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Posts tagged multiplayer

Blizzard is going on a PAX East road trip

Blizzard is refueling the company RV and making a mix tape of John Denver and Megadeth for its upcoming cross-country trip to PAX East. The studio announced today that it will have a presence at the convention to show off Hearthstone, Heroes of the Storm, and World of Warcraft: Warlords of Draenor....

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Watch the fury of Diablo III's Crusader in action

With all of the fun that players seem to be having with the recent Diablo III pre-expansion patch, it might be easy to forget that there's still more to come with Reaper of Souls -- including a new class, the Crusader. Blizzard hasn't forgotten, of course, and the studio posted a new video today...

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Diablo III welcomes you to the Blood Marsh

Blood Marsh: That doesn't sound too inviting, does it? But it does sound like something that would fit right in with Diablo III's cheery locales. It probably crushed the interview when it applied to be a zone in the game. Diablo III has a fetid and murky blog post today spotlighting the Blood...

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Twitch Plays Pokémon... beats Pokémon

When is a single-player game an MMO? When you hook it up to a chat parser and let everyone fight for controls, much like wrestling with five other people to play a single-player game. Twitch Plays Pokémon has garnered a great deal of attention based on its quirky premise and execution, but...

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Diablo III's Loot 2.0 patch tweaks difficulty, drops, and more

Blizzard unleashed its Loot 2.0 patch on Diablo III denizens today. Joystiq reports on a "heavy reworking" of the fantasy dungeon crawler's loot system as well as the addition of "Smart Drop" functionality that increases the likelihood of useful class-specific baubles. DIII's difficulty has also...

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MMO Mechanics: Procedural generation is the future

MMOs are infamous for the exorbitant amount of both time and money that is required to make a fantastic end product. Much of this effort and expenditure goes into producing very specific content such as leveling zones, quest chains, and dungeons. The classic themepark MMO in which all the rides are...

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Diablo III's Paragon 2.0 just might be going live today

Although there is no official word on Diablo III's site, Senior Producer Alex Mayberry tweeted that patch 2.0.1 will be going live today. The major feature of this patch, also known as Paragon 2.0, is that it adds more end-game character advancement and replayability with the updated Paragon...

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Not So Massively: Star Citizen's procedural planets, Diablo III's Paragon 2.0, and Pokemon's Democracy mode

Star Citizen reached a whopping $39 million in crowdfunding this week amidst controversy over feature creep and the delayed dogfighting module. The next stretch goal will fund an R&D team to look into the possibility of procedurally generating entire planets for players to explore, but this...

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Diablo III upgrading Paragon endgame system

Level-capped players will have a "Paragon 2.0" system to look forward to when Diablo III: Reaper of Souls releases. Blizzard outlined three major changes yesterday that will affect the endgame progression system. First, there will be no level cap for Paragon levels. Second, Paragon levels will...

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Diablo III works on new community tools

Getting together with a buddy to slay the forces of Hell should be a lot easier when Diablo III: Reaper of Souls comes out, as Blizzard is adding in a couple of new social tools for the expansion. The first tool is the addition of clans, Diablo III's version of guilds. Anyone can form a clan,...

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