press release, response has been so good that they've been required to add another European server to their line-up for a total of nine launch servers altogether. They've also had to lock down character creation on the Laoch and Aotacht servers due to population, and state that if any other servers reach max, they've got the infrastructure in place to open more servers should the demand become greater. <br /><br />With mechanics cribbed from everything from <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> to <a href="http://everquest2.station.sony.com"><em>EverQuest II</em></a> and even a bit of <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> and <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a> for good measure, this is definitely one of the strongest new titles to hit the F2P market in the last while. Just how large the game will continue to grow, considering it reintroduces some less popular mechanics like death penalties and a fairly involved tradeskill system remains to be seen. Still, it's a good sign for <em><a href="http://massively.joystiq.com/category/Runes-of-Magic/">Runes of Magic</a></em>, and we wish them all the best luck on the future of their game!<br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://massively.joystiq.com/photos/first-impressions-runes-of-magic/">First Impressions: Runes of Magic</a></strong></p>
<a href="http://massively.joystiq.com/photos/first-impressions-runes-of-magic/1439018/"><img title="Logging in" alt="Logging in" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/untitled-4kvrom_thumbnail.jpg" /></a><a href="http://massively.joystiq.com/photos/first-impressions-runes-of-magic/1439104/"><img title="Character creation" alt="Character creation" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/untitled-1kvrom_thumbnail.jpg" /></a><a href="http://massively.joystiq.com/photos/first-impressions-runes-of-magic/1439026/"><img title="Hello pretty lady" alt="Hello pretty lady" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/untitled-2kvrom_thumbnail.jpg" /></a><a href="http://massively.joystiq.com/photos/first-impressions-runes-of-magic/1439058/"><img title="I find your lack of pants... disturbing" alt="I find your lack of pants... disturbing" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/untitled-3kvrom_thumbnail.jpg" /></a><a href="http://massively.joystiq.com/photos/first-impressions-runes-of-magic/1439052/"><img title="Tips and art" alt="Tips and art" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/rascrnshot_20090313_192522_thumbnail.jpg" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/23/runes-of-magic-nabs-700-000-players-at-launch/">Runes of Magic nabs 700,000 players at launch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Mar 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/23/runes-of-magic-nabs-700-000-players-at-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1495417/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/23/runes-of-magic-nabs-700-000-players-at-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>Frogster-Interactive</category><category>launch</category><category>microtransaction</category><category>new-title</category><category>Runewaker-Entertainment</category><category>server-population</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 23 Mar 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Wrath of the Lich King Collector's Edition details announced]]></title><link>http://massively.joystiq.com/2008/09/15/wrath-of-the-lich-king-collectors-edition-details-announced/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/15/wrath-of-the-lich-king-collectors-edition-details-announced/</guid><comments>http://massively.joystiq.com/2008/09/15/wrath-of-the-lich-king-collectors-edition-details-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img align="right" src="http://www.wowinsider.com/media/2008/09/zz60adc955.jpg" alt="" />The moment many have been waiting for is here. <a href="http://massively.joystiq.com/tag/Blizzard/">Blizzard</a> has finally released the details on just what precisely the <a href="http://www.worldofwarcraft.com/"><em>World of Warcraft</em></a> <a href="http://massively.joystiq.com/tag/wrath-of-the-lich-king/"><em>Wrath of the Lich King</em></a> Collector's Edition will hold. Of course, anyone who has ordered one of the previous Collector's Editions is undoubtedly none too surprised at what the contents of the box are. As with earlier editions, this CE will contain: <br /><br />
<ul>
    <li> DVD Installer for <em><a href="http://www.wowinsider.com/tag/wotlk/">Wrath of the Lich King</a><br /></em></li>
    <li>Art book</li>
    <li>Exclusive in-game pet: Frosty the baby frost wyrm</li>
    <li>Behind-the-scenes DVD</li>
    <li>Soundtrack CD</li>
    <li>Mouse pad with a map of Northrend</li>
    <li>Two <em>March of the Legion</em> TCG starter decks, as well as two exclusive TCG cards</li>
</ul>
There's no mention of the buddy keys or CD installers that came with previous Collector's Editions, but we suspect they'll probably still include at <em>least</em> the buddy keys. (Of course, most savvy players will be using <a href="http://www.wowinsider.com/2008/08/05/blizzard-shows-off-recruit-a-friend-benefits-zhevra-mount-summ/">the recruit-a-friend option</a> to hook them up with a Zhevra mount and faster leveling for both people anyway.) <br /><br />The other thing about this is that no stores (as of this posting) seem to be actually <em>selling</em> the Collector's Editions on pre-order as yet. The CE is projected to price out at $70 versus $40 for the regular version. That said, many stores like GameStop will allow you to upgrade your pre-order to the Collector's Edition if you pay the difference and get on their upgrade list. We're definitely glad to see the box details finally released. If you're looking for more details on <a href="http://www.wowinsider.com/tag/wotlk/">what's coming in Wrath</a>, be sure to check out our sister site, <a href="http://www.wowinsider.com/2008/09/15/wotlk-collectors-edition-revealed/">WoW Insider</a>, too! They've got more <em>Wrath</em> news than you can shake a <a href="http://www.wowinsider.com/2007/04/06/phat-loot-phriday-blinkstrike/">Blinkstrike</a> at.<br /><hr />
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            <td><em>One of Azeroth's millions of citizens? Check out our ongoing coverage of the <a href="http://massively.joystiq.com/category/world-of-warcraft">World of Warcraft</a>, and be sure to touch base with our sister site WoW Insider for <a href="http://www.wowinsider.com/wrath-of-the-lich-king/">all your Lich King needs!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/15/wrath-of-the-lich-king-collectors-edition-details-announced/">Wrath of the Lich King Collector's Edition details announced</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Sep 2008 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wowinsider.com/2008/09/15/wotlk-collectors-edition-revealed/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/15/wrath-of-the-lich-king-collectors-edition-details-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1314379/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/15/wrath-of-the-lich-king-collectors-edition-details-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>breaking</category><category>ce</category><category>collectors-edition</category><category>expansion</category><category>new-title</category><category>pre-order</category><category>world-of-warcraft</category><category>wotlk</category><category>wow</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 15 Sep 2008 12:15:00 EST</pubDate></item><item><title><![CDATA[Furries let their tails down in Earth Eternal]]></title><link>http://massively.joystiq.com/2008/07/25/furries-let-their-tails-down-in-earth-eternal/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/25/furries-let-their-tails-down-in-earth-eternal/</guid><comments>http://massively.joystiq.com/2008/07/25/furries-let-their-tails-down-in-earth-eternal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a></p><div align="center"><a href="http://eartheternal.com/media.php"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/eartheternal.jpg" /><br /></a></div>
<a href="http://massively.joystiq.com/2007/11/30/in-development-earth-eternal/">It's been awhile</a> since we checked in on <a href="http://massively.joystiq.com/tag/SparkplayMedia/">Sparkplay Media</a>'s furry animal MMO, <a href="http://eartheternal.com/"><em>Earth Eternal</em></a>. The story goes that, eons ago, the creatures known only as "Man", once the greatest of all living things, poisoned the Earth and warred amongst themselves, making themselves extinct. The gods and other elder creatures who had more or less left Man to their own devices, decided to give that whole"mortal creature" thing another try, cleaned up the Earth, and placed the Beast people on it.<br /><br /><a href="http://massively.com/category/earth-eternal"><em>Earth Eternal</em></a> will be a free to play, <a href="http://www.runescape.com/"><em>Runescape</em></a>-like MMO where you play one of sixteen different animal races in a land of adventure and high fantasy. The game runs with a small client that downloads new areas in the background as you encounter them. As well as the usual quests, adventures and dungeon crawls, <em>EE</em> players will be able to make their own Groves, areas of the world of their own design, in two parts. The public part will be above ground, but there will be an equally extensive portion below ground that can be set to be as private as you like. Pictured above is a shared Grove; they can be quite elaborate.<br /><br />We estimate about ... three hours after it goes live before someone makes a Grove named <a href="http://en.wikipedia.org/wiki/Rudolph_the_Red-Nosed_Reindeer_(TV_special)">The Island of Misfit Toys</a>. It's not gonna be the kind of place you bring your children, either. Check out the latest teaser video after the break.<p><a href="http://massively.joystiq.com/2008/07/25/furries-let-their-tails-down-in-earth-eternal/" rel="bookmark">Continue reading <em>Furries let their tails down in Earth Eternal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/25/furries-let-their-tails-down-in-earth-eternal/">Furries let their tails down in Earth Eternal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 Jul 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/25/furries-let-their-tails-down-in-earth-eternal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1266565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/25/furries-let-their-tails-down-in-earth-eternal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>earth-eternal</category><category>fantasy</category><category>free-to-play</category><category>iron-realms</category><category>new-title</category><category>new-titles</category><category>races</category><category>runescape</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Fri, 25 Jul 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Pi Story opens open beta]]></title><link>http://massively.joystiq.com/2008/07/22/pi-story-opens-open-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/22/pi-story-opens-open-beta/</guid><comments>http://massively.joystiq.com/2008/07/22/pi-story-opens-open-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://pistory.aeriagames.com/media/screenshots"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/pistory2.jpg" /><br /></a></div>
If you ever played <a href="http://en.wikipedia.org/wiki/Secret_of_Mana"><em>Secret of Mana</em></a> on the Super Nintendo, and thought it would be totally awesome if they could make that sort of side scrolling, action-adventure fun into an MMO, then <a href="http://www.aeriagames.com/">Aeria Games</a>' <a href="http://pistory.aeriagames.com/"><em>Pi Story</em></a> might be just the game you're looking for. To give you that chance, they have <a href="http://pistory.aeriagames.com/node/46">just started open beta</a>, and further, in the most time-limited offer ever, they are <a href="http://lastchaos.aeriagames.com/node/2195">giving away 50% bonus Aeria Points</a> (the tender of their cash shop), if you buy before noon US Pacific Time (3PM Eastern Time). So if you're a fan of any of <a href="http://massively.joystiq.com/tag/aeria-games/">Aeria Games</a>' MMOs, and the sale is still on, check it out.<br /><br /><a href="http://massively.joystiq.com/tag/pi-story/"><em>Pi Story</em></a> is a sidescrolling MMO in the style of old console action RPGs. Players meet in hub cities, and grouping is as easy as clicking on someone's "Join Party" button over their heads, and heading to an adventure is then a single click away. Additionally, you have your own room to decorate, and though the game can be played entirely for free, there is a cash shop available for purchasing power-ups and other goodies.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/22/pi-story-opens-open-beta/">Pi Story opens open beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jul 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/22/pi-story-opens-open-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1263358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/22/pi-story-opens-open-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria-games</category><category>beta</category><category>casual</category><category>events</category><category>fantasy</category><category>free-to-play</category><category>new-title</category><category>new-titles</category><category>news</category><category>pi-story</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Tue, 22 Jul 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[Neopets creators enter the MMO world with Twin Skies]]></title><link>http://massively.joystiq.com/2008/07/13/neopets-creators-enter-the-mmo-world-with-twin-skies/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/13/neopets-creators-enter-the-mmo-world-with-twin-skies/</guid><comments>http://massively.joystiq.com/2008/07/13/neopets-creators-enter-the-mmo-world-with-twin-skies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/twin-skies/" rel="tag">Twin Skies</a></p><a href="http://www.twinskies.com/bestiary"><img hspace="4" border="1" align="right" vspace="4" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/twinskies.jpg" /></a>After <a href="http://massively.joystiq.com/2008/07/02/neopets-founders-announce-a-new-mmo/">a bit of a tease</a> a couple of weeks ago, <a href="http://www.meteorgames.com/">Meteor Games</a>, founded by the creators of the kids Flash game portal <a href="http://www.neopets.com/"><em>Neopets</em></a>,  has announced details of their first-ever MMO. <a href="http://www.twinskies.com/"><em>Twin Skies</em></a> will be a blend of a traditional, 3D MMO with innovative out-of-game elements. For instance, certain web-based mini-games can earn you a monster in-game, who will roam about, fight, and even send you pictures of the hapless newbies it kills. That ... is so deliciously evil. Other mini-games could change the weather in-game, open a chest full of loot, or other game-changing things. Continuing with the theme from <a href="http://massively.joystiq.com/tag/neopets"><em>Neopets</em></a>, every <a href="http://massively.com/category/twin-skies"><em>Twin Skies</em></a> player will have their own pet to aid them in their travels. While killing beasties will be one way of progressing through the game, the social aspects and of course, the mini-games, will keep people busy no matter how they like to play.<br /><br />Kids have no expectations of what MMOs are like, so it's easier for companies to innovate. Playing web-based minigames to aid your character in-game, or just messing with people by spawning monsters on them -- you'll be able to play some parts of <em>Twin Skies</em> no matter where you are. That's a trend you'll certainly see more of in the future.<br /><br />[Via <a href="http://www.undertwinskies.com/">Under Twin Skies</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/13/neopets-creators-enter-the-mmo-world-with-twin-skies/">Neopets creators enter the MMO world with Twin Skies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Jul 2008 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.twinskies.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/13/neopets-creators-enter-the-mmo-world-with-twin-skies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1253604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/13/neopets-creators-enter-the-mmo-world-with-twin-skies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>fantasy</category><category>forums</category><category>game-mechanics</category><category>kids</category><category>meteor-games</category><category>neopets</category><category>new-title</category><category>news</category><category>twin-skies</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Sun, 13 Jul 2008 08:30:00 EST</pubDate></item><item><title><![CDATA[Runes of Magic beta registration and website opens]]></title><link>http://massively.joystiq.com/2008/07/11/runes-of-magic-beta-registration-and-website-opens/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/11/runes-of-magic-beta-registration-and-website-opens/</guid><comments>http://massively.joystiq.com/2008/07/11/runes-of-magic-beta-registration-and-website-opens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><div align="center"><a href="http://www.runesofmagic.com/en/gallery,list1,1,screenshots.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/rombanner.jpg"  alt="" /></a><br /></div>
<a href="http://www.runesofmagic.com/"><em>Runes of Magic</em></a>, the eerily-similar-to-<a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a> Asian import being published in Europe by <a href="http://www.frogster-ip.de/en/index.php">Frogster</a> and in North America by persons as yet unknown* has just opened beta registration on their shiny new website. <a href="http://massively.joystiq.com/category/runes-of-magic/"><em>Runes of Magic</em></a>, known as <em>Radiant Arcana</em> in Asia, will be free to play and has super high production values, so heck, why not check it out? Being able to have two jobs at once a la <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a> and <a href="http://www.guildwars.com/"><em>Guild Wars</em></a> could be pretty cool, so if you've ever wanted to be a hunter/priest in <a href="http://massively.joystiq.com/category/world-of-warcraft/"><em>WoW</em></a>, well, now you can (except they call their hunters "scouts").<br /><br />We'll have more about <em>Runes of Magic</em> once beta opens, but you can discuss the game with other eager prospective players in <a href="http://forum.runesofmagic.com/forumdisplay.php?f=41">their newly-opened forums</a>. Prize for best question so far: "will the leveling system be like <em>WoW</em> ( few weeks to reach max level) or <a href="http://forum.runesofmagic.com/showthread.php?t=255">a shorter leveling system</a>?". Because it took FOREVER to reach max level in <em>WoW</em> when it was released. You know your <em>WoW</em>-like is on the right track when people wonder how to get past the boring stuff to the good stuff at max level before they've even seen the game.<br /><br />* hey, <a href="http://massively.com/tag/frogster">Frogster</a>, who is going to bring <a href="http://tcos.com"><em>The Chronicles of Spellborn</em></a> to North America?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/11/runes-of-magic-beta-registration-and-website-opens/">Runes of Magic beta registration and website opens</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Jul 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.runesofmagic.com/en/index.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/11/runes-of-magic-beta-registration-and-website-opens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1252203/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/11/runes-of-magic-beta-registration-and-website-opens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>chronicles-of-spellborn</category><category>fantasy</category><category>final-fantasy-xi</category><category>forums</category><category>free-to-play</category><category>frogster</category><category>guild-wars</category><category>new-title</category><category>news</category><category>radiant-arcana</category><category>runes-of-magic</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Fri, 11 Jul 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[New closed beta for Pi Story]]></title><link>http://massively.joystiq.com/2008/07/01/new-closed-beta-for-pi-story/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/01/new-closed-beta-for-pi-story/</guid><comments>http://massively.joystiq.com/2008/07/01/new-closed-beta-for-pi-story/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://pistory.aeriagames.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/pistory.jpg" /></a><br /></div>
<a href="http://pistory.aeriagames.com/"><span style="font-style: italic;">Pi Story</span></a>, a 2D side scrolling MMO in the style of <a href="http://www.maplestory.com/"><span style="font-style: italic;">Maple Stor</span>y</a>, has announced a <a href="http://pistory.aeriagames.com/node/27">new round</a> of their <a href="http://massively.joystiq.com/2007/10/22/pi-story-returns-for-second-closed-beta/">closed beta test</a>. The beta is currently limited to previous beta testers for <a href="http://www.aeriagames.com/">Aeria Games</a>' lineup of import MMOs, or those quick enough to snag one of the <a href="http://www.gameborder.com/pistory/">closed beta keys they are giving away</a>. If you'd like to get in on the casual MMO goodness that flows from <a href="http://massively.com/tag/aeria-games/">Aeria Games</a>, why not <a href="http://www.aeriagames.com/">head over and sign up</a>? From <a href="http://massively.com/tag/pi-story/"><span style="font-style: italic;">Pi Story</span></a> to the incredibly popular <a href="http://domo.aeriagames.com/"><span style="font-style: italic;">Dream of Mirror Online</span></a> to the pet collecting and raising game <a href="http://stoneage2.aeriagames.com/"><span style="font-style: italic;">Stone Age 2</span></a> to the massively kung-fu game <a href="http://12-sky.aeriagames.com/"><span style="font-style: italic;">Twelve Sky</span></a> (and many others), you'll find a game there you'll enjoy. And they are all free to play.<br /><br /><span style="font-style: italic;">Pi Story</span> tells the tale of a perfect world -- Pi -- that was torn apart by this very desire for perfection. Now the world is broken into shards, and your job is to bring these shards back together by finding all the pieces of Pi. Mmm. Pi. <span style="font-style: italic;">Pi Story</span> features casual play, a very easy grouping system, instanced adventure areas, a strategy-based guild activity system and housing, an apartment of your own you can decorate as you wish, a built in web diary and browser, and built-in message boards.<br /><br />Want to see more? Check out the gameplay video after the break.<p><a href="http://massively.joystiq.com/2008/07/01/new-closed-beta-for-pi-story/" rel="bookmark">Continue reading <em>New closed beta for Pi Story</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/01/new-closed-beta-for-pi-story/">New closed beta for Pi Story</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Jul 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/01/new-closed-beta-for-pi-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1240615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/01/new-closed-beta-for-pi-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria-games</category><category>beta</category><category>casual</category><category>domo</category><category>dream-of-mirror-online</category><category>events</category><category>fantasy</category><category>free-to-play</category><category>maple-story</category><category>new-title</category><category>pi-story</category><category>stone-age2</category><category>twelve-sky</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Tue, 01 Jul 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[What slumbers beneath WAR's Dragonwake?]]></title><link>http://massively.joystiq.com/2008/06/23/what-slumbers-beneath-wars-dragonwake/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/23/what-slumbers-beneath-wars-dragonwake/</guid><comments>http://massively.joystiq.com/2008/06/23/what-slumbers-beneath-wars-dragonwake/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div align="center"><a href="http://www.warhammeronline.com/zoneoverviews/DragonwakeOverview.php"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/dragonwake.jpg"  alt="" /><br /></a></div>
<em>"With the enemy at their heels, the High Elf armies pour into Dragonwake and race to the old temples and holy sites to rouse the slumbering titans of the skies. The Dragons are among the High Elves' mightiest weapons, and their wrath will surely be terrible when they behold the treacherous armies of the Witch King burning and pillaging the lands of Ulthuan. But the Dragons' slumber is deep indeed, and there is no knowing whether they will ever take to the wing again."</em><br /><br />In the world of <a href="http://www.warhammeronline.com/"><em>Warhammer Online</em></a>. in the east of Caledor, where the mountains give way to hills and grass, dragons slumber the ages away. Above their deep caves, the High Elves battle the Dark Elves for their very survival. Will the High Elves manage to rouse the Dragons to their aid before the forces of the Witch King turn them to the side of chaos? What will Malekith find on the Isle of the Dead -- his own destruction, or power beyond the imagination?<br /><br />Read all about it in <a href="http://www.mythicentertainment.com/">EA Mythic</a>'s overview of the <a href="http://www.warhammeronline.com/zoneoverviews/DragonwakeOverview.php">eldritch, war-torn land known as Dragonwake</a>.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/23/what-slumbers-beneath-wars-dragonwake/">What slumbers beneath WAR's Dragonwake?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Jun 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warhammeronline.com/zoneoverviews/DragonwakeOverview.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/23/what-slumbers-beneath-wars-dragonwake/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1232563/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/23/what-slumbers-beneath-wars-dragonwake/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragonwake</category><category>ea-mythic</category><category>lore</category><category>new-title</category><category>preview</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Mon, 23 Jun 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Rohan Online: Blood Feud open beta begins]]></title><link>http://massively.joystiq.com/2008/06/03/rohan-online-blood-feud-open-beta-begins/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/03/rohan-online-blood-feud-open-beta-begins/</guid><comments>http://massively.joystiq.com/2008/06/03/rohan-online-blood-feud-open-beta-begins/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.playrohan.com/GameInfo/General.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/rohanonline.jpg"  alt="" /><br /></a></div>
<a href="http://www.ageofconan.com/"><em>Age of Conan</em></a> is not the only recent MMO to <a href="http://massively.joystiq.com/2008/05/29/product-manager-gives-an-inside-look-at-the-aoc-launch/">completely underestimate demand</a>. Asian import <a href="http://www.playrohan.com/"><em>Rohan Online: Blood Feud</em></a> had to open two additional servers as they were flooded with players eager to to join their open beta. Developer <a href="http://www.ynkinteractive.com/">YNK Interactive</a> was able to bring on a third server almost immediately, with two more on the way. They'll keep on adding them until they have enough to handle the load.<br /><br /><em>Rohan Online</em> is a free-to-play, PvP-oriented game with a manga-inspired character design and art style. It has a number of innovative elements. If, for example, someone kills you, revenge is easy and quick: Once you are revived, you can teleport instantly to your killer for a rematch. This adds a little something extra to PvP ganking. Kill someone, and when you finally let your guard down ... when you're at your weakest ... that's when you feel the sword bite into your neck. Player guilds can also rule any of the cities in the game. Battles for their control occur every Saturday, with the winners getting the power of taxation over any transactions performed in the town. And, as is usual for games of this nature, there is an item shop.<br /><br />[Via <a href="http://classygamer.blogspot.com/2008/05/rohan-online-open-beta-opens-d.html">Classy Gamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/03/rohan-online-blood-feud-open-beta-begins/">Rohan Online: Blood Feud open beta begins</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Jun 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forum.playrohan.com/forum/viewtopic.php?f=2&amp;t=12128>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/03/rohan-online-blood-feud-open-beta-begins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1213332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/03/rohan-online-blood-feud-open-beta-begins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>fantasy</category><category>free-to-play</category><category>new-title</category><category>news</category><category>open-beta</category><category>pvp</category><category>rohan-online</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Tue, 03 Jun 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[A first look at Mythos' Overworld]]></title><link>http://massively.joystiq.com/2008/05/29/a-first-look-at-mythos-overworld/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/29/a-first-look-at-mythos-overworld/</guid><comments>http://massively.joystiq.com/2008/05/29/a-first-look-at-mythos-overworld/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/mythos/" rel="tag">Mythos</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center">
	<a href="http://massively.joystiq.com/photos/the-mythos-overworld/830102/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/overworld-shmarket.jpg" vspace="4" /></a></div>
What do you call it when the developers of a hotly anticipated free-to-play <a href="http://www.blizzard.com/us/diablo2/"><em>Diablo</em></a>-esque MMO decide at virtually the last minute to entirely redesign their game? You could call it crazy, or unwise, but developers of the upcoming title <a href="http://www.mythos.com/"><em>Mythos</em></a> went ahead and did just that. Many of <a href="http://www.flagshipstudios.com/">Flagship Studios</a>' beta players said the game was more than ready to ship as it was, but it wasn't good enough for <a href="http://massively.joystiq.com/tag/flagship-studios">the developers</a>. They combined all the instanced, single player overland zones into one massive continent, shared among all players. Instead of being reached by maps that led players through narrow paths to dungeons which looked identical from the outside, the devs placed the dungeons, <a href="http://www.elderscrolls.com/home/home.php"><em>Oblivion</em></a>-like, through the world.<br />
<br />
For the past week, the folks at <a href="http://massively.joystiq.com/tag/flagship-studios">Flagship</a> promised the Overworld Real Soon Now. A deathwatch was kept on the forums. It was going to be the next day, or the day after, or in a few hours. Players gathered on <a href="http://massively.com/category/mythos"><em>Mythos</em></a>' IRC channel where devs tossed out tantalizing hints of what was to come. Then around 9pm EST dev Taylor Balbi advised everyone to re-patch and log in to the Test Center to see the Overworld. He gave some advice as people hurried to be the first into the new world.<br />
<ol>
	<li>
		Test Center will be a separate server.</li>
	<li>
		Test Center and Beta Server will be online at the same time and require the same client.</li>
	<li>
		To tell which version you currently have, the login screen screen will make it obvious (two different ones).</li>
	<li>
		Test Center will start lagging after like 800 people, Mythos Beta won't.</li>
	<li>
		Taylor Balbi is Awesome.</li>
</ol>
We think the other Flagship devs are pretty awesome as well. Though there were more than a few glitches with patching, we were able to eventually get in and take a quick run around some of the Overworld, its dungeons, the villages outside Stonehill, and the city of Stonehill itself. All we have left to wait for now is the open beta, expected in the next several weeks.<br />
<br />
<div align="center">
	<a href="http://massively.joystiq.com/photos/the-mythos-overworld/830092/"><strong>Take a first look at Mythos' Overworld with us</strong></a></div>
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/first-impressions-mythos/">Mythos</a></strong></p><a href="http://massively.joystiq.com/photos/first-impressions-mythos/#3999244"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/mythosregion31-1300996635_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/first-impressions-mythos/#3999245"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/mythosregion32-1300996636_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/first-impressions-mythos/#3999246"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/mythosregion33-1300996637_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/first-impressions-mythos/#3999247"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/mythosregion34-1300996638_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/first-impressions-mythos/#3999248"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/mythosregion35-1300996639_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/29/a-first-look-at-mythos-overworld/">A first look at Mythos' Overworld</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 May 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/05/29/a-first-look-at-mythos-overworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1201616/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/29/a-first-look-at-mythos-overworld/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>at-a-glance</category><category>beta</category><category>casual</category><category>diablo-2</category><category>diablo-ii</category><category>fantasy</category><category>featured</category><category>flagship-studios</category><category>free-to-play</category><category>gallery</category><category>joystiqfeatures</category><category>mythos</category><category>new-title</category><category>news</category><category>oblivion</category><category>overworld</category><category>patches</category><category>preview</category><category>server-downtime</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Thu, 29 May 2008 10:30:00 EST</pubDate></item></channel></rss>
