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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Blizzard job listing mentions 'product placement' within its next MMO]]></title><link>http://massively.joystiq.com/2012/01/23/blizzard-job-listing-mentions-product-placement-within-their-n/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/23/blizzard-job-listing-mentions-product-placement-within-their-n/</guid><comments>http://massively.joystiq.com/2012/01/23/blizzard-job-listing-mentions-product-placement-within-their-n/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/23/blizzard-scouting-a-franchise-development-producer-for-titan/"><img alt="Activision Blizzard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/blizz.jpg" /></a></div>
When details of <a href="http://massively.joystiq.com/tag/blizzard/">Blizzard's</a> upcoming casual MMO, code-named <a href="http://massively.joystiq.com/tag/titan/"><em>Titan</em></a>, are incredibly scarce due to the developer's ironclad secrecy, it falls to enterprising fans to ferret out any scraps of information that may exist. One such player on <a href="http://www.neogaf.com/forum/showthread.php?t=459767">the NeoGAF forums</a> was combing through a Blizzard job posting for a <a href="http://us.blizzard.com/en-us/company/careers/posting.html?id=10000B3">Franchise Development Producer</a> and noted an interesting line that indicated the studio could be mulling over the idea of in-game ads for its next MMO.<br />
<br />
The line in question specifies that one of the duties of the position is to "work with major consumer brands to facilitate product placement and licensing within the world of Blizzard Entertainment's next-gen MMO that enhances the gameplay experience." Whether this is a sign that we'll be seeing billboards for Skittles while we raid or that players will be able to get endorsements and decorate their outfits a la NASCAR cars is anyone's guess.<br />
<br />
It's important to note that the rest of this position entails a number of efforts to promote Blizzard's "next-gen MMO" outside of the tight-knit gaming sphere, including comics, action figures, and short movies.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/23/blizzard-job-listing-mentions-product-placement-within-their-n/">Blizzard job listing mentions 'product placement' within its next MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Jan 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/23/blizzard-job-listing-mentions-product-placement-within-their-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20154304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/23/blizzard-job-listing-mentions-product-placement-within-their-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-figures</category><category>ads</category><category>advertising</category><category>blizzard</category><category>books</category><category>casual-mmo</category><category>franchise-development-producer</category><category>in-game-ads</category><category>movies</category><category>next-gen-mmo</category><category>rumor</category><category>short-movies</category><category>skittles</category><category>speculation</category><category>titan</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 23 Jan 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Baggins of Bag End]]></title><link>http://massively.joystiq.com/2011/12/24/the-road-to-mordor-baggins-of-bag-end/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/24/the-road-to-mordor-baggins-of-bag-end/</guid><comments>http://massively.joystiq.com/2011/12/24/the-road-to-mordor-baggins-of-bag-end/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/24/the-road-to-mordor-baggins-of-bag-end/"><img alt="Bilbo Baggins" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/hobbit-1324573571.jpg" /></a></div>
It's hard to believe that it's been 10 years to the month since The Lord of the Rings: Fellowship of the Ring came out in movie theaters. It's even harder to process that <a href="http://massively.joystiq.com/tag/peter-jackson/">Peter Jackson</a> will be bringing us back to Middle-earth with the two Hobbit films starting a year from now. The Jackson trilogy, while beloved by many (including, I assume, gamers), hasn't gotten a lot of space in this column to date. The general consensus from the community is that the films and the MMO are separate interpretations of the same source material, and never the twain shall meet -- nevermind all the <em>other</em> LotR games, like <a href="http://www.warinthenorth.com"><em>War in the North</em></a>.<br />
<br />
While that may be true, they do meet in the hearts of those who simply love this franchise. I adore the movies, am a huge fan of the game, and like (yes, just "like") the books. But I think that it's worthwhile to go to the films for <a href="http://www.lotro.com/"><em>LotRO</em></a> players because they do give a different perspective and perhaps clarify a few plot points that shoot over our heads in-game. If nothing else, if the movies can revitalize our excitement about exploring the lands of <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a>, then they've done well by us.<br />
<br />
I mention all this because this past week saw the release of the first Hobbit trailer, which I must have watched a good dozen times, and it got me pumped up once more for this game world. In today's column, I want to use this trailer to springboard a discussion of how <em>LotRO </em>and the films share a common bond and how the Hobbit movies use many elements that <a href="http://massively.joystiq.com/tag/Turbine/">Turbine's</a> been working on for years now. Plus, a bonus Hobbit Tribute Tour!<p><a href="http://massively.joystiq.com/2011/12/24/the-road-to-mordor-baggins-of-bag-end/" rel="bookmark">Continue reading <em>The Road to Mordor: Baggins of Bag End</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/24/the-road-to-mordor-baggins-of-bag-end/">The Road to Mordor: Baggins of Bag End</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 24 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/24/the-road-to-mordor-baggins-of-bag-end/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20133432/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/24/the-road-to-mordor-baggins-of-bag-end/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bag-end</category><category>bilbo</category><category>bilbo-baggins</category><category>bilbos-buttons</category><category>comedy</category><category>dol-guldur</category><category>dwarf</category><category>dwarves</category><category>f2p</category><category>featured</category><category>film</category><category>films</category><category>free-to-play</category><category>gandalf</category><category>goblin-town</category><category>gollum</category><category>humor</category><category>jokes</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mines-of-moria</category><category>moria</category><category>movie</category><category>movie-trailer</category><category>movies</category><category>necromancer</category><category>one-ring</category><category>peter-jackson</category><category>siege-of-mirkwood</category><category>the-hobbit</category><category>the-shire</category><category>thorin</category><category>thorin-oakenshield</category><category>thorins-hall</category><category>turbine</category><category>turbine-entertainment</category><category>war-in-the-north</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 24 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Ways to prepare for the coming of SWTOR]]></title><link>http://massively.joystiq.com/2011/11/24/the-perfect-ten-ways-to-prepare-for-the-coming-of-swtor/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/24/the-perfect-ten-ways-to-prepare-for-the-coming-of-swtor/</guid><comments>http://massively.joystiq.com/2011/11/24/the-perfect-ten-ways-to-prepare-for-the-coming-of-swtor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/24/the-perfect-ten-ways-to-prepare-for-the-coming-of-swtor/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/p10-1321712630.jpg" /></a></div>
Welcome to a very special edition of <a href="http://massively.joystiq.com/category/perfect-ten/">The Perfect Ten</a>, the column that my two toddlers contribute to with their awe-inspiring counting abilities! With last week's dropping of <a href="http://www.swtor.com"><em>Star Wars: The Old Republic's</em></a> NDA, the internet has exploded with information, testimonials, and poorly spelled flamewars between the camps of believers and non-believers alike. It's a good time to be alive, eh?<br />
<br />
In the spirit of the NDA drop and the upcoming December 20th launch -- less than a month! -- I've put together a list of 10 excellent ways that a <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> fan can prepare him or herself for the coming MMOcalypse. I totally understand that it can be frustrating to be waiting for an anticipated game launch, feeling impotent with your inability to speed up time. However, taking action in other ways can help with the wait and make us feel like we're being productive. That's what I'm here for today.<br />
<br />
It's OK, there's no need to thank me. I get Light Side points for this.<p><a href="http://massively.joystiq.com/2011/11/24/the-perfect-ten-ways-to-prepare-for-the-coming-of-swtor/" rel="bookmark">Continue reading <em>The Perfect Ten: Ways to prepare for the coming of SWTOR</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/24/the-perfect-ten-ways-to-prepare-for-the-coming-of-swtor/">The Perfect Ten: Ways to prepare for the coming of SWTOR</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Nov 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/24/the-perfect-ten-ways-to-prepare-for-the-coming-of-swtor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20109762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/24/the-perfect-ten-ways-to-prepare-for-the-coming-of-swtor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-new-hope</category><category>beta</category><category>bioware</category><category>comic-book</category><category>comic-books</category><category>featured</category><category>guild</category><category>knights-of-the-old-republic</category><category>Knights-of-the-Old-Republic-2</category><category>kotor</category><category>light-side</category><category>list</category><category>lists</category><category>movies</category><category>nda</category><category>novelizations</category><category>novels</category><category>perfect-ten</category><category>pre-order</category><category>return-of-the-jedi</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>swg</category><category>swtor</category><category>the-art-and-making-of-the-old-republic</category><category>the-empire-strikes-back</category><category>the-perfect-ten</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 24 Nov 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[SEE Games confirms Total Recall browser MMO]]></title><link>http://massively.joystiq.com/2011/11/08/see-games-confirms-total-recall-browser-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/08/see-games-confirms-total-recall-browser-mmo/</guid><comments>http://massively.joystiq.com/2011/11/08/see-games-confirms-total-recall-browser-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/08/see-games-confirms-total-recall-browser-mmo/"><img alt="What the what" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/tr.jpg" /></a></div>
<div>
	A few months ago, we reported that <a href="http://www.massively.com/tag/see-virtual-worlds">SEE Virtual Worlds</a> had acquired <a href="http://massively.joystiq.com/2011/08/11/total-recall-ip-snagged-by-mmo-studio-see-virtual-worlds/">a number of well-known intellectual properties</a>, including the upcoming <a href="http://www.massively.com/tag/total-recall">Total Recall</a> remake. At the time, however, it was unknown how the company would put those properties to use.<br />
	<br />
	Well, wonder no more. SEE has announced that it is working on a browser-based Total Recall MMO which will tie into the upcoming film remake. The game will be free-to-play and supported by microtransactions. No release date has been announced yet, but the movie itself is tentatively scheduled for August 3rd, 2012, so a similar release date for the game wouldn't be unreasonable.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/08/see-games-confirms-total-recall-browser-mmo/">SEE Games confirms Total Recall browser MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 08 Nov 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/08/see-games-confirms-total-recall-browser-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20101528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/08/see-games-confirms-total-recall-browser-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>browser</category><category>browser-based</category><category>f2p</category><category>film</category><category>films</category><category>free-to-play</category><category>get-your-ass-to-mars</category><category>movie</category><category>movies</category><category>new-titles</category><category>see-games</category><category>see-virtual-worlds</category><category>total-recall</category><category>total-recall-remake</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 08 Nov 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Monster Galaxy Facebook game coming to the big screen]]></title><link>http://massively.joystiq.com/2011/11/07/monster-galaxy-facebook-game-coming-to-the-big-screen/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/07/monster-galaxy-facebook-game-coming-to-the-big-screen/</guid><comments>http://massively.joystiq.com/2011/11/07/monster-galaxy-facebook-game-coming-to-the-big-screen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/07/monster-galaxy-facebook-game-coming-to-the-big-screen/"><img alt="Monster Galaxy - logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/monster-galaxy-icon.jpg" /></a></div>
The <a href="http://en.wikipedia.org/wiki/List_of_films_based_on_video_games">list of films</a> based on video games is long, if not particularly distinguished. The list is about to get a bit lengthier thanks to an upcoming collaboration between <a href="http://massively.joystiq.com/tag/gaia-interactive">Gaia Interactive</a> and Radar Pictures.<br />
<br />
The two firms have just released a new press blurb trumpeting the fact that they've formed an alliance to bring <a href="http://massively.joystiq.com/tag/monster-galaxy"><em>Monster Galaxy</em></a> to the big screen. What the heck is <em>Monster Galaxy</em>, you say? Well, it's a Facebook title that "has reigned as a top 10 game on the platform for six consecutive months," according to the release.<br />
<br />
The film version of <em>Monster Galaxy</em> will feature its unique "Moga" characters as well as "rich story and charming artwork." Gaia Interactive was founded in 2003 and claims to be one of the world's most active social gaming communities. Radar Pictures is owned by Ted Field, an entertainment executive with producer credits on films including Pitch Black, The Last Samurai, and Jumanji.<br />
<br />
[Source: Gaia press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/07/monster-galaxy-facebook-game-coming-to-the-big-screen/">Monster Galaxy Facebook game coming to the big screen</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Nov 2011 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/07/monster-galaxy-facebook-game-coming-to-the-big-screen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20100537/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/07/monster-galaxy-facebook-game-coming-to-the-big-screen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>culture</category><category>facebook</category><category>facebook-games</category><category>film</category><category>gaia</category><category>gaia-interactive</category><category>monster-galaxy</category><category>movies</category><category>radar-pictures</category><category>social-gaming</category><category>sounded-like-a-good-idea-at-the-time</category><category>video-game-movies</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 07 Nov 2011 22:30:00 EST</pubDate></item><item><title><![CDATA[More talk of an Avatar MMO surfaces from director James Cameron]]></title><link>http://massively.joystiq.com/2011/09/28/more-talk-of-an-avatar-mmo-surfaces/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/28/more-talk-of-an-avatar-mmo-surfaces/</guid><comments>http://massively.joystiq.com/2011/09/28/more-talk-of-an-avatar-mmo-surfaces/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/28/james-cameron-talks-avatar-mmo/"><img alt="James Cameron and Sam Worthington on the Avatar set" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/jc1316819837.jpg" /></a></div>
Hollywood IPs don't have the greatest track record when it comes to making the transition to the MMORPG space, but celebrated film director James Cameron <a href="http://games.ign.com/articles/119/1196331p1.html">recently told IGN</a> that he thinks his Avatar franchise is up to the task.<br />
<br />
In an interview that touches on 3-D entertainment, single-player gaming, and real-world themepark rides, Cameron also says that "Avatar is a perfect IP for an MMO." The massively multiplayer portion of the project seems to be in its infancy, as the director notes that the fictional universe established in the 2009 blockbuster needs to be fleshed out and expanded via the upcoming sequels before consumers can fully grasp how big Avatar really is.<br />
<br />
"The film is really just a leaping off point," Cameron says, "so we've got to create a rich and diverse world that lives well beyond the films." This isn't the first time that scuttlebutt about an Avatar MMO has hit the intarwebs. Cameron's producing partner Jon Landau <a href="http://massively.joystiq.com/2010/04/28/avatar-movie-producer-interested-in-avatar-mmo/">floated the topic</a> in early 2010, and <a href="http://massively.joystiq.com/tag/ubisoft">UbiSoft</a> originally <a href="http://massively.joystiq.com/2008/11/14/ubisoft-president-speaks-about-avatar-mmo/">planned to release</a> an Avatar MMO in conjunction with the film's holiday 2009 debut.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/28/more-talk-of-an-avatar-mmo-surfaces/">More talk of an Avatar MMO surfaces from director James Cameron</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Sep 2011 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/28/more-talk-of-an-avatar-mmo-surfaces/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20069167/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/28/more-talk-of-an-avatar-mmo-surfaces/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatar</category><category>avatar-mmo</category><category>avatars-playing-avatars</category><category>film</category><category>intellectual-property</category><category>interview</category><category>ip</category><category>james-cameron</category><category>kill-ten-navi</category><category>mmo-industry</category><category>movies</category><category>sci-fi</category><category>scifi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 28 Sep 2011 23:00:00 EST</pubDate></item><item><title><![CDATA[Custom video content available in EVE's captain's quarters]]></title><link>http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/</guid><comments>http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/"><img alt="EVE Online - Player watching SWTOR in captain's quarters" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/eveplayerwatchingtor.jpg" /></a></div>
Chances are you haven't really fantasized about kicking back in your captain's quarters and watching a movie or three. After all, <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> is about blowing people up -- or preferably, <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=4743&amp;tid=1">scamming them</a> and then blowing them up, amirite? Similarly, hanging out in the game's <a href="http://massively.joystiq.com/tag/incarna"><em>Incarna</em></a> interiors is for imaginative carebears and inept internet spaceship pilots, according to some.<br />
<br />
Nevertheless, <a href="http://massively.joystiq.com/tag/ccp">CCP</a> has released a new <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;nbid=2418">dev blog</a> detailing how you can go about customizing the infinite video loop that currently runs on your CQ's widescreen television. It involves converting your videos to the .BIK format and sticking them into the appropriate folder, and <a href="http://massively.joystiq.com/tag/ccp-optimal">CCP Optimal</a> outlines the technical details at the official <em>EVE Online</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/">Custom video content available in EVE's captain's quarters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Sep 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20066474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bik</category><category>bink-video</category><category>captains-quarters</category><category>ccp</category><category>ccp-games</category><category>ccp-optimal</category><category>eve</category><category>eve-online</category><category>hacks</category><category>in-game-video</category><category>incarna</category><category>movies</category><category>television</category><category>video</category><category>video-formatting</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 26 Sep 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Alter-Ego: Ways to get your DC Comics fill -- free!]]></title><link>http://massively.joystiq.com/2011/05/07/alter-ego-ways-to-get-your-dc-comics-fill-free/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/07/alter-ego-ways-to-get-your-dc-comics-fill-free/</guid><comments>http://massively.joystiq.com/2011/05/07/alter-ego-ways-to-get-your-dc-comics-fill-free/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/alter-ego/" rel="tag">Alter-Ego</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/category/alter-ego/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/alterego-waiting530kv.jpg" vspace="4" /></a></div>
As we already know, <a href="http://massively.joystiq.com/tag/Sony/">Sony</a>'s <a href="http://ps.joystiq.com/">PSN</a> servers have been offline for well over two weeks at this point, and <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">Sony Online Entertainment</a>'s PC networks followed suit earlier this week <a href="http://massively.joystiq.com/2011/05/04/soe-games-reportedly-down-until-friday-at-the-earliest-class-ac/">due to the same hack</a>. We also know that all <a href="http://www.dcuniverseonline.com"><em>DC Universe Online</em></a> players will be receiving a month's free subscription time plus one additional day for every day the network is down in addition to a <a href="http://massively.joystiq.com/2011/05/04/dc-universe-online-players-getting-a-new-mask-as-a-consolation-p/">funky-looking Batman-inspired mask</a>. The topic of the overall network breach is so big that it's crossed from gaming news to mainstream media -- the U.S. government has <a href="http://www.joystiq.com/2011/05/04/sony-responds-to-congress-with-open-letter-suggests-anonymous/">called Sony on the carpet about the loss of personal data</a>, and Australia is <a href="http://www.gamasutra.com/view/news/34452/PSN_Attacks_Prompt_New_Australian_Privacy_Laws.php">planning to add new privacy laws due to the breach</a>.<br />
<br />
As a long-time SOE gamer, I understand the frustration, trust me. I am concerned about my personal data being out there, have signed up for credit monitoring, and filed fraud alerts with the three major bureaus just to be safe. Still, rather than devoting yet another post here on Massively to the security breach, I thought it would be better to instead borrow a page from <a href="http://massively.joystiq.com/editor/karen-bryan">Karen</a>'s great <a href="http://massively.joystiq.com/2011/05/05/the-guild-counsel-dealing-with-the-downtime/">Guild Counsel posting from earlier this week</a> so I can offer up some different DC Comics-related things to do while the game is offline. At least one of the suggestions is both free and time-sensitive, so be sure to join me after the break as soon as you can!<p><a href="http://massively.joystiq.com/2011/05/07/alter-ego-ways-to-get-your-dc-comics-fill-free/" rel="bookmark">Continue reading <em>Alter-Ego: Ways to get your DC Comics fill -- free!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/07/alter-ego-ways-to-get-your-dc-comics-fill-free/">Alter-Ego: Ways to get your DC Comics fill -- free!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 May 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/07/alter-ego-ways-to-get-your-dc-comics-fill-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19932180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/07/alter-ego-ways-to-get-your-dc-comics-fill-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alter-ego</category><category>amazon-video-on-demand</category><category>animated-series</category><category>cartoons</category><category>comics</category><category>dc-comics</category><category>dc-universe-online</category><category>dcuo</category><category>fcbd</category><category>featured</category><category>free</category><category>free-comic-book-day</category><category>free-comic-books</category><category>hulu</category><category>lore</category><category>movies</category><category>netflix</category><category>online-comic-books</category><category>soe</category><category>sony-online-entertainment</category><category>streaming</category><category>streaming-video</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 07 May 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[RIFT integrates video capture and uploading to YouTube]]></title><link>http://massively.joystiq.com/2011/03/30/rift-integrates-video-capture-and-uploading-to-youtube/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/30/rift-integrates-video-capture-and-uploading-to-youtube/</guid><comments>http://massively.joystiq.com/2011/03/30/rift-integrates-video-capture-and-uploading-to-youtube/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/rift/"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/header2-1298329048.jpg" title="You could be the next Telarian Idol!" /></a></div>
Video may have killed the radio star, but interesting clips from MMOs become the stuff of viral legends. Now, thanks to <a href="http://massively.joystiq.com/tag/Trion/">Trion</a> adding YouTube posting integration to <em><a href="http://www.riftgame.com">RIFT</a></em>, players no longer need to rely on an external video recording setup to capture their gaming action and send it out for complete strangers on the internet to watch. That's right, you too can share your finest moments of pwnage easily thanks to the integrated YouTube uploader. Meanwhile, the rest of us will be glad to hear that the <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> uploader tool doesn't automatically add Linkin Park, Sleepytime Gorilla Museum, or any similarly metallic soundtrack to the clips. (We would note that it will capture all sounds on the computer, so if you're playing goofy music or sexytalking on VOIP, be warned!)<br />
<br />
According to our very own <a href="http://massively.joystiq.com/editor/beau-hindman/">Beau</a>, who loves nothing more than to upload lots of video, <em>RIFT</em>'s movie feature is extremely simple to use. All you'll need to do is to connect your YouTube account from inside your <em>RIFT</em> account settings, much like you currently do with Twitter. From there, hitting CTRL-Y will start the recording, and pressing CTRL-Y a second time will stop it. The video is encoded automatically, and a small button will appear in the corner of your screen when your video is ready to upload. Just click the button and off to YouTube it goes! Beau also noted that if you have Twitter connected to your account, <em>RIFT</em> will send out a tweet telling your Twitter friends that you've uploaded a new game video to YouTube. As such, you may want to hold off on using the new video feature during any "sick" days at home.<br />
<br />
[Thanks, <a href="http://www.gamebynight.com">Chris</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/30/rift-integrates-video-capture-and-uploading-to-youtube/">RIFT integrates video capture and uploading to YouTube</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Mar 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/30/rift-integrates-video-capture-and-uploading-to-youtube/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19897848/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/30/rift-integrates-video-capture-and-uploading-to-youtube/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>easy-video-uploading</category><category>integration</category><category>movies</category><category>rift</category><category>rift-planes-of-telara</category><category>trion</category><category>trion-worlds</category><category>video</category><category>youtube</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 30 Mar 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: You're the best around, nothing's gonna ever keep you down!]]></title><link>http://massively.joystiq.com/2011/03/04/the-road-to-mordor-youre-the-best-around-nothings-gonna-ever/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/04/the-road-to-mordor-youre-the-best-around-nothings-gonna-ever/</guid><comments>http://massively.joystiq.com/2011/03/04/the-road-to-mordor-youre-the-best-around-nothings-gonna-ever/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://www.lotro.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/rtm1.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Two semi-stunning thoughts hit me this week. The first is that March 5th <a href="http://massively.joystiq.com/2010/03/05/the-road-to-mordor-10-reasons-why-lotro-is-worth-picking-up-ove/">marks the debut of my very first column</a> on Massively a year ago, and I still have my life and sanity intact. The second is that even with the release of <a href="http://www.riftgame.com/en/"><em>RIFT</em></a>, which I'm playing, I still feel compelled to play <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a> just as much -- if not more -- than the new shiny on the block. These thoughts are related after a fashion, so just hang in there with me.<br />
<br />
When I first came on board Massively and chose the game I'd be following for a presumably lengthy stretch of time, only <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO </em></a>seemed as though it would fit the bill. I knew it was a great game from experience and that I had a lot to do, see and learn about it, and I'd hoped that it had a lot in store to keep me from getting bored. Still, I was worried that I would lose interest after six months or so, as I'm a habitual MMO sampler. Could I settle down and form a serious relationship with an MMO like this?<br />
<br />
It turns out that yes, yes I could -- and quite easily at that. While I had liked <em>LotRO </em>before last year, these past 12 months have helped me form a deep appreciation and connection with this version of Middle-earth. This relationship has held firm even as I've dabbled -- or dived in deep -- with other MMOs, because there's something <em>LotRO </em>has that I've never experienced in another MMORPG. So what is it about this world that sets it apart and has endeared itself to me?<p><a href="http://massively.joystiq.com/2011/03/04/the-road-to-mordor-youre-the-best-around-nothings-gonna-ever/" rel="bookmark">Continue reading <em>The Road to Mordor: You're the best around, nothing's gonna ever keep you down!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/04/the-road-to-mordor-youre-the-best-around-nothings-gonna-ever/">The Road to Mordor: You're the best around, nothing's gonna ever keep you down!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Mar 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/04/the-road-to-mordor-youre-the-best-around-nothings-gonna-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19865069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/04/the-road-to-mordor-youre-the-best-around-nothings-gonna-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bilbo</category><category>chicken</category><category>council-of-the-secret-fire</category><category>elves-suck</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>gandalf</category><category>hail-mary</category><category>kinship</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>massively</category><category>middle-earth</category><category>mordor</category><category>movies</category><category>rift</category><category>shire</category><category>turbine</category><category>Turbine-Entertainment</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 04 Mar 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you multitask in MMOs?]]></title><link>http://massively.joystiq.com/2010/12/02/the-daily-grind-do-you-multitask-in-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/02/the-daily-grind-do-you-multitask-in-mmos/</guid><comments>http://massively.joystiq.com/2010/12/02/the-daily-grind-do-you-multitask-in-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-daily-grind/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/multitask.jpg" /></a></div>
One of the defining maxims of my life is "Two birds with one stone." No, I'm not an avian serial killer (well, not yet...), but I do like to combine activities as much as possible, particularly when one is boring or repetitive. While MMOs definitely have exciting parts, it's hard to deny that there's a good chunk of time where one enters the Grind Zone of repetitive tasks.<br />
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Because of this, I am a proponent of multitasking while playing MMOs. I usually listen to a podcast, set up a movie on a portable DVD player next to the monitor, or even let my character auto-attack a bit while I do a bit of correspondence. I am always paying attention to the chat box scroll -- and the laughable debates that folks have in world-wide channels -- and I've been known to bounce a baby or two on my lap while downing a boss.<br />
<br />
Are you like me? Do you multitask while playing MMOs? If so, spill the beans -- what else do you do while you play?<br />
<br />
<img vspace="0" hspace="0" border="0" align="left" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" alt="" style="padding-right: 10px;" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/02/the-daily-grind-do-you-multitask-in-mmos/">The Daily Grind: Do you multitask in MMOs?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Dec 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/02/the-daily-grind-do-you-multitask-in-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19739924/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/02/the-daily-grind-do-you-multitask-in-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grind</category><category>grind-zone</category><category>movies</category><category>multitask</category><category>multitasking</category><category>opinion</category><category>podcast</category><category>tdg</category><category>the-daily-grind</category><category>two-birds-with-one-stone</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 02 Dec 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[The art director speaks in the latest video for Final Fantasy XIV]]></title><link>http://massively.joystiq.com/2010/09/09/the-art-director-speaks-in-the-latest-video-for-final-fantasy-xi/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/09/the-art-director-speaks-in-the-latest-video-for-final-fantasy-xi/</guid><comments>http://massively.joystiq.com/2010/09/09/the-art-director-speaks-in-the-latest-video-for-final-fantasy-xi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/final-fantasy-xiv"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/ffxiv-making-epl-908.jpg" /></a></div>
One of the defining elements of <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> was the attention to detail, with every area of the world carefully crafted for maximum verisimilitude. It's a tradition that has been carried on to <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>, with the game's art direction as one of its primary selling points. <a href="http://massively.joystiq.com/tag/Akihiko-Yoshida/">Akihiko Yoshida</a>, the art director for the game, shares his thoughts on the design of the game and his hopes for the player experience in the newest <a href="http://massively.joystiq.com/tag/Making-of-Eorzea/">Making of Eorzea</a> video, embedded after the cut.<br />
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Yoshida discusses the added challenges experienced with the game's dynamic format, as well as the many ways that the team has tried to expand upon the lessons learned from <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em>. Players of the open beta have no doubt noticed the amount of detail going into each environment, and it helps make even mundane tasks more enjoyable. See what Yoshida has to say about designing <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>'s visuals after the cut, and keep your eyes open as the open beta continues (Square-Enix has been rolling out a new patch nearly every day).<p><a href="http://massively.joystiq.com/2010/09/09/the-art-director-speaks-in-the-latest-video-for-final-fantasy-xi/" rel="bookmark">Continue reading <em>The art director speaks in the latest video for Final Fantasy XIV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/09/the-art-director-speaks-in-the-latest-video-for-final-fantasy-xi/">The art director speaks in the latest video for Final Fantasy XIV</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Sep 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/09/the-art-director-speaks-in-the-latest-video-for-final-fantasy-xi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19626209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/09/the-art-director-speaks-in-the-latest-video-for-final-fantasy-xi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>akhiko-yoshida</category><category>art</category><category>art-direction</category><category>design</category><category>environment</category><category>environmental-design</category><category>ff</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>making-of-eorzea</category><category>movies</category><category>square</category><category>square-enix</category><category>verisimilitude</category><category>video</category><category>videos</category><category>visual-design</category><category>visuals</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 09 Sep 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[A look at Gamescom 2010: Part two]]></title><link>http://massively.joystiq.com/2010/08/26/a-look-at-gamescom-2010-part-two/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/26/a-look-at-gamescom-2010-part-two/</guid><comments>http://massively.joystiq.com/2010/08/26/a-look-at-gamescom-2010-part-two/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/gamescom-2010"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/michaellegggc-sms-0810.jpg" /></a></div>
As promised <a href="http://massively.joystiq.com/2010/08/24/a-look-at-gamescom-2010-part-one/">earlier this week</a>, we present part two of our video series documenting <a href="http://massively.joystiq.com/tag/gamescom-2010">Gamescom 2010</a> from the good people at <a href="http://www.maverickmedia.co.uk/">Maverick Media</a>. In this one, we have a look at <em><a href="http://www.vigilgames.com/dmo">Warhammer 40K: Dark Millennium Online</a>, <a href="http://www.tera-online.com/">TERA</a>, </em><em><a href="http://www.endofnations.com/en/">End of Nations</a>, </em><a href="http://www.darkdaysarecoming.com/"><em>The Secret World</em></a>'s amazing booth and Ben before his morning coffee and makeup.<br />
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If you enjoyed the tongue-in-cheek humor of the first video, you'll certainly love this second video found just after the jump. So check it out and let us know your thoughts in the comments below.<p><a href="http://massively.joystiq.com/2010/08/26/a-look-at-gamescom-2010-part-two/" rel="bookmark">Continue reading <em>A look at Gamescom 2010: Part two</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/26/a-look-at-gamescom-2010-part-two/">A look at Gamescom 2010: Part two</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/26/a-look-at-gamescom-2010-part-two/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19609085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/26/a-look-at-gamescom-2010-part-two/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark-millennium-online</category><category>dmo</category><category>en-masse</category><category>en-masse-entertainment</category><category>end-of-nations</category><category>eon</category><category>funcom</category><category>gamesCOM</category><category>gamescom-2010</category><category>maverick</category><category>maverick-media</category><category>movie</category><category>movies</category><category>tera</category><category>the-secret-world</category><category>thq</category><category>trailer</category><category>trion</category><category>trion-worlds</category><category>tsw</category><category>video</category><category>war40k</category><category>Warhammer-40K</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 26 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Would you like to see your favorite IP as an MMO?]]></title><link>http://massively.joystiq.com/2010/08/22/the-daily-grind-would-you-like-to-see-your-favorite-ip-as-an-mm/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/22/the-daily-grind-would-you-like-to-see-your-favorite-ip-as-an-mm/</guid><comments>http://massively.joystiq.com/2010/08/22/the-daily-grind-would-you-like-to-see-your-favorite-ip-as-an-mm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-daily-grind"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/dune-sandworm.jpg" alt="Dune sandworm" /></a></div>
MMORPGs often take their inspiration from existing intellectual properties including <a href="http://www.lotro.com">novels</a>, <a href="http://starwarsgalaxies.station.sony.com/players/index.vm">films</a>, and even <a href="http://www.champions-online.com/">pre-existing games</a>. A few of the comments on yesterday's edition of <a href="http://massively.joystiq.com/2010/08/21/the-daily-grind-what-will-make-you-stay/">The Daily Grind</a> got us to thinking about untapped IPs that could conceivably be made into online games. Whether they <em>should</em> be made into online games is another thing entirely.<br />
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Take George R. R. Martin's <a href="http://en.wikipedia.org/wiki/Song_of_ice_and_fire"><em>Song of Ice and Fire</em></a> opus, by most accounts one of the landmarks of fantasy literature and an absurdly detailed feat of world- and character-building. Would it make a great MMO? Eh, I'm not so sure. The ground-work would certainly be there, but at the end of the day, it would likely turn into some sort of faction grind, skill grind, or level grind, and much of the human drama that makes the books what they are would be lost. A similar fate might befall Frank Herbert's <a href="http://en.wikipedia.org/wiki/Dune_%28novel%29"><em>Dune</em></a>, another genre classic based in a world that lends itself to game settings, but again featuring a narrative driven by memorable characters, not PvP, questing, or lulz-worthy avatar names.<br />
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What do you think, Massively readers? Would you like to see your favorite world given the MMO treatment, or are you skeptical that it would be the same old same old with new skins and a built-in audience?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/22/the-daily-grind-would-you-like-to-see-your-favorite-ip-as-an-mm/">The Daily Grind: Would you like to see your favorite IP as an MMO?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 22 Aug 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/22/the-daily-grind-would-you-like-to-see-your-favorite-ip-as-an-mm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19602983/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/22/the-daily-grind-would-you-like-to-see-your-favorite-ip-as-an-mm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>books</category><category>champions</category><category>champions-online</category><category>intellectual-property</category><category>lord-of-the-rings-online</category><category>lotro</category><category>movies</category><category>opinion</category><category>song-of-ice-and-fire</category><category>star-wars-galaxies</category><category>swg</category><category>the-daily-grind</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 22 Aug 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[SDCC 2010: A new Super Hero Squad Online trailer in the Mighty Marvel tradition]]></title><link>http://massively.joystiq.com/2010/07/27/sdcc-2010-a-new-super-hero-squad-online-trailer-in-the-mighty-m/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/27/sdcc-2010-a-new-super-hero-squad-online-trailer-in-the-mighty-m/</guid><comments>http://massively.joystiq.com/2010/07/27/sdcc-2010-a-new-super-hero-squad-online-trailer-in-the-mighty-m/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/super-hero-squad-online/" rel="tag">Super Hero Squad Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/super-hero-squad-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/shso-trailer-epl-726.jpg" /></a></div>
If you're looking for a superhero MMO, you have a lot of options these days, which is part of the reason that <a href="http://massively.joystiq.com/tag/Gazillion-Entertainment/">Gazillion Entertainment</a> has gone in a very different direction with <a href="http://www.shsonline.com/"><em>Super Hero Squad Online</em></a>. Rather than being a more adult-oriented game, it features colorful characters in a cartoonish setting, with an emphasis on family playability. Some players are going to immediately turn up their noses and sneer at the idea, of course, but after viewing the latest trailer, it sure does look like fun.<br />
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The trailer, straight from <a href="http://massively.joystiq.com/tag/SDCC-2010/">SDCC 2010</a>, features a variety of standbys within the Marvel universe that most viewers will have no problem recognizing. It's evident from the footage that the game is placing a high emphasis on retaining the feel of each signature hero's skills and powers, even if the stylized graphics might throw some players for a bit of a loop. Take a look at the trailer just past the cut, and keep your eyes peeled for more information on <a href="http://massively.joystiq.com/tag/super-hero-squad-online/"><em>Super Hero Squad Online</em></a> as we approach the release date in 2011.<p><a href="http://massively.joystiq.com/2010/07/27/sdcc-2010-a-new-super-hero-squad-online-trailer-in-the-mighty-m/" rel="bookmark">Continue reading <em>SDCC 2010: A new Super Hero Squad Online trailer in the Mighty Marvel tradition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/27/sdcc-2010-a-new-super-hero-squad-online-trailer-in-the-mighty-m/">SDCC 2010: A new Super Hero Squad Online trailer in the Mighty Marvel tradition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Jul 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/27/sdcc-2010-a-new-super-hero-squad-online-trailer-in-the-mighty-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19568843/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/27/sdcc-2010-a-new-super-hero-squad-online-trailer-in-the-mighty-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cartoonish</category><category>casual</category><category>comic-con</category><category>family</category><category>family-games</category><category>gazillion-entertainment</category><category>kids</category><category>marvel</category><category>marvel-comics</category><category>marvel-comics-mmo</category><category>movies</category><category>sdcc</category><category>sdcc-2010</category><category>shso</category><category>super-hero-squad-online</category><category>teasers</category><category>the-amazing-society</category><category>trailers</category><category>video</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 27 Jul 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[New Blade and Soul movie from NCsoft]]></title><link>http://massively.joystiq.com/2009/11/30/new-blade-and-soul-movie-from-ncsoft/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/30/new-blade-and-soul-movie-from-ncsoft/</guid><comments>http://massively.joystiq.com/2009/11/30/new-blade-and-soul-movie-from-ncsoft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/blade-and-soul/" rel="tag">Blade &amp; Soul</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/ncsoft"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/bas-rb-1129.jpg" style="border-width: 1px; border-style: solid; margin: 4px; height: 320px; width: 530px;" /><br />
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<a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> has been working on <a href="http://games.plaync.co.kr/bladeandsoul/"><em>Blade and Soul</em></a>, an upcoming title directed at their extensive Korean player base, for a while now. The game has been mostly under the radar until recently. <a href="http://www.ncsoft.com/global/">NCsoft</a> released a <a href="http://massively.joystiq.com/2009/11/16/ncsoft-releases-teaser-trailer-for-blade-and-soul/">teaser trailer</a>, and our own Seraphina Brennan <a href="http://massively.joystiq.com/2009/11/20/anti-aliased-blade-and-soul-aion/">took a closer look at it as well</a>.<br />
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The newest <a href="http://massively.joystiq.com/category/blade-and-soul"><em>Blade and Soul</em></a> news to come out is an <a href="http://www.youtube.com/watch?v=S0_sFZDxLRk">eleven minute movie</a> that combines some pretty stunning game footage with a first look at some new information. The movie reveals four classes -- BladeMaster, Kung-Fu Master, Force Master, and Destroyer -- and provides a dynamic, exciting look at how they fight, interact, and move, as well as giving a strong feel for how the class works. The rest of the video follows suit, showing off four races as well as the world that the game is set in.<br />
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Follow along after the jump to see for yourself.<p><a href="http://massively.joystiq.com/2009/11/30/new-blade-and-soul-movie-from-ncsoft/" rel="bookmark">Continue reading <em>New Blade and Soul movie from NCsoft</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/30/new-blade-and-soul-movie-from-ncsoft/">New Blade and Soul movie from NCsoft</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/30/new-blade-and-soul-movie-from-ncsoft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19256464/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/30/new-blade-and-soul-movie-from-ncsoft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blade-and-soul</category><category>blade-and-soul-movie</category><category>movies</category><category>ncsoft</category><category>youtube</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 30 Nov 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Verbinski to turn WSJ article into a film]]></title><link>http://massively.joystiq.com/2008/12/18/verbinski-to-turn-wsj-article-into-a-film/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/18/verbinski-to-turn-wsj-article-into-a-film/</guid><comments>http://massively.joystiq.com/2008/12/18/verbinski-to-turn-wsj-article-into-a-film/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p><a href="http://www.imdb.com/name/nm0893659/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/tan-gore-verbinski-225-1.jpg" /></a>Just before we get started, it's probably worth mentioning that we're quite fond of <a href="http://www.imdb.com/name/nm0893659/">Gore Verbinski's work</a> to-date. This does not offset the creeping trepidation that we might feel about Verbinski and Universal having snagged the movie rights to <a href="http://online.wsj.com/article/SB118670164592393622.html">a Wall Street Journal article</a> about <a href="http://secondlife.com/"><em>Second Life</em></a> user Ric Hoogestraat.</p>
<p>No, not rights to Hoogestraat's story, or that of his wife, or of his virtual spouse. Movie rights to a newspaper article. It isn't even really a terribly interesting story, as the stories of <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> users generally go.</p><p><a href="http://massively.joystiq.com/2008/12/18/verbinski-to-turn-wsj-article-into-a-film/" rel="bookmark">Continue reading <em>Verbinski to turn WSJ article into a film</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/18/verbinski-to-turn-wsj-article-into-a-film/">Verbinski to turn WSJ article into a film</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.variety.com/article/VR1117997496.html?categoryid=13&amp;cs=1&amp;nid=2564>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/18/verbinski-to-turn-wsj-article-into-a-film/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1405192/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/18/verbinski-to-turn-wsj-article-into-a-film/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gore-verbinski</category><category>janet-spielman</category><category>movies</category><category>nora-ephron</category><category>opinion</category><category>ric-hoogestraat</category><category>second-life</category><category>steven-knight</category><category>universal-studios</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 18 Dec 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Player Consequences: Movie Magic and MMOs]]></title><link>http://massively.joystiq.com/2008/12/17/player-consequences-movie-magic-and-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/17/player-consequences-movie-magic-and-mmos/</guid><comments>http://massively.joystiq.com/2008/12/17/player-consequences-movie-magic-and-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/player-consequences/" rel="tag">Player Consequences</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/post12title.jpg" /><br /></div>
Video games have quickly grown into one of the most popular forms of entertainment in this day in age. Almost everyone <a href="http://massively.joystiq.com/2008/09/18/keen-teens-not-on-mmogs-virtual-worlds-study-finds/">under eighteen plays them</a> and developers are getting better at making games that <a href="http://www.joystiq.com/2007/01/08/wii-sucking-in-the-seniors-bit-by-bit/">appeal to older generations</a>. Still, there are other forms of media that enjoy more mainstream awareness. Movies in particular control a large portion of the entertainment industry and produce billions of dollars in revenue every year. Part of this profitability can be attributed to Hollywood's savvy at marketing products related to movies. A summer blockbuster probably makes almost as much from licensing and merchandising as from ticket sales. The funny thing is that within the last ten years a large part of that licensing revenue has started to come from video games.<br /><br />Let's dig into how that applies to MMOs. There has been discussion of a <a href="http://www.worldofwarcraft.com"><span style="font-style: italic;">World of Warcraft</span></a> movie for some time ... what about the rest of them? Read on to explore the connection between Hollywood and Norrath.<br /><p><a href="http://massively.joystiq.com/2008/12/17/player-consequences-movie-magic-and-mmos/" rel="bookmark">Continue reading <em>Player Consequences: Movie Magic and MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/17/player-consequences-movie-magic-and-mmos/">Player Consequences: Movie Magic and MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/12/17/player-consequences-movie-magic-and-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1403575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/17/player-consequences-movie-magic-and-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>joystiqfeatures</category><category>lord-of-the-rings-online</category><category>movies</category><category>player-consequences</category><category>the matrix</category><category>TheMatrix</category><category>world-of-warcraft</category><dc:creator><![CDATA[Gabriel Runfeldt]]></dc:creator><pubDate>Wed, 17 Dec 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Movies based on MMOs]]></title><link>http://massively.joystiq.com/2008/08/26/the-daily-grind-movies-based-on-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/26/the-daily-grind-movies-based-on-mmos/</guid><comments>http://massively.joystiq.com/2008/08/26/the-daily-grind-movies-based-on-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://conan-trailer.blogspot.com/2008/01/conan-barbarian-in-2009.html"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/conanpost_225.jpg" /></a>Word is that <a href="http://massively.joystiq.com/2008/08/20/age-of-conan-expansion-updates-and-film-tie-in-detailed-at-gc/">there will be a new <em>Conan</em> movie next year, and that <em>Age of Conan</em> will tie in with it.</a> Of course, the movie isn't based on <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>; both are independently based on Robert E. Howard's pulp fiction stories. Nevertheless, the <a href="http://www.massively.com">Massively</a> office is now full of ideas for MMO-based movies.<br /><br />There have been rumors of <a href="http://everquest.station.sony.com"><em>EverQuest</em></a> and <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> films in the past. Some would say there's a fundamental problem with the idea though: there's no story to adapt! Let's face it: movies adapted from computer and video games <a href="http://www.rottentomatoes.com/m/1058516-street_fighter/">have</a> <a href="http://www.rottentomatoes.com/m/super_mario_bros/">usually</a> <a href="http://www.metacritic.com/film/titles/hitman?q=hitman">been</a> <a href="http://www.metacritic.com/video/titles/residentevil?q=resident%20evil">pretty</a> <a href="http://www.metacritic.com/film/titles/aloneinthedark?q=alone%20in%20the%20dark">damned</a> <a href="http://www.rottentomatoes.com/m/double_dragon/">terrible.</a> But if there is a disconnect between the two different styles of storytelling, then maybe MMOs are the <em>perfect</em> games to adapt to film. Since they only provide a setting, screenwriters, directors, and producers can create a medium-appropriate story of their own.<br /><br />Then again, isn't that what they do most of the time anyway? What do you think; could an MMO be adapted into a good movie? Why or why not? And if it can, which virtual would would you lke to see on the silver screen?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/26/the-daily-grind-movies-based-on-mmos/">The Daily Grind: Movies based on MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Aug 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/26/the-daily-grind-movies-based-on-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1293137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/26/the-daily-grind-movies-based-on-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adaptation</category><category>age-of-conan</category><category>blizzard</category><category>cinema</category><category>conan</category><category>discussion</category><category>everquest</category><category>film</category><category>funcom</category><category>hollywood</category><category>movies</category><category>opinion</category><category>screenplay</category><category>soe</category><category>tdg</category><category>the-daily-grind</category><category>world-of-warcraft</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Tue, 26 Aug 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Mythic's stance on monetizing cut WAR content]]></title><link>http://massively.joystiq.com/2008/07/31/mythics-stance-on-monetizing-cut-war-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/31/mythics-stance-on-monetizing-cut-war-content/</guid><comments>http://massively.joystiq.com/2008/07/31/mythics-stance-on-monetizing-cut-war-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/photos/e308-warhammer-online/920253/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/war143ffervr.jpg" /></a><br /></div>
A thread/poll over at the <a href="http://www.warhammeralliance.com/forums/showthread.php?t=47864&amp;page=4">Warhammer Alliance forums recently asked its denizens</a> if they would be angry at <a href="http://massively.joystiq.com/tag/mythic-entertainment/">Mythic Entertainment</a> for charging money for the previously-cut <em><a href="http://warhammeronline.com/">Warhammer Online</a></em> content via an expansion. The results appear to be drawn down the middle. While that may not be indicative of how the majority of players would feel about Mythic putting the previously talked about content in its first expansion, it's not the most important side to the story. The important thing to take from all of this is <a href="http://massively.joystiq.com/2008/07/12/mark-jacobs-clarifies-the-loss-of-classes-cities/">the post that Mark Jacobs makes</a> very early on in the thread. He compares the cut content to a director cutting specific scenes out of a movie in order to make it a better experience and releasing said content at a later point on the DVD release.<br /><br />If that analogy doesn't make things quiet clear, Jacobs helps assuage possible fears by ending his post with, <em>"if/when we bring back those classes and these cities (sorry for the if, don't read more into it, just being careful) that players will not have to buy them from us as part of a paid expansion but rather just part of the content updates that we did so well for DAoC."</em> We're happy to hear it and hope for an expedient release of that content. We really had our hearts <a href="http://warhammeronline.wikia.com/wiki/Black_Guard">set on being a Blackguard</a>.<br /><br />[via <a href="http://thegreenskin.com">theGREENskin</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/31/mythics-stance-on-monetizing-cut-war-content/">Mythic's stance on monetizing cut WAR content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 31 Jul 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warhammeralliance.com/forums/showthread.php?t=47864&amp;page=4>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/31/mythics-stance-on-monetizing-cut-war-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1271873/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/31/mythics-stance-on-monetizing-cut-war-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>content</category><category>daoc</category><category>dark-age-of-camelot</category><category>dvd</category><category>expansion</category><category>mark-jacobs</category><category>monetization</category><category>movies</category><category>the-greenskin</category><category>war</category><category>warhammer-alliance</category><category>warhammer-online</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 31 Jul 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Which MMO deserves the movie treatment?]]></title><link>http://massively.joystiq.com/2008/06/07/the-daily-grind-which-mmo-deserves-the-movie-treatment/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/07/the-daily-grind-which-mmo-deserves-the-movie-treatment/</guid><comments>http://massively.joystiq.com/2008/06/07/the-daily-grind-which-mmo-deserves-the-movie-treatment/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://current.com"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/mmosgoto_hollywood.jpg"  alt="" /></a>The <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a></em> movie is coming, barring one of those infamous Hollywood accidents that seem to happen to many movies before they're finished. We've <a href="http://massively.joystiq.com/2008/04/03/upcoming-mmo-movies-and-why-theyll-suck/">covered the others before</a>, with a gloomy outlook. But statistically, surely at least one of them will be watchable.<br /><br />So if not <em><a href="http://www.cityofheroes.com/">City of Heroes</a></em>, or <em><a href="http://everquest.station.sony.com/">Everquest</a></em>, which property might make a good movie? Which one has a good setting, visually interesting powers or abilities, a rich storyline, and engaging characters? <em><a href="http://www.rgtr.com/index.html">Tabula Rasa</a></em> might be a fun romp if it could avoid comparison to <a href="http://en.wikipedia.org/wiki/Starship_Troopers_%28film%29">Starship Troopers</a>. Perhaps <em><a href="http://www.hellgatelondon.com/">Hellgate: London</a></em> might make a good Summer spookfest. Weigh in with your thoughts!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/07/the-daily-grind-which-mmo-deserves-the-movie-treatment/">The Daily Grind: Which MMO deserves the movie treatment?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Jun 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/06/07/the-daily-grind-which-mmo-deserves-the-movie-treatment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1216899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/07/the-daily-grind-which-mmo-deserves-the-movie-treatment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>everquest</category><category>hellgate-london</category><category>movies</category><category>starship-troopers</category><category>tabula-rasa</category><category>tdg</category><category>the-daily-grind</category><category>world-of-warcraft</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Sat, 07 Jun 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Pirates creator criticizes Disney's hesitance to jump into games]]></title><link>http://massively.joystiq.com/2008/02/07/pirates-creator-criticizes-disneys-hesitance-to-jump-into-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/07/pirates-creator-criticizes-disneys-hesitance-to-jump-into-games/</guid><comments>http://massively.joystiq.com/2008/02/07/pirates-creator-criticizes-disneys-hesitance-to-jump-into-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pirates-of-the-caribbean-online/" rel="tag">Pirates of the Caribbean Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/02/07/pirates-of-the-caribbean-developer-says-gaming-can-trump-movies/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/potcojackrun.jpg" /></a><br /></div>
At the DICE summit in Las Vegas Wednesday night, Pirates of the Caribbean creator Gore Verbinski <a href="http://multiplayerblog.mtv.com/2008/02/07/pirates-of-the-caribbean-developer-says-gaming-can-trump-movies/">gave a chat to game creators about movies, gaming, and his perspective of the industry</a> in general. Beyond his generally complementary comments towards gaming, one particularly interesting aside that perked our interest was the displeasure he expressed towards Disney for not adapting the Pirates universe for an MMO more quickly than they did. According to Verbinski, they didn't even think of starting the project until a few years after the release of the original movie, and did so without his input. Of course, as we all know, they did eventually release <em><a href="http://massively.joystiq.com/category/pirates-of-the-caribbean-online/">Pirates of the Caribbean Online</a></em> this past year, but Verbinski's comments certainly make us wonder if the game is all that it could have been.<br /><br />As we reported earlier today, <a href="http://massively.joystiq.com/2008/02/07/its-disneys-virtual-world-after-all/">Disney has ramped up its efforts in the MMO space</a> considerably, putting a significant capital investment into what they see as an extension of the brand immersion seen in their theme parks. This conflicts somewhat with Verbinski's perception that the studios see MMOs in the same way that they see plush toys. One has to imagine that <em>Pirates of the Caribbean Online</em> would have been met with considerably more fanfare if it had the <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea"><em>Pirates of the Burning Sea</em></a> gameplay under the hood, but at what point does this sort of discussion degenerate into armchair quarterbacking? In this case, while I don't doubt Verbinski's sincerity on this issue, it sure seems like was hamming it up for the crowd.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/07/pirates-creator-criticizes-disneys-hesitance-to-jump-into-games/">Pirates creator criticizes Disney's hesitance to jump into games</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Feb 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/02/07/pirates-of-the-caribbean-developer-says-gaming-can-trump-movies/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/07/pirates-creator-criticizes-disneys-hesitance-to-jump-into-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1109199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/07/pirates-creator-criticizes-disneys-hesitance-to-jump-into-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>branding</category><category>DICE</category><category>disney</category><category>gore-verbinski</category><category>las-vegas</category><category>movies</category><category>pirates-of-the-burning-sea</category><category>pirates-of-the-caribbean</category><category>poco</category><category>potbs</category><category>potco</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Thu, 07 Feb 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Hardcore Casual on (un)reasonable expectations]]></title><link>http://massively.joystiq.com/2008/02/04/hardcore-casual-on-un-reasonable-expectations/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/04/hardcore-casual-on-un-reasonable-expectations/</guid><comments>http://massively.joystiq.com/2008/02/04/hardcore-casual-on-un-reasonable-expectations/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://flickr.com/photos/argenberg/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/91885776_4e29110c9d.jpg" /></a></div>
There's a good post over on Hardcore Casual concerning the use of <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> as a yardstick of success in the MMO industry. While we generally agree that using a game like <em>WoW</em> -- which by no means was expected to get this <a href="http://massively.joystiq.com/2007/11/30/blizzard-was-only-expecting-1-million-wow-subscribers/">big</a> -- as your goal for success is a bit of a pipe dream. We have to disagree with the post's claim that the movie and music industry doesn't try to do this as well.<br /><br />Movie studios try to <a href="http://en.wikipedia.org/wiki/The_Chronicles_of_Narnia_%28film_series%29">recreate</a> the Harry Potter movies' <a href="http://en.wikipedia.org/wiki/The_Spiderwick_Chronicles_%28film%29">success</a> all the <a href="http://en.wikipedia.org/wiki/The_Golden_Compass_%28film%29">time</a> and the music industry has also been busy trying to <a href="http://en.wikipedia.org/wiki/Boy_bands">recreate</a> the popularity of various bands for a <a href="http://en.wikipedia.org/wiki/The_Monkees#Impact">while now</a>. We guess our point is that this sort of behavior isn't just in the massively game industry, it's in pretty much every industry. It's human nature, really.<p><a href="http://massively.joystiq.com/2008/02/04/hardcore-casual-on-un-reasonable-expectations/" rel="bookmark">Continue reading <em>Hardcore Casual on (un)reasonable expectations</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/04/hardcore-casual-on-un-reasonable-expectations/">Hardcore Casual on (un)reasonable expectations</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 04 Feb 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://syncaine.wordpress.com/2008/02/01/reasonable-expectations/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/04/hardcore-casual-on-un-reasonable-expectations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1105305/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/04/hardcore-casual-on-un-reasonable-expectations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10-million-subscribers</category><category>activision-blizzard</category><category>blizzard</category><category>hardcore-casual</category><category>movies</category><category>music</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 04 Feb 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Optioning IP]]></title><link>http://massively.joystiq.com/2007/12/18/the-daily-grind-optioning-ip/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/18/the-daily-grind-optioning-ip/</guid><comments>http://massively.joystiq.com/2007/12/18/the-daily-grind-optioning-ip/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div align="center"><a href="http://project.cyberpunk.ru/idb/bladerunner.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/braderunnah_425.jpg" alt="" /></a></div>
One of the things we've often discussed behind the scenes here is what movie or comic book universe we thought would make a good setting for an MMO. There's been talk of both DC and Marvel's universe, which (hopefully) we'll see get off the ground. We've seen Star Wars (and hope to see it done again, only better this time), Lord of the Rings, The Matrix, and many others. But there are still ideas out there to be optioned, and some that could make for very interesting MMOs. My personal "want" would have to be a world based on Blade Runner. Yeah, yeah, not supposed to be a bunch of replicants on earth, etc. I know the holes in the storyline are a mile wide, but you have to admit it could be <em>gorgeous</em>. Still, there are lots of other movies and books out there to option. If someone put you in control of IP acquisition, what property would you immediately jump on and develop into an MMO?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/18/the-daily-grind-optioning-ip/">The Daily Grind: Optioning IP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Dec 2007 08:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/12/18/the-daily-grind-optioning-ip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1065605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/18/the-daily-grind-optioning-ip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>books</category><category>featured</category><category>intellectual-property</category><category>ip</category><category>movies</category><category>the-daily-grind</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 18 Dec 2007 08:15:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Watching while playing]]></title><link>http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/</guid><comments>http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/31842.jpg"  alt="" />Let's be honest.  As captivating as some of these games are, you can only kill hundreds of boars before the urge to multitask raises its ugly head.  And so while many new players probably take in the game on its own merits, <a href="http://massively.joystiq.com/2007/11/19/the-music-of-eve-online/">listening to the soundtrack</a> and drinking in every clash and yell, I'd guess that the majority of us need something more than the game we've already played for many, many hours.<br /><br />So today's question: what is it you do while playing?  Me, I like catching up on television shows while I play-- while a show like <em>Heroes</em> or <em>Lost</em> demands my full attention, there are plenty of sitcoms and reruns that I like to just let roll in the background while I mine for ore or slaughter orcs.  I know lots of other people listen to music while they play, and while I personally have never done it, some bloggers even tell me they blog while playing.  I will admit, however, to practicing my ukulele while playing-- sitting in the battleground queue (way back when there were battleground queues) doesn't require me to do much with my hands.<br /><br />So what do you find yourself doing most to divert your attention while playing?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/">The Daily Grind: Watching while playing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Nov 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1046366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>background</category><category>discussion</category><category>listening</category><category>movies</category><category>multitasking</category><category>music</category><category>noise</category><category>television</category><category>the-daily-grind</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 23 Nov 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Faydwer: EQ's 14th expansion is live]]></title><link>http://massively.joystiq.com/2007/11/15/faydwer-eqs-14th-expansion-is-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/15/faydwer-eqs-14th-expansion-is-live/</guid><comments>http://massively.joystiq.com/2007/11/15/faydwer-eqs-14th-expansion-is-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a></p><a href="http://massively.joystiq.com/tag/secrets-of-faydwer/"><img hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/faydwer.jpg" align="right" vspace="4" border="1" alt="" /></a><font color="#000000">Yesterday, <a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> took the <a href="http://eqplayers.station.sony.com/"><em>EverQuest</em></a> Live servers down for a Game Update in order to launch <a href="http://massively.joystiq.com/tag/secrets-of-faydwer/"><em>Secrets of Faydwer</em></a>. Now that it's live, though, are you ready for it?<br /><br /></font><font color="#000000">Obviously, being a <a href="http://massively.joystiq.com/">Massively</a> successful EverQuester, you took the opportunity to review the <a href="http://massively.joystiq.com/2007/11/06/the-massively-everquest-secrets-of-faydwer-beta-tour/">beta tour</a>, and I'm sure you've visited the <a href="http://massively.joystiq.com/photos/everquest-secrets-of-faydwer/"><em>Faydwer</em> gallery</a>, but have you spent some time looking at the <a href="http://everquest.station.sony.com/">luscious screen shots and glorious movies</a> SOE made available from its main page?<br /><br /></font><font color="#000000">If you have, and you're looking for more information on the Secrets of <em>Faydwer</em> expansion, don't forget to check out the <a href="http://eqplayers.station.sony.com/news_article.vm?id=50673">EQ Player's page</a> dedicated to all things <em>Faydwer</em>. Whether you're looking for an <a href="http://eqplayers.station.sony.com/news_article.vm?id=50674">overview of what the expansion contains</a>, or you're looking to discuss the expansion in the <a href="http://forums.station.sony.com/eq/forums/show.m?forum_id=1335">official forums</a>, SOE has gone out of its way to make the search for information as painless as possible.<br /><br /></font><font color="#000000">The same, of course, cannot be said of the raids. Then again, who wants their alts to live forever?</font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/15/faydwer-eqs-14th-expansion-is-live/">Faydwer: EQ's 14th expansion is live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Nov 2007 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/15/faydwer-eqs-14th-expansion-is-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1040478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/15/faydwer-eqs-14th-expansion-is-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beta-Tour</category><category>EQ</category><category>EQ-Players-Page</category><category>EverQuest</category><category>Expansion</category><category>Faydwer</category><category>Gallery</category><category>Movies</category><category>Screen-Shots</category><category>Secrets-of-Faydwer</category><category>SOE</category><category>Sony-Online-Entertainment</category><dc:creator><![CDATA[Jonathan Northwood]]></dc:creator><pubDate>Thu, 15 Nov 2007 06:00:00 EST</pubDate></item></channel></rss>
