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Posts tagged modification

The Nexus Telegraph: WildStar's addons

Whether you agree with World of Warcraft's approach to interface design or not, it's hard to deny that it's a fascinating case study. It's a game that was released with a broken interface, one that was very decidedly not the optimal way to experience the game... with the expectation that players...

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The Nexus Telegraph: A speculative look at WildStar crafting

Sometimes my plans coincide perfectly with real-world events. Last time I wrote this column, I planned to talk about crafting, and then on Friday WildStar gave us a look at some of what we can expect in the system. Admittedly, we don't yet know how the whole circuit board system plays into...

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Get your mod on by watching Defiance's weapons trailer

Normally the emphasis on customization in MMOs is on the characters. However, Defiance may tempt you to focus more on that high-powered weapon you're toting around. Trion Worlds has just released a new video spotlighting the weapon modification system in its upcoming MMO shooter. While the...

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My Little Pony megamod cutsifies World of Tanks

My Little Pony: Friendship is Magic, a relatively new TV show that's garnered a huge geek audience, is now invading the most non-pony of places: World of Tanks. Modder RelicShadow has combined several of his and others' modifications for WoT into a definitive 5GB overhaul package. The result? A...

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WildStar Wednesday discusses the importance of items

WildStar's developer dispatches all have a theme: "Play the way you enjoy playing." That's borne out in the latest installment of WildStar Wednesday, in which Economy team leader Jeremy Wood discusses the ins and outs of the game's reward system. Wood explains that his team is responsible for...

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Step inside MechWarrior Online's MechLab and choose your weapon

Over the past weeks, we've been seeing a steady drip of information about MechWarrior Online's various BattleMechs and the customization options available to players to make each 'Mech unique. Today, Piranha Games is giving players an inside look at the MechLab, which is the in-game interface...

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Waging WAR: Guide to addons

This week in WagingWAR Greg takes a look at the basic interface offered in Warhammer Online: Age of Reckoning. Well, he said he would take a look, but then he mumbled something about needing a blindfold first. Instead, he writes about all the great ways it can be changed via third-party add-ons and...

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