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Posts tagged monolith-studios

Not So Massively: Star Citizen hits $19M, Elite's trailer, D3 datamining, and LoL's World Championship

Following the release of the Star Citizen ship hangar module, one fan has taken it upon himself to create some awesome atmospheric videos of the ships in planetary environments like jungles and caves. The game continues to climb toward its ultimate funding goal and has hit the $19 million mark. And...

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Not So Massively: Elite's space stations, LoL World Championship, and D3's Mystic revealed

Star Citizen came one step closer to hitting its total required funding this week as it passed the $18 million mark, unlocking an exclusive star system for all crowdfunding backers. Developers took the opportunity to announce the contents of the $20 million stretch goal and plans for further stretc...

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Not So Massively: PAX Prime, MOBA tournaments, and Star Citizen hits $17m

It's PAX Prime week, and that means it's time for competitive MOBA tournaments! League of Legends led the pack with its North American Regional Playoffs to determine which team will represent the region in the world championship. Third-person MOBA SMITE ran a full stage event for its $20,000 5x5 No...

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Not So Massively: Diablo III ad backlash, GOME on PC, and SMITE's facelift

Warner Bros. Interactive announced this week that console MOBA Guardians of Middle-Earth will soon be released on the PC via Steam. The game will not be free-to-play but will come with the Survivor mode that the console release saw back in February. Massively tested Infinite Crisis' new Coast City ...

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Not So Massively: Cash MOBA tournaments, Diablo III's birthday, and Star Citizen's new website

Dota 2 celebrated the incredible sales of its world championship interactive compendium with free gifts for all players; the compendium has now sold over 266,000 units, raising the prize fund in The International to over $2,000,000 US. Third-person MOBA SMITE has recently entered the competitive to...

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Not So Massively: New Star Citizen column, Path of Exile Season Two, and MOBA news

If you've been following the development of upcoming crowdfunded sci-fi sandbox Star Citizen with interest, Massively has a brand-new column you might enjoy. The Diablo III test realm hinted at upcoming boosts to life regeneration and the damage output of a few spells, but Blizzard also suggested...

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Not So Massively: Jumping on the MOBA bandwagon

It seems as if everyone is jumping on the MOBA bandwagon lately and trying to cut a slice of the action for himself. Creative Assembly announced that the next game in the Total War series will be a MOBA with RTS elements named Total War: Arena. MMO developer Turbine has also thrown its hat in the...

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Not So Massively: PAX East 2013, D3 on PS3, and Firefall's TV channel

A demo of Diablo III running on the PS3 was shown at PAX East 2013 this week, and developers confirmed that the game is not necessarily exclusive to Sony. Many PC players have been enraged by the demo, which showed improved loot and singleplayer features developers had previously said were not po...

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Not So Massively: SimCity is not an MMO

Doubts were cast on SimCity's always-online requirement this week when a player managed to hack the game into playing completely offline despite developers saying it wouldn't be possible. Maxis General Manager Lucy Bradshaw also caught a lot of flack from gamers this week for claiming that the ga...

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Guardians of Middle-Earth: A fun game doomed by its business model

The MOBA genre has exploded in recent years, with global giant League of Legends becoming the most actively played video game in the world and competitive tournaments getting more viewers than some televised sports. Today's MOBAs appeal to casual and competitive gamers alike, but until recently v...

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