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Posts tagged mmo

Maestros of the Anthymn begins its Kickstarter campaign

Will the melody be with Maestros of the Anthymn this time around? The rebranded music-based game has launched a new campaign to fund the development of its launch episode, "Dark Tide." The team previously told Massively that the episodic game will hopefully lead into a full-featured MMO. Accordi...

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Maestros of the Anthymn is definitely still an MMO

MMORPG bard fans, furbish up your lungs! Earlier this week, we posted about Maestros of the Anthymn, a unique music-flavored MMO from indie dev house String Theory (whose name makes us grin every time). Under its original name, Anthymn, the game failed to reach its Kickstarter funding goals, but th...

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Claims that MMOs are a 'threat to public health' are 'exaggerated' says new study

Dr. Rachel Kowert, lead author on the relationship between shyness and online gaming paper that we covered back in October, has just released another study relating to MMOs, this one investigating the psychosocial causes and consequences of online video gameplay. Due to be published in the scien...

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WoW and FFXIV see boosted playtime on Raptr; ArcheAge playtime 'cratered'

Another month, another Raptr report. Yesterday Raptr.com posted its most played PC games list for November, and MMOs did rather well. Unsurprisingly, World of Warcraft surged up the list to #2 thanks to the Warlords of Draenor expansion. "The MMO's monthly play time was up 71.3% versus October," Ra...

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Ask Massively: Ridiculing e-sports is bad for MMOs

I don't love e-sports. I've never really been a fan. I used to enjoy spectating Guild Wars matches, but only in short bursts. Truth is, I prefer playing in PvP to watching it. I feel that way about real sports too; the ones I like, I'd rather play than watch. (Except tennis. I have no idea why, but...

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The Think Tank: Confronting the 'unbundling' of MMORPGs

Last month, the long-running, scholarly virtual world blog Terra Nova updated with a post suggesting that the blog, like the worlds it covered, might be coming to an end (the blog, at least, has been saved in the interim). Founder Dr Edward Castronova argued that virtual worlds and MMOs have seen a...

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Ask Massively: Destiny is not the boss of me

Bungie's Destiny launches next week, and since it is by most appearances an MMO (or possibly a fragrance), we've been covering it, albeit lightly since our primary audience is not a console-only audience. But hasn't Bungie said that Destiny isn't an MMO? That was Massively reader icnoevil's prim...

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Study suggests MMOs boost English skills

Researchers from Sweden's Karlstad University and University of Gothenburg have found that MMOs might just improve your language skills. The scientists subjected a group of Swedish students aged 10 and 11 to English language tests to examine the relationship of digital games and English ability, ge...

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Valve scrapped an MMORPG at the dawn of the genre

Did you know that Valve was once hard at work on a third-person MMORPG called Prospero? Alas, the studio scrapped the project around 1997 in favor of a little tiny game called Half-Life, which "absorbed" the developers working on the MMO. Website Valve Time has dipped into the mysterious history...

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Working As Intended: There's nothing wrong with soloing in MMORPGs

A Massively community member recently wrote into the podcast to tell us that he prefers to solo, to craft for himself, to avoid group quests, and to skip guilds. Still, he told us, he loves MMOs and doesn't want to leave them to play single-player RPGs. "What the hell is wrong with me?" he asked. ...

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