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Posts tagged nate-birkholz

City of Heroes producer's letter talks story and solo-friendliness

City of Heroes is the latest MMORPG to feature story in its marketing materials, as producer Nate "Second Measure" Birkholz outlines a number of narrative-based initiatives in store for the seven-year old superhero title. "We view City of Heroes as a storytelling medium. We have a lot of...

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City of Heroes interviews discuss content development and Incarnate raids

At the start of the month, City of Heroes released the massive and potentially game-changing Issue 20 update. Codenamed Incarnates, the update introduced a series of large raids designed to continue the story established in Going Rogue in a new way. In an interview with PC Gamer, lead producer...

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CoH March Producer's letter addresses I20, Global Server Lists, and more

After a great run at PAX East, the team at Paragon Studios is back at the office and working hard on the next update coming to City of Heroes. According to the March Producer's Letter by Nate "Second Measure" Birkholz, players can expect Issue 20, which will bring in the new Incarnate powers for...

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Redefining MMOs: More developers weigh in

In 2009, the staffers of Massively were more than aware of the changes happening in the MMO industry. The game was changing; technology was allowing the MMO to step out of its turn-based comfort zone and take on new challenges. We began to see the MMO-shooter, the MMO-RTS, and the...

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City of Heroes first ever livestream developer chat

When speaking to this reporter outside the City of Heroes panel at PAX East, producer Nate Birkholz could not emphasize the importance of the community enough. In fact, according to a post back in January, the whole team has upped developer communication to the fans. The players of CoH really...

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A Mild-Mannered Reporter: Between the lines of PAX

I think that the first year of PAX East spoiled me for any and all future City of Heroes panels. At the time Paragon Studios held that panel, there was a new expansion due out in that marvelous sweet spot when it's just far enough away that a lot of questions are unanswered but not so far away...

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PAX East 2011: Shipping up to Boston with City of Heroes

It's only fitting that PAX East 2011 would see another panel for City of Heroes, as last year's convention was the first time the team from Paragon Studios had been to the east coast. While this year's panel didn't see the many announcements and surprising new reveals of last year, it's good to...

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