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Posts tagged million-dollars

Not So Massively: LoL downed by DDoS attack, Star Citizen hits $36 million

Livestreamer James Varga became the target of a vicious online attack this week that started with the League of Legends servers being shut down by a DDoS attack. A group calling itself "Derp" claimed responsibility for the attack, which ended with a hoax 911 call that sent armed police to Varga's...

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Not So Massively: Star Citizen hits $20m, LoL semi-finals, and Diablo III to cap stats

Star Citizen hit the $20 million crowdfunding mark this week and announced that its $22 million goal will be for the purchase of equipment to capture actors' faces and put them in-game. Diablo III site Diablofans found more juicy hints about the upcoming Reaper of Souls expansion in its latest...

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Not So Massively: Elite's space stations, LoL World Championship, and D3's Mystic revealed

Star Citizen came one step closer to hitting its total required funding this week as it passed the $18 million mark, unlocking an exclusive star system for all crowdfunding backers. Developers took the opportunity to announce the contents of the $20 million stretch goal and plans for further...

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Not So Massively: Hi-Rez Reddit controversy, new MOBA Strife, and Dota 2 World Championship

Controversy struck the Tribes: Ascend community this week as developer Hi-Rez Studios shut down the game's forum and told players to go to Reddit instead. Threads erupted on the third-party site asking for official Hi-Rez accounts to be banned from /r/Tribes. Dota 2's World Championship tournament...

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Not So Massively: Star Citizen's hangar module, Elite's black markets, and the Dota 2 world championship

Star Citizen fired a shot across the bow of game publishers this week as it hit $15 million US in crowdfunding. The game's hangar module has now entered code lockdown and will soon be available to owners of every ship type except the cutlass. Elite: Dangerous teased players with details of trading...

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Not So Massively: Path of Exile's Twitch integration, Prime World's open beta, and Elite's IPO

Star Citizen asked backers to stop reselling exclusive ship models with lifetime insurance via the forum and warned buyers that these purchases are at their own risk. Chris Roberts also removed personal meeting options from several high-price pledge tiers due to his time being stretched very thin,...

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Not So Massively: Star Citizen hits $14 million, Valve partners with Twitch, and Path of Exile goes back in time

Star Citizen smashed its $14 million US funding target this week, unlocking a new frigate ship type and a hibernation save feature for deep-space explorers. Developers also revealed details of the game's complex economy simulation and how it spawns missions for players and NPCs to tackle. The...

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Not So Massively: MOBA development, LoL tournament cheating, and D3's Monster Power

The League of Legends $2,000,000 World Championship was rocked by controversy this week as several teams were caught cheating. Despite being fined, Korean Team Azubu Frost was allowed to continue in the competition and made it all the way to the grand final to face Taiwanese favourite Taipei...

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League of Legends cheating controversy puts $2,000,000 on the line

The competitive e-sports scene has exploded in the past two years, with top MOBA teams competing for prizes of up to an incredible $1,000,000 US from a single tournament. This weekend, MOBA fans tuned in to the League of Legends World Championship tournament, streamed live from Los Angeles. The...

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Not So Massively: Diablo III's Inferno mode and million-dollar tournaments

Welcome to Not So Massively, our weekly roundup of the top news from popular multiplayer online battle arenas (MOBAs) and other multiplayer online games that aren't quite MMOs. Published every Monday, the column covers games such as League of Legends, Heroes of Newerth, Rise of Immortals,...

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