Posts tagged nathan-richardsson 
Defiance producer addresses issues in recent patch
No launch period is without its stresses, bugs, and crises. Defiance Executive Producer Nathan Richardsson took some time to address some of the recent drama brought on by patching in new content and fixes. He called on the old adage that "the road to hell is paved with good intentions," ...
Defiance hands out compensation package to players
Defiance players are in for a little treat for their patience during a tumultuous opening week. Trion Worlds acknowledged the various issues that the game and its community have gone through, and thus the studio has put together a gift package as a way to thank customers for their patronage. ...
Defiance's Richardsson on dev priorities, DLC, and more
Nathan Richardsson is back with another dev diary status update for Trion's newly launched Defiance shooter. The long and short of it is that yes, the team is aware of and working on issues like items disappearing in the salvage matrix, chat issues, and server crashes. Richardsson also says ...
Trion apologizes for Defiance issues, outlines contract system
Ready for some more Defiance updates? Good, because Trion and Syfy are obliging with a couple of news blurbs and another TV spot. First up is executive producer Nathan Richardsson's day four game diary, in which he mentions that the dev team is hard at work addressing connectivity and patching ...
Defiance team prioritizing fixes for crashes, lag
The excitement, fun, chaos, and occasional frustration that swirls around every MMO launch is squarely on Defiance's shoulders this week, so Trion Worlds Executive Producer Nathan Richardsson is back with a follow-up to yesterday's post to discuss what the team is currently addressing. ...
Trion Worlds promises that it's addressing critical Defiance issues
Executive Producer Nathan Richardsson has mixed emotions in regards to Defiance's release. "This first day of launch of Defiance has been as awesome as we expected it to be," he wrote in a state of the game post. "And by awesome, I mean we're neck deep addressing all the issues that come up when ...
Former EVE Online bigwig now producing Defiance for Trion
Earlier this year EVE Online players wondered what had become of Nathan Richardsson. The former CCP executive producer (known in internet spaceship circles as CCP Oveur) quietly disappeared after having been a major presence at multiple Fan Fests and in the online community since 2004. Now we ...
GDCO 2010: CCP talks EVE, Dust, and World of Darkness
Gamebreaker.tv recently sat down with CCP's Nathan Richardsson at GDCO for a lengthy video interview about EVE Online, Dust 514, and World of Darkness. Unsurprisingly, the majority of the EVE discussion focuses on the new character generator, recently made live on the Singularity test server and ...
GDCO 2010: Running MMOs for the long haul
In a year that seems overshadowed by the premature demise of big-budget titles, the question on everyone's mind is just what does it take to not only successfully launch an MMO, but keep it going for the long haul? At GDC Online this past week, several devs who find themselves struggling with ...
GDC10: Massively set to appear on live Internet TV
Massively's own Editor-in-Chief Shawn Schuster will be appearing on Internet television today at 12pm PST live from GDC 2010. That's right, Gamebreakr with Gary Gannon is going to do a live streaming web show and this particular blogger thinks it'll be worth catching -- even if only so Shawn knows ...
Featured Stories
Tattered Notebook: A guide to EQII's Moonlight Enchantments (with new stuff!)
Posted on May 18th 2013 8:00PM
The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons
Posted on May 18th 2013 4:00PM


