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Posts tagged mod

SOE relies on players to report inappropriate posts

If you see something, SOE definitely wants you to say something. EverQuest II CM Linda Carlson responded to a post on EQ2Wire to say that the studio depends on its players to help police the "meeelions" of comments in its forums. "Unless we are actually perusing the forums when something comes...

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Bohemia Interactive acquires a new team for DayZ and assembles a roadmap

Are you ready to kill your fellow survivors and take their stuff in DayZ? If so, you've got plenty of company; according to creator Dean Hall, the game has sold 1.7 million copies on Steam thus far. It's given the team good reason to expand, at that. Bohemia Interactive has acquired Cauldron...

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Minion rounds up Elder Scrolls Online addons

It's Addon Day here at Massively, and as such we have another handy-dandy platform to help you manage your mods. ZAM has started an open beta for Minion, an addon management software designed to work with Elder Scrolls Online. Minion will help you install, manage, and update your addons for next...

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Curse opens its doors to WildStar addons

Curse would like to become your one-stop shopping hub for all of your future WildStar addon needs. The site announced that it's expanding its focus to include addons for Carbine Studios' upcoming MMO. Curse will be supporting WildStar mods with a new version of the CurseForge platform, which...

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The Elder Scrolls Online has been given (very) unofficial Oculus Rift support

If you're looking forward to playing The Elder Scrolls Online but want to really feel that you're in the game, your options are a bit limited. Odds are you don't want someone standing by to hack at your torso with an edged weapon during on-screen combat, for instance. But if you've got an Oculus...

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Chaos Theory: A few useful mods for The Secret World

Do you use mods in The Secret World? This was a question I have actually asked friends and colleagues as the idea of corralling the best and most useful mods bounced around in my head for a while. The irony in that inquiry is that I, personally, do not use any addons for TSW; in fact, I tend not...

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TUG prepares Survival Games servers

TUG's hardcore survival mode will get its first iteration of testing with the so-called "Survival Games" coming to the beta in January 2014. The team is preparing limited, focused matches on special servers to experiment, refine, and polish its PvP systems. The Survival Games servers are a...

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Infinite Crisis amplifier set preview lands with October update

October's Infinite Crisis update brings a small preview of big changes. Turbine is adding an "early version" of the game's augmentation system, an addition that should help players to learn the basics of character enhancement before the full system goes live. Augmentation is accomplished via...

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The Daily Grind: Do you like a simple, complex, or customizable UI?

Is it just me, or do MMO interfaces seem as though they're slimming down as of late? The bloated HUDs of the past are giving away to streamlined, almost minimalistic on-screen elements. Maybe that's just because I've been playing a lot of Guild Wars 2 as of late. Perhaps. But that's not really...

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WildStar Wednesday details player-created addons and mods

You may remember that earlier this year, our very own Bree Royce had the opportunity to attend a WildStar press event where she got a nice, tasty scoop on Carbine's hopes of fostering the creation of user-developed UI mods within WildStar's community. Well in today's WildStar Wednesday, Jon...

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