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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EVE's combat elite sets aside differences to teach PvP]]></title><link>http://massively.joystiq.com/2009/01/20/eves-combat-elite-sets-aside-differences-to-teach-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/20/eves-combat-elite-sets-aside-differences-to-teach-pvp/</guid><comments>http://massively.joystiq.com/2009/01/20/eves-combat-elite-sets-aside-differences-to-teach-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/gallentepvpimageat425.jpg" /></a><br />Among the PvP-centric massively multiplayer online games on the market, <a href="http://www.eve-online.com"><em>EVE Online</em></a> stands out as a game where players struggle for supremacy against one another on multiple levels, either on an individual or collective basis. Given how heated alliance warfare is -- <a href="http://myeve.eve-online.com/ingameboard.asp?a=channel&amp;channelID=3521">one needs only read a few posts in CAOD to get a feel for this</a> -- it's notable when players firmly entrenched in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a>'s politics take some time out to show newer players the ropes. <br /><br />That's the case with <a href="http://www.seppuku-warriors.net/">Seppuku Warriors</a>, a PvP training corp which <a href="http://deecarson.blogspot.com/2009/01/all-star-line-up.html">draws top notch instructors</a> from Band of Brothers (<a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/">including SirMolle</a>), Morsus Mihi, and Southern Cross Alliance, with apparently more to come. What's most interesting is that they've put aside their political differences (some of the instructors come from or lead opposing alliances) to teach less experienced players what they know.<p><a href="http://massively.joystiq.com/2009/01/20/eves-combat-elite-sets-aside-differences-to-teach-pvp/" rel="bookmark">Continue reading <em>EVE's combat elite sets aside differences to teach PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/20/eves-combat-elite-sets-aside-differences-to-teach-pvp/">EVE's combat elite sets aside differences to teach PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Jan 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://deecarson.blogspot.com/2009/01/all-star-line-up.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/20/eves-combat-elite-sets-aside-differences-to-teach-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1435022/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/20/eves-combat-elite-sets-aside-differences-to-teach-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-warfare</category><category>band-of-brothers</category><category>bob</category><category>dee-carson</category><category>eve</category><category>eve-online</category><category>miner-with-fangs</category><category>morsus-mihi</category><category>pvp</category><category>pvp-instruction</category><category>sabre-a</category><category>sci-fi</category><category>seppuku-warriors</category><category>sir-molle</category><category>small-gang-pvp</category><category>southern-cross-alliance</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 20 Jan 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[EVE University explains benefits of cooperative mining]]></title><link>http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/</guid><comments>http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/miningopimageat225.jpg" />Dee Carson is a Director at <a href="http://www.eve-ivy.com">EVE University,</a> a corporation in <a href="http://www.eve-online.com"><em>EVE Online</em></a> devoted to showing newer players the ropes of the game. Budding industry-types in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> (as well as players interested in other professions) will want to refer to Carson's recent post at the <a href="http://deecarson.blogspot.com/">Miner with Fangs blog</a> -- he's made his 'EVE University Co-Operative Mining Guide' available as a pdf, and is definitely worth a read.<br /><br />The guide walks a newer player through all aspects of mining in groups, from the skills required to the different ship choices and their relative merits. Most importantly, he lays out <em>why</em> players should mine cooperatively rather than it simply being a solo pursuit, namely that it's more profitable and adds a social dynamic to the activity. Of course there's safety in numbers, particularly when you've got a good mix of the <a href="http://massively.joystiq.com/2008/07/14/eve-evolved-freeform-professions/">different professions in <em>EVE</em></a> represented in the operation -- an ideal operation being comprised of miners, haulers, salvagers and 'top cover' damage dealers. Given that the guide was originally intended for <a href="http://massively.joystiq.com/tag/eve-university">EVE University</a> students, the terminology and information imparted in the guide are accessible to most any pilot in the game, regardless of their familiarity with the industry side of <em>EVE Online</em>. It serves as an excellent introduction to the mining profession, and a stepping stone to more advanced guides like <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=434899&amp;page=1">Halada's 'The Complete Mining Guide'</a>. You can find the link to EVE University's guide in <a href="http://deecarson.blogspot.com/2008/10/co-operative-mining-guide.html">Carson's post over at Miner with Fangs</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/">EVE University explains benefits of cooperative mining</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Oct 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://deecarson.blogspot.com/2008/10/co-operative-mining-guide.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1346103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0.0</category><category>ccp</category><category>ccp-games</category><category>damage-dealer</category><category>dee-carson</category><category>eve</category><category>eve-online</category><category>eve-university</category><category>game-mechanics</category><category>guides</category><category>guilds</category><category>halada</category><category>hauler</category><category>highsec</category><category>lowsec</category><category>miner</category><category>miner-with-fangs</category><category>mining</category><category>mining-guide</category><category>nullsec</category><category>professions</category><category>pve</category><category>salvager</category><category>sci-fi</category><category>teaching</category><category>tips-and-tricks</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 24 Oct 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[The fallacies of skill training plans in EVE Online]]></title><link>http://massively.joystiq.com/2008/09/23/the-fallacies-of-skill-training-plans-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/23/the-fallacies-of-skill-training-plans-in-eve-online/</guid><comments>http://massively.joystiq.com/2008/09/23/the-fallacies-of-skill-training-plans-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/mydomileavingstation425.jpg" alt="" /></a><br />New players to <a href="http://www.eve-online.com"><em>EVE Online</em></a> invariably receive the same advice from those more experienced: train your learning skills as soon as possible. Each skill level gained in the learning category adds a point to an attribute linked to that skill. <a href="http://massively.joystiq.com/2008/05/05/eve-evolved-skill-system-demystified-part-1/">Attributes determine your skill training times,</a> so by boosting your attributes as high as you can, as fast as you can, you dramatically reduce your skill training times further down the road. This becomes especially noticeable when training higher ranked skills. But Dee Carson, from the <a href="http://deecarson.blogspot.com/ ">Miner With Fangs</a> blog, says that diving right into training your learning skills instead of getting a feel for the game can be a mistake. He should know. Carson is a director of <a href="http://www.eve-ivy.com/">EVE University,</a> a corp that has trained thousands of new players since its inception and helped them to become competent pilots.<br /><br />Carson points out that training up learning skills right off the bat serves to crush a new player's interest in the game. In those first weeks and months, when players could be out trying new things in <a href="http://www.eve-online.com"><em>EVE,</em></a> they're limited by the fact that they're simply not progressing in any <em>noticeable</em> way. Yes, training up your learning skills is important if you're in for the long-term, but for those just trying out the game, locking yourself into skills that don't unlock new ships and modules kills the fun.<p><a href="http://massively.joystiq.com/2008/09/23/the-fallacies-of-skill-training-plans-in-eve-online/" rel="bookmark">Continue reading <em>The fallacies of skill training plans in EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/23/the-fallacies-of-skill-training-plans-in-eve-online/">The fallacies of skill training plans in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 23 Sep 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://deecarson.blogspot.com/2008/09/on-training.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/23/the-fallacies-of-skill-training-plans-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1322477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/23/the-fallacies-of-skill-training-plans-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>ccp</category><category>ccp-games</category><category>dee-carson</category><category>eve</category><category>eve-online</category><category>eve-university</category><category>miner-with-fangs</category><category>sci-fi</category><category>skill-training</category><category>skills</category><category>tips-and-tricks</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 23 Sep 2008 19:00:00 EST</pubDate></item></channel></rss>
