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Posts tagged naoki-yoshida

Final Fantasy XIV shuns F2P to 'regain the trust of our players'

So Final Fantasy XIV has temporarily gone dark while Square works its revamp magic. What will it look like when the servers come back? That's hard to say right now, but one thing we can tell you is that the company won't be jumping on the free-to-play bandwagon right away. Producer Naoki Yoshida ...

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The Mog Log: When the lights go off in Eorzea

The current version of Final Fantasy XIV is redefining the term "lame duck." This is a duck that is so lame it can no longer move under its own power, relying instead on a specially trained squad of ducklings to occasionally move its head toward food. How it trained the ducklings, I don't know; ...

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Yoshida: FFXIV Realm Reborn alpha test coming in October

How soon can you start playing the reboot that is Final Fantasy XIV: A Realm Reborn? Probably by the end of the month if you're in the game's alpha test. "There will not only be stress tests for the new servers' coding and hardware configurations, but also tests for what will be the backbone ...

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The Mog Log: Two years of spinning wheels in Final Fantasy XIV

Has it really been two years since Final Fantasy XIV launched? My collector's edition box was purchase two years ago, and I wrote my last anniversary column a year ago, so I guess it must have been. And yet I still don't feel as if it's actually happened yet. You'll note that last year's ...

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The Mog Log: Lessons from Guild Wars 2 for Final Fantasy XIV

If you read all of the columns I write in a given week, then I believe that you're a wholly fictional creature. But beyond that, you'll remember that my Wednesday column was all about the systems that City of Heroes could comfortably borrow from Guild Wars 2. You may also be expecting the same ...

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Final Fantasy XIV producer letter discusses the game's end and new beginning

In the 35th installment of Final Fantasy XIV's producer letter series, Producer Naoki Yoshida delves into details about both the grand finale for the game in its current version and the impending alpha testing for A Realm Reborn. The grand finale includes a final save maintenance for ...

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Gamescom 2012: FFXIV servers shutting down ahead of relaunch, A Realm Reborn beta planned for this fall

Final Fantasy XIV players, take note: Your days are numbered. Er, at least your days spent in the original FFXIV world. When the game's rebirth, called A Realm Reborn, occurs later this year, the game's servers will be taken offline. Rather than overlap the two versions of the game, Square-Enix ...

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Gamescom 2012: FFXIV's A Realm Reborn will be 'scalable' for next-gen consoles

When Final Fantasy XIV's A Realm Reborn launches later this year on PC and PlayStation 3, each version will represent a scaled version of the game's highest settings. But with talk of next-gen consoles getting louder and louder, does it make sense to stick with the PlayStation 3? Square-Enix ...

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Final Fantasy XIV patch 1.23 scheduled for July 26th

Final Fantasy XIV Executive Producer Naoki Yoshida has a few words for die-hard fans of the title: "Rebirth, challenge, reform, and -- last but not least -- Final Fantasy." This is in reference to the game's upcoming version 2.0 launch, which will happen not only in existing territories but also ...

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E3 2012: A chat with Final Fantasy XIV's Naoki Yoshida

Final Fantasy XIV's major upgrade had been announced well before this year's E3, but this was its first public showing. While many of the major changes were only appreciable by long-term fans of the game, what was there was massive, ranging from major changes to the interface to several dazzling ...

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