"In the current version of the game, we've had many occasions where the steep learning curve and initial unforgiving experience, unnecessarily kept people out of the game," Aventurine's Tasos Flambouras comments on the latest Darkfall 2.0 post. This week's post illuminates three major systems...
Posted on Oct 23rd 2014 2:00PM
Posted on Oct 23rd 2014 12:00PM
Posted on Oct 23rd 2014 8:00AM