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Posts tagged nemesis

Not So Massively: Elite's Alpha 2.0, Star Citizen hits $38m, PoE's first expansion, and MOBA news

Elite: Dangerous released the second phase of its alpha testing this week, giving early adopters the chance to smash each other to bits or play co-operative horde-style missions. Star Citizen hit the $38 million crowdfunding mark to unlock a solar system with an interesting oceanic planet where ter...

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SMITE unveils your new nemesis, Nemesis

Hi-Rez has introduced a new goddess to the world of SMITE. Nemesis, Goddess of Revenge, is a physical melee warrior who "unleashes her vengeance on all who oppose her." According to the lore, Nemesis is in charge of dishing out punishment to both humans and gods guilty of hubris; her method is summ...

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Not So Massively: Diablo III's Nephalem Rifts, PoE season six, and Firefall's ex-CEO comes under fire

There's just one day left to sign up to Star Citizen's Next Great Starship game modding competition, and 198 teams have signed up to compete. Following the recent delay of the dogfighting module, players who missed the livestream got an early peek at the delayed and buggy combat gameplay when the f...

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Captain's Log: The Scimitar arrives in Star Trek Online

I'm back from a great trip to Northern California, during which I took the opportunity to drop in on Cryptic Studios and specifically the Star Trek Online team to see what they had up their sleeves following their success with the Legacy of Romulus expansion. While I was able to interview numero...

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Storyboard: One of us is going down

You and your group of roleplaying companions need something new to do. You've grown tired of sitting around talking about problems in the outside world or engaging in a non-stop soap opera drama wherein someone is always sleeping with someone else inappropriately. By complete coincidence, you and...

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A Mild-Mannered Reporter: It's all a Nemesis plot

City of Heroes has a lot going for it, but it doesn't offer an easy nemesis for your character. Which is kind of a problem in a superhero game, but also a problem in the sense that you always want a nemesis in a game. You want someone that's just plain bad, a villain whose motives you don't need ...

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April Ask Cryptic talks nemesis, heavy weapons, and player-generated content

The nemesis system has long been one of the coolest features of Champions Online -- on paper, at least. The reality of the implementation leaves something to be desired according to players, though, and Cryptic hasn't offered much in the way of concrete details on a possible revamp. Today's Ask C...

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Behind the Mask: The mysteries of UNITY

If you've never made the trip to level 40 in Champions Online, the endgame is somewhat of a mystery. I remember prior to getting my first level 40 that people would talk about things like "Nemcon" and "dailies." I found it kind of strange that a level 35 character couldn't sidekick or otherwise exp...

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Captain's Log: Socializing and the quiet of space in STO

The Star Trek universe caters to a whole lot of different interests. You've got your basic sci-fi fan, who enjoys the shows and movies but doesn't get super into them. You've also got your movie buffs, who perk up for showings of Wrath of Khan or Nemesis (ha!). Futurists marvel at the prophetic nat...

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One Shots: Kilroy was (not) here

If you're fighting your way through Realtime Worlds' shiny new MMO, All Points Bulletin, and seek to stake your claim on a particular area, one of the ways you can let rival gang members (and police) know is by tagging signs around town. However, if you're trying to do it by yourself on a heavily p...

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