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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EVE Evolved: Mining 101 -- The basics]]></title><link>http://massively.joystiq.com/2011/01/09/eve-evolved-mining-101-the-basics/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/09/eve-evolved-mining-101-the-basics/</guid><comments>http://massively.joystiq.com/2011/01/09/eve-evolved-mining-101-the-basics/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/mining-title.jpg" /></a></div>
Although it's not everyone's cup of tea, mining is one of <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s oldest and most easily accessible professions. Sitting down to clear out a few asteroid belts or put a dent in a massive ice asteroid can be a very relaxing way to make ISK. Mining is a very low-activity process that can be done at the same time as other tasks, much in the same way that <a href="http://www.massively.com/2009/11/15/eve-evolved-trading-the-basics/">hauling items for trade</a> or running courier missions can be done in the background. In all the time that the <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a> column has been running, it struck me that I had never really written a guide for mining.<br />
<br />
Mining can be a good way to make some extra ISK during a lull in corp activity or while you're busy doing other things. Busy <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> players will often set themselves up to mine solo while reading a good book or watching TV. On the other end of the scale, corporations and alliances will sometimes run large co-operative mining operations for war funds or personal profit. Mining as a group is usually a more efficient use of the time of each player in the group and can make a great bonding experience for a corporation.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I give a run-down of the basics of mining for new players. I look at the entry-level ship requirements for efficient mining and popular strategies for both solo and group mining.<p><a href="http://massively.joystiq.com/2011/01/09/eve-evolved-mining-101-the-basics/" rel="bookmark">Continue reading <em>EVE Evolved: Mining 101 -- The basics</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/09/eve-evolved-mining-101-the-basics/">EVE Evolved: Mining 101 -- The basics</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 09 Jan 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/09/eve-evolved-mining-101-the-basics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19791549/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/09/eve-evolved-mining-101-the-basics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>eve</category><category>eve-ccp</category><category>EVE-Evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>guide</category><category>guides</category><category>ice-mining</category><category>jetcan</category><category>jettison</category><category>miner</category><category>minerals</category><category>miners</category><category>mining</category><category>mining-ops</category><category>new-player</category><category>new-player-guide</category><category>new-players</category><category>ninja-mining</category><category>retriever</category><category>tips</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 09 Jan 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Major graphics overhaul of EVE's asteroid belts in Apocrypha expansion]]></title><link>http://massively.joystiq.com/2009/03/04/major-graphics-overhaul-of-eves-asteroid-belts-in-apocrypha-exp/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/04/major-graphics-overhaul-of-eves-asteroid-belts-in-apocrypha-exp/</guid><comments>http://massively.joystiq.com/2009/03/04/major-graphics-overhaul-of-eves-asteroid-belts-in-apocrypha-exp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=639"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/newasteroidshardsat425.jpg" /></a><br />When <a href="http://www.eveonline.com/trinity/index.html"><em>EVE </em><em>Online's Trinity</em> expansion</a> was deployed in 2007, it brought with it a drastic difference in graphical quality, but the Premium Graphics engine initially only rendered ships and space stations. Premium Graphics as of next month's expansion will complete CCP's across-the-board overhaul of the game's look. Among those numerous graphical enhancements coming to <a href="http://www.eve-online.com"><em>EVE</em> <em>Online</em></a> in the forthcoming <a href="http://massively.joystiq.com/tag/apocrypha"><em>Apocrypha</em> expansion</a> is something that will come as good news to players who enjoy mining: new asteroid belts. <em><a href="http://massively.joystiq.com/category/eve-online">EVE</a> </em>developer CCP VanishingPoint writes in his "Miners Rejoice!" dev blog, <em>"The asteroids are getting a facelift. Better than that actually, the asteroids are now going to communicate their value through brilliant graphical treatments." </em><br /><br />His blog explains how <a href="http://en.wikipedia.org/wiki/Hot_Rocks_1964-1971">Team Hot Rocks</a> created the new asteroid and ice belts for <em>Apocrypha</em>. The days of seeing round, floating rocks in identical belt after belt are nearly over. The new asteroids will have unique looks for each type of ore they're comprised of. In addition, they'll be in the form of shards with many different meshes, and will typically appear to be shattered fragments of larger objects. If you're an industry-type and spend a fair amount of your <em>EVE</em> time mining, you'll definitely want to see <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=639">CCP VanishingPoint's dev blog "Miners Rejoice!"</a> and its explanation of what you'll get on <a href="http://www.eveonline.com/apocrypha/index.html">March 10th in the <em>Apocrypha</em> expansion</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/04/major-graphics-overhaul-of-eves-asteroid-belts-in-apocrypha-exp/">Major graphics overhaul of EVE's asteroid belts in Apocrypha expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Mar 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=639>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/04/major-graphics-overhaul-of-eves-asteroid-belts-in-apocrypha-exp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1478676/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/04/major-graphics-overhaul-of-eves-asteroid-belts-in-apocrypha-exp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>asteroid-belts</category><category>asteroids</category><category>ccp-vanishingpoint</category><category>dev-blog</category><category>eve-online</category><category>expansions</category><category>game-mechanics</category><category>graphics</category><category>ice-belts</category><category>industrial</category><category>industry</category><category>meshes</category><category>miner</category><category>mining</category><category>premium-graphics</category><category>sci-fi</category><category>team-hot-rocks</category><category>trinity</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 04 Mar 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[EVE University explains benefits of cooperative mining]]></title><link>http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/</guid><comments>http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/miningopimageat225.jpg" />Dee Carson is a Director at <a href="http://www.eve-ivy.com">EVE University,</a> a corporation in <a href="http://www.eve-online.com"><em>EVE Online</em></a> devoted to showing newer players the ropes of the game. Budding industry-types in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> (as well as players interested in other professions) will want to refer to Carson's recent post at the <a href="http://deecarson.blogspot.com/">Miner with Fangs blog</a> -- he's made his 'EVE University Co-Operative Mining Guide' available as a pdf, and is definitely worth a read.<br /><br />The guide walks a newer player through all aspects of mining in groups, from the skills required to the different ship choices and their relative merits. Most importantly, he lays out <em>why</em> players should mine cooperatively rather than it simply being a solo pursuit, namely that it's more profitable and adds a social dynamic to the activity. Of course there's safety in numbers, particularly when you've got a good mix of the <a href="http://massively.joystiq.com/2008/07/14/eve-evolved-freeform-professions/">different professions in <em>EVE</em></a> represented in the operation -- an ideal operation being comprised of miners, haulers, salvagers and 'top cover' damage dealers. Given that the guide was originally intended for <a href="http://massively.joystiq.com/tag/eve-university">EVE University</a> students, the terminology and information imparted in the guide are accessible to most any pilot in the game, regardless of their familiarity with the industry side of <em>EVE Online</em>. It serves as an excellent introduction to the mining profession, and a stepping stone to more advanced guides like <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=434899&amp;page=1">Halada's 'The Complete Mining Guide'</a>. You can find the link to EVE University's guide in <a href="http://deecarson.blogspot.com/2008/10/co-operative-mining-guide.html">Carson's post over at Miner with Fangs</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/">EVE University explains benefits of cooperative mining</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Oct 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://deecarson.blogspot.com/2008/10/co-operative-mining-guide.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1346103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0.0</category><category>ccp</category><category>ccp-games</category><category>damage-dealer</category><category>dee-carson</category><category>eve</category><category>eve-online</category><category>eve-university</category><category>game-mechanics</category><category>guides</category><category>guilds</category><category>halada</category><category>hauler</category><category>highsec</category><category>lowsec</category><category>miner</category><category>miner-with-fangs</category><category>mining</category><category>mining-guide</category><category>nullsec</category><category>professions</category><category>pve</category><category>salvager</category><category>sci-fi</category><category>teaching</category><category>tips-and-tricks</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 24 Oct 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Morality and legality in EVE Online]]></title><link>http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/</guid><comments>http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a></p><a href="http://izlin.free.fr/eve/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/hulk425.jpg" alt="" /></a><br />One of the strengths of <a href="http://www.eve-online.com"><em>EVE Online</em></a> is that the game's <a href="http://massively.joystiq.com/2008/07/14/eve-evolved-freeform-professions/ ">professions can be freeform.</a> Many players take the standard route of being a miner or a mission runner. However, new and deviant professions have arisen in a kind of symbiosis with the more established trades in the game. This is the focus of an article called 'Morality and Legality', <a href="http://massively.joystiq.com/2008/05/20/new-edens-virtual-reporters/">written by ISD</a> Magnus Balteus of <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games.</a> 'Morality and Legality' looks at two of the sketchier professions that sprang from <a href="http://massively.joystiq.com/category/eve-online"><span style="font-style: italic;">EVE's</span></a> more standard career paths. <br /><br />Mining has given rise to ore theft, which boils down to theft that has the side benefit of potentially <a href="http://massively.joystiq.com/2008/06/16/when-carebears-attack/ ">baiting the victim into combat,</a> even in high security space. If the ore thief or 'can flipper' is successful, he or she can make off with the ore that someone else mined plus the modules looted from the miner's ship wreck. The morality of this type of career doesn't even enter into the equation... this is <span style="font-style: italic;">EVE.</span> <a href="http://www.ccpgames.com">CCP's</a> unwillingness to change the game mechanics involved in can flipping means that this is not an exploit, it's a valid profession, albeit not in the mind of the miner victim.<p><a href="http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/" rel="bookmark">Continue reading <em>Morality and legality in EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/">Morality and legality in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 09 Aug 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/news.asp?a=single&amp;nid=2278&amp;tid=7>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1278395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>can-flip</category><category>can-flipper</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>game-mechanics</category><category>grief</category><category>griefer</category><category>highsec</category><category>isd</category><category>mine</category><category>miner</category><category>mission</category><category>mission-runner</category><category>missions</category><category>ninja</category><category>ninja-loot</category><category>ninja-looting</category><category>ninja-salvage</category><category>ninja-salvager</category><category>ore</category><category>ore-thief</category><category>professions</category><category>victim</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 09 Aug 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[When carebears attack]]></title><link>http://massively.joystiq.com/2008/06/16/when-carebears-attack/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/16/when-carebears-attack/</guid><comments>http://massively.joystiq.com/2008/06/16/when-carebears-attack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/ndWUlntJ58U&amp;hl=en"></param><embed src="http://www.youtube.com/v/ndWUlntJ58U&amp;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object> <br /><a href="http://www.crazykinux.com">CrazyKinux</a> from <a href="http://virginworlds.com/podcast.php?show=17&amp;ep=12">The Drone Bay podcast,</a> and of course one of Massively's <a href="http://www.eve-online.com"><em>EVE Online</em></a> <a href="http://massively.joystiq.com/bloggers/david-perry/">columnists,</a> had an interesting find which he recently shared on his site. <a href="http://www.crazykinux.com/2008/06/when-carebears-attack-video.html">"When Carebears Attack"</a> isn't the newest video out there, but given the absolute hammering that miners have been taking in Empire space over the past few months, it's quite timely. Here we see an exhumer pilot named 'JNB' who's fed up with ore thieves and being griefed in general, simply for being a miner. <br /><br />While not technically griefing as it's considered a fair use of game mechanics, 'can flipping' is the time-honored tradition of a thief sneaking up on a mining vessel and replacing the floating cargo container (being mined into for greater efficiency) with his own, bearing the same name. When the miner or his hauler unknowingly removes ore from the thief's can, the innocent party becomes criminally flagged -- ironically, for being a thief himself -- and then is <a href="http://massively.joystiq.com/2008/05/26/rogue-signal-where-can-concord-hear-you-scream/">predictably blown apart</a> by his antagonist. Concord, i.e. 'the police' in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em>,</a> takes no action against the can flipper. Tired of this use of game mechanics, the <a href="http://www.urbandictionary.com/define.php?term=carebear">carebear</a> in this video snaps and starts hunting down griefers in a repurposed <a href="http://www.eve-wiki.net/index.php?title=Hulk">Hulk,</a> which is little more than a fancy mining vessel; it's <a href="http://massively.joystiq.com/2008/05/04/rogue-signal-the-unwritten-communication-rules-of-eve-pvp/">completely unfit for PvP</a>... or is it? The footage shows the miner racking up a respectable kill count by using his normally defensive drones as vicious little attackers. It turns out some carebears have teeth after all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/16/when-carebears-attack/">When carebears attack</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Jun 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.crazykinux.com/2008/06/when-carebears-attack-video.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/16/when-carebears-attack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1225140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/16/when-carebears-attack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>drone</category><category>drones</category><category>eve</category><category>eve-online</category><category>exhumer</category><category>game-mechanics</category><category>griefing</category><category>hulk</category><category>humor</category><category>miner</category><category>mining</category><category>pvp</category><category>revenge</category><category>sci-fi</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 16 Jun 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[The Main Man]]></title><link>http://massively.joystiq.com/2008/04/20/the-main-man/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/20/the-main-man/</guid><comments>http://massively.joystiq.com/2008/04/20/the-main-man/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/" style="font-style: italic;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/lobotwinsgo.jpg" id="img1" alt="" /><br /> </a>
<div style="text-align: left;"><a href="http://massively.joystiq.com/category/eve-online/" style="font-style: italic;">EVE Online</a> is a game where collective action trumps individual action. It's certainly a game that can be played solo although nowhere near as effectively as when your main's activities are supported or enabled by an alt. <a href="http://massively.joystiq.com/tag/ccp/">CCP</a> provides 3 character slots per account, but skillpoint training can only progress on one character at a time. So where the real alt-play comes in is with dual boxing -- running two accounts at once to facilitate an activity. The main/alt duo can take a number of forms, by no means limited to the following basic examples: <br /></div>
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<span style="font-style: italic;"></span><p><a href="http://massively.joystiq.com/2008/04/20/the-main-man/" rel="bookmark">Continue reading <em>The Main Man</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/20/the-main-man/">The Main Man</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Apr 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/20/the-main-man/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1172017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/20/the-main-man/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alt</category><category>alts</category><category>ccp</category><category>eve</category><category>eve-online</category><category>exploration</category><category>miner</category><category>mining</category><category>mission</category><category>mission-running</category><category>piracy</category><category>scouting</category><category>terra-nova</category><category>trade</category><category>trading</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 20 Apr 2008 19:00:00 EST</pubDate></item></channel></rss>
