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Posts tagged mmo-development

An interview with the most influential women in MMO development

It's not often that we get a glimpse into the behind-the-scenes operations of an MMO, but when we do, we can appreciate the real people seen creating our favorite games. Included in this pool of development talent are more than just the stereotypes you would see on TV or film, depicting nerdy men...

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The Daily Grind: Games with potential

One of the things people chalk growth in an MMO up to is the strength of the IP - especially when you're talking about an established IP in popular culture like Star Wars, Lord of the Rings, Star Trek, etc. Of course, some others will point out that there's something to be said for a completely...

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The challenges of early-stage MMO development

Brian "Psychochild" Green has up a post to his personal site discussing some of the steps massively multiplayer games take on their way to market. His article was based partially on a post to Elder Game we discussed here on the site early this week. Brian notes that the earlier post took the right...

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Building a better MMOusetrap: To topple the King!

Can WoW be killed? This is the question on the tongues of my WoW playing friends since the announcement of FunCom's upcoming title Age of Conan has been pushed back another 8 weeks. Some think it's to polish it just that extra little bit, so that they can come out of the gates running, but...

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Building a better MMOusetrap: PPOrnography in games

Quick turn out the lights, shut your door, and unplug the phone... today we're going to talk about boobs. shh shh shh, I know, please keep it down, don't get all worked up, it's really not anything to worry about. I'm not actually going to show you any boobs, just talk about them, or rather about...

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Building a Better MMOusetrap: Adventures in babysitting

Guilds are as much a part of online gaming as the overuse of horrible internet memes (Mr. Norris I'm looking at you, and your amazing roundhouse kick), and people who play far too long, and bathe too little. Some games call them different things, Linkshells, Corporations, and so forth, but at the...

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