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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EVE Evolved: Touring a galaxy reborn]]></title><link>http://massively.joystiq.com/2011/12/11/eve-evolved-touring-a-galaxy-reborn/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/11/eve-evolved-touring-a-galaxy-reborn/</guid><comments>http://massively.joystiq.com/2011/12/11/eve-evolved-touring-a-galaxy-reborn/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/wallpapers/" rel="tag">Wallpapers</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/11/eve-evolved-touring-a-galaxy-reborn/"><img alt="EVE Evolved title" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/reborn-title.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
<em><a href="http://www.eve-online.com">EVE Online</a></em> recently celebrated the release of its incredible <em><a href="http://massively.joystiq.com/tag/Crucible/">Crucible</a></em> expansion, noted as one of the most feature-heavy expansions in the game's history despite the majority of its features being produced in a period of just a few weeks. Two years' worth of graphical upgrades, features, balance upgrades and quality-of-life fixes hit Tranquility all at once, and the response from players has been incredibly positive.<br />
<br />
Last week I <a href="http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/">rounded up all the information there is to know</a> about the <em>Crucible</em> expansion, but reading articles and news posts is no substitute for hands-on experience. This week I took a tour around parts of New Eden to explore the incredible new graphics <em>Crucible</em> delivered. As I have a background in graphics programming, the graphical upgrades are obviously the most exciting change for me. The astounding background nebulae are even more impressive when you know just how difficult it would be to build a nebula system that looks this incredible from any location.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I explore a reborn galaxy and catalogue my adventures in a massive HD gallery.<p><a href="http://massively.joystiq.com/2011/12/11/eve-evolved-touring-a-galaxy-reborn/" rel="bookmark">Continue reading <em>EVE Evolved: Touring a galaxy reborn</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/11/eve-evolved-touring-a-galaxy-reborn/">EVE Evolved: Touring a galaxy reborn</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 11 Dec 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/11/eve-evolved-touring-a-galaxy-reborn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20125134/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/11/eve-evolved-touring-a-galaxy-reborn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amarr</category><category>caldari</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>crucible</category><category>engine-trails</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>expansion</category><category>expansions</category><category>exploration</category><category>explorer</category><category>featured</category><category>galaxy</category><category>gallente</category><category>gallery</category><category>graphics</category><category>graphics-engine</category><category>graphics-programming</category><category>graphics-update</category><category>hands-on</category><category>highsec</category><category>lowsec</category><category>minmatar</category><category>nebula</category><category>nebulae</category><category>nebulas</category><category>new-eden</category><category>nullsec</category><category>screenshot</category><category>screenshots</category><category>space</category><category>warp</category><category>warp-drive</category><category>warping</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 11 Dec 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Everything there is to know about Crucible]]></title><link>http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/</guid><comments>http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/crucible-title.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
This summer's lackluster <em><a href="http://massively.joystiq.com/tag/incarna">Incarna</a></em> expansion and the ensuing microtransaction drama took a massive toll on <em><a href="http://www.eve-online.com/">EVE Online</a></em>'s player community and development staff. Players were quitting in droves, and <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a> eventually had to lay off 20% of its staff worldwide. Two years of half-implemented expansions, broken features, and "first steps" that were never iterated on left players <a href="http://massively.joystiq.com/2011/09/11/eve-evolved-expansions-not-excuses/">begging for a content-heavy expansion</a> like <em><a href="http://massively.joystiq.com/tag/apocrypha">Apocrypha</a></em> or those released in <em><a href="http://massively.joystiq.com/category/eve-online/">EVE</a></em>'s early years. <em>EVE</em> is known for being practically a new game every six months, but since the blockbuster <em>Apocrypha</em> expansion, daily life in New Eden hasn't changed much at all.<br />
<br />
To pull things back from the brink, CCP refocused development on <em>EVE Online</em> and gave developers a free pass to work on hundreds of small features and improvements. The company began flooding us with details on new ships, graphical updates, new gameplay mechanics, and desperately needed balance tweaks, and we loved every bit of it. Although it's mostly small features and gameplay tweaks, <a href="http://massively.joystiq.com/tag/Crucible/">the <em>Crucible</em> expansion feels like a genuine rebirth</a> for <em>EVE Online</em>. The types of changes made show that CCP knows exactly what players want from <em>EVE</em> and that the company is now willing to deliver it. With CCP's renewed focus on internet spaceships, the <em><a href="http://massively.joystiq.com/tag/Crucible/">Crucible</a></em> expansion feels like the start of a new era in the sandbox.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I pull together everything there is to know about the <em>Crucible</em> expansion that <a href="http://massively.joystiq.com/2011/11/29/eve-online-crucible-forges-a-new-game-today/">went live this week</a>, from its turbulent origins to the awesome features and PvP updates it contains.<p><a href="http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/" rel="bookmark">Continue reading <em>EVE Evolved: Everything there is to know about Crucible</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/">EVE Evolved: Everything there is to know about Crucible</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 04 Dec 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119813/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/04/eve-evolved-everything-there-is-to-know-about-crucible/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>battlecruiser</category><category>battleship</category><category>blasters</category><category>capital-ship</category><category>capital-ships</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-pann</category><category>ceo</category><category>crucible</category><category>customs-office</category><category>dev-diary</category><category>devblog</category><category>dubstep</category><category>engine-trails</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>expansion</category><category>featured</category><category>gdc-2011</category><category>graphics</category><category>hilmar</category><category>hybrid</category><category>hybrid-weapons</category><category>layoffs</category><category>naga</category><category>nebula</category><category>nebulae</category><category>nerf</category><category>news</category><category>oracle</category><category>player-owned-starbase</category><category>player-owned-station</category><category>pvp</category><category>roundup</category><category>ship-spinning</category><category>starbase</category><category>supercapital-nerf</category><category>supercapitals</category><category>talos</category><category>time-dilation</category><category>tornado</category><category>trailer</category><category>video</category><category>wubwubwubwubpewpewpew</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 04 Dec 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Returning EVE to the Crucible]]></title><link>http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/</guid><comments>http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/crucible-1321720238.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
When <em><a href="http://www.eve-online.com">EVE Online</a></em> launched in 2003, it was a barren game without many of the comforts we enjoy today. The user interface was abysmally worse than today's (if you can imagine such a thing), players with cruisers were top dog, and practically the only activities were mining or blowing up miners. The culmination of years of hard work by a small indie studio, <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em> sold almost entirely on its future potential. When I was introduced to the game by an excited friend in early 2004 during the Castor expansion, he encouraged me to get in on the ground floor because he believed the game was going to be huge. Years later, I find myself introducing the game to thousands of readers on the same premise.<br />
<br />
<em>EVE</em>'s continual success over the years transformed a fresh-faced <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> into a multinational game development giant. And yet, for all that growth and all the updates to <em>EVE</em> over the years, the fact that the game sells largely on future potential is still firmly embedded in both players and developers. Players subscribe not only because they like the game but because they want to support development to reach <em>EVE</em>'s true potential. Two years with very little iteration on existing features <a href="http://massively.joystiq.com/2011/06/26/eve-evolved-the-day-that-eve-online-died/">sent the message</a> that developers weren't trying to reach that potential, but it seems that trend is soon to be completely reversed. With the newly announced <em><a href="http://massively.joystiq.com/tag/Crucible/">Crucible</a></em> expansion, CCP will be adding countless small features, graphical updates and iterations that put <em>EVE</em> firmly back on the path to reaching its full potential.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at CCP's plans to <a href="http://www.eveonline.com/en/crucible/features/">return <em>EVE</em> to the crucible</a> and reforge it into something awesome. Those waiting for the third part of my look at the new player experience can catch that in next week's column, as Kajatta is enjoying his final week in <em>EVE</em> before delivering his verdict.<p><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/" rel="bookmark">Continue reading <em>EVE Evolved: Returning EVE to the Crucible</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/">EVE Evolved: Returning EVE to the Crucible</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Nov 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20110041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>bomb-launcher-ii</category><category>bubble</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-soundwave</category><category>command-ship</category><category>crucible</category><category>dreadnought</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>expansion</category><category>featured</category><category>fleet</category><category>fleet-warfare</category><category>fuel-blocks</category><category>graphics</category><category>mothership</category><category>nebula</category><category>nebulae</category><category>news</category><category>nyphur</category><category>patch</category><category>pvp</category><category>siege</category><category>siege-module</category><category>siege-module-ii</category><category>starbase</category><category>starbases</category><category>stealth-bombers</category><category>supercapital</category><category>supercapital-nerf</category><category>supercapitals</category><category>supercarrier</category><category>supercarriers</category><category>tech-2</category><category>tech-3</category><category>tech-ii</category><category>tech-iii</category><category>titan</category><category>triage</category><category>triage-module-ii</category><category>warfare</category><category>warfare-links</category><category>warp-disruption-field-generator-ii</category><category>winter</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 20 Nov 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online introducing new nebulae]]></title><link>http://massively.joystiq.com/2011/11/03/eve-online-introducing-new-nebulae/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/03/eve-online-introducing-new-nebulae/</guid><comments>http://massively.joystiq.com/2011/11/03/eve-online-introducing-new-nebulae/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/03/eve-online-introducing-new-nebulae/"><img alt="Screenshot -- EVE Online Nebula" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/eveheader.jpg" /></a></div>
<div>
	The final frontier is about to get a whole lot prettier, as <a href="http://www.massively.com/tag/ccp-games">CCP</a> has announced in a dev diary today that it's working on introducing a smattering of new nebulae to <a href="http://www.massively.com/category/eve-online"><em>EVE Online</em></a>. The team hopes that doing so will make the game more immersive and realistic to players.<br />
	<br />
	On top of that, the new nebulae will also help to give players a sense of location. Lowsec and nullsec space will be darker, with cooler color palettes. Meanwhile, hisec space will be more colorful and saturated with warmer color palettes. And "by stellar coincidence," as the team puts it, "the dominant stellar phenomenon of each race happens to be in the same color palette as the ships of that race."<br />
	<br />
	For more information on the new nebulae and the reasons for their introduction, head on over to the official <em>EVE Online</em> dev blog.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/03/eve-online-introducing-new-nebulae/">EVE Online introducing new nebulae</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Nov 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/03/eve-online-introducing-new-nebulae/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20097918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/03/eve-online-introducing-new-nebulae/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backgrounds</category><category>ccp</category><category>ccp-games</category><category>dev-blog</category><category>dev-diary</category><category>eve</category><category>eve-online</category><category>graphics</category><category>hisec</category><category>lowsec</category><category>nebula</category><category>nebulae</category><category>nullsec</category><category>space</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 03 Nov 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[New EVE video devblog series shows off revamped nebulae]]></title><link>http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/</guid><comments>http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/"><img alt="EVE gets new nebula effects" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/evenebula2.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
With <a href="http://massively.joystiq.com/tag/CCP-Games//">CCP Games</a>' recent refocusing on in-space content for <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em>, developers on the floor have been working harder than ever to bring us shiny new toys for the winter expansion. We've already heard that <a href="http://massively.joystiq.com/2011/10/21/eve-dev-blog-talks-new-minmatar-battlecruiser/">the player-designed Tornado</a> would be released as part of a new tier of gun-heavy battlecruisers, and CCP has gone on to show off the <a href="http://massively.joystiq.com/2011/10/27/eve-dev-blog-unveils-new-gallente-battlecruiser/">Gallente design also hand-picked</a> from contest submissions.<br />
<br />
This week's absolute flood of good news for <em>EVE Online</em> players continues with <a href="http://www.youtube.com/watch?v=8kBAWayqELU">the first of a new video devblog series</a> shot at CCP's Reykjavik headquarters -- the development hub for <em>EVE</em>. Part 1 of this look at the art department shows off the incredible new nebula graphics we'll be getting as part of the expansion, and hints at the development of a new model for the popular Caldari Raven. The Raven update is part of what Art Manager Benjamin Bohn calls the V3 project, a project that has brought us the new Scorpion model and will continue to deliver revamps of old ships.<br />
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Skip past the cut to watch the first in this new video devblog series. Note to viewers: The presenter is in fact carrying a microphone and not a live hand grenade.<p><a href="http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/" rel="bookmark">Continue reading <em>New EVE video devblog series shows off revamped nebulae</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/">New EVE video devblog series shows off revamped nebulae</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 29 Oct 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20093705/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>dev-diary</category><category>developers</category><category>development</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>graphics</category><category>mmo-industry</category><category>nebula</category><category>nebulae</category><category>nebulas</category><category>news</category><category>raven</category><category>sci-fi</category><category>ship</category><category>tornado</category><category>v3-project</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 29 Oct 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online Fanfest 2011 roundup: Day 3]]></title><link>http://massively.joystiq.com/2011/03/26/eve-online-fanfest-2011-roundup-day-3/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/26/eve-online-fanfest-2011-roundup-day-3/</guid><comments>http://massively.joystiq.com/2011/03/26/eve-online-fanfest-2011-roundup-day-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-online/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/day3roundup.jpg" vspace="4" /></a></div>
The third and final day of festivities at the massive <a href="http://www.eve-online.com"><em>EVE Online</em></a> Fanfest has come to an end, and it was definitely worth waiting for. There were several round-table discussions and events going on today, but the event everyone was looking forward to was definitely the "CCP Presents" talk in the afternoon. With <a href="http://massively.joystiq.com/2011/03/25/eve-fanfest-2011-keynote-from-the-top-of-the-world/">yesterday's keynote speech</a> wrapping up <a href="http://massively.joystiq.com/2011/03/25/eve-online-fanfest-2011-roundup-day-2/">all the awesome plans CCP has</a> for <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> this year, it wasn't certain exactly what had been saved for today's show. Yesterday we heard details of the <a href="http://www.massively.com/tag/incarna"><em>Incarna</em></a> captain's quarters, server upgrades, new turret effects, new nebulae and more.<br />
<br />
Highlights of today included a round-table discussion on how <a href="http://www.massively.com/tag/ccp">CCP</a> would be linking <em>EVE</em> with <a href="http://www.massively.com/tag/dust-514"><em>DUST 514</em></a>, the hilarious finals of the Fanfest PvP tournament and the CCP Presents feature. This was followed by the CCP panel, in which developers answered questions from the audience. Having spent three days watching developers talk about the future of <em>EVE</em>, I get the distinct impression that many of them have as much passion for <em>EVE</em> as even the most fanatical <em>EVE</em> players.<br />
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Read on for a roundup of what happened today at the <em style="margin: 0px; padding: 0px; border-width: 0px; font-weight: inherit; font-style: italic; font-size: 13px; font-family: inherit; vertical-align: baseline;">EVE</em> Fanfest, along with detailed explanations of a few personal highlights from today and the Fanfest in general.<p><a href="http://massively.joystiq.com/2011/03/26/eve-online-fanfest-2011-roundup-day-3/" rel="bookmark">Continue reading <em>EVE Online Fanfest 2011 roundup: Day 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/26/eve-online-fanfest-2011-roundup-day-3/">EVE Online Fanfest 2011 roundup: Day 3</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 Mar 2011 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/26/eve-online-fanfest-2011-roundup-day-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19892992/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/26/eve-online-fanfest-2011-roundup-day-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carbon</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>dust-514</category><category>eve</category><category>eve-ccp</category><category>eve-community</category><category>eve-fanfest</category><category>eve-fanfest-2011</category><category>eve-mmorpg</category><category>eve-online</category><category>event</category><category>event-coverage</category><category>events</category><category>fanfest</category><category>fanfest-2011</category><category>featured</category><category>gallery</category><category>incarna</category><category>nebula</category><category>nebulae</category><category>nebulas</category><category>turret</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 26 Mar 2011 23:30:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Graphical upgrades for EVE Online]]></title><link>http://massively.joystiq.com/2009/10/18/eve-evolved-graphical-upgrades-for-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/18/eve-evolved-graphical-upgrades-for-eve-online/</guid><comments>http://massively.joystiq.com/2009/10/18/eve-evolved-graphical-upgrades-for-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/graphics-title.jpg" alt="" /></a><br /></div>
Some time ago, <a href="http://massively.joystiq.com/2009/04/12/eve-evolved-making-eve-beautiful/">I looked at</a> the different graphical updates <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a> has received over the years and what was to come. The ship graphics were renovated years ago with the Trinity expansion and much of the rest of the game was left looking dated in comparison. The <em>Apocrypha</em> expansion picked up on the upgrades where <em>Trinity</em> left off, with <a href="http://evepics.wordpress.com/2009/03/31/new-asteroids/">re-developments of asteroid graphics</a> and most of the game's special effects. Future updates were planned, with promises of bringing new life to planets and everything else that hasn't been improved. With the <em>Dominion</em> expansion on the horizon, it now seems that those promises are being fulfilled. We've seen new planet graphics and even shiny new starfields on the test server but are there other parts of the game that could benefit more from a graphical overhaul?<br /><br />In this short opinion piece, I take a quick look at the graphical overhauls that are coming with the <em>Dominion</em> expansion and ask which other aspects of <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a>'s graphics are long overdue for an upgrade.<p><a href="http://massively.joystiq.com/2009/10/18/eve-evolved-graphical-upgrades-for-eve-online/" rel="bookmark">Continue reading <em>EVE Evolved: Graphical upgrades for EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/18/eve-evolved-graphical-upgrades-for-eve-online/">EVE Evolved: Graphical upgrades for EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 18 Oct 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/18/eve-evolved-graphical-upgrades-for-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19199461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/18/eve-evolved-graphical-upgrades-for-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asteroids</category><category>ccp</category><category>ccp-games</category><category>effects</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>graphics</category><category>moons</category><category>nebula</category><category>opinion</category><category>planets</category><category>procedural-generation</category><category>sci-fi</category><category>ships</category><category>update</category><category>upgrade</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 18 Oct 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Beautiful nebula]]></title><link>http://massively.joystiq.com/2009/03/16/one-shots/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/16/one-shots/</guid><comments>http://massively.joystiq.com/2009/03/16/one-shots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/1434104/full/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/os425_eve_425.jpg"  alt="" /></a><br /></div>
With <em><a href="http://massively.joystiq.com/tag/Apocrypha/">Apocrypha</a></em> having launched, so many are heading back to take advantage of all that New Eden has to offer. Today's <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> comes to us from Chad A, who found this gorgeous area while flying around in <a href="http://www.eve-online.com"><em>EVE Online</em></a>. He writes in: <em>This is my Minmatar cruiser, the Scythe. Just having warped into a deadspace encounter, ready to blow up some pirates, I saw this breathtaking nebula in the distance. I stopped in my tracks and decided to allow the pirates to live their repair station to function just a bit longer while I captured this scene.</em> It's absolutely gorgeous.<br /><br />Find something worth sharing on your recent adventures? Just in the mood to show off what you've been doing? All you have to do is email your screenshots to us at <strong>oneshots AT massively DOT com</strong> along with your name, the game it's from, and a quick note about what we're seeing. We'll post it out here and give you credit for sending it in!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/16/one-shots/">One Shots: Beautiful nebula</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Mar 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/16/one-shots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1489007/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/16/one-shots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>eve</category><category>eve-online</category><category>nebula</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 16 Mar 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Jump to lightspeed? But we were admiring the view!]]></title><link>http://massively.joystiq.com/2007/11/19/one-shots-jump-to-lightspeed-but-we-were-admiring-the-view/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/19/one-shots-jump-to-lightspeed-but-we-were-admiring-the-view/</guid><comments>http://massively.joystiq.com/2007/11/19/one-shots-jump-to-lightspeed-but-we-were-admiring-the-view/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/media/2007/11/os1119.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/os1119s.jpg" /></a><br /></div>
Reader RogueJedi86 sends in this shot taken of some of the astonishing space scenery in the <a href="http://massively.joystiq.com/category/star-wars-galaxies/"><em>Star Wars Galaxies</em></a> <em>Jump to Lightspeed</em> expansion. He believes this particular nebula was over Kashyyyk, but it can be difficult to tell which region the shot was taken in. Do any <em>SWG</em> experts in the audience want to take a guess as to where, exactly, this shot comes from?<br /><br />We're looking for <a href="http://massively.joystiq.com/category/one-shots">One Shots</a> submissions and hereby challenge you, good readers, to send in your screenshots and stories! Were you there when Morpheus walked among us in <a href="http://massively.joystiq.com/category/the-matrix-online"><em>The Matrix Online</em></a>? Do you have screens of when Luclin came in <em><a href="http://massively.joystiq.com/category/everquest">EverQuest</a></em>? Were you around for the opening of the Dark Portal in <a href="http://massively.joystiq.com/category/world-of-warcraft/"><em>WoW</em></a>? Okay, we admit, that last one was a trick question -- obviously the servers weren't stable enough for anyone to have been online to see the Dark Portal open. But send us your screenshots anyway! E-mail them to us at <a href="mailto:oneshots@massively.com">oneshots@massively.com</a>, and you could find your shot and story featured here for all to see!<br />
<div align="center"><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/19/one-shots-jump-to-lightspeed-but-we-were-admiring-the-view/">One Shots: Jump to lightspeed? But we were admiring the view!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Nov 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.massively.com/media/2007/11/os1119.jpg>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/19/one-shots-jump-to-lightspeed-but-we-were-admiring-the-view/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1043375/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/19/one-shots-jump-to-lightspeed-but-we-were-admiring-the-view/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>jump-to-lightspeed</category><category>nebula</category><category>soe</category><category>star-wars-galaxies</category><category>swg</category><dc:creator><![CDATA[Elizabeth Harper]]></dc:creator><pubDate>Mon, 19 Nov 2007 14:00:00 EST</pubDate></item></channel></rss>
