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Posts tagged mmo-industry

Analysts: 75 percent of US core gamers prefer physical copies

According to sales and marketing analyst NPD Group, 75 percent of American core gamers prefer physical game copies to digital distribution. The firm surveyed 7,900 core gamers to arrive at its conclusion. It defines "core gamer" as someone who plays at least five hours worth of action, adventure,...

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Make My MMO: May 4 - May 10, 2014

This week in MMO crowdfunding news we said hello to The Stomping Land and goodbye to Pantheon: Rise of the Fallen. The former is a PvP survival sandbox focused on taming dinosaurs, pitting the larger beasties against one another (because they're unkillable by puny player characters), and avoiding...

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Make My MMO: April 27 - May 3, 2014

Two of the more successful crowdsourced MMOs dominated the crowdfunding news headlines this week. First up was The Repopulation, Above & Beyond's sci-fi sandbox, which recently launched its third alpha. The game's latest monthly update letter featured an exhaustive list of bug fixes as well as...

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The Game Archaeologist: The silent world of Tibia

If I were to tell you that there's a Western MMO out there that's as old as Ultima Online and yet still has a half-million players, would you believe me? Heck, I wouldn't believe me even if I came back from the future of having written this article to talk to the past version of me who had yet to...

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Carbine CM David Bass leaves WildStar

Community Lead David "Scooter" Bass announced today that he has decided to leave Carbine Studios and his work with WildStar. In a farewell letter, Bass notes that the decision was made on his end: "The truth is my personal life's taken a turn and I've made the impossibly difficult decision to...

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Stanford acquires MUD1 source

MUD1, the first online virtual world, was originally released in 1978. Thirty-six years later, Stanford University Libraries has acquired the project's source code and has plans to provide public online access. Details are forthcoming, according to a university blog. MUD1 is a text-based...

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DayZ's Dean Hall says Steam removes the need for publishers

Steam's ubiquitous nature as a digital distribution platform has really changed the landscape of PC gaming. It's changed it so much that according to DayZ creator Dean Hall, companies don't really need to worry about a publisher any longer. Hall went on the record recently saying that the Early...

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Make My MMO: April 20 - April 26, 2014

Trials of Ascension acquitted itself well this week with a new dev video that showed off its unique dynamic spawning feature. In other crowdfunding news, The Chosen's IndieGoGo campaign came and went without hitting its $1,000,000 goal. Thanks to the service's flexible funding, though, The Chosen's...

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PAX East 2014: The future looks bright for the next generation of MMOs

While last weekend saw a surprising lack of noteworthy announcements at PAX East 2014, one panel gathered several industry veterans to answer a not-so-simple question: How does the future look for the MMO industry as a whole? The panel, titled Next Generation MMO Games: What's Next for Multiplayer...

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Make My MMO: April 13 - April 19, 2014

MMO crowdfunding news this week centered on industry titans Richard Garriott and Chris Roberts, as well as The Secret World's new ARG companion game called The Black Watchmen. The title kicks off in September and is currently being funded through a Crowdtilt campaign that still has 49 days left to...

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