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Posts tagged modding-community

Blizzard Arcade now free, custom StarCraft 2 maps accessible to all

Budding game developers and the modding community just got a big boost: Blizzard has made access to The Arcade in StarCraft 2 completely free for everyone. That means that customs maps and modes developed for StarCraft 2 (as well as Blizzard's other games: Starjeweled, Auir Chef, and Left 2 Die) ca...

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Tamriel Infinium: Marketing, modeling, and modding the Elder Scrolls Online

I knew Massively readers would have a lot to say regarding the release date for the Elder Scrolls Online and how it measures up against other upcoming MMOs, but I had no idea about the breadth of topics that would come up. We heard the old standard, that nothing will ever beat the two-ton gorill...

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Chaos Theory: A few useful mods for The Secret World

Do you use mods in The Secret World? This was a question I have actually asked friends and colleagues as the idea of corralling the best and most useful mods bounced around in my head for a while. The irony in that inquiry is that I, personally, do not use any addons for TSW; in fact, I tend not ...

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Not So Massively: Jumping on the MOBA bandwagon

It seems as if everyone is jumping on the MOBA bandwagon lately and trying to cut a slice of the action for himself. Creative Assembly announced that the next game in the Total War series will be a MOBA with RTS elements named Total War: Arena. MMO developer Turbine has also thrown its hat in the...

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The Tattered Notebook: Celebrating the search for the perfect UI

EQInterface and EQ2Interface have been stalwart sidekicks for me through the years, and it's great to see them expand into other games. They now have a library of UIs for several MMOs and have really helped put player-made UIs on the map. EverQuest II's site had a news article announcing that the...

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World of StarCraft modders clash with Activision Blizzard

Last night, we brought you the news that a talented StarCraft II modder had begun developing a full MMO based in the StarCraft II engine. World of StarCraft, as the mod came to be known, used the game's open modding and map-editing tools to produce some pretty impressive MMO-style mechanics. But th...

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Anti-Aliased: Modding your way out of a paper bag

If there's been a theme to this week, it's been interfaces and modding. Both EverQuest II and Lord of the Rings Online have had announcements related to their interfaces, be it re-skinning or new Lua functionality being installed. However, it was these two articles that set off the Rube Goldberg de...

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LotRO and Lua: Turbine gives the mod community a thumbs-up

The winds of change are blowing swiftly across the lands of Middle-earth, as we've just gotten word that Turbine is going to allow the use of Lua scripting for Lord of the Rings Online. A Casual Stroll to Mordor reports that Meghan Rodberg announced the change on a recent episode of The StunCast!. ...

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