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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[World of Tanks iOS app rolls off the factory line]]></title><link>http://massively.joystiq.com/2012/02/21/world-of-tanks-ios-app-rolls-off-the-factory-line/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/21/world-of-tanks-ios-app-rolls-off-the-factory-line/</guid><comments>http://massively.joystiq.com/2012/02/21/world-of-tanks-ios-app-rolls-off-the-factory-line/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/21/world-of-tanks-ios-app-rolls-off-the-factory-line/"><img alt="World of Tanks Assistant" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/worldoftanks.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/wargaming.net/">Wargaming.net</a> is making it easier than ever to stay in touch with your friends and goals in <a href="http://massively.joystiq.com/category/world-of-tanks"><em>World of Tanks</em></a>, as the studio released its first mobile app that's integrated with the online game. Called <a href="http://itunes.apple.com/us/app/about-wot/id496540328?mt=8"><em>World of Tanks</em> Assistant</a>, this free app can be found in the iTunes Store, although an Android version is coming soon.<br />
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The <em>World of Tanks</em> Assistant is designed to give players access to in-game information while they're on the go. Players can access their profiles, read up on the latest news, check out combat stats and global ratings, and stay in touch with friends.<br />
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Wargaming.net CEO <a href="http://massively.joystiq.com/tag/victor-kislyi/">Victor Kislyi</a> hopes that this will be a useful tool for <em>WoT </em>fans: "What I like about the Assistant most is its convenience. Even if you're away from your computer, there's always an app at hand that will give you everything you need to know at any given time."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/21/world-of-tanks-ios-app-rolls-off-the-factory-line/">World of Tanks iOS app rolls off the factory line</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Feb 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/21/world-of-tanks-ios-app-rolls-off-the-factory-line/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20175858/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/21/world-of-tanks-ios-app-rolls-off-the-factory-line/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>apple</category><category>apple-app</category><category>apple-store</category><category>f2p</category><category>free-to-play</category><category>integrated-app</category><category>ios-app</category><category>itunes-store</category><category>mobile-app</category><category>Victor-Kislyi</category><category>wargaming.net</category><category>world-of-tanks</category><category>world-of-tanks-assistant</category><category>wot</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 21 Feb 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Star Wars: The Old Republic community Q&amp;A addresses mobile apps, ops, and more]]></title><link>http://massively.joystiq.com/2012/02/17/star-wars-the-old-republic-community-qanda-addresses-mobile-apps/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/17/star-wars-the-old-republic-community-qanda-addresses-mobile-apps/</guid><comments>http://massively.joystiq.com/2012/02/17/star-wars-the-old-republic-community-qanda-addresses-mobile-apps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/17/star-wars-the-old-republic-community-qanda-addresses-mobile-apps/"><img alt="Screenshot -- Star Wars: The Old Republic" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/swtor-1329518688.jpg" /></a></div>
<div style="text-align: left; ">
	It's time once again for another riveting episode of <a href="http://www.massively.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em>'s</a> community Q&amp;A. This time around, the <a href="http://www.massively.com/tag/bioware">BioWare</a> team covers a variety of concerns from <em>SWTOR</em> players ranging from the addition of a /roll command to the possibility of a mobile app. <em>SWTOR</em>'s lead combat designer <a href="http://www.massively.com/tag/damion-schubert">Damion Schubert</a> had a bit to say regarding the latter, teasing that "it's almost as if this [crew skills] design was created specifically with [a mobile app] in mind, doesn't it?" Unfortunately the studio isn't prepared to give an ETA on the feature, "as [it] is a significant technical endeavour."</div>
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Non-Force-using healers also have plenty to look forward to as well, as the Q&amp;A reveals that they'll be getting some love in patch 1.2, while Consulars and Inquisitors will have their heals brought back into line so that all healing classes and specs are (theoretically) viable. To get the full details on these subjects and more, just click on through the link below to the community Q&amp;A at <em>SWTOR</em>'s official site. Oh, and while we're at it, the game is on sale for $49.99 US on Origin, so if you want to get in the game and see what all the hubbub's about, now's your opportunity to do so while keeping a cool Hamilton to yourself. The sale is only happening for a limited time, though, so be sure to act quickly.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/17/star-wars-the-old-republic-community-qanda-addresses-mobile-apps/">Star Wars: The Old Republic community Q&amp;A addresses mobile apps, ops, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Feb 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/17/star-wars-the-old-republic-community-qanda-addresses-mobile-apps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20174582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/17/star-wars-the-old-republic-community-qanda-addresses-mobile-apps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>class-balance</category><category>classes</category><category>deal</category><category>deals</category><category>ea</category><category>electronic-arts</category><category>healer</category><category>healers</category><category>healing</category><category>mobile-app</category><category>operations</category><category>ops</category><category>origin</category><category>q-and-a</category><category>qa</category><category>sale</category><category>sales</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 17 Feb 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Would you pay for an MMO's mobile app?]]></title><link>http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/</guid><comments>http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/"><img alt="GW2's future mobile app" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/app8.jpg" /></a></div>
The rise of smartphone gaming has created a niche somewhere between mobile MMOs and regular MMOs: MMO apps. Games like <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em>, <em><a href="http://massively.joystiq.com/category/EverQuest-II/">EverQuest II</a></em>, <em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em>, <em><a href="http://massively.joystiq.com/category/Lord-of-the-Rings-Online/">Lord of the Rings Online</a></em>, the upcoming <em><a href="http://massively.joystiq.com/category/Guild-Wars-2/">Guild Wars 2</a></em>, and now <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> all have (or will have) mobile apps that players can use to perform a variety of in-game or pseudo-in-game activities, like chat with guildies, relist auctions, reset crafting timers, or play lotteries.<br />
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The sticking point is that some of these games aren't giving the app away for free. <em>World of Warcraft</em>, for example, lets everyone download the Mobile Armory app for free but charges a $3 monthly subscription fee for premium services in the <a href="http://us.battle.net/wow/en/services/wow-remote/">Remote app</a>. That's $3 above and beyond the $15 subscription just to access guild chat and play the auction hall from your pocket.<br />
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Would you pay for a mobile app for your favorite MMO, and if so, how much? What's your limit?<br />
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<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/">The Daily Grind: Would you pay for an MMO's mobile app?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Jan 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20144441/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app</category><category>auction-hall</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>eq2</category><category>eqii</category><category>EverQuest-2</category><category>everquest-ii</category><category>fallen-earth</category><category>Guild-Wars-2</category><category>guildchat</category><category>gw2</category><category>mobile-app</category><category>mobile-armory</category><category>mobile-mmo</category><category>opinion</category><category>rift</category><category>smartphone</category><category>smartphone-app</category><category>tdg</category><category>the-daily-grind</category><category>World-of-Warcraft</category><category>wow</category><category>wow-remote</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 16 Jan 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Of apps and patches]]></title><link>http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/</guid><comments>http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/"><img alt="Rift grotto" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/rift-grotto.jpg" /></a></div>
On the surface, things have been relatively quiet in <a href="http://www.riftgame.com"><em>RIFT</em></a>. The Fae Yule Event moved along merrily, but there hasn't been much revealed about update 1.7 yet. Fans are so used to the rapid pace of updates that they've made a minigame out of guessing what's coming and when it will arrive.<br />
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But if you're wondering whether the team took the holidays off and left behind its work, fear not! Just a few days ago, <a href="http://massively.joystiq.com/tag/Trion-Worlds/">Trion Worlds</a> revealed a new iPhone app called <a href="http://itunes.apple.com/en/app/rift-mobile/id471051079?mt=8"><em>RIFT</em> Mobile</a> and held its first developer Q&amp;A with the community, during which it provided lots of new tidbits of information for <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a> fans to look forward to. In this week's <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/">Enter at Your Own Rift</a>, we'll look at the highlights.<p><a href="http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Of apps and patches</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/">Enter at Your Own Rift: Of apps and patches</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Jan 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20139252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/04/enter-at-your-own-rift-of-apps-and-patches/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>defiants</category><category>enter-at-your-own-rift</category><category>featured</category><category>guardians</category><category>hal-hanlin</category><category>IPhone</category><category>karen-bryan</category><category>mobile-app</category><category>rift</category><category>rift-mobile</category><category>roleplaying</category><category>smartphone</category><category>telara</category><category>trion</category><category>trion-worlds</category><category>update-1.7</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 04 Jan 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Get your lootables and chatables on with Trion's new RIFT iOS app]]></title><link>http://massively.joystiq.com/2012/01/01/get-your-lootables-and-chatables-on-with-trions-new-rift-ios-ap/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/01/get-your-lootables-and-chatables-on-with-trions-new-rift-ios-ap/</guid><comments>http://massively.joystiq.com/2012/01/01/get-your-lootables-and-chatables-on-with-trions-new-rift-ios-ap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/01/get-your-lootables-and-chatables-on-with-trions-new-rift-ios-ap/"><img alt="RIFT Mobile" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/riftiphone.jpg" /></a></div>
With little fanfare, <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds</a> has released an iPhone mobile app this past weekend for <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a> that should make staying in touch with guildies and in-game events far easier for the on-the-go set.<br />
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The app is called <a href="http://itunes.apple.com/en/app/rift-mobile/id471051079?mt=8">RIFT Mobile</a> and is currently available for the low, low price of "free." The app allows <em>RIFT </em>players to talk to friends and guildies whether they're in-game or also using the app -- and yes, there are push notifications if you so desire. The app also supports guild and officer chat, guild messages of the day, zone event notifications, and the guild wall.<br />
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Probably the most intriguing feature of the RIFT Mobile app is something called "Lootables" -- ways to earn actual in-game loot while using the app. The app is available in English, French and German languages and can be used only by current players of the game. A community rep on the <a href="http://forums.riftgame.com/rift-general-discussions/general-discussion/289147-rift-mobile-2.html#post3497468">official forums</a> has confirmed that it's "an early release/beta" and that more official info is on the way.<br />
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[Thanks to Valotith for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/01/get-your-lootables-and-chatables-on-with-trions-new-rift-ios-ap/">Get your lootables and chatables on with Trion's new RIFT iOS app</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 01 Jan 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/01/get-your-lootables-and-chatables-on-with-trions-new-rift-ios-ap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20138458/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/01/get-your-lootables-and-chatables-on-with-trions-new-rift-ios-ap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple-app</category><category>apple-store</category><category>beta</category><category>guild</category><category>guild-chat</category><category>ios</category><category>ios-app</category><category>iphone-app</category><category>lootables</category><category>mobile</category><category>mobile-app</category><category>mobile-tie-in</category><category>rift</category><category>rift-mobile</category><category>smartphone</category><category>trion</category><category>trion-worlds</category><category>zone-events</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 01 Jan 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[New ArcheAge trailer and mobile app at ChinaJoy; Song charts MMO generations]]></title><link>http://massively.joystiq.com/2011/07/28/new-archeage-trailer-and-mobile-app-at-chinajoy-song-charts-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/28/new-archeage-trailer-and-mobile-app-at-chinajoy-song-charts-mmo/</guid><comments>http://massively.joystiq.com/2011/07/28/new-archeage-trailer-and-mobile-app-at-chinajoy-song-charts-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/archeage/" rel="tag">ArcheAge</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/28/new-archeage-trailer-and-mobile-app-at-chinajoy-song-charts-mmo/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/archeagehanggliding.jpg" vspace="4" /></a></div>
The <a href="http://massively.joystiq.com/category/archeage"><em>ArcheAge</em></a> news floodgates have opened this morning, thanks largely to <a href="http://massively.joystiq.com/tag/xl-games">XL Games</a>' showing at the <a href="http://en.chinajoy.net/">ChinaJoy Digital Entertainment Expo</a> in Shanghai.<br />
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First up is an iOS mobile application reveal, and the program will allow players to view character details and message their <em>ArcheAge</em> pals (with more functionality on the way according to an article at MMO Culture). The fan site also has an interesting look at XL founder <a href="http://massively.joystiq.com/tag/jake-song">Jake Song's</a> ChinaJoy speech which <a href="http://www.mmoculture.com/2011/07/chinajoy-2011-jake-songs-view-on-mmo.html">outlines the differences</a> between first-, second-, and third-generation MMORPGs. Song charts the evolution of MMO gameplay from the "<em>unorganized freedom</em>" of early titles to the passive playground style popularized by <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a>, and says that third-gen titles like <em>ArcheAge</em> will provide the best of both worlds by re-introducting player creativity and removing restrictions while maintaining a high degree of polish.<br />
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Finally, XL has created a new trailer for ChinaJoy, and the clip features the usual stunning scenery as well as a few new wrinkles (hang-gliding and castle construction!). Check it out after the break.<p><a href="http://massively.joystiq.com/2011/07/28/new-archeage-trailer-and-mobile-app-at-chinajoy-song-charts-mmo/" rel="bookmark">Continue reading <em>New ArcheAge trailer and mobile app at ChinaJoy; Song charts MMO generations</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/28/new-archeage-trailer-and-mobile-app-at-chinajoy-song-charts-mmo/">New ArcheAge trailer and mobile app at ChinaJoy; Song charts MMO generations</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jul 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/28/new-archeage-trailer-and-mobile-app-at-chinajoy-song-charts-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20003159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/28/new-archeage-trailer-and-mobile-app-at-chinajoy-song-charts-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arche-age</category><category>archeage</category><category>castle-construction</category><category>castles</category><category>china-joy</category><category>chinajoy</category><category>fantasy</category><category>hang-gliding</category><category>ios</category><category>jake-song</category><category>mmo-generations</category><category>mobile-app</category><category>player-freedom</category><category>player-generated-content</category><category>real-world-events</category><category>sandbox</category><category>sandpark</category><category>trailer</category><category>trailers</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 28 Jul 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft releases Aion Exchange app for iOS]]></title><link>http://massively.joystiq.com/2010/10/19/ncsoft-releases-aion-exchange-app-for-ios/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/19/ncsoft-releases-aion-exchange-app-for-ios/</guid><comments>http://massively.joystiq.com/2010/10/19/ncsoft-releases-aion-exchange-app-for-ios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/aion"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/aiontheolabs.jpg" /><br />
</a></div>
<a href="http://www.ncsoft.com">NCsoft</a> has taken the wraps off another portion of its <a href="http://massively.joystiq.com/2010/09/21/the-extended-experience-of-guild-wars-2-taking-tyria-outside-of/">mobile platform offensive</a> as today marked the unveiling of the new <a href="http://www.aiononline.com"><em>Aion</em></a> Exchange app for Apple's iPhone, iPad, and iOS devices. The app provides live access to the fantasy MMO's broker system, as well as options for viewing your character info, statistics, and equipment. <br />
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The broker feature includes an item search as well as price lists, a wish list, and push notifications that will alert you to sales without the need to log into the game or open the app. Finally, <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> Exchange features a comprehensive item listing that boasts info about each piece of equipment available in game. Chris Hager, <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> West producer, sees the app as the first step in extending the world of Atreia beyond the desktop. "<em>We see this application as an extension of the game and we will continually support and update the service offering with future feature updates</em>," he said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/19/ncsoft-releases-aion-exchange-app-for-ios/">NCsoft releases Aion Exchange app for iOS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Oct 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/19/ncsoft-releases-aion-exchange-app-for-ios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19679234/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/19/ncsoft-releases-aion-exchange-app-for-ios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-exchange</category><category>aion-the-tower-of-eternity</category><category>app</category><category>breaking</category><category>broker-access</category><category>equipment</category><category>equipment-list</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile-app</category><category>ncsoft</category><category>ncsoft-west</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 19 Oct 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth companion app released on Blackberry]]></title><link>http://massively.joystiq.com/2010/06/28/fallen-earth-companion-app-released-on-blackberry/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/28/fallen-earth-companion-app-released-on-blackberry/</guid><comments>http://massively.joystiq.com/2010/06/28/fallen-earth-companion-app-released-on-blackberry/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://www.fallenearth.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/fe-blackberry-epl-628.jpg"  alt="" /></a></div>
<a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> has been pushing its mobile app with quite a bit of vigor ever since <a href="http://massively.joystiq.com/2010/06/08/fallen-earth-mobile-app-goes-live/">it was released on both the iPhone and the Droid</a> a few weeks ago.  And it's with good cause -- the app allows for players to take care of a number of more tedious play elements while on the go, freeing up in-game time for more exciting endeavors.  While the functionality of the software hasn't been expanded, the user base certainly has, as the mobile companion is <a href="http://www.fallenearth.com/node/559">now available for Blackberry phones and devices</a> as well.<br />
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Available via Blackberry App World for $2.99, the ported release offers all the functionality of the original <em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em> application.  That means players can browse the auction house, check in on the world map, keep track of crafting, and interact with both friends and clan members.  For a full picture of the features, players are encouraged to check out the <a href="http://www.fallenearth.com/node/527">official release</a> and <a href="http://www.fallenearth.com/mobilefaq">FAQ</a> for the prior versions, which apply equally for the latest release.  Whether you're wandering as much as your favorite clone or just want to browse auctions at work, the <a href="http://www.fallenearth.com/node/559">expanded potential user base</a> is a good thing for the game's players.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/28/fallen-earth-companion-app-released-on-blackberry/">Fallen Earth companion app released on Blackberry</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 28 Jun 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/node/559>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/28/fallen-earth-companion-app-released-on-blackberry/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19534410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/28/fallen-earth-companion-app-released-on-blackberry/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction-house</category><category>blackberry</category><category>chat</category><category>crafting</category><category>droid</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>features</category><category>icarus</category><category>icarus-studios</category><category>iphone</category><category>mobile</category><category>mobile-app</category><category>mobile-functions</category><category>new-releases</category><category>support</category><category>support-apps</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 28 Jun 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Wizard101 introduces iPhone minigame]]></title><link>http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/</guid><comments>http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a></p><a style="" href="https://www.wizard101.com/game/iphone"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/w101-iphone-epl-211.jpg" alt="" /></a>We've gotten quite an infusion of <a href="http://massively.joystiq.com/2010/02/05/the-daily-grind-how-do-you-like-side-applications/">side applications</a> for mobile devices of late, but <a href="https://www.wizard101.com"><em>Wizard101</em></a> has released one that might set a somewhat dangerous new precedent. It's one thing to be able to surf your auctions or your character builds, but it's another to be able to earn gold and potions in-game through diligent play of the mobile app. But just such a thing is possible in the <a href="https://www.wizard101.com/game/iphone">new WizardBlox app</a>, for the iPhone and the iPod Touch. High scores give you access to in-game rewards, thereby making your goofing around between classes or during breaks at work all the more productive.<br />
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In terms of gameplay, it's a fairly standard puzzle game format -- slide blocks around on the bottom, match three or more to destroy them, avoid crossing the top of the screen. It's based off the in-game minigame Sorcery Stones, so gameplay will be familiar for any <a href="http://massively.joystiq.com/category/Wizard101/"><em>Wizard101</em></a> fan. The <a href="https://www.wizard101.com/game/iphone">official page</a> doesn't give any information on how large the rewards that you can earn for the main game will be, so it's safe to bet they're not going to be enormous. Still, this means players on the go can do more than usual in the game... even when they're not in the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/">Wizard101 introduces iPhone minigame</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Feb 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://www.wizard101.com/game/iphone>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19354024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/11/wizard101-introduces-iphone-minigame/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>iphone</category><category>ipod</category><category>ipod-touch</category><category>kingsisle-entertainment</category><category>minigame</category><category>mobile-app</category><category>puzzle-game</category><category>side-application</category><category>sorcery-stones</category><category>w101</category><category>wizard101</category><category>wizardblox</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 11 Feb 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[GameX 2009: Video interview with Nathan Richardsson and "Alli" Óttarsson]]></title><link>http://massively.joystiq.com/2009/10/27/gamex-2009-video-interview-with-nathan-richardsson-and-alli-o/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/27/gamex-2009-video-interview-with-nathan-richardsson-and-alli-o/</guid><comments>http://massively.joystiq.com/2009/10/27/gamex-2009-video-interview-with-nathan-richardsson-and-alli-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/gamex-2009"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/eveintgamex580.jpg" /></a></div>
<div style="text-align: left;">After their panel at <a href="http://massively.joystiq.com/tag/gamex-2009">GameX 2009</a> (and some free lunch) we got to sit down with <a href="http://massively.joystiq.com/tag/alli-ottarsson">"Alli" Ottarsson</a> and <a href="http://massively.joystiq.com/tag/nathan-richardsson">Nathan Richardsson</a> from <a href="http://www.eveonline.com"><em>EVE Online</em></a> and talk shop about the future of the game. Where are we going directly after the <a href="http://www.eveonline.com/Dominion/"><em>Dominion</em> expansion</a> releases this year? What other product tie-ins can we expect from the <a href="http://www.white-wolf.com">White Wolf</a> end of the company? And what's <a href="http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/">Neocom all about anyway</a>? <br />
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Nathan and Alli were happy to take our questions and give some direct responses on what they hope to tackle in Neocom, how <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a>'s model is multiple game models, and what we might see take place in the highly-anticipated <a href="http://massively.joystiq.com/tag/walking-in-stations">Incarna</a> in regards to gambling and missions.<br />
<br />
To check our exclusive video interview, jump after the break with the "continue reading" button below!</div>
<div style="text-align: left;"> </div><p><a href="http://massively.joystiq.com/2009/10/27/gamex-2009-video-interview-with-nathan-richardsson-and-alli-o/" rel="bookmark">Continue reading <em>GameX 2009: Video interview with Nathan Richardsson and "Alli" Óttarsson</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/27/gamex-2009-video-interview-with-nathan-richardsson-and-alli-o/">GameX 2009: Video interview with Nathan Richardsson and "Alli" Óttarsson</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Oct 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/27/gamex-2009-video-interview-with-nathan-richardsson-and-alli-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19212110/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/27/gamex-2009-video-interview-with-nathan-richardsson-and-alli-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alli-ottarsson</category><category>ambulation</category><category>ccp</category><category>eve</category><category>eve-online</category><category>gamex</category><category>gamex-2009</category><category>incarna</category><category>interview</category><category>mobile-app</category><category>nathan-richardsson</category><category>neocom</category><category>video</category><category>video-interview</category><category>walking-in-stations</category><category>white-wolf</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 27 Oct 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[GameX 2009: Mobile EVE Online app, codenamed NeoCom, and IM program in development]]></title><link>http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/</guid><comments>http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/gamex-2009"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/evemobile580.jpg"  alt="" /></a></div>
<div style="text-align: left;">During their presentation at <a href="http://www.gamexpo.us">GameX 2009</a> on agile game development, <a href="http://massively.joystiq.com/tag/nathan-richardsson">Nathan Richardsson</a> and <a href="http://massively.joystiq.com/tag/alli-ottarsson">Adalsteinn "Alli" &Oacute;ttarsson</a> revealed the slide above, showing <a href="http://www.eveonline.com"><em>EVE Online</em></a>'s many facets and how they all tie into one another.  But what's this down in the corner?  A mobile application and a instant messaging client?<br />
<br />
While information was scarce, we were able to confirm that <a href="http://massively.joystiq.com/tag/ccp">CCP</a> is certainly interested in the mobile market, especially with <a href="http://massively.joystiq.com/category/eve-online">EVE</a>.  Neocom is planned to be a multi-mobile platform project, going beyond the iPhone to add "interaction with<em> EVE Online</em> in a meaningful way."<br />
<br />
The plan seems to be to extend <em>EVE </em>across multiple locations to give players the ability to access all sorts of information from places outside of the game.  It was mentioned that Neocom could do things like use corporation chat, check and change trades, and introduce other methods of two way interaction.<br />
<br />
Later in the day, we'll be putting up our video interview with Alli &Oacute;ttarsson and Nathan Richardsson on a variety of topics, Neocom included.  Check back for more exclusive coverage of <a href="http://massively.joystiq.com/tag/gamex-2009">GameX 2009</a>!</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/">GameX 2009: Mobile EVE Online app, codenamed NeoCom, and IM program in development</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Oct 2009 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19212104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/27/gamex-2009-mobile-eve-online-app-codenamed-neocom-and-im-prog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>cosmos</category><category>eve</category><category>eve-mobile</category><category>eve-online</category><category>im-client</category><category>instant-messenger</category><category>mobile-app</category><category>mobile-application</category><category>neocom</category><category>new-eden</category><category>social-network</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 27 Oct 2009 16:30:00 EST</pubDate></item></channel></rss>
