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Posts tagged morals

Storyboard: Moral framework

Every so often, I start a column and it just doesn't come together. So my original plans for this week's article are being changed. I could technically go back and edit last week's piece to erase any evidence that plans had changed, but that would just be wrong. That segues nicely into this we...

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Storyboard: Archetype discussion -- the Paladin

Archetypes, by their very definition, are idealizations. They aren't people; they're abstract concepts that people approach in varying degrees. Most of them aren't conscious aspirations, just a direction and a set of overall goals. Nobody really wants to be amoral in pursuit of a single goal, or an...

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A Mild-Mannered Reporter: For the greater good

It didn't take much convincing for people to start assuming that the Praetorians in Going Rogue were fundamentally the bad guys. For all the talk that's been given about how players can choose either path, about how there isn't always good and evil... the players are smarter than that. Being on the...

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Anti-Aliased: Even virtual relationships are hot button issues

Before I even begin this column, I need to give a shout out to Interitus. This week's topic was inspired by an e-mail he recently sent me, regarding the ongoing debate on the Star Wars: The Old Republic forums with their "romance" story arcs. So, thanks Interitus for the idea! So, to recap for e...

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