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Posts tagged new-abilities

Age of Wushu previews its winter content

Winter is coming. Literally. We're almost halfway through September. Age of Wushu is using the oncoming winter not as an ominous portent of doom but as a chance to introduce a bunch of new content to the game, starting with school instances. No matter how benevolent your school may be on the...

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TERA shows off new skills for Lancers and Warriors

Are you a Lancer in TERA who's tired of standing in place while Warriors gracefully dance about? Are you a Warrior in TERA who's tired of dodging everything when some attacks are just easier to block through? Are you just a person who likes to watch videos of new class abilities? All three groups...

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Lord of the Rings Online posts a new developer diary on Champions

The development staff behind Lord of the Rings Online has a chance to make several sweeping changes to the game with the upcoming Riders of Rohan expansion, starting with trimming up and improving the game's classes. A new developer diary outlines the changes coming to the Champion class...

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City of Heroes shows off the Water Blasting set under development

Are you ready to get wetter than you've ever been? If not, how about letting your enemies get drenched? The Water Blasting set coming to City of Heroes will allow you to do just that, and it's a set that players have been waiting on for what seems like half of forever. And if you're wondering...

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DC Universe Online shows off the new Shield weapon

Shields generally aren't thought of as a weapon; they're usually seen as the exact opposite of a weapon. But in the superheroic milieu, all that changes. A shield is something to be used offensively, and in DC Universe Online's next major update, players will begin wielding the shield for their...

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The Daily Grind: How often do you want new abilities?

We're all very familiar with the term "ding." We're also familiar with the immediate follow-up to a ding -- namely, figuring out what new stuff you get following a new level. Of course, that varies a lot depending on the game. Guild Wars will give players new abilities all the time, whether or...

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Fantasy Earth Zero's greatswords make up a lost chapter

The last major update to Fantasy Earth Zero, Season 2, saw some pretty significant changes to the makeup of the game, helped along by the addition of the anti-personnel Fencer class. But tomorrow will see another shakeup to the structure of the large-scale PvP game with the addition of the Lost...

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Another bump to Final Fantasy XI's level cap brings more class boosts

The December version update for Final Fantasy XI is right around the corner, bringing with it a slew of enhancements to the game as a whole and players in particular. Needless to say, the biggest enhancement in many players' eyes is the boosting of the level cap to 90, which perforce requires a new...

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Our tour through Final Fantasy XI's June update and Visions of Abyssea

One of the weaknesses that players have always associated with Final Fantasy XI is the nature of combat within the game. Not that any fan will avoid telling you how fun it is -- but even the most ardent defender can't avoid pointing out that it does tend to be a bit slow. The actual battles run...

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Final Fantasy XI reveals new and improved job abilities

Intellectually, Final Fantasy XI players knew that new job abilities were coming with the June version update. Five levels is the traditional interval for new abilities anyhow, and it would be silly not to include some form of upgrade. That being said, there's a world of difference between the...

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