Posts tagged modifications 
Modding tools released for Torchlight II
If you're a Torchlight II fan, you've got GUTS now. As does the rest of the community. The game's latest patch doesn't just add new armor sets, pets, and tilesets, it also adds the game's primary modding tool known as GUTS. And this isn't just a halfhearted implementation, as the modding ...
DayZ mod is going for the hobo appeal
For all DayZ fans who feel that the inclusion of powerful weapons and relatively plentiful supply caches don't accurately portray their personal vision for a horrible post-apocalyptic zombie world, then a new mod in the making might do the trick. Called DayZ 2017, the mod seeks to progress the ...
DayZ cracks down on 'Bounty' mod
You'd be hard-pressed to find a dedicated DayZ player who doesn't think the game's already exciting enough. Even so, there is a trio of gamers who have decided that the hardcore zombie survival mod needs some spicing up. Hence, the creation of a real-money version of the game called DayZ Bounty. ...
DayZ development screenshots released
The development as DayZ as a standalone title is rolling ever forward. To give fans a hint of the sort of progress being made, the development team shared a few work in progress screenshots of some interiors in the game. The art team's recent focus (as you might've guessed from the content ...
DayZ receiving a standalone version before the year is out
Are you interested in zombie survivalist fantasies but not interested in buying an unrelated first-person shooter? DayZ has already garnered a fan following despite being a mod for an existing game, but a standalone version of the game is in the works for release before the end of the year. ...
Fallen Earth unveils new weapons and bosses in time for its third anniversary [Updated]
Anniversary gifts require careful thought, but Fallen Earth seems to know just what its players want. So patch 2.5 adds three powerful new weapons for players to use across the wastelands as well as three new bosses that carry required components for those weapons. It's not really the traditional ...
WildStar Wednesday discusses the importance of items
WildStar's developer dispatches all have a theme: "Play the way you enjoy playing." That's borne out in the latest installment of WildStar Wednesday, in which Economy team leader Jeremy Wood discusses the ins and outs of the game's reward system. Wood explains that his team is responsible for ...
Star Wars: The Old Republic answers questions on companions and modifications
Companions are one of the main features of Star Wars: The Old Republic, but they're also sometimes very limiting. Depending on your class and spec, you can find yourself with only one or two companions with useful abilities. But that's partly by design; according to the latest community Q&A, ...
Waging WAR: Guide to addons
This week in WagingWAR Greg takes a look at the basic interface offered in Warhammer Online: Age of Reckoning. Well, he said he would take a look, but then he mumbled something about needing a blindfold first. Instead, he writes about all the great ways it can be changed via third-party add-ons and ...
Fans dig out a hardware mouse in Final Fantasy XIV
One of the more regular complaints against Final Fantasy XIV's current open beta has been the lack of a hardware mouse. The currently implemented software mouse has certain issues, among them the fact that (like any software mouse) performance can vary wildly depending on your framerate within the ...
Featured Stories
Not So Massively: Cash MOBA tournaments, Diablo III's birthday, and Star Citizen's new website
Posted on May 20th 2013 9:00PM
Leaderboard: Which upcoming fantasy MMO are you looking forward to the most?
Posted on May 20th 2013 4:00PM


