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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The fourth pillar of fear: Ragnar Tørnquist dishes on story in The Secret World]]></title><link>http://massively.joystiq.com/2011/04/06/the-fourth-pillar-of-fear-ragnar-tornquist-dishes-on-story-in-t/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/06/the-fourth-pillar-of-fear-ragnar-tornquist-dishes-on-story-in-t/</guid><comments>http://massively.joystiq.com/2011/04/06/the-fourth-pillar-of-fear-ragnar-tornquist-dishes-on-story-in-t/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://www.thesecretworld.com/news/blog_update_ragnar_on_the_story_in_the_secret_world"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/tsw.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<a href="http://massively.joystiq.com/tag/bioware/">BioWare</a> and <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a> aren't the only MMO studios to be beating on the drums of storytelling lately -- <a href="http://massively.joystiq.com/tag/funcom/">Funcom</a> feels just as strongly that good stories not only have a place in MMOs but are essential to making memorable games.<br />
<br />
<a href="http://www.thesecretworld.com/news/blog_update_ragnar_on_the_story_in_the_secret_world">In a new post over</a> at <a href="http://www.thesecretworld.com"><em>The Secret World</em></a>, <a href="http://massively.joystiq.com/tag/ragnar-tornquist">Ragnar T&oslash;rnquist</a> attempts to whet our appetite for a main course of storytelling. <em>"The story in </em><a href="http://massively.joystiq.com/category/the-secret-world/">The Secret World</a><em> is a giant jigsaw puzzle. That's really the only way to describe it. There are thousands of pieces scattered all over the game world, both figuratively and geographically, and as you play the game, you are actively uncovering -- unearthing -- the stories, large and small, that form the enormous tapestry of a backstory that goes back aeons."</em><br />
<br />
All aspects of <em>The Secret World</em> are "infused with story," T&oslash;rnquist promises; the game will connect players to the world through context and meaning. He hopes that <em>TSW's </em>mysteries will keep players coming back to the game due to our insatiable desire to know the secrets behind them. He also hints that some of these stories will feature tough decisions and painful consequences: <em>"Joining the ranks of the shadow-masters, it's in your best interest to play by their rules, follow their agenda, ensure that the secret world remains a secret, and if that means making compromises and allowing people to get hurt... Well. No one ever said being a hero would be easy."</em><br />
<br />
These mysteries will come to light during many of the player missions, <a href="http://massively.joystiq.com/2011/04/05/funcom-hints-at-secret-world-death-penalty-sabotage-missions/">which we heard about yesterday</a>. While we wait for the launch, T&oslash;rnquist encourages us to check out the elements of story that Funcom's released already such as fake websites and <a href="http://massively.joystiq.com/2011/03/10/gdc-2011-funcom-talks-the-secret-worlds-pve-pvp-and-arg/">other ARG activities</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/06/the-fourth-pillar-of-fear-ragnar-tornquist-dishes-on-story-in-t/">The fourth pillar of fear: Ragnar Tørnquist dishes on story in The Secret World</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Apr 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/06/the-fourth-pillar-of-fear-ragnar-tornquist-dishes-on-story-in-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19904975/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/06/the-fourth-pillar-of-fear-ragnar-tornquist-dishes-on-story-in-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>arg</category><category>bioware</category><category>fcom</category><category>fourth-pillar</category><category>funcom</category><category>lore</category><category>mysteries</category><category>Ragnar-Tornquist</category><category>story</category><category>storytelling</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 06 Apr 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Ragnar Tørnquist on what sets The Secret World apart]]></title><link>http://massively.joystiq.com/2009/10/23/ragnar-tornquist-on-what-sets-the-secret-world-apart/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/23/ragnar-tornquist-on-what-sets-the-secret-world-apart/</guid><comments>http://massively.joystiq.com/2009/10/23/ragnar-tornquist-on-what-sets-the-secret-world-apart/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a></p><a href="http://massively.joystiq.com/category/the-secret-world"><img hspace="4" border="1" align="middle" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/tswdisputeovergasprices580.jpg" /></a><br />One of the games we've seen a lot of reader interest in at Massively is <a href="http://www.darkdaysarecoming.com"><em>The Secret World</em></a>, in development at <a href="http://massively.joystiq.com/tag/funcom">Funcom</a>. One of the key people behind the upcoming horror MMO is <a href="http://massively.joystiq.com/tag/ragnar-tornquist">Ragnar T&oslash;rnquist</a>, Producer and Director of <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a>. T&oslash;rnquist recently sat down for an interview with Vladimir "<a href="http://ugdb.com/user/evoker/">Evoker</a>" Georgiev from <a href="http://ugdb.com">UGDB.com</a> to discuss what will set <em>The Secret World</em> apart from other MMOs we've played. <br /><br />One of the refreshing aspects of the game is there are no levels or classes in <em>TSW</em>. T&oslash;rnquist tells UGDB, <em>"Our goal is to make sure that players can sit down and play this game and enjoy themselves from the very beginning. You don't start out fighting rats with a rusty sword. You get cool firearms, black magic, occult weapons from the outset -- and you're fighting demons and the undead, not wild boar or petty criminals."</em><p><a href="http://massively.joystiq.com/2009/10/23/ragnar-tornquist-on-what-sets-the-secret-world-apart/" rel="bookmark">Continue reading <em>Ragnar Tørnquist on what sets The Secret World apart</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/23/ragnar-tornquist-on-what-sets-the-secret-world-apart/">Ragnar Tørnquist on what sets The Secret World apart</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Oct 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ugdb.com/article/view/interview-secret-world-the-pc>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/23/ragnar-tornquist-on-what-sets-the-secret-world-apart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19206467/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/23/ragnar-tornquist-on-what-sets-the-secret-world-apart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conspiracies</category><category>cults</category><category>dragon</category><category>funcom</category><category>game-mechanics</category><category>horror</category><category>illuminati</category><category>interviews</category><category>lore</category><category>mysteries</category><category>new-titles</category><category>occult</category><category>open-world</category><category>open-world-pvp</category><category>pvp</category><category>ragnar-tornquist</category><category>secret-societies</category><category>templar</category><category>the-secret-world</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 23 Oct 2009 11:00:00 EST</pubDate></item></channel></rss>
