Posts tagged mmo-development 
Max Schafer claims Diablo III was originally an MMO
It always requires you to be online. It lets friends drop in, often without warning, to take part in whatever you're doing. It has an elaborate auction house, complete with microtransactions. Diablo III isn't an MMO, but in the eyes of many fans, it certainly seems to be aping the style of MMOs, ...
Trion hiring for untitled SyFy action MMO, looking for XBox 360 programmers
With RIFT launching in the very near future, Trion Worlds is resting on its laurels and doing absolutely nothing... by which we mean the exact opposite. The team is looking for new staff to help develop the yet-unnamed action MMO created in partnership with SyFy, currently just named the "SyFy ...
Age of Conan's Morrison talks progression, design
Armchair designers of the world, take note. If you've ever wanted a peek inside the mind of an MMORPG developer, Craig Morrison's latest personal blog entry might be right up your alley. The Funcom executive and current Age of Conan boss has posted a lengthy look at his thoughts on massive design, ...
Anti-Aliased: Don't hate the playa, hate the developa
So I noticed something last week, in the comments section of my piece on UI design, that finally kicked me back into "endless rant" mode. It's a sentiment that I've noticed in the video game community at large for a while now, but I never really knew how to approach it until recently, thanks to my ...
EVE Evolved: Dissent in the EVE community
Space MMO EVE Online and its developer CCP Games are usually spoken about in a positive manner. We often hear about the awesome things that go on in the sandbox, or how CCP has gotten players involved in game development through their CSM programme. In the past few months, however, negative ...
The Daily Grind: Content contentment
The players have spoken, and they want more content. Unfortunately, those players -- you, our readers, as well as the folks behind Massively -- aren't at all unified when it comes to what we actually accept as "content." Some players don't care if a given piece of content plays exactly like ...
An interview with the most influential women in MMO development: Part 5
Throughout this entire week, we've presented one question a day from an interview we did with the top women in MMO development. We asked them how they got into the industry, how public opinion on women gamers is evolving and what advice they have for female MMO players who want to make that leap ...
An interview with the most influential women in MMO development: Part 4
Throughout this entire week, we're presenting one question a day from an interview we did with the top women in MMO development. We asked them how they got into the industry, how public opinion on women gamers is evolving and what advice they have for female MMO players who want to make that leap ...
An interview with the most influential women in MMO development: Part 3
Throughout this entire week, we're presenting one question a day from an interview we did with the top women in MMO development. We asked them how they got into the industry, how public opinion on women gamers is evolving and what advice they have for female MMO players who want to make that leap ...
An interview with the most influential women in MMO development: Part 2
Throughout this entire week, we're presenting one question a day from an interview we did with the top women in MMO development. We asked them how they got into the industry, how public opinion on women gamers is evolving and what advice they have for female MMO players who want to make that leap ...
Featured Stories
Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



