Posts tagged modding 
The Daily Grind: Do you like moddable MMORPGs?
WildStar's announcement this week that closed beta players have already started modding the game's UI to their personal preferences got me wondering once again about whether MMO gamers have been influenced by games like World of Warcraft and Star Wars: The Old Republic when it comes to acceptance ...
The Daily Grind: How do you feel about gear modding?
WildStar's recent dev diary explaining its gear modding system made me realize how we're seeing more and more of this sort of thing recently. Defiance allows you to trick out its guns, RIFT introduced a new type of moddable gear in Storm Legion, SWTOR has custom gear that does the trick, Allods ...
Not So Massively: Jumping on the MOBA bandwagon
It seems as if everyone is jumping on the MOBA bandwagon lately and trying to cut a slice of the action for himself. Creative Assembly announced that the next game in the Total War series will be a MOBA with RTS elements named Total War: Arena. MMO developer Turbine has also thrown its hat in the ...
WildStar explains gear modding
For those who love cracking open a good piece of gear to fiddle and fine-tune the insides, then WildStar is proud to present the so-called Circuit Board Crafting System. A new dev blog over at Carbine Studios explains how gear modding (and later, crafting) will take place on a special CBC ...
Modding tools released for Torchlight II
If you're a Torchlight II fan, you've got GUTS now. As does the rest of the community. The game's latest patch doesn't just add new armor sets, pets, and tilesets, it also adds the game's primary modding tool known as GUTS. And this isn't just a halfhearted implementation, as the modding ...
DayZ's zombies are getting smarter -- and hungrier
Let us ask you a serious question: Do you like to read your dev blogs or watch them? Thanks to the Bohemia Interactive team, you can do both today! The devs have posted an article covering DayZ standalone's progress as well as a 21-minute video highlighting game footage. The team's been focusing ...
DayZ now on Steam, Hall goes behind the scenes for new mocap
It's time for another DayZ dev blog, and this time the camera follows mod guru Dean "Rocket" Hall as he goes behind the scenes at Bohemia Interactive's motion capture facility. The occasion is an excuse to talk up the new zombie animations in store for the mod, and Hall himself even gets into ...
Slap a rocket on a pig: WildStar's modding and PGC community
At January's WildStar press event, I had the opportunity to chat with several of Carbine's developers about something near and dear to my heart: modding. During my personal demo, Jeremy Gaffney remarked offhandedly -- twice! -- that people don't really want to play the UI; they want to play the ...
Initial DayZ video blog shows new stand-alone footage
A lot of stuff has been happening in the world of DayZ here lately, and creator Dean "Rocket" Hall has uploaded a fresh video dev blog to bring all of you zombie sandbox survival sim fans up to speed. Hall is joined by production assistant Matt Lightfoot, and the duo have a quite a lot to talk ...
MMO Burnout: Two weeks in the valley with Multi Theft Auto
OK, you know that guy who's always going on about how bloody awesome it would be if someone ever made a working multiplayer mod for Skyrim? If you don't know him, well, you do now, because he's me. Back before I was bitten in earnest by the MMO bug, I spent quite a lot of time messing with ...
Featured Stories
Tattered Notebook: A guide to EQII's Moonlight Enchantments (with new stuff!)
Posted on May 18th 2013 8:00PM
The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons
Posted on May 18th 2013 4:00PM


