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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bruce Maclean's WAR dev diary is crazy but awesome]]></title><link>http://massively.joystiq.com/2008/12/21/bruce-macleans-war-dev-diary-is-crazy-but-awesome/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/21/bruce-macleans-war-dev-diary-is-crazy-but-awesome/</guid><comments>http://massively.joystiq.com/2008/12/21/bruce-macleans-war-dev-diary-is-crazy-but-awesome/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div align="center"><a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=541"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/wardevdiarybrucemaclean425px.jpg" alt="" /></a><br /></div>
The latest <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> developer diary is up on the official site, and we've got to say, <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=541">Bruce Maclean's eccentricity is infectious</a>. The subject of this dev diary is an explanation of Mythic's patching schedule, which could well have been a very boring topic, but if you visit the page you'll soon see that Bruce is just brimming with <strong>AWESOME! HOT! FIXES! and SEXY! COOL! NEW! FEATURES!</strong> that he simply must share with the <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a>-playing world.<br /><br />It sounds like Community Coordinator Missy Hatch had a hard time getting Bruce to cough up his input to the dev diary series -- she'd been chasing it up for the better part of two months -- and perhaps it is because he and his team were working non-stop to bring that sexy content out, improving <em>WAR</em> for current and <a href="http://massively.joystiq.com/2008/12/20/warhammer-online-launches-recruit-a-friend-offer/">future subscribers</a>. He mentioned that, without including smaller things like server maintenance, there have been ten proper patches since the game's launch, which really wasn't that long ago. We've got no idea how Bruce got so zany, but if this is one of the secrets behind Mythic's patching schedule then we hope that he stays that way.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/21/bruce-macleans-war-dev-diary-is-crazy-but-awesome/">Bruce Maclean's WAR dev diary is crazy but awesome</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 21 Dec 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=541>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/21/bruce-macleans-war-dev-diary-is-crazy-but-awesome/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1407705/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/21/bruce-macleans-war-dev-diary-is-crazy-but-awesome/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>awesome-hot-fixes</category><category>bruce-maclean</category><category>dev-diary</category><category>developer-diary</category><category>ea-mythic</category><category>missy-hatch</category><category>mythic</category><category>patches</category><category>patching</category><category>patching-schedule</category><category>sexy-cool-new-features</category><category>war</category><category>warhammer</category><category>warhammer-online</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Sun, 21 Dec 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Question WAR devs on in-game cities]]></title><link>http://massively.joystiq.com/2008/02/27/question-war-devs-on-in-game-cities/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/27/question-war-devs-on-in-game-cities/</guid><comments>http://massively.joystiq.com/2008/02/27/question-war-devs-on-in-game-cities/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/player-housing/" rel="tag">Player Housing</a></p><div align="center"><a href="http://www.warhammeralliance.com/forums/showthread.php?p=691984#691984"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/warrockandrollcity.jpg" /></a><br /></div>
Whether it's Orgrimmar or Mos Eisley, some of the more interesting aspects of MMOs have to do with cities. They're usually areas steeped in quests and lore, they're traveling hubs for players moving across the countryside, and they've usually got lots of fun activities to partake in, either with other players or with NPCs. One of the neat things about <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> is that they're trying to give players a larger stake in the relative safety and security of their capital city by turning it into something that players can lose after a concerted effort by the enemy faction. Unfortunately, unless you're one of the lucky few who have been playing the beta, the specifics of the city gameplay are still a bit unclear.<br /><br />Fortunately, this is just the thing the <em>Warhammer</em> community team is looking to shore up. Missy Hatch <a href="http://www.warhammeralliance.com/forums/showthread.php?p=691984#691984">put out a call on the Warhammer Alliance forums</a> (which you should already have bookmarked if you're at all into <em>WAR</em>) this morning, calling for player questions pertaining to cities. They're going to take a select group of questions from that thread and answer them in the March newsletter grab bag. They're only on page 3 in the thread so far, so there's a good chance your well thought out question will make the grade.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/27/question-war-devs-on-in-game-cities/">Question WAR devs on in-game cities</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Feb 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warhammeralliance.com/forums/showthread.php?p=691984#691984>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/27/question-war-devs-on-in-game-cities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1126400/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/27/question-war-devs-on-in-game-cities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cities</category><category>city</category><category>ea-mythic</category><category>grab-bag</category><category>lore</category><category>missy-hatch</category><category>mythic</category><category>newsletter</category><category>war</category><category>warhammer-alliance</category><category>warhammer-online</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Wed, 27 Feb 2008 20:00:00 EST</pubDate></item></channel></rss>
