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Posts tagged millions-of-us

The Virtual Whirl: A brief history of Second Life, 2008-2010 and beyond

This week, we cover the final installment of our summarized history of Second Life and Linden Lab (check out the first installment or the second, if you missed them). It's only possible to cover a tiny fraction of the events that took place in the space we have here, but the highlights paint an...

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Cinemassively: The Future of Virtual Worlds

Forget for a minute that this is an advertisement for the virtual worlds development company, Millions of Us. It's also a great video that discusses the future of these emerging platforms. Narrated by Reuben Steiger, the CEO of MoU, we're taken on a journey through the three major past, present, and...

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Cinemassively: Real Biz in SL chats with Millions of Us

Christian Lassonde, of Millions of Us, appeared on the Real Biz in SL show to discuss their work in Second Life. They recently announced that they would be bringing celebrity likenesses into virtual worlds, including SL. Cybergrrl Oh grilled Chris on the important questions, including their...

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Virtual Greats to sell celebrity likenesses

And not just likenesses. Metaverse developer Millions of Us intends to market likenesses, hair-styles, catchphrases, dance moves, signature moves, clothing lines, furniture collections -- you name it -- based on well-known celebs all under the banner business name of Virtual Greats. These...

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Virtual World ad agency already at home on Home

According to a recent report from the Virtual Worlds 2008 conference, Millions of Us, an advertising agency specializing in the production of marketing campaigns in virtual worlds, is already hard at work developing projects for Sony's Playstation 3-based Home. According to Millions of Us...

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Cisco opens virtual hospital in Second Life and IBM ... doesn't

Two hospitals opened up in Second Life today. Except only one actually did any opening. IBM's Virtual Health Center actually isn't open to the public. Rumors of its opening seem to be greatly exaggerated, and are largely confined to the press-release and coverage by folks who didn't actually try to...

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GDC 08: Entertainment content convergence in online worlds

We spent most of Monday ensconced in the GDC Worlds in Motion summit track, which made "standing room only" seem extremely spacious -- most of the sessions were packed to the gills and then some. It seems like more than a few industry types are interested in the intersections between gaming and...

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Cinemassively: Sand, Episode 3.5

At last, we have a conclusion to the Sand series. Episode 3.5, also directed by PG Provenzano, while short, answers all the questions from earlier episodes. While two of the Colonists are struggling for control of the weapon that was previously aimed at Gwen, the third works on releasing her. As she...

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Cinemassively: Sand, Episode 3

We're down to the last two episodes of the Sand saga. In Episode 3, directed by PG Provenzano, we learn that the mysterious lady's name is Gwen. The Colonists find her in a sleep chamber, but she communicates with them through a video screen nearby. She explains that the war for sunlight saw many...

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Cinemassively: Sand, Episode 2

The plot thickens as Episode 2, directed by Trace Sanderson, of the series sheds more light on the downfall of Scion City. The citizens relied on the sun for power, but when a great darkness came over the island, they only had one hour of it per day. Some colonists fled to the outer asteroids, which...

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