Posts tagged mission 
Some Assembly Required: City of Heroes' Mission Architect
The few. The proud. The quest writers. At the best of times, the fruits of their labors guide us along in our progression of a local or global story, immersing us in the world. Even the nefarious "kill 10 rats" versions can be mini stories that pull players in when done well. But how many of ...
Spiral Knights update introduces new mission types and more
It's been a little while since we heard from Three Rings' free-to-play dungeon-crawling title, Spiral Knights, but today we have some new information regarding the game's latest patch, and it brings a whole new degree of structure to the title in the form of new mission types. The team is adding ...
The Daily Grind: Do you favor random quests?
One of Star Wars Galaxies' content quirks, borrowed heavily from Anarchy Online, is the random quest. If you tire of themepark questlines, you can trek over to a mission terminal and ask it to generate a random kill-10-rats quest for you. In SWG's prime, these quests were terribly annoying; no ...
EVE Evolved: The new player experience, part 2
Two weeks ago, I began an experiment to look into EVE Online's new player experience from the perspective of someone who has never played the game before. I convinced my friend Kajatta to try the game for the first time, with his only prior knowledge being the same stories, videos and screenshots ...
EVE Evolved: A new nullsec for everyone
Several weeks ago, EVE Online developer CCP Greyscale published possibly the single most important devblog of the past two years. Titled Nullsec development: Design goals, the blog laid the ground rules for high-level discussion on EVE's upcoming nullsec revamp. For those who live in nullsec, ...
EVE Evolved: The evolution of microtransactions
Two weeks ago, the escalating drama in EVE Online saw me drained of my normal enthusiasm as I contemplated the very real possibility that my time in the game I love was coming to an end. While the forums were filled with the most vocal and angry players, discussions with veteran players featured ...
EVE Online player creativity -- Papercraft pod edition
Every month, EVE Online developer CCP Fallout trawls the forums to find the best of the community's creative efforts. Previous editions of the Celebrating the Creative Player blog have looked at in-game news websites, a Gallente shuttle remade in Minecraft, and the cross-platform Python Fitting ...
EVE Evolved: Mining 101 -- Advanced mining
Because it is stigmatised as a boring and inactive activity, mining is perhaps EVE Online's most overlooked profession. While it can be a repetitive and sedate affair, mining is a good way to make ISK during low points in your game time. A lot of miners use the profession to make a little ISK while ...
EVE Evolved: Massively Mob Mission Mash
In last week's EVE Evolved, I released details of the brand-new Massively Mob corporation in EVE Online. Although the Massively Mob corp is a great place for readers to congregate, chat and play together, its primary purpose is to provide a financial safety net for new players. Anyone can join the ...
EVE Evolved: Joining the Massively Mob
At the end of last week's article on preparing for EVE Online's Incursion expansion, I mentioned that part of our expansion preparation here at Massively would involve opening a Massively corporation in the game. This is something I've always wanted to do but haven't had the time to properly ...




