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Posts tagged missions

Champions Online previews upcoming Carrier Wave mission

Champions Online's heroes were instrumental in stopping an attempted hacking, but they're needed again once the source of the hacking attempt is discovered. The second mission in the game's current Fatal Error arc will be available on Thursday, and it sends players straight to the source:...

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PlanetSide 2 is letting players make the missions

The world of PlanetSide 2 is a battlefield, one that is constantly evolving and changing. Sometimes you need a commander who can come up with some off-the-wall strategies, a desperate flank, an ambush for a pursuing force, something like that. So the developers at Sony Online Entertainment are...

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The Daily Grind: What quest has frustrated you more than any other?

I have a relatively acrimonious relationship with most of The Secret World's investigation missions for reasons too ornate to detail here. Hell and Bach, however, deserves special mention. It's not that it's one of the game's worse examples, but that the actual mechanics behind clearing the...

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The Repopulation goes in-depth on PvE mechanics

If you're a sandbox fan and The Repopulation has been pinging your radar, you'll be pleased to hear that the dev team at Above and Beyond Technologies has penned a lengthy articles detailing the features of the game's PvE mechanics. Previously, we've seen similar news for the game's housing,...

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EVE Evolved: Four ways Guild Wars 2 is like EVE Online

With its single-shard server structure and sandbox ruleset, EVE Online seems to have little in common with a sharded fantasy themepark like Guild Wars 2. But dig a little deeper past GW2's fluffy exterior and you'll find it shares some core game mechanics and ideas with the world's biggest PvP...

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EVE Evolved: Making your first billion ISK

A lot of the people I introduce to EVE Online ask about the possibility of playing for free by buying game time codes with in-game ISK. It's a legitimate way to turn EVE into a free-to-play game, but the rising price tag of a 30-day PLEX can make it seem as if only veteran players can afford to...

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The Soapbox: The quest to save quests

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Semantic shift is a phrase I've recently acquired for whenever...

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A Mild-Mannered Reporter: Underused enemies in City of Heroes

Last week I discussed why I'm not fond of Nemesis as a group, and this week I promised to discuss villainous groups that I think that City of Heroes could use a bit more actively. So I am certain that longtime readers expected me to spend most of this week talking about the Fifth Column because...

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Choose My Adventure: Cruisin' with the gang in City of Heroes

You've experienced it, right? That magic moment on any trip of significant length when you've been living and breathing the locale long enough that the place starts to feel more familiar and you settle in, that time when you feel less like a tourist and more like a local. After the last few weeks...

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EVE Evolved: Risk vs. reward in lowsec

In EVE Online's early years, one of its core design philosophies was adherence to a strict risk vs. reward balance scheme. There were riches out there to be found, but to get them, you had to put yourself in the firing line. Police ships patrolled high-security space to keep players safe from...

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MMO Week in Review: It is your Destiny

Posted on Jul 27th 2014 6:00PM

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