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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Warhammer Online is cross-promoting with Wrath of Heroes]]></title><link>http://massively.joystiq.com/2012/04/18/warhammer-online-is-cross-promoting-with-wrath-of-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/18/warhammer-online-is-cross-promoting-with-wrath-of-heroes/</guid><comments>http://massively.joystiq.com/2012/04/18/warhammer-online-is-cross-promoting-with-wrath-of-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/18/warhammer-online-is-cross-promoting-with-wrath-of-heroes/"><img alt="PvP in WAR, then in WoH, then back to WAR, then back to WoH..." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/war-herohelp-epl-419.jpg" /></a></div>
Are you the sort of player who just can't get enough of <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em>, whether in classic form or the new <em><a href="http://massively.joystiq.com/tag/Wrath-of-Heroes/">Wrath of Heroes</a></em> bite-sized version? Or are you a fan of the latter game and not sure if you want to keep up a subscription to the former? The latest cross-promotional deal for the games is <a href="http://ageofreckoning.warhammeronline.com/article/Wrath-Heroes-Welcomes-Age-Reckoning">aimed directly at players like that</a> -- starting now, any players with active <em>Warhammer Online</em> subscriptions will receive a 50% bonus to gold and experience in <em>Wrath of Heroes</em>.<br />
<br />
There's no complicated process to getting the bonus; if you have both accounts on the same <a href="http://massively.joystiq.com/tag/EA/">EA</a>/<a href="http://massively.joystiq.com/tag/Origin/">Origin</a> account, your characters will reap the benefits, although it may take up to 24 hours for the system to line up if you've just started a subscription. The bonus also stacks with items from the <em>Wrath of Heroes</em> store, letting veterans of <em>Warhammer Online</em> <a href="http://ageofreckoning.warhammeronline.com/article/Wrath-Heroes-Welcomes-Age-Reckoning">get ahead in the new game</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/18/warhammer-online-is-cross-promoting-with-wrath-of-heroes/">Warhammer Online is cross-promoting with Wrath of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Apr 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/18/warhammer-online-is-cross-promoting-with-wrath-of-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20218923/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/18/warhammer-online-is-cross-promoting-with-wrath-of-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account</category><category>account-bonus</category><category>bioware</category><category>bonus</category><category>cross-promotion</category><category>ea</category><category>electronic-arts</category><category>endless-trial</category><category>fantasy</category><category>moba</category><category>multiple-accounts</category><category>mythic</category><category>mythic-entertainment</category><category>promotion</category><category>pvp</category><category>rvr</category><category>war</category><category>warhammer</category><category>warhammer-online</category><category>warhammer-wrath-of-heroes</category><category>woh</category><category>wrath-of-heroes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 18 Apr 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you play the system in games to get more freebies?]]></title><link>http://massively.joystiq.com/2011/11/01/the-daily-grind-do-you-play-the-system-in-games-to-get-more-fre/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/01/the-daily-grind-do-you-play-the-system-in-games-to-get-more-fre/</guid><comments>http://massively.joystiq.com/2011/11/01/the-daily-grind-do-you-play-the-system-in-games-to-get-more-fre/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/01/the-daily-grind-do-you-play-the-system-in-games-to-get-more-fre/"><img alt="Teemo!" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/teemo-rb-1101.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
I was chatting with a friend recently about the <a href="http://na.leagueoflegends.com/referrals/invite">referral system</a> in <a href="http://massively.joystiq.com/tag/league-of-legends/"><em>League of Legends</em></a>, debating the wisdom (or lack thereof) of a player creating multiple accounts and playing them to level five in order to get referral rewards. The ease of getting free email addresses makes this a snap -- as long as you don't mind playing levels 1-5 over and over.<br />
<br />
The argument we've both heard is that this is just how it works -- the developers know that this goes on and they don't mind. It set me to thinking. Whether it's creating multiple characters on every server in <em><a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/">Dungeons and Dragons Online</a></em> and <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a> to rack up Turbine Points, creating multiple email addresses to take advantage of referral programs, or any of the many other ways out there to get more freebies or save some cash, is there a line to what's acceptable? Does it vary with each person's personal comfort zone and the devs' willingness to look the other way or is there a definite list of things that no player should do? Hit the comment button and let us know what you think!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/01/the-daily-grind-do-you-play-the-system-in-games-to-get-more-fre/">The Daily Grind: Do you play the system in games to get more freebies?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Nov 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/01/the-daily-grind-do-you-play-the-system-in-games-to-get-more-fre/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20095366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/01/the-daily-grind-do-you-play-the-system-in-games-to-get-more-fre/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ddo</category><category>dungeons-and-dragons-online</category><category>league-of-legends</category><category>lol</category><category>lord-of-the-rings-online</category><category>lotro</category><category>multiple-accounts</category><category>opinion</category><category>refer-a-friend</category><category>tdg</category><category>the-daily-grind</category><category>turbine-points</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 01 Nov 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Behind the Curtain: Multiple MMOs pt. 2]]></title><link>http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos-pt-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos-pt-2/</guid><comments>http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos-pt-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/behind-the-curtain/" rel="tag">Behind the Curtain</a></p><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/yinyang_cats_resize.jpg" alt="" />When I started thinking about this subject, I remembered reading something on the subject a while back on the <a href="http://www.nickyee.com/daedalus/archives/001537.php">Daedalus Project</a>. <br /><br />Going by the figures Nick Yee collected back in 2006, less than a quarter of the players he spoke with had more than one account. <br /><br />I can't help but wonder if that number will have increased or decreased with time. <br /><br />Without getting too much in the state of the world-economy, as we all have to tighten our belts that little bit more, we'll end up looking for cheaper ways of relaxing and blowing of some steam. I wouldn't be the first person to point out that the average cost of a monthly MMO subscription is less than you'll spend on one night at the cinema. <br /><br />While it's absolutely not my place to fault Dr. Yee's work, and I certainly don't intend to, I would have liked to see him also ask about how many players had more than one account active for the same game, and the reasons why. <br /><br />The reasons given for having subscriptions to more than one game aren't surprising. Players maintain several subscriptions due to having friends and family still active in the game; or they feel that the time spent so far with the game will be wasted if they cancelled the account; or for financial reasons like waiting for the subscription plan to expire, or simply forgetting the subscription was there. <br /><br />If people were asked why they play more than one game, I'd expect to see similar answers, but I'd hope to see some others, too. Game mechanics, for one. When I went back and looked at <em><a href="http://starwarsgalaxies.station.sony.com/players/index.vm">Star Wars Galaxies</a></em> a <a href="http://massively.joystiq.com/2008/07/13/return-to-star-wars-galaxies/">while back</a>, I didn't feel like it was a game I'd really want to play on a regular basis. That said, the crafting in the game was still as interesting as I remembered. A crafting system that isn't a simple pass/fail mechanic, rewarding time spent hunting for high-quality raw materials, and classes whose sole purpose is to craft rather than quest ticked a lot of boxes for me. And while the ground game left a lot to be desired, there was still a lot of fun to be had in space, hunting Rebels or Imperials, depending on which side your bread was buttered on. <br /><br />My point is that it's a rare game that provides you with everything you want. Maybe you play one game because the combat system is second to none, but another one because the RP tools in it haven't been bettered yet. Graphics are a big thing for a lot of people, and the cartoonish graphics of <em>WoW </em>have put off more than one person in the past, without a doubt. Realistic graphics and presentation, on the other hand, won't stop your game from being slated if it deserves it - see <a href="http://www.ageofconan.com/">Age of Conan</a> for proof. <br /><br />Your turn now. Do you run more than one MMO at a time? Which ones are they, and why? Hit the comments, and let the world know.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos-pt-2/">Behind the Curtain: Multiple MMOs pt. 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 20 Dec 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos-pt-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1406790/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos-pt-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>behind-the-curtain</category><category>daedalus-project</category><category>eve</category><category>eve-online</category><category>galaxies</category><category>mulitple-mmos</category><category>multi-boxing</category><category>multiple-accounts</category><category>nick-yee</category><category>star-wars-galaxies</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Craig Withers]]></dc:creator><pubDate>Sat, 20 Dec 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Behind the Curtain: Multiple MMOs]]></title><link>http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos/</guid><comments>http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/behind-the-curtain/" rel="tag">Behind the Curtain</a></p><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/yinyang_cats_resize.jpg" />Is one MMO ever enough? <br /><br />Lots of people play more than one MMO. Among the staff here at <a href="http://massively.joystiq.com/about#staff">Massively</a>, you would be hard pressed to find a writer with only one active subscription. Ever the exception however, I am a one-game kind of guy. <br /><br />"Is that through choice, or necessity though, Craig?" I hear you cry. The answer is that it's a little of both. It's easy to say that I don't have enough time to play a couple of MMOs, but if I was really honest with myself, I'd admit to that being a lie. If I'm able to free up a couple of hours every couple of nights to play <em><a href="http://www.wow-europe.com/en/index.xml">World of Warcraft</a></em>, then why can't I alternate those nights, for example, between <em><a href="http://massively.joystiq.com/category/world-of-warcraft/">WoW</a></em> and another game?<p><a href="http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos/" rel="bookmark">Continue reading <em>Behind the Curtain: Multiple MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos/">Behind the Curtain: Multiple MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 20 Dec 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1406781/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/20/behind-the-curtain-multiple-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>behind-the-curtain</category><category>eve</category><category>eve-online</category><category>featured</category><category>galaxies</category><category>multi-boxing</category><category>multiple-accounts</category><category>multiple-mmos</category><category>nick-yee</category><category>star-wars-galaxies</category><category>the-daedalus-project</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Craig Withers]]></dc:creator><pubDate>Sat, 20 Dec 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[MMOGology: There's no place like Azeroth]]></title><link>http://massively.joystiq.com/2008/06/09/mmogology-theres-no-place-like-azeroth/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/09/mmogology-theres-no-place-like-azeroth/</guid><comments>http://massively.joystiq.com/2008/06/09/mmogology-theres-no-place-like-azeroth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmogology/" rel="tag">MMOGology</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/world-of-warcraft/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/azeroth060908.jpg" id="img1" alt="" /></a></div>
I was running my daily quests for the Shattered Sun Offensive this week when one of the officers from our guild popped online. He said he was back from a session with <a href="http://www.ageofconan.com/"><em>Age of Conan</em></a> and was having a blast with it. I asked him if he liked the combat mechanics - he did. I asked if he liked the quest system - he did. And he was, of course, impressed with the shiny new graphics and level of detail in the game. So naturally, my next question was whether he planned to give up <a href="http://www.worldofwarcraft.com/index.xml"><em>World of Warcraft</em></a> permanently to make <em>Conan </em>his new home. His answer? "Nope."<br /> <br />I guess his response shouldn't have surprised me, even given his enthusiastic praise of <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>. It seems like <em>World of Warcraft </em>operates as many gamers' home base. They might leave for a while to try out a new MMOG when they inevitably burn out on <em>WoW</em>; but most eventually gravitate back. The return might be in anticipation of an expansion, it might be that the gamer misses his guildies, or maybe it's the old, comfortable game mechanics. Whatever the reason, many of us can't seem to escape the black hole that is <em>WoW</em>; and maybe that's partly because we don't want to escape.<br /><br />I know that there are definite exceptions to this trend; those gamers who cancel their <em>WoW </em>accounts and never look back. But for many of the gamers I know personally, something always pulls them back to <em>WoW </em>and hooks them again, usually for several months at a time. Even when they're playing another MMOG they often keep their <em>WoW </em>accounts active to check in on friends, run a random instance, or do a little PvP. Which makes me wonder, are multiple MMOG subscriptions becoming more common?<p><a href="http://massively.joystiq.com/2008/06/09/mmogology-theres-no-place-like-azeroth/" rel="bookmark">Continue reading <em>MMOGology: There's no place like Azeroth</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/09/mmogology-theres-no-place-like-azeroth/">MMOGology: There's no place like Azeroth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Jun 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/06/09/mmogology-theres-no-place-like-azeroth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1219340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/09/mmogology-theres-no-place-like-azeroth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blizzard</category><category>featured</category><category>joystiqfeatures</category><category>multiple-accounts</category><category>multiple-subscriptions</category><category>subscriptions</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Marc Nottke]]></dc:creator><pubDate>Mon, 09 Jun 2008 15:00:00 EST</pubDate></item></channel></rss>
