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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[OGPlanet announces N.E.O. Online]]></title><link>http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/</guid><comments>http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://neo.ogplanet.com/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/9.jpg" alt="" /><br />
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<a href="http://www.ogplanet.com/">OGPlanet</a> has announced the release of its latest free-to-play MMORPG, a fantasy title called <a href="http://neo.ogplanet.com/"><em>N.E.O. Online</em></a>. Set in the monster-infested world of Gaia, <a href="http://massively.joystiq.com/tag/neo-online"><em>N.E.O</em></a>. allows players the freedom to upgrade abilities and statistics at will, rather than being restricted to a traditional class/level system.<br />
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While at first blush <em>N.E.O</em>. may sound like yet another entry into the increasingly overcrowded free-to-play fantasy market, the title boasts at least one unique feature that bears watching. Player actions are the centerpiece of the Chaos Meter system, in which user decisions determine how dangerous particular sections of the game world are at a given time. If players fight evil, the Chaos Meter will empty and the world will reflect peace. If players disrupt the peace or engage in evil acts, the Chaos Meter will fill, and Gaia will become populated with powerful creatures.<br />
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PvP also becomes available as the Chaos Meter increases, and player conflict comes in mano-a-mano, group, and guild flavors. Spoils of victory include fame, money, and stat-boosting titles, many of which can only be worn by a single player in the game at any given time.<br />
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<em>N.E.O. Online</em> also features crafting, a pet and mount system, and a marriage mechanic. Check out the <a href="http://neo.ogplanet.com/">official website</a> for all the details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/">OGPlanet announces N.E.O. Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Jul 2010 22:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://neo.ogplanet.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19550791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chaos-meter</category><category>crafting</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gaia</category><category>marriage</category><category>mounts</category><category>neo</category><category>neo-online</category><category>ogplanet</category><category>pets</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 12 Jul 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[The Soloist: Why I do it]]></title><link>http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/</guid><comments>http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/raiding/" rel="tag">Raiding</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-soloist/" rel="tag">The Soloist</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a></p><div align="center"><a href="http://youtube.com/watch?v=umv2yzk4mCM"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/oldboycorridorscene.jpg" alt="" /></a></div>
After <a href="http://massively.joystiq.com/2007/11/12/is-single-player-content-hurting-mmorpgs/">this post</a>, I had it in mind to think through why I prefer to solo, and whether the reasons why are valid ones, given that I'm playing in a genre meant to provide a social experience. I'm going to try to list as many reasons as I can think of in favor of grouping and playing with buddies, and provide a counter-argument if I can. Bear in mind, this is <strong>not</strong> me telling you that <strong>you</strong> should go solo; this is just me trying to 1) explain why I do it, and 2) understand for myself whether my reasons hold water.<br /><br />Enough said; excelsior!<p><a href="http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/" rel="bookmark">Continue reading <em>The Soloist: Why I do it</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/">The Soloist: Why I do it</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Nov 2007 09:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://youtube.com/watch?v=umv2yzk4mCM>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1038459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agro</category><category>America</category><category>Arnold-Schwartzenegger</category><category>Beowulf</category><category>Buckaroo-Banzai</category><category>camaraderie</category><category>Clint-Eastwood</category><category>Connor-MacLeod</category><category>constitution</category><category>Dae-su</category><category>do-it-yourself</category><category>Enter-the-Dragon</category><category>Eric-Draven</category><category>excelsior</category><category>groupmind</category><category>grunts</category><category>heal</category><category>Hong-Kong-Cavaliers</category><category>Indiana-Jones</category><category>James-Bon</category><category>Jason-Bourne</category><category>John-McClane</category><category>John-Rambo</category><category>King-Arthur</category><category>Knights-of-the-Round-Table</category><category>Lee</category><category>lone-wolf</category><category>massively</category><category>Merry-Men</category><category>military</category><category>Mystery-Men</category><category>Neo</category><category>Ocean's-Eleven</category><category>Oldboy</category><category>Once-Upon-a-Time-In-China</category><category>Ong-Bak</category><category>president</category><category>raid</category><category>Rbon-Hood</category><category>Robin-Hood</category><category>second-life-insider</category><category>Snake-Plissken</category><category>solo</category><category>the-Man-with-No-Name</category><category>the-Matrix</category><category>Ting</category><category>wipe</category><category>Wong-Fei-Hung</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Mon, 19 Nov 2007 09:30:00 EST</pubDate></item></channel></rss>