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Posts tagged modding

Stick and Rudder: How complex is too complex for Star Citizen?

I've taken a little while to let Chris Roberts' recent flight model manifesto marinate. In that time, my opinion has run the gamut from "funk yeah, simulation!" to "hmm, I hope I'm able to enjoy this title" and back again. I waffled because as much as I'm salivating over Star Citizen and...

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New Elder Scrolls Online API changes affect UI mods; devs post an AMA

Modding and The Elder Scrolls series have long been a match made in gamer heaven, but ZeniMax's latest API changes to The Elder Scrolls Online has the fantasy MMO's modding community up in arms. In a nutshell, the new version of the API removes the ability to track what others are doing to your...

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Blizzard Arcade now free, custom StarCraft 2 maps accessible to all

Budding game developers and the modding community just got a big boost: Blizzard has made access to The Arcade in StarCraft 2 completely free for everyone. That means that customs maps and modes developed for StarCraft 2 (as well as Blizzard's other games: Starjeweled, Auir Chef, and Left 2 Die)...

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Tamriel Infinium: Marketing, modeling, and modding the Elder Scrolls Online

I knew Massively readers would have a lot to say regarding the release date for the Elder Scrolls Online and how it measures up against other upcoming MMOs, but I had no idea about the breadth of topics that would come up. We heard the old standard, that nothing will ever beat the two-ton...

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Chaos Theory: A few useful mods for The Secret World

Do you use mods in The Secret World? This was a question I have actually asked friends and colleagues as the idea of corralling the best and most useful mods bounced around in my head for a while. The irony in that inquiry is that I, personally, do not use any addons for TSW; in fact, I tend not...

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TUG prepares Survival Games servers

TUG's hardcore survival mode will get its first iteration of testing with the so-called "Survival Games" coming to the beta in January 2014. The team is preparing limited, focused matches on special servers to experiment, refine, and polish its PvP systems. The Survival Games servers are a...

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The Daily Grind: Do you like a simple, complex, or customizable UI?

Is it just me, or do MMO interfaces seem as though they're slimming down as of late? The bloated HUDs of the past are giving away to streamlined, almost minimalistic on-screen elements. Maybe that's just because I've been playing a lot of Guild Wars 2 as of late. Perhaps. But that's not really...

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StarCraft Universe appeals to Kickstarter audience for help

Remember StarCraft Universe, the fan-made mod that turned the RTS into an MMO? The project is still going strong after two years, but its development team is in dire need of funds to push it over the hill and into open beta testing. The solution? Kickstarter, of course. Upheaval Arts hopes to...

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Hall considering PS4 version of DayZ

How would a PlayStation 4 version of DayZ grab you? Mod creator Dean Hall is apparently considering it according to a blurb at Eurogamer. Hall outlines the differences between publishing on Sony's console vs. Microsoft's, the latter of which requires a hefty fee for each update as well as a...

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The Daily Grind: Do you like moddable MMORPGs?

WildStar's announcement this week that closed beta players have already started modding the game's UI to their personal preferences got me wondering once again about whether MMO gamers have been influenced by games like World of Warcraft and Star Wars: The Old Republic when it comes to acceptance...

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