<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[You (yes, you) can expand Firefall's gameworld]]></title><link>http://massively.joystiq.com/2012/02/09/you-yes-you-can-expand-firefalls-gameworld/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/09/you-yes-you-can-expand-firefalls-gameworld/</guid><comments>http://massively.joystiq.com/2012/02/09/you-yes-you-can-expand-firefalls-gameworld/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/09/you-yes-you-can-expand-firefalls-gameworld/"><img alt="Firefall - power-gliding" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/firefallgliding.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/red-5-studios">Red 5 Studios</a> is making a little marketing push for <a href="http://massively.joystiq.com/category/firefall"><em>Firefall</em></a>, and the first salvo takes the form of a new dev diary video starring CEO <a href="http://massively.joystiq.com/tag/mark-kern">Mark Kern</a>.<br />
<br />
If you're not familiar with the game, this clip is a great place to start. Kern explains how <em>Firefall</em> is really two titles in one, with the first game being a ginormous open world featuring loads of PvE content. The second game is centered around <em>Firefall's</em> e-sport components, which include ranked leaderboard matches ranging from 5-on-5 to 15-on-15.<br />
<br />
Kern also mentions the game's unique take on beta and launch. In basic terms, Red 5 implements feature sets, collects beta feedback, and iterates on down the line (as opposed to presenting a finished product for mass beta testing). This staged approach will also apply to the game's launch, and Kern says the game will be rolled out "organically" much like Google's Gmail service.<br />
<br />
Finally, content expansion in <em>Firefall</em> will be player-driven. Cross-server cooperation will be necessary to craft MRU units that will expand the playable area from 10 square miles to an entire globe. Kern also touches on the trendy games-as-a-service mandate, and he says that as long as players are around to support <em>Firefall</em>, Red 5 will be around to generate new content. Watch the full video after the break.<p><a href="http://massively.joystiq.com/2012/02/09/you-yes-you-can-expand-firefalls-gameworld/" rel="bookmark">Continue reading <em>You (yes, you) can expand Firefall's gameworld</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/09/you-yes-you-can-expand-firefalls-gameworld/">You (yes, you) can expand Firefall's gameworld</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/09/you-yes-you-can-expand-firefalls-gameworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20168377/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/09/you-yes-you-can-expand-firefalls-gameworld/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>dev-diary</category><category>f2p</category><category>firefall</category><category>free-to-play</category><category>mark-kern</category><category>mmo-shooter</category><category>mmofps</category><category>mmotps</category><category>player-driven-content</category><category>player-generated-content</category><category>red-5</category><category>red-5-studios</category><category>sci-fi</category><category>shooter</category><category>trailer</category><category>user-generated-content</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 09 Feb 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Global Agenda year two retrospective]]></title><link>http://massively.joystiq.com/2012/02/03/the-firing-line-global-agenda-year-two-retrospective/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/03/the-firing-line-global-agenda-year-two-retrospective/</guid><comments>http://massively.joystiq.com/2012/02/03/the-firing-line-global-agenda-year-two-retrospective/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/03/the-firing-line-global-agenda-year-two-retrospective/"><img alt="The Firing Line - Global Agenda turns two" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/gaheader.jpg" /></a></div>
You! Yeah, you! You still haven't played <em><a href="http://www.globalagendagame.com">Global Agenda</a>,</em> have you? I know, I know, you're going to get around to it, it's on your list, blah blah and etc. While you've been dilly-dallying about, <a href="http://www.hirezstudios.com">Hi-Rez Studios</a>' sci-fi shooter has gone and turned two years old!<br />
<br />
That's OK, though, because the game has more options, more content, and more pew-pew than at any time in its history, and thanks to a gaggle of anniversary events, now is the perfect time to saddle up.<p><a href="http://massively.joystiq.com/2012/02/03/the-firing-line-global-agenda-year-two-retrospective/" rel="bookmark">Continue reading <em>The Firing Line: Global Agenda year two retrospective</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/03/the-firing-line-global-agenda-year-two-retrospective/">The Firing Line: Global Agenda year two retrospective</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Feb 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/03/the-firing-line-global-agenda-year-two-retrospective/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20149490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/03/the-firing-line-global-agenda-year-two-retrospective/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>f2p</category><category>featured</category><category>firing-line</category><category>free-agent</category><category>free-to-play</category><category>global-agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>mmo-shooter</category><category>mmotps</category><category>opinion</category><category>patches</category><category>recursive-colony</category><category>retrospective</category><category>sci-fi</category><category>the-firing-line</category><category>third-person-shooter</category><category>two-year-anniversary</category><category>updates</category><category>yes-it-is-an-mmo</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 03 Feb 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Hi-Rez handing out prizes for Global Agenda's second anniversary]]></title><link>http://massively.joystiq.com/2012/01/30/hi-rez-handing-out-prizes-for-global-agendas-second-anniversary/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/30/hi-rez-handing-out-prizes-for-global-agendas-second-anniversary/</guid><comments>http://massively.joystiq.com/2012/01/30/hi-rez-handing-out-prizes-for-global-agendas-second-anniversary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/30/hi-rez-handing-out-prizes-for-global-agendas-second-anniversary/"><img alt="Global Agenda - Chloe's Burning Fashion" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/burningfashion.jpg" /></a></div>
Time flies when you're fragging newbs, and <a href="http://massively.joystiq.com/category/global-agenda"><em>Global Agenda</em></a> fans have been doing just that for the better part of two years now. <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios</a>' sci-fi shooter launched on February 1st, 2010, and for this week's anniversary, the firm is offering up some exclusive prizes as well as trotting out a few old flair favorites.<br />
<br />
Starting today, any <em>Global Agenda</em> player who wins an instanced PvE or PvP mission before February 6th will receive a mini Switchblade pet to parade around Dome City in between matches. Hi-Rez is also sponsoring a 6-on-6 PvP tourney that features a dragon helmet for all participants and an unnamed exclusive item and cash prize for the winning team.<br />
<br />
But wait, there's more! Check out Chloe's Burning Fashion for an extensive back catalog of previously retired flair pieces. There are over 100 items available for purchase using Hi-Rez's cash shop currency, including some headgear from past holiday events.<br />
<br />
Finally, check out this Friday's <a href="http://massively.joystiq.com/category/the-firing-line">The Firing Line</a> for more info on <em>Global Agenda</em> at the two-year mark.<br />
<br />
[Source: Hi-Rez press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/30/hi-rez-handing-out-prizes-for-global-agendas-second-anniversary/">Hi-Rez handing out prizes for Global Agenda's second anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Jan 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/30/hi-rez-handing-out-prizes-for-global-agendas-second-anniversary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20159816/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/30/hi-rez-handing-out-prizes-for-global-agendas-second-anniversary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>dome-city</category><category>f2p</category><category>flair</category><category>free-agent</category><category>free-to-play</category><category>global-agenda</category><category>headgear</category><category>hi-rez</category><category>hi-rez-studios</category><category>mmo-shooter</category><category>mmotps</category><category>sci-fi</category><category>shooter</category><category>third-person-shooter</category><category>tournament</category><category>two-year-anniversary</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 30 Jan 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Newsplosion edition]]></title><link>http://massively.joystiq.com/2012/01/27/the-firing-line-newsplosion-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/27/the-firing-line-newsplosion-edition/</guid><comments>http://massively.joystiq.com/2012/01/27/the-firing-line-newsplosion-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/world-of-warplanes/" rel="tag">World of Warplanes</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/27/the-firing-line-newsplosion-edition/"><img alt="The Firing Line - zomg it's S.T.A.L.K.E.R. header" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/tflstalker.jpg" /></a></div>
Holy carp there was a lot going on in shooter circles this week! Between the news blurbs, videos, and <em>S.T.A.L.K.E.R.</em> memories (yes, I said <em>S.T.A.L.K.E.R</em>, and damn that takes a long time to type), there was nearly enough information for two editions of <a href="http://massively.joystiq.com/category/The-Firing-Line/">The Firing Line</a>.<br />
<br />
Luckily for you (and for my overworked editor), I managed to keep the word count down. Let's not kid ourselves, though; there's plenty of interesting stuff after the cut. Join me for the latest on dueling World War II aviation MMOs, a new free-to-play shooter from <a href="http://crytek.com/">Crytek</a>, the requisite <a href="http://massively.joystiq.com/category/planetside-2"><em>PlanetSide 2</em></a> lovefest, and some official dev answers to <a href="http://massively.joystiq.com/2012/01/20/the-firing-line-what-ever-happened-to-that-game/">last week's</a> <a href="http://www.gamersfirst.com/taikodom/"><em>Taikodom</em></a> question.<p><a href="http://massively.joystiq.com/2012/01/27/the-firing-line-newsplosion-edition/" rel="bookmark">Continue reading <em>The Firing Line: Newsplosion edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/27/the-firing-line-newsplosion-edition/">The Firing Line: Newsplosion edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Jan 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/27/the-firing-line-newsplosion-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20153001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/27/the-firing-line-newsplosion-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crytek</category><category>f2p</category><category>featured</category><category>firing-line</category><category>fps</category><category>free-to-play</category><category>gaijin</category><category>gaijin-entertainment</category><category>gamersfirst</category><category>ghost-recon</category><category>ghost-recon-online</category><category>jesse-knapp</category><category>matt-higby</category><category>mmo-shooter</category><category>mmofps</category><category>mmotps</category><category>news-roundup</category><category>newsplosion</category><category>online-shooter</category><category>opinion</category><category>planetside-2</category><category>roundup</category><category>shooter</category><category>soe</category><category>Sony-Online-Entertainment</category><category>stalker</category><category>stalker-online</category><category>taikodom</category><category>the-firing-line</category><category>third-person-shooter</category><category>tom-clancys-ghost-recon</category><category>ubisoft</category><category>war-thunder-world-of-planes</category><category>warface</category><category>wargaming.net</category><category>world-of-planes</category><category>world-of-warplanes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 27 Jan 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: American aircraft and a real-life shooter]]></title><link>http://massively.joystiq.com/2011/12/23/the-firing-line-american-aircraft-and-a-real-life-shooter/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/23/the-firing-line-american-aircraft-and-a-real-life-shooter/</guid><comments>http://massively.joystiq.com/2011/12/23/the-firing-line-american-aircraft-and-a-real-life-shooter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/world-of-warplanes/" rel="tag">World of Warplanes</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/23/the-firing-line-american-aircraft-and-a-real-life-shooter/"><img alt="The Firing Line - banner with shooter avatars" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/christmas.jpg" /></a></div>
What's happening, shooter fans? Hopefully everyone's getting ready for a long holiday weekend filled with family, food, and gaming (of course). Several interesting online shooter nuggets came across my desk this week, including a deeper look at <a href="http://worldofwarplanes.com"><em>World of Warplanes</em></a>, a <a href="http://firefallthegame.com"><em>Firefall</em></a> beta clarification, and some sexy new <a href="http://dust514.com"><em>DUST 514</em></a> details.<br />
<br />
Also, would you believe a real-life -- and real, live -- online FPS featuring actual locations?<p><a href="http://massively.joystiq.com/2011/12/23/the-firing-line-american-aircraft-and-a-real-life-shooter/" rel="bookmark">Continue reading <em>The Firing Line: American aircraft and a real-life shooter</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/23/the-firing-line-american-aircraft-and-a-real-life-shooter/">The Firing Line: American aircraft and a real-life shooter</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/23/the-firing-line-american-aircraft-and-a-real-life-shooter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20128957/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/23/the-firing-line-american-aircraft-and-a-real-life-shooter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aerial-combat</category><category>anton-sitnikov</category><category>ccp</category><category>ccp-games</category><category>dust-514</category><category>eve-online</category><category>f6f</category><category>featured</category><category>firefall</category><category>firing-line</category><category>google</category><category>google-maps</category><category>google-shoot-view</category><category>google-street-view</category><category>hellcat</category><category>hi-rez</category><category>hi-rez-studios</category><category>hitscan</category><category>mmo-shooter</category><category>mmofps</category><category>mmotps</category><category>online-shooter</category><category>opinion</category><category>p-39</category><category>pool-worldwide</category><category>projectile-based</category><category>red-5</category><category>red-5-studios</category><category>shooter</category><category>shooters</category><category>the-firing-line</category><category>tribes</category><category>tribes-ascend</category><category>wargaming.net</category><category>world-of-warplanes</category><category>wowp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 23 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Getting into Global Agenda]]></title><link>http://massively.joystiq.com/2011/12/02/the-firing-line-getting-into-global-agenda/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/02/the-firing-line-getting-into-global-agenda/</guid><comments>http://massively.joystiq.com/2011/12/02/the-firing-line-getting-into-global-agenda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/02/the-firing-line-getting-into-global-agenda/"><img alt="The Firing Line - header with various shooter avatars" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/tflgaheader.jpg" /></a></div>
OK, so you've heard about this whole <a href="http://globalagendagame.com"><em>Global Agenda</em></a> thing, and you've talked yourself into giving it a shot. It's completely free-to-play from start to finish these days, and the Unreal graphics, sci-fi setting, and strange mixture of hyper-competitive PvP and ultra-accessible PvE have always held a certain appeal.<br />
<br />
You're not sure, but you think it's kind of an MMO, given that it has persistent territory control, lots of quests, and plenty of progression-based gameplay. Maybe you're a pro skillz baller, or maybe the extent of your shooter knowledge is which end of the gun gets pointed at the bad guys.<br />
<br />
Either way, you'll likely have a good time in <a href="http://www.hirezstudios.com/hirezwp/">Hi-Rez's</a> spy-fi action title, and you'll have an even better time if you understand a few key points about the game prior to diving in.<p><a href="http://massively.joystiq.com/2011/12/02/the-firing-line-getting-into-global-agenda/" rel="bookmark">Continue reading <em>The Firing Line: Getting into Global Agenda</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/02/the-firing-line-getting-into-global-agenda/">The Firing Line: Getting into Global Agenda</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Dec 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/02/the-firing-line-getting-into-global-agenda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20115530/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/02/the-firing-line-getting-into-global-agenda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classes</category><category>combat-rating</category><category>featured</category><category>firing-line</category><category>global-agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>merc</category><category>merc-pvp</category><category>microsoft-trueskill</category><category>mmo-shooter</category><category>mmotps</category><category>opinion</category><category>player-skill</category><category>pvp</category><category>sci-fi</category><category>shooter</category><category>skill</category><category>skill-based</category><category>skills</category><category>spy-fi</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><category>trueskill</category><category>tutorials</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 02 Dec 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: All the shooter news that's fit to print]]></title><link>http://massively.joystiq.com/2011/11/18/the-firing-line-all-the-shooter-news-thats-fit-to-print/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/18/the-firing-line-all-the-shooter-news-thats-fit-to-print/</guid><comments>http://massively.joystiq.com/2011/11/18/the-firing-line-all-the-shooter-news-thats-fit-to-print/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/18/the-firing-line-all-the-shooter-news-thats-fit-to-print/"><img alt="The Firing Line - header graphic with various shooter avatars" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/tflheader-1321463870.jpg" /></a></div>
Welcome back to <a href="http://massively.joystiq.com/category/the-firing-line">The Firing Line</a>, folks. I'm still putting out a few flames from last week's how-dare-you-call-this-an-MMO <a href="http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/">smackdown</a>, and rather than fuel that particular fire by telling you that I've been playing a lot of <a href="http://worldoftanks.com"><em>World of Tanks</em></a> (oh, did I say that?), I figured I'd take a high-level look at what's been happening with a few of the larger MMO shooters (and quasi-MMO shooters) over the last couple of weeks.<br />
<br />
Despite my best efforts, we're still stuck with lore updates and insignificant PR when it comes to <a href="http://planetside2.com"><em>PlanetSide 2</em></a>, though we did snag a few new screenshots recently. Things have also been quiet when it comes to <a href="http://globalagendagame.com"><em>Global Agenda</em></a> and a few of my other favorite titles. Not to worry, though. <a href="http://massively.joystiq.com/tag/hi-rez">Hi-Rez</a> is moving right along with its <a href="http://tribesascend.com"><em>Tribes: Ascend</em></a> beta, and you can read about that and more in my news roundup after the break.<p><a href="http://massively.joystiq.com/2011/11/18/the-firing-line-all-the-shooter-news-thats-fit-to-print/" rel="bookmark">Continue reading <em>The Firing Line: All the shooter news that's fit to print</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/18/the-firing-line-all-the-shooter-news-thats-fit-to-print/">The Firing Line: All the shooter news that's fit to print</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Nov 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/18/the-firing-line-all-the-shooter-news-thats-fit-to-print/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20103820/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/18/the-firing-line-all-the-shooter-news-thats-fit-to-print/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>dust</category><category>dust-514</category><category>featured</category><category>firefall</category><category>firing-line</category><category>game-mechanics</category><category>hi-rez</category><category>hi-rez-studios</category><category>mmo-shooter</category><category>mmo-shooters</category><category>mmofps</category><category>mmotps</category><category>opinion</category><category>planetside-2</category><category>ps2</category><category>pvp</category><category>red-5-studios</category><category>sci-fi</category><category>shooter</category><category>shooter-news-roundup</category><category>shooter-roundup</category><category>soe</category><category>Sony-Online-Entertainment</category><category>the-firing-line</category><category>tribes</category><category>tribes-ascend</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 18 Nov 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Defining the MMO shooter]]></title><link>http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/</guid><comments>http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/"><img alt="The Firing Line header - various spiffy shooter avatars" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/tflheader-1320940046.jpg" /></a></div>
Hello shooter fans, and welcome back to Massively's <a href="http://massively.joystiq.com/category/the-firing-line">Firing Line</a>. Last week's <a href="http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/">inaugural column</a> hit the ground running with a visit to <a href="http://www.hirezstudios.com/hirezwp/">Hi-Rez Studios</a> and a preview of the company's new <a href="http://tribesascend.com/"><em>Tribes: Ascend</em></a> title. This week I'd like to pull back a little bit and lay the groundwork for some of the things we'll be talking about over time.<br />
<br />
When I talk about MMO shooters with friends and colleagues, one of the first things mentioned is the definition of the term. Everyone knows what a shooter is (or at least what he thinks it is), and everyone knows what an MMO is (although thanks to MOBAs and the social networking explosion, the definition of the latter grows murkier by the day).<br />
<br />
Can we all agree on the definition of an MMO shooter, though? Probably not, and to be honest, that's perfectly OK.<p><a href="http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/" rel="bookmark">Continue reading <em>The Firing Line: Defining the MMO shooter</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/">The Firing Line: Defining the MMO shooter</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Nov 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20103373/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/11/the-firing-line-defining-the-mmo-shooter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10v10</category><category>agency-territory</category><category>defining-mmo-shooters</category><category>defining-mmos</category><category>definition</category><category>definitions</category><category>dust-514</category><category>featured</category><category>firefall</category><category>firing-line</category><category>global-agenda</category><category>mag</category><category>massive-action-game</category><category>mmo-shooter</category><category>mmo-shooter-definition</category><category>mmofps</category><category>mmotps</category><category>opinion</category><category>persistence</category><category>planetside-2</category><category>shooter</category><category>the-firing-line</category><category>tribes</category><category>tribes-ascend</category><category>what-is-an-mmo-shooter</category><category>zones</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 11 Nov 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Tribes impressions and a visit to Hi-Rez]]></title><link>http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/</guid><comments>http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/"><img alt="The Firing Line - Header with various shooter characters" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/tflheader-1320242418.jpg" /></a></div>
What's up folks, and welcome to <a href="http://massively.joystiq.com/category/the-firing-line">The Firing Line</a>. We've been branching out our coverage lately, first with <a href="http://massively.joystiq.com/gamecolumns/">MMO-specific columns</a> and then with <a href="http://massively.joystiq.com/category/not-so-massively">Not So Massively</a> and MOBAs. Now we're doing something similar with online shooters. This genre is positively huge, and while there's a lot of room for debate in terms of what constitutes an MMO shooter, there's also no denying that all of the games hovering around the periphery of that designation are a lot of fun.<br />
<br />
So what will we be talking about in The Firing Line? Well, this is the part where I rub my hands together in anticipation! Naturally we'll spend a lot of time with the genre's big guns (sorry, I had to use that at least once), so I'll be playing huge amounts of <a href="http://planetside2.com"><em>PlanetSide 2</em></a>, <a href="http://dust514.com"><em>DUST 514</em></a>, <a href="http://www.firefallthegame.com/home"><em>Firefall</em></a>, <a href="http://globalagendagame.com"><em>Global Agenda</em></a>, and the semi-obscure free-to-play titles crowding the market -- all in an effort to bring you the very best news and views from the world of pew pew.<p><a href="http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/" rel="bookmark">Continue reading <em>The Firing Line: Tribes impressions and a visit to Hi-Rez</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/">The Firing Line: Tribes impressions and a visit to Hi-Rez</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Nov 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20088849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/04/the-firing-line-tribes-impressions-and-a-visit-to-hi-rez/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-test</category><category>beta</category><category>classes</category><category>disc-jumping</category><category>exclusive</category><category>f2p</category><category>featured</category><category>firing-line</category><category>fps</category><category>free-to-play</category><category>game-mechanics</category><category>global-agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>jetpacks</category><category>mmo-shooter</category><category>mmofps</category><category>mmotps</category><category>opinion</category><category>sci-fi</category><category>shooter</category><category>shooters</category><category>skiing</category><category>smite</category><category>spin-fuser</category><category>spinfuser</category><category>spinfusers</category><category>studio-visit</category><category>the-firing-line</category><category>todd-harris</category><category>tribes</category><category>tribes-ascend</category><category>tribes-universe</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 04 Nov 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Firefall announces beta, details launch]]></title><link>http://massively.joystiq.com/2011/08/04/firefall-announces-beta-details-launch/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/04/firefall-announces-beta-details-launch/</guid><comments>http://massively.joystiq.com/2011/08/04/firefall-announces-beta-details-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/04/firefall-announces-beta-details-launch/"><img alt="Firefall Screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/firefallheader.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/tag/mark-kern">Mark Kern</a>, CEO of <a href="http://www.massively.com/tag/red-5-studios">Red 5 Studios</a>, dropped by the <a href="http://www.massively.com/tag/firefall"><em>Firefall</em></a> forums today to write an open letter to The Escapist regarding <em>Firefall</em>'s beta testing and launch. In the post, Mr. Kern states that the game is currently in friends and family beta testing. But there's good news for those of you who aren't friends or family of the folks at Red 5: The expanded beta program will begin later this month after PAX Prime.<br />
	<br />
	As far as the game's launch is concerned, Mr. Kern goes on to explain that the team already considers the game to be launched, as Red 5 seems to feel that the traditional closed beta to open beta to launch process is outdated "in a modern, online, service oriented business, especially a free2playgame." Instead, they will be modeling the game's launch after Gmail's invite system, wherein certain players will be invited by the team, and those players will receive invitations that they can pass on to friends, thereby allowing the game to gradually grow as layers of invitations are passed around. Stick around for more, because you can bet we'll have the first news on the beta this month after PAX.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/04/firefall-announces-beta-details-launch/">Firefall announces beta, details launch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 04 Aug 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/04/firefall-announces-beta-details-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20009756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/04/firefall-announces-beta-details-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>closed-beta</category><category>f2p</category><category>firefall</category><category>free-to-play</category><category>launch</category><category>launch-details</category><category>mark-kern</category><category>mmo-shooter</category><category>mmotps</category><category>open-beta</category><category>red-5</category><category>red-5-studios</category><category>shooters</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 04 Aug 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Global Agenda gifting AP to booster account holders]]></title><link>http://massively.joystiq.com/2011/07/15/global-agenda-gifting-ap-to-booster-account-holders/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/15/global-agenda-gifting-ap-to-booster-account-holders/</guid><comments>http://massively.joystiq.com/2011/07/15/global-agenda-gifting-ap-to-booster-account-holders/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://forum.globalagendagame.com/gablog/index.php/2011/07/14/boosters-get-some-new-bling/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/preview.jpg" vspace="4" /></a></div>
<a href="http://www.hirezstudios.com/">Hi-Rez Studios</a> is <a href="http://forum.globalagendagame.com/gablog/index.php/2011/07/14/boosters-get-some-new-bling/">throwing a bone</a> to <a href="http://www.globalagendagame.com/"><em>Global Agenda</em></a> veterans who raised concerns about the limitations on the title's Agenda Points. Agenda Points are <a href="http://massively.joystiq.com/category/global-agenda">Global Agenda's </a>item shop currency and were introduced with the <a href="http://massively.joystiq.com/tag/free-agent">Free Agent</a> patch as a way for players to spend real-life money on optional character items.<br />
<br />
Agenda Points will now be distributed for free to active Booster supporters on a daily basis (to the tune of five AP per day plus an additional five for each level 50 character on an account). Theoretically players could walk away with 1,350 AP per month if they have eight max-level toons.<br />
<br />
In other <em>Global Agenda</em> news, <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez's</a> month-long <a href="http://forum.globalagendagame.com/gablog/index.php/2011/07/06/global-agenda-player-appreciation-month/">player appreciation promotion</a> is in full swing, and each successive week brings a 50% AP discount on all store items for one of the game's classes. Head to the official <em>GA</em> website to learn more, and don't forget to download the game!<br />
<h2 style="text-align: center;">
</h2><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/15/global-agenda-gifting-ap-to-booster-account-holders/">Global Agenda gifting AP to booster account holders</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 15 Jul 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/15/global-agenda-gifting-ap-to-booster-account-holders/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19992210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/15/global-agenda-gifting-ap-to-booster-account-holders/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agenda-points</category><category>ap</category><category>boosters</category><category>cash-shop</category><category>classes</category><category>f2p</category><category>free-to-play</category><category>item-shop</category><category>mmotps</category><category>player-appreciation-month</category><category>sci-fi</category><category>shooter</category><category>third-person-shooter</category><category>vanity-items</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 15 Jul 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Global Agenda's new F2P model a resounding success]]></title><link>http://massively.joystiq.com/2011/07/04/global-agendas-new-f2p-model-a-resounding-success/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/04/global-agendas-new-f2p-model-a-resounding-success/</guid><comments>http://massively.joystiq.com/2011/07/04/global-agendas-new-f2p-model-a-resounding-success/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center;">
	<a href="http://www.pcgamer.com/2011/07/04/global-agenda-free-to-play-gets-five-times-the-players-revenues-higher-than-they-ever-have-been/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/global-agenda-590x232.jpg" vspace="4" /></a></div>
The business model saga of <a href="http://globalagendagame.com"><em>Global Agenda</em></a> is an interesting one, and <a href="http://www.pcgamer.com/2011/07/04/global-agenda-free-to-play-gets-five-times-the-players-revenues-higher-than-they-ever-have-been/">PC Gamer</a> recently sat down with <a href="http://www.hirezstudios.com/hirezwp/">Hi-Rez</a> COO <a href="http://massively.joystiq.com/tag/todd-harris">Todd Harris</a> to chat about it. In a brief interview, Harris mentions his observations on free-to-play and the future of gaming as well as <a href="http://massively.joystiq.com/category/global-agenda"><em>Global Agenda's</em></a> resounding success since going to a full-featured F2P model.<br />
<br />
"<em>We have many, many more people creating accounts every day, many more people playing concurrently, our revenues are higher than they ever have been before which means we can develop content and put it into the game faster than ever before</em>," he explained.<br />
<br />
It wasn't always so, as Harris also admits to a bit of F2P bias in a previous life. With <em>Global Agenda</em> flying high under its new model, though, it's unlikely that <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez</a> will be looking back. "<em>I do think [F2P is] clearly the direction of gaming</em>," Harris says.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/04/global-agendas-new-f2p-model-a-resounding-success/">Global Agenda's new F2P model a resounding success</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 04 Jul 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/04/global-agendas-new-f2p-model-a-resounding-success/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19982891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/04/global-agendas-new-f2p-model-a-resounding-success/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>f2p</category><category>free-to-play</category><category>global-agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>mmo-industry</category><category>mmotps</category><category>sci-fi</category><category>third-person-shooter</category><category>todd-harris</category><category>tps</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 04 Jul 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[New Firefall dev blog introduces super-secret surprise mystery writer!]]></title><link>http://massively.joystiq.com/2011/07/01/new-firefall-dev-blog-introduces-super-secret-surprise-mystery-w/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/01/new-firefall-dev-blog-introduces-super-secret-surprise-mystery-w/</guid><comments>http://massively.joystiq.com/2011/07/01/new-firefall-dev-blog-introduces-super-secret-surprise-mystery-w/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/tag/firefall"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/ffheader.jpg" vspace="4" /></a></div>
<div>
	<a href="http://www.massively.com/tag/mark-kern">Mark Kern</a>, CEO of <a href="http://www.red5studios.com/">Red 5 Studios</a>, sits down with players today for a nice fireside chat in the not-quite-June <a href="http://www.firefallthegame.com"><em>Firefall</em></a> developer diary. The focus of the dev diary is on the story <a href="http://www.massively.com/tag/red-5-studios">Red 5</a>'s upcoming MMOTPS. Mr. Kern explains that the <a href="http://www.massively.com/tag/firefall"><em>Firefall</em></a> team really wants players to be invested in the game's story, and he goes on to discuss how the folks at Red 5 intend to make them give a darn.<br />
	<br />
	So how exactly are they going to do that? Well, as Mr. Kern points out, a large part of a good story is a good writer. And contributing to <em>Firefall</em>'s story will be none other than the esteemed <a href="http://en.wikipedia.org/wiki/Orson_scott_card">Orson Scott Card</a>. That's right, the creator of the legendary <a href="http://en.wikipedia.org/wiki/Ender%27s_Game">Ender's Game</a> series -- alongside his daughter, Emily Janice Card -- will be contributing to a free upcoming <em>Firefall</em> manga that will help to set up the story prior to the game. <a href="http://www.udonentertainment.com/">Udon Entertainment</a> (of <em>Street Fighter</em> comic fame) will be providing the artwork for the manga, so it's sure to be a must-read for any <em>Firefall</em> fans. To see the whole dev diary, which includes some words from Mr. Card himself, head on past the cut.</div><p><a href="http://massively.joystiq.com/2011/07/01/new-firefall-dev-blog-introduces-super-secret-surprise-mystery-w/" rel="bookmark">Continue reading <em>New Firefall dev blog introduces super-secret surprise mystery writer!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/01/new-firefall-dev-blog-introduces-super-secret-surprise-mystery-w/">New Firefall dev blog introduces super-secret surprise mystery writer!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 01 Jul 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/01/new-firefall-dev-blog-introduces-super-secret-surprise-mystery-w/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19981786/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/01/new-firefall-dev-blog-introduces-super-secret-surprise-mystery-w/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-blog</category><category>dev-diary</category><category>emily-janice-card</category><category>enders-game</category><category>firefall</category><category>manga</category><category>mark-kern</category><category>mmotps</category><category>orson-scott-card</category><category>red-5</category><category>red-5-studios</category><category>third-person-shooter</category><category>udon</category><category>udon-entertainment</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 01 Jul 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[Deep Black Online coming to PC this summer]]></title><link>http://massively.joystiq.com/2011/06/28/deep-black-online-coming-to-consoles-and-pc-this-summer/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/28/deep-black-online-coming-to-consoles-and-pc-this-summer/</guid><comments>http://massively.joystiq.com/2011/06/28/deep-black-online-coming-to-consoles-and-pc-this-summer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://www.biart.ru/node/101"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/biartdbo1.jpg" vspace="4" /></a></div>
It's not every day that we get to tell you about a new MMOTPS (that's third-person shooter, if you're wondering), so without further delay: Hey guys, check out this new MMOTPS! It's called <a href="http://www.biart.ru/node/101"><em>Deep Black</em></a>, though we're wondering why it's not called Deep Blue since much of the action apparently takes place underwater and in the air via various forms of jetpack. Don't worry, land-lubbers, there's plenty of action on terra firma as well.<br />
<br />
The title is being developed by <a href="http://www.biart.ru/">Biart Studio</a>, a Russian outfit headquartered in the Moscow equivalent of Silicon Valley, and the game will feature "<em>fully customizable [character] appearance, more than 30 types of sci-fi weapons, and three game modes at launch</em>," according to a <a href="http://massively.joystiq.com/tag/biart">Biart</a> press release. The game is a F2P instanced shooter featuring eight to 24 players, and it's coming to a PC near you in the near future.<br />
<br />
You can check out our sister site's <a href="http://massively.joystiq.com/tag/deep-black"><em>Deep Black</em></a> reveal <a href="http://www.joystiq.com/2010/07/08/505-games-deep-black-makes-a-splash-on-ps3-and-xbox/">from last summer</a>, and you'll also want to head to the game's <a href="http://www.biart.ru/node/101">official website</a> to learn more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/28/deep-black-online-coming-to-consoles-and-pc-this-summer/">Deep Black Online coming to PC this summer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Jun 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/28/deep-black-online-coming-to-consoles-and-pc-this-summer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19978310/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/28/deep-black-online-coming-to-consoles-and-pc-this-summer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>biart</category><category>deep-black</category><category>f2p</category><category>free-to-play</category><category>jetpack</category><category>jetpacks</category><category>mmotps</category><category>press-release</category><category>sci-fi</category><category>shooter</category><category>third-person-shooter</category><category>tps</category><category>underwater</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 28 Jun 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[We have an agenda: Global Agenda launch day coverage and play with Massively event]]></title><link>http://massively.joystiq.com/2010/02/01/we-have-an-agenda-global-agenda-launch-day-coverage-and-play-wi/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/01/we-have-an-agenda-global-agenda-launch-day-coverage-and-play-wi/</guid><comments>http://massively.joystiq.com/2010/02/01/we-have-an-agenda-global-agenda-launch-day-coverage-and-play-wi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/global-agenda"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/garoundupheader.jpg" /></a></div>
The cat's out of the bag! Or perhaps the spies are out of their hexes? Either way, <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a> has gone into official launch mode today! We here at Massively can't help to celebrate by looking back at our past coverage of <a href="http://massively.joystiq.com/category/global-agenda"><em>Global Agenda</em></a>, as we watched the game go from a little team-based TPS to the MMORTS that it is today. If you like commanding, or if you just like shooting people with hi-tech guns, then this might be the game for you!<br />
<br />
In any case, <a href="http://massively.joystiq.com/2010/01/29/spy-with-the-best-join-massively-for-global-agendas-launch/">we promised you an event</a> to go along with the launch! Tonight, jump in to <em>Global Agenda</em> at 8 PM EST to meet up with <a href="http://massively.joystiq.com/bloggers/shawn-schuster">Shawn Schuster</a> (Agent Name: Ampersand, Medic) and <a href="http://massively.joystiq.com/bloggers/seraphina-brennan">Seraphina Brennan</a> (Agent Name: Seraphina, Recon!). Both editors will be commanding their own PvP strike teams and will be launching into the queues head first. By the way, don't forget your headset -- it makes team building so much easier. If you don't have one, no worries, just be ready to play.<br />
<br />
So, without any further delay, let's take a trip down memory lane and look back at the best of our <em>Global Agenda</em> coverage...<br /><p><a href="http://massively.joystiq.com/2010/02/01/we-have-an-agenda-global-agenda-launch-day-coverage-and-play-wi/" rel="bookmark">Continue reading <em>We have an agenda: Global Agenda launch day coverage and play with Massively event</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/01/we-have-an-agenda-global-agenda-launch-day-coverage-and-play-wi/">We have an agenda: Global Agenda launch day coverage and play with Massively event</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Feb 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/01/we-have-an-agenda-global-agenda-launch-day-coverage-and-play-wi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19339512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/01/we-have-an-agenda-global-agenda-launch-day-coverage-and-play-wi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conquest</category><category>featured</category><category>global-agenda</category><category>global-agenda-conquest</category><category>global-agenda-roundup</category><category>hi-rez-studios</category><category>launch</category><category>launch-day</category><category>launch-event</category><category>massively-event</category><category>mmorts</category><category>mmotps</category><category>roundup</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 01 Feb 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: One massive agenda]]></title><link>http://massively.joystiq.com/2010/01/15/anti-aliased-one-massive-agenda/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/15/anti-aliased-one-massive-agenda/</guid><comments>http://massively.joystiq.com/2010/01/15/anti-aliased-one-massive-agenda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/anti-aliased"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/maddenagenda.jpg" /></a></div>
So, I'll be honest, I had a completely different idea for a column this week. But reading over the comments on <a href="http://massively.joystiq.com/2010/01/14/global-agenda-launch-trailer-released/">yesterday's launch trailer</a> for <em><a href="http://www.globalagendagame.com">Global Agenda</a></em> got me thinking: Why is there so much ado about the nature of an MMO? Why are so many fixated on the 10 vs 10 nature of <em><a href="http://massively.joystiq.com/category/global-agenda">Global Agenda</a></em> and not the bigger picture of what the game has to offer? Why do we scoff at the idea of 100 person instances when it was designed to give the player more flexibility?<br />
<br />
Today, I want to play the devil's advocate, as I do in so many of my opinion columns. I want to take on the defense of <em>Global Agenda</em> as an MMO title, and I think I have enough evidence to prove that it's massive -- just not in the way you normally consider MMOs to be massive. And, personally, I think this is only good news for the industry at large.<br />
<br />
If you guys wish to comment on this edition of <a href="http://massively.joystiq.com/category/anti-aliased">Anti-Aliased</a>, please comment of page 2 of the article, as always! Your comments are always well received!<br type="_moz" /><p><a href="http://massively.joystiq.com/2010/01/15/anti-aliased-one-massive-agenda/" rel="bookmark">Continue reading <em>Anti-Aliased: One massive agenda</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/15/anti-aliased-one-massive-agenda/">Anti-Aliased: One massive agenda</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 15 Jan 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/15/anti-aliased-one-massive-agenda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19317402/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/15/anti-aliased-one-massive-agenda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10-vs-10</category><category>anti-aliased</category><category>conquest</category><category>featured</category><category>global-agenda</category><category>global-agenda-conquest</category><category>hi-rez-studios</category><category>massive-war</category><category>massively-multiplayer</category><category>mmo-tactics</category><category>mmorts</category><category>mmotps</category><category>planetside</category><category>third-person-shooter</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 15 Jan 2010 13:00:00 EST</pubDate></item></channel></rss>
