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Posts tagged michael-brookes

Elite: Dangerous maps out update beta schedule, teases expansions

In a development post released today, Elite: Dangerous Executive Producer Michael Brookes laid out Frontier's plans for the game's inbound major updates following the tiny 1.05 patch this morning. Update 1.1 is set to enter beta the first week of February, Brookes says, and will focus on mechanics ...

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Elite: Dangerous won't feature offline play after all

Elite: Dangerous developer Frontier has seemingly reneged on an earlier promise to deliver an offline version of its popular spacefaring title. Fans of the crowdfunded hit caught wind of Frontier's plans via the game's 49th newsletter, and executive producer Michael Brookes confirmed the decision i...

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See the universe of Elite: Dangerous through Oculus Rift

Do you remember the phrase "The future's so bright, I gotta wear shades"? Well, in the land of Elite: Dangerous, the future's so bright players get to wear Oculus Rift. That's right: Frontier has announced that the upcoming space sim will support the goggles that really immerse the player in the un...

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Frontier teases first Elite: Dangerous screenshots

Frontier has released the first batch of work-in-progress screenshots for Elite: Dangerous. Senior producer Michael Brookes posted them on Frontier's forums earlier today, though the shots initially found their way to Elite Kickstarter backers via an email blast. Elite: Dangerous raked in over &...

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Not So Massively: Elite galaxy lore, D3's Book of Tyrael, and Dota 2 chat bans

Star Citizen introduced new game designer Pete McKay in the latest episode of Wingman's Hangar, and mentioned plans for a planet-side module and an in-game social bar. Elite: Dangerous delved into the fiction of the Elite universe and confirmed that the entire Milky Way galaxy will be available for...

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