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Posts tagged minions

Enter at Your Own Rift: How Nightmare Tide brought me back to RIFT

Wow -- it's been a year and a half since I last sat down to pen this column. Obviously, around that time I had left the game and focused on other writing projects here at Massively. It wasn't a bad break-up with my former stomping grounds in Telara; it was a "goodbye for now" type of situation. The...

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RIFT: Nightmare Tide to introduce Minions

Today's adventurer in RIFT is busy. There are a lot of villains all across Telara, after all, and let's not forget those rifts opening up all the time. So instead of having to help another random NPC find a missing coat, wouldn't it be nice to just have some of the NPCs you've met solve problems fo...

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The Daily Grind: Do you like ordering NPC minions around?

Buried among the announcement of RIFT: Nightmare Tides was the addition of collectible minions to the game. Players will supposedly be able to order minions around on various tasks to benefit their characters, which sounds pretty awesome to me. It also seems to be the latest entry in a growing m...

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Gods & Heroes: Rome Rising releases new combat trailer

There's a new Gods & Heroes: Rome Rising video in town, and it's taking no prisoners. The new one-minute clip is centered on the game's combat mechanics, and there's plenty of whirling, slashing, stomping, and even a nifty hey-get-off-of-my-back move to whet your violent appetites. Though ...

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The Daily Grind: What do you want from a pet class?

It's a fact of life: If an MMO has a pet class, I'll be playing it. It's simply too alluring to avoid! I love the constant virtual companionship, the feeling that I'm "cheating" by tag-teaming mobs with a solo party of two, and the customization that pet classes bring. From Lord of the Rings Onli...

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Gods & Heroes open beta is here

Friends, Romans, testers: Lend me your ears. It's open beta time for Heatwave Interactive's mythology-inspired Gods & Heroes: Rome Rising MMORPG. Interested fans can sign up today through June 12th and partake of four character classes, personal estates, a minion system, and the first 14 leve...

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First Impressions: Gods & Heroes

I've seen the gameplay in Gods & Heroes before. I've played games that were built on the same idea with similar lore, and I've definitely tried games that featured the same kind of quests. I've seen a lot, to say the least, so I really like it when a game surprises me a bit. I'll be really ho...

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GDC 2011: Gods & Heroes hopes to give its audience something unexpected

The in-game story for Gods and Heroes begins with a Roman general returning home after his time in war only to be thrust into battle again. The history of the game itself mirrors this journey: In October 2006, the original creators of the game, Perpetual Entertainment, shut down. However, in Augu...

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Gods & Heroes stress test this Saturday

Development on the resurrected Gods & Heroes: Rome Rising MMORPG is moving right along, as Heatwave Interactive has announced a stress test for the beta client this Saturday (November 6th) from 2:00 pm to 4:00 pm CST. If you haven't already, head to the official website to apply for the beta an...

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Heatwave shows off new Gods & Heroes screenshots

Gods & Heroes is one of those rare MMORPGs that get a second chance. The game hasn't suffered through a disastrous launch like Age of Conan or been shuttered like Tabula Rasa, but development on Perpetual's mythology-inspired title was shut down in November of 2008. Earlier this year, Heatwav...

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