| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged monetization-vs-design

The Daily Grind: How do you define pay-to-win?

Game design in the free-to-play era is somewhat different from that of years past. No longer can devs concentrate solely on making a fun title; now they must also worry about getting a percentage of their userbase to actually pay for it. Free-to-play makes it quite challenging to separate...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW