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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[A look back at an epic year in EVE Online]]></title><link>http://massively.joystiq.com/2009/01/07/a-look-back-at-an-epic-year-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/07/a-look-back-at-an-epic-year-in-eve-online/</guid><comments>http://massively.joystiq.com/2009/01/07/a-look-back-at-an-epic-year-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/newstargatewithoveurpost425.jpg" alt="" /></a><br />2008 was quite a year for the sci-fi massively multiplayer online game, <a href="http://www.eve-online.com"><em>EVE Online</em></a>. It was chock full of surprises -- both good and bad -- and of course the requisite drama you get when putting as many as <a href="http://massively.joystiq.com/2009/01/05/eve-online-sets-new-record-with-over-45-000-players-logged-in/">45,000 players in one galactic setting</a>. <br /><br />So much has happened that columnist Michael Lastucka has written a recap of 2008 in New Eden for <a href="http://www.massivegamer.com">Massive Gamer Magazine</a>. Longtime <a href="http://massively.joystiq.com/category/eve-online "><em>EVE Online</em></a> players also know him as <a href="http://massively.joystiq.com/tag/winterblink">Winterblink</a>, someone who's been playing the game since its beta days, and he shares a bit of his perspective on the major happenings in <em>EVE</em> over the last year -- and what a year it was:<p><a href="http://massively.joystiq.com/2009/01/07/a-look-back-at-an-epic-year-in-eve-online/" rel="bookmark">Continue reading <em>A look back at an epic year in EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/07/a-look-back-at-an-epic-year-in-eve-online/">A look back at an epic year in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Jan 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.massivegamer.com/gamelist.php?game=63&amp;section=features&amp;view=77>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/07/a-look-back-at-an-epic-year-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1422241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/07/a-look-back-at-an-epic-year-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>ccp</category><category>ccp-games</category><category>controversy</category><category>drama</category><category>eve</category><category>eve-online</category><category>expansions</category><category>exploits</category><category>game-mechanics</category><category>guilds</category><category>lore</category><category>massive-gamer-magazine</category><category>michael-lastucka</category><category>new-eden</category><category>pvp</category><category>sci-fi</category><category>winterblink</category><category>year-in-review</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 07 Jan 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Winterblink on EVE Online's Quantum Rise expansion]]></title><link>http://massively.joystiq.com/2008/11/25/winterblink-on-eve-onlines-quantum-rise-expansion/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/25/winterblink-on-eve-onlines-quantum-rise-expansion/</guid><comments>http://massively.joystiq.com/2008/11/25/winterblink-on-eve-onlines-quantum-rise-expansion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><a href="http://www.massivegamer.com/gamelist.php?game=63&amp;section=features&amp;view=43"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/winterblinkonquantumriseat225.jpg" alt="" /></a>Longtime players of <a href="http://www.eve-online.com"><em>EVE Online</em></a> will be very familiar with the name '<a href="http://massively.joystiq.com/tag/winterblink">Winterblink</a>', or Michael Lastucka. He's the man behind years worth of <a href="http://winterblink.com/ ">contributions and commentaries</a> linked to <em>EVE</em>, through the <a href="http://www.warpdriveactive.com">Warp Drive Active comic</a>, the <a href="http://www.warpdriveactive.com/podcast/">WDA podcast</a>, and now he's a columnist at <a href="http://www.massivegamer.com">Massive Gamer Magazine</a> as well.<br /><br />His latest column, "Quantum of Polish" looks at the recent <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> expansion deployment and how it's changed the game. Lastucka points out some of the user interface changes that he finds beneficial. Visual representation of module cycles provide greater understanding of what's happening and <a href="http://massively.joystiq.com/tag/weapon-grouping">weapon grouping</a> allows players to switch between ammo types, and have a single 'fire' icon as well. But there's clearly more work to be done in terms of weapon/turret effects and some aspects of the UI, in order to reduce lag and improve performance.<p><a href="http://massively.joystiq.com/2008/11/25/winterblink-on-eve-onlines-quantum-rise-expansion/" rel="bookmark">Continue reading <em>Winterblink on EVE Online's Quantum Rise expansion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/25/winterblink-on-eve-onlines-quantum-rise-expansion/">Winterblink on EVE Online's Quantum Rise expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 Nov 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.massivegamer.com/gamelist.php?game=63&amp;section=features&amp;view=43>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/25/winterblink-on-eve-onlines-quantum-rise-expansion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1383085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/25/winterblink-on-eve-onlines-quantum-rise-expansion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>expansions</category><category>game-mechanics</category><category>massive-gamer</category><category>massive-gamer-magazine</category><category>michael-lastucka</category><category>nano-nerf</category><category>opinion</category><category>pvp</category><category>quantum-rise</category><category>sci-fi</category><category>speed</category><category>speed-nerf</category><category>ui</category><category>user-interface</category><category>warp-drive-active</category><category>wda</category><category>weapon-grouping</category><category>winterblink</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 25 Nov 2008 19:00:00 EST</pubDate></item></channel></rss>
