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Posts tagged mistakes

Storyboard: Mistakes at the creation level

A lot of character mistakes come down to experimentation, essentially. You have what seems like a good idea, but it turns out in play that it's messy or annoying or unfun or whatever. There's nothing in the world wrong with that; you try something out and it either does or doesn't work. While ...

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The Daily Grind: What dumb death do your characters repeatedly suffer?

MMOs offer players many, many dumb ways to die. Personally, I tend to die by grossly misjudging the safe falling distance. I've learned more about how games handle falling deaths than would seem entirely healthy. Guild Wars 2 just kicks you to a waypoint for your idiocy, while Star Wars: The Old ...

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The Soapbox: Own your game's mistakes

To the developers of the MMO industry, I say this to you: Your game has some pretty big issues. No, stop. Don't go consult the PR team. Don't talk with the community managers. Don't spend time explaining why those issues aren't really issues. Just say it with me. Your game has some pretty big ...

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Storyboard: When I was the problem

I do not claim to have any sort of superhuman intellect. If I understand how people are likely to make mistakes in roleplaying and how to fix those mistakes, it's a product of having made a lot of mistakes of my own. Sometimes it's a result of failing to fix them and realizing what would have ...

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MMO Family: Mind your massively multiplayer manners

MMO Family is your resource for leveling a gaming-specced family, from tips on balancing gaming with family life to finding age-appropriate online games for everyone in the family. Kids are like sponges, sure -- old saying is old. But are online manners something you really want to leave to ...

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Fileplanet wants you to play Earth Eternal really badly

What's this taking up one of the center links on Fileplanet? Is it the upcoming MMO Earth Eternal? Why yes it is! Sparkplay Media's Earth Eternal has made it to the top of the free games listing... except for the fact that EE is still in closed beta. Fileplanet's link, while enticing, will not get ...

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GDC09: Spending time with the cruise director of Azeroth pt. 2

Mistakes of World of Warcraft Kaplan was quick to note that Warcraft was far from perfect, and he wanted to highlight some of his own mistakes inside of the design. The first mistake was the idea of the "Christmas tree effect," otherwise known as having so many quests in a quest hub that the ...

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You know you work for a company destined for failure when...

In a recent blog post, Elder Game's Eric Heimburg takes a sardonic look at some of the more heavily worn bumps on the road that is MMO development. Without naming any names, Heimburg suggests developers conduct an intervention if their company meets a certain number of the criteria, lest their game ...

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Player vs. Everything: The importance of morale

We've all been there. Any little thing can start it. Maybe the tank messes up and pulls two groups when he meant to pull one. Maybe the healer was distracted by his cat and some people die. Maybe the mage doesn't watch her aggro and the mobs take out the DPS. Something happens, and the group ...

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