"In the current version of the game, we've had many occasions where the steep learning curve and initial unforgiving experience, unnecessarily kept people out of the game," Aventurine's Tasos Flambouras comments on the latest Darkfall 2.0 post. This week's post illuminates three major systems...
Posted on Mar 12th 2014 12:00PM
Posted on Mar 12th 2014 11:00AM
Posted on Mar 12th 2014 10:00AM