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Posts tagged mmo-market

Learn all about the MMO market with this nifty infographic

Knowing is half the battle, folks. Sometimes the process of going from not knowing to knowing can be boring and slow -- but not this time, thanks to the magic of infographics! The intelligent folks over at Newzoo have compiled a relatively brief infographic about the state of the MMO marke...

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Chris Davis of Gaia Online talks MMO marketing

The MMO industry is an ever-changing, totally unpredictable universe of online games, from hot, massive fully-realized worlds like World of Warcraft or EVE to fun casual games like Farmville or the Agency: Covert Ops. Gaia Online takes a bit of a different approach by mixing a casual gaming and soc...

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MMO market revenue to hit $14.4 billion in 2012

We hear news stories concerning the rising cost of food, gas and general living expenses almost daily, but curiously enough, the game industry is proving itself recession-proof. Not only does it seem safe from the downward spiral plaguing all other facets of the economy, but it's on the rise, and ...

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Gaia Online costs $25 million a year to run

When you take a look at the casual-focused Gaia Online, you probably don't think that the community-central site has been costing around 25 million each year -- well, according to company CEO Craig Sherman. It's kind of surprising to hear, since Gaia was a small start-up and has only been asking for...

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SGW builder describes the challenges of making an MMO

French Stargate SG-1/Atlantis fan site Stargate Fusion landed an interview with Stargate Worlds world builder Josh Kurtz. The interview understandably represents a Stargate SG-1 fan's interests more than it does those of a gamer, but presumably if you're interested in SGW at this early point in deve...

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