One of free-to-play's many annoyances -- to me, at least -- is the fact that I have to add up various micropayments if I want to accurately track my MMO budget. With subscriptions, it's an easy $15 line item, whereas with F2P titles that don't offer an elite/legendary/accelerated/spiffy/member ...
It's no secret that MMOs have started to see a larger and larger share of the market, but the actual amount is always a difficult number to pin down. Gamasutra recently reported on a study by TNS and Gamesindustry.com, a pair of market research firms, which found that about 20% of all US game ...
Posted on Dec 6th 2013 8:00PM
Posted on Dec 6th 2013 7:00PM
Posted on Dec 6th 2013 4:30PM