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Posts tagged middle-earth-online

The Game Archaeologist: Ironman modes and elective permadeath

One facet of video games that's been around almost since the very beginning is the difficulty level. This has allowed the player to choose how hard or easy a game would be from the onset, influencing factors such as the number of enemies, hardiness of bad guys, fragility of the player character, an...

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The Road to Mordor: What would Lord of the Rings Online 2 look like?

It's safe to say that I've been around the block a time or two in this column, and as such I've grown quite familiar with a few of the war chants that some players like to spout in every single comment section. Yes, the character visuals are off-putting and a travesty that should be investigated by...

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The Daily Grind: Which unfinished MMO would you love to play?

For every MMO that makes it to release, there's probably two that died a sad death along the way. Sometimes it's the decision of the studio or publisher to can it, sometimes it's the result of finances, and sometimes it's just plum bad fortune. Whatever the case, the history of MMOs is littered w...

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The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 2

This week we continue our interview with Steve Nichols, one of the original lead developers on The Realm Online. After his work on this pioneering title, Nichols expanded his MMO resume with projects such as the never-seen Middle-earth Online (MEO), the seminal Freelancer, the PvP-centric Shadowb...

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Meet Heroes of Evermore, Dungeon Runners' spiritual successor

Almost three years ago, a quirky and charming MMO died. It was NCsoft's Dungeon Runners, a Diablo-like action title that had a wicked funny streak running through it. We were genuinely sad to see it go away, but perhaps not as sad as its producer, Steve Nichols. In fact, Dungeon Runners was such ...

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Jukebox Heroes: Chance Thomas talks about scoring Turbine's expansions

For many Lord of the Rings Online players, the name Chance Thomas is synonymous with the feel of virtual Middle-earth. From the earliest days in the game, explorers have traversed the Shire, Moria, and beyond listening to Thomas' melodies. So we were excited to hear that Turbine is bringing Thoma...

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The Game Archaeologist: Puzzle Pirates

Up until this point in my life, Puzzle Pirates has always been that "oh yeah, that actually exists!" game to me. Even when I do lists of pirates in MMOs, this title slips right off of my radar. Maybe it's because Puzzle Pirates doesn't make waves (har!) these days, or maybe it's been around for s...

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The Game Archaeologist seals up 2011

You know what I love about the end of each year? The lists. Man, but I'm a sucker for lists, especially when they come in "best of" varieties. In the lull between Christmas and New Year's, there typically isn't a lot happening in the world of entertainment, so it's a good time to look back before...

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The Road to Mordor: Double dragons

Last week Turbine released the concept art for one of its major bosses from the upcoming Rise of Isengard expansion: Draigoch. With it came a number of appropriate "oohs" and "ahhs," and no doubt raiders began thinking up uses for a giant dragon skull in their homes. But there was also a crowd th...

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The Game Archaeologist and the What Ifs: Middle-earth Online

I had so much fun walking down the halls of "What if?" last week that I thought I'd keep the streak going for the rest of the month (if you'll allow for some summertime indulgence). It's not that I necessarily wanted MMO history to turn out differently than it did, but it's always tantalizing to ...

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