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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: When do you consider a game to be 'dying'?]]></title><link>http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/</guid><comments>http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/"><img alt="Image" height="300" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/swtor-queue-epl-1126.jpg" style="margin:4px" width="530" /></a></div>
If you listen to internet negativity, every game is dying. <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> is dying, some folks say, because it's lost a fraction of its population after seven years. <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> is "obviously" pushing out tons of content only because it's desperate and dying. Two million players and queues in <em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic</a></em> also mean the game is dying. A game goes free-to-play? Dying. Keeps a subscription? Dying. Box on sale? Dying. Moves to Steam? Dying. Merges servers? Dying. <em>Doesn't</em> merge servers? Dying!<br />
<br />
It's true that some games have gone under, but many more are hanging in there after a decade, even if they aren't blockbusters that impress people used to seeing populations in the millions. If <em>World of Warcraft</em> dwindled to as few players as, say, <em><a href="http://massively.joystiq.com/category/Asherons-Call/">Asheron's Call</a></em>, I still wouldn't call that dying. It might be small, but it's still alive and still getting updates, and that's more than I can say for some games.<br />
<br />
What about you -- when, exactly, in a game's timeline do you consider that game to be dying?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/">The Daily Grind: When do you consider a game to be 'dying'?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20206961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>asherons-call</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>dying</category><category>f2p</category><category>free-to-play</category><category>merge</category><category>merges</category><category>negativity</category><category>opinion</category><category>population</category><category>queue</category><category>rift</category><category>server-merge</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription</category><category>swtor</category><category>tdg</category><category>the-daily-grind</category><category>tor</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 09 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Aion lays out the details for the upcoming server changes]]></title><link>http://massively.joystiq.com/2012/03/22/aion-lays-out-the-details-for-the-upcoming-server-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/22/aion-lays-out-the-details-for-the-upcoming-server-changes/</guid><comments>http://massively.joystiq.com/2012/03/22/aion-lays-out-the-details-for-the-upcoming-server-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/22/aion-lays-out-the-details-for-the-upcoming-server-changes/"><img alt="Not everyone has reacted to the merges with calm and poise." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/aion-servermerge-epl-322.jpg" /></a></div>
Before a storm, you secure your home. Before a job interview, you clean yourself up nicely. Before a conversion to free-to-play, you make sure your servers are ready to go. That last one is on the agenda for <a href="http://massively.joystiq.com/tag/NCsoft/">NCsoft</a>, which is making some server changes and merges prior to <em><a href="http://massively.joystiq.com/category/Aion/">Aion</a></em>'s transition to free-to-play starting on April 11th. Players affected by this can take a look at <a href="http://gameguide.na.aiononline.com/aion/Server+Merge+FAQ">a new official FAQ</a> to clarify any and all questions about what's going down on March 28th.<br />
<br />
The short version is that most individual character data will remain untouched, but players with conflicting names will be given a random string of letters and numbers and a free name-change ticket. Players who wind up with Asmodeans and Elyseans on the same server will also be given the option to change to an appropriate race or transfer the offending characters to another server to adhere to the one-faction-per-server rule. If you've got more detailed questions, of course, <a href="http://gameguide.na.aiononline.com/aion/Server+Merge+FAQ">the FAQ has more detailed answers</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/22/aion-lays-out-the-details-for-the-upcoming-server-changes/">Aion lays out the details for the upcoming server changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Mar 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/22/aion-lays-out-the-details-for-the-upcoming-server-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20199245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/22/aion-lays-out-the-details-for-the-upcoming-server-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>ascension</category><category>f2p</category><category>fantasy</category><category>faq</category><category>free-to-play</category><category>merge</category><category>merges</category><category>ncsoft</category><category>news</category><category>server-merges</category><category>truly-free</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 22 Mar 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV server merges reassessed; merges to take place in March]]></title><link>http://massively.joystiq.com/2012/02/17/final-fantasy-xiv-server-merges-reassessed-merges-to-take-place/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/17/final-fantasy-xiv-server-merges-reassessed-merges-to-take-place/</guid><comments>http://massively.joystiq.com/2012/02/17/final-fantasy-xiv-server-merges-reassessed-merges-to-take-place/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/17/final-fantasy-xiv-server-merges-reassessed-merges-to-take-place/"><img alt="Final Fantasy XIV server merge chart" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/servermerge.jpg" /></a></div>
<div style="text-align: left; ">
	Only four days ago, <a href="http://www.massively.com/tag/square-enix">Square-Enix</a> announced that <a href="http://massively.joystiq.com/2012/02/13/square-enix-reassessing-final-fantasy-xiv-server-merges/">it would be reevaluating</a> the previously announced <a href="http://www.massively.com/category/final-fantasy-xiv"><em>Final Fantasy XIV</em></a> server merges based on player feedback. Well, it looks like the reassessment is complete, and the server merge details have been solidified. In a post on <em>FFXIV</em>'s Lodestone website, the studio announced that server merges will be taking place next month on Tuesday, March 27th. The stated reason for the server merge is "to improve the player experience during the period up to the launch of <em>FFXIV</em> version 2.0." The studio goes on to add that "new worlds may be added in the future, for example after the relaunch or when player numbers increase."</div>
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Beginning on March 1st, players will be able to use the site's world transfer application page in order to declare their destination servers. It's worth noting that the early bird gets the worm, and by worm we mean server of choice, due to the fact that once a world reaches its population cap, it will (obviously) no longer be available as a destination. To get the full details on the upcoming server transfers, just click on through the link below to the official Lodestone announcement.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/17/final-fantasy-xiv-server-merges-reassessed-merges-to-take-place/">Final Fantasy XIV server merges reassessed; merges to take place in March</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Feb 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/17/final-fantasy-xiv-server-merges-reassessed-merges-to-take-place/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20174490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/17/final-fantasy-xiv-server-merges-reassessed-merges-to-take-place/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>enix</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>merge</category><category>merges</category><category>server-merge</category><category>server-merges</category><category>server-merging</category><category>server-transfer</category><category>servers</category><category>square</category><category>square-enix</category><category>squenix</category><category>world-merge</category><category>world-merges</category><category>world-transfer</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 17 Feb 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Waaaghon Ho!: Warhammer Online merging servers following free transfers]]></title><link>http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/</guid><comments>http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/"><img alt="WAR" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/war.jpg" /></a></div>
Saddle up, rough riders: It's time to head to more fertile lands! Starting next week, select <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> players will be given the option to transfer between servers for free. The decision is <a href="http://massively.joystiq.com/tag/mythic">Mythic's</a> attempt to merge underpopulated servers, and the company hopes that this move will drive up the action in RvR for previously quiet locations.<br />
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Players on the Gorfang (North America) and Karak Azgal (Europe) will be able to move house to Badlands and Karak Norn, respectively, starting December 14th. Once this happens, Gorfang and Karak Azgal will be marked as "Legacy" servers, keeping new players from rolling on them, and then after three weeks, the two servers will be shut down completely. Any characters left on those servers will not be playable until they transfer to their new homes.<br />
<br />
Mythic is also paving the way for guilds to move wholesale to new servers, with more information about this coming next week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/">Waaaghon Ho!: Warhammer Online merging servers following free transfers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Dec 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20124790/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>badlands</category><category>bioware-mythic</category><category>character-transfer</category><category>character-transfers</category><category>ea-mythic</category><category>gorfang</category><category>Karak-Azgal</category><category>Karak-Norn</category><category>legacy</category><category>merge</category><category>mythic</category><category>retire</category><category>retired</category><category>retired-servers</category><category>server</category><category>server-merge</category><category>server-merges</category><category>server-transfer</category><category>server-transfers</category><category>servers</category><category>war</category><category>warhammer</category><category>warhammer-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 09 Dec 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Rethinking server transfers]]></title><link>http://massively.joystiq.com/2011/06/01/enter-at-your-own-rift-rethinking-server-transfers/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/01/enter-at-your-own-rift-rethinking-server-transfers/</guid><comments>http://massively.joystiq.com/2011/06/01/enter-at-your-own-rift-rethinking-server-transfers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/enter-at-your-own-rift/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/a-rift-invasion-in-stillmoor.jpg" vspace="4" /></a></div>
Last week's big <a href="http://www.riftgame.com/en"><em>RIFT</em></a> news was that free server transfers were on the way with the next major game update. Players who have been stuck on lower population servers have been clamoring for the ability to join up with higher population servers, and now they'll finally have the ability to do just that.<br />
<br />
But any time things like free transfers and server mergers are brought up, the immediate conclusion is that it's a sign that a game is losing players, and as a result, is failing. Free transfers are usually only seen as an act of desperation, and they usually come on the heels of drastic server mergers, as we've seen in games like <a href="http://vgplayers.station.sony.com/"><em>Vanguard</em></a>, <em><a href="http://www.warhammeronline.com">Warhammer Online</a></em>, and <em><a href="http://www.ageofconan.com">Age of Conan</a></em>. But if a game is believed (by the masses) to be doing OK, transfers are seen as a service that comes with a price, as in games like <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> or <em><a href="http://www.everquest2.com">EverQuest II</a></em>.<br />
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So how do we interpret the news of free weekly transfers in <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a>? Read on for a look at why it's actually great for the game and why they're more than just a shrewd marketing campaign.<p><a href="http://massively.joystiq.com/2011/06/01/enter-at-your-own-rift-rethinking-server-transfers/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Rethinking server transfers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/01/enter-at-your-own-rift-rethinking-server-transfers/">Enter at Your Own Rift: Rethinking server transfers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 Jun 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/01/enter-at-your-own-rift-rethinking-server-transfers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19954216/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/01/enter-at-your-own-rift-rethinking-server-transfers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>Blizzard-Entertainment</category><category>ccp</category><category>ccp-games</category><category>dial-up</category><category>enter-at-your-own-rift</category><category>eq</category><category>eve</category><category>eve-online</category><category>everquest</category><category>facebook</category><category>featured</category><category>merge</category><category>merger</category><category>opinion</category><category>rift</category><category>rift-planes-of-telara</category><category>server</category><category>server-merges</category><category>server-transfer</category><category>servers</category><category>soe</category><category>Sony-Online-Entertainment</category><category>trion</category><category>trion-worlds</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 01 Jun 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Is it time to merge?]]></title><link>http://massively.joystiq.com/2011/04/28/the-guild-counsel-is-it-time-to-merge/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/28/the-guild-counsel-is-it-time-to-merge/</guid><comments>http://massively.joystiq.com/2011/04/28/the-guild-counsel-is-it-time-to-merge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-guild-counsel/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/rift-dragon.jpg" vspace="4" /></a></div>
One issue that every guild leader needs to face at some point is whether to consider merging with another guild. There are times when even the busiest recruiting guilds have a hard time fleshing out a roster that can achieve in-game goals. As a result, they turn to other guilds for outside help. But merging with another guild brings up a whole new set of issues and pitfalls, and if not handled well, it can lead to drama on a scale never before seen.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a>, we'll take a look at the issue of joining forces with other guilds and discuss some ways to make it work. No, really, it can work! Don't run away!<p><a href="http://massively.joystiq.com/2011/04/28/the-guild-counsel-is-it-time-to-merge/" rel="bookmark">Continue reading <em>The Guild Counsel: Is it time to merge?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/28/the-guild-counsel-is-it-time-to-merge/">The Guild Counsel: Is it time to merge?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Apr 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/28/the-guild-counsel-is-it-time-to-merge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19925316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/28/the-guild-counsel-is-it-time-to-merge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-drama</category><category>guild-leadership</category><category>guild-management</category><category>guild-mergers</category><category>guilds</category><category>leadership</category><category>management</category><category>merge</category><category>merger</category><category>plane-of-hate</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 28 Apr 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Gamigo buys Black Prophecy, buys into Reakktor Media]]></title><link>http://massively.joystiq.com/2011/01/27/gamigo-buys-black-prophecy-buys-into-reakktor-media/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/27/gamigo-buys-black-prophecy-buys-into-reakktor-media/</guid><comments>http://massively.joystiq.com/2011/01/27/gamigo-buys-black-prophecy-buys-into-reakktor-media/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/black-prophecy/" rel="tag">Black Prophecy</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/black-prophecy/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/bp530gamigobuyout-krystalle-voecks.jpg" /></a></div>
<div style="text-align: left; "> </div>
<div style="text-align: left;">When it comes to free-to-play games, we don't often see the licensing companies buying titles outright. Normally, we're prone to seeing licensing agreements until a game has launched or when two companies have a history of working together quite a lot. Nonetheless, today <a href="http://massively.joystiq.com/tag/Gamigo/">gamigo</a> proved that it really believes in how much players are going to enjoy its upcoming space dogfighter, <em><a href="http://blackprophecy.gamigo.com">Black Prophecy</a></em>, by buying all rights and trademarks related to the game from Reakktor Media. <br />
<br />
The other interesting piece of news is that at the same time as the <a href="http://massively.joystiq.com/category/Black-Prophecy/"><em>Black Prophecy</em></a> acquisition, gamigo also opted to pick up nearly 20% of <a href="http://massively.joystiq.com/tag/Reakktor-Media/">Reakktor Media</a>. All remaining shares of Reakktor Media remain under the control of the company's CEO, Kirk Lenke, which effectively puts all development control moving forward between Reakktor and gamigo. <br />
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If you really don't care about corporate merges and buyouts, then there's still a nugget of news to be gleaned for you. In amongst all the happy congratulations and notes about how this will make things better and easier for the two companies was a note that we should "<em>[look] forward to seeing Black Prophecy go live <strong>in the very near future</strong></em>." (Emphasis theirs.) Whether it will simply mark open beta or something more, we'll have to wait and see.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/27/gamigo-buys-black-prophecy-buys-into-reakktor-media/">Gamigo buys Black Prophecy, buys into Reakktor Media</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 Jan 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/27/gamigo-buys-black-prophecy-buys-into-reakktor-media/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19818815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/27/gamigo-buys-black-prophecy-buys-into-reakktor-media/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AAA-Capital-Game-Production-and-Sales-GmbH-and-Co</category><category>black-prophecy</category><category>buyout</category><category>copyright</category><category>f2p</category><category>free-to-play</category><category>gamigo</category><category>gamigo-ag</category><category>merge</category><category>merger</category><category>purchase</category><category>reakktor</category><category>reakktor-media</category><category>Reakktor-Media-GmbH</category><category>trademark</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 27 Jan 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[The Tattered Notebook: Merge this!]]></title><link>http://massively.joystiq.com/2010/11/15/the-tattered-notebook-merge-this/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/15/the-tattered-notebook-merge-this/</guid><comments>http://massively.joystiq.com/2010/11/15/the-tattered-notebook-merge-this/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-tattered-notebook/" rel="tag">The Tattered Notebook</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/everquest-ii/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/ponder.jpg" alt="" /></a></div>
Server mergers are coming this week to <a href="http://www.everquest2.com"><em>EverQuest II</em></a>, and with it come some serious questions about what stays, what goes, and who gets stuck with a name with a lousy X at the end. But sometimes mergers are a good thing, and I think since we're on the subject, it's worth looking at what else could be merged in the world of Norrath.<br />
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In this week's <a href="http://massively.joystiq.com/category/the-tattered-notebook/">Tattered Notebook</a>, I'll consider how merging tokens, towns, classes, gods, guild halls and more could benefit <em><a href="http://massively.joystiq.com/category/everquest-ii/">EQII</a></em>. Join me past the cut!<p><a href="http://massively.joystiq.com/2010/11/15/the-tattered-notebook-merge-this/" rel="bookmark">Continue reading <em>The Tattered Notebook: Merge this!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/15/the-tattered-notebook-merge-this/">The Tattered Notebook: Merge this!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Nov 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/15/the-tattered-notebook-merge-this/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19714247/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/15/the-tattered-notebook-merge-this/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternate-advancement</category><category>classes</category><category>deities</category><category>EQ2</category><category>EQII</category><category>everquest</category><category>EverQuest-2</category><category>everquest-ii</category><category>featured</category><category>guild-hall</category><category>guild-halls</category><category>Levels</category><category>loot</category><category>merge</category><category>merger</category><category>mergers</category><category>opinion</category><category>races</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>spells</category><category>the-tattered-notebook</category><category>tokens</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Mon, 15 Nov 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Lineage II becomes one with the servers]]></title><link>http://massively.joystiq.com/2010/09/10/lineage-ii-becomes-one-with-the-servers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/10/lineage-ii-becomes-one-with-the-servers/</guid><comments>http://massively.joystiq.com/2010/09/10/lineage-ii-becomes-one-with-the-servers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a></p><div style="text-align: center;"><a href="http://www.lineage2.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/l2.jpg" /></a></div>
We haven't heard a lot of news from <a href="http://www.lineage2.com/"><em>Lineage II</em></a> since their <a href="http://massively.joystiq.com/2010/08/24/lineage-iis-freya-expansion-hits-today/">recent <em>Freya</em> expansion</a>, but apparently the game has hit a rocky patch. Associate producer "Moxie" informed the players on Wednesday that the NA and EU servers <a href="http://boards.lineage2.com/showthread.php?t=210715">would be merging to just one per region</a>.<br />
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This merge is being done "in order to promote a healthy and competitive environment, as well as to offer a better overall experience." Currently, <a href="http://massively.joystiq.com/category/lineage-2/"><em>Lineage II</em></a> has five North American and three European servers, which will be boiled down to only two by the end of this month. The team is accepting nominations for the new server names until September 14th and will hold a vote thereafter to determine the winners.<br />
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As merges always create an organizational headache, <a href="http://us.ncsoft.com/en/">NCsoft</a> is still figuring out the details of exactly how and when this will happen. However, Moxie said that the team will be deleting any character under level 20 that has not logged into the game in more than one year, and if a player has more than seven characters across all of the servers, he or she will only be allowed to keep the seven highest in terms of experience.<br />
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[Thanks Riz!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/10/lineage-ii-becomes-one-with-the-servers/">Lineage II becomes one with the servers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Sep 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boards.lineage2.com/showthread.php?t=210715>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/10/lineage-ii-becomes-one-with-the-servers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19629222/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/10/lineage-ii-becomes-one-with-the-servers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>freya</category><category>its-the-end-of-the-world-as-we-know-it-and-i-feel-fine</category><category>l2</category><category>lineage-2</category><category>lineage-ii</category><category>merge</category><category>moxie</category><category>ncsoft</category><category>server-merge</category><category>server-merges</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 Sep 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[CCP responds to rumour of server merger with EVE China]]></title><link>http://massively.joystiq.com/2010/08/05/ccp-responds-to-rumour-of-server-merger-with-eve-china/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/05/ccp-responds-to-rumour-of-server-merger-with-eve-china/</guid><comments>http://massively.joystiq.com/2010/08/05/ccp-responds-to-rumour-of-server-merger-with-eve-china/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/merge-title.jpg" alt="" /></a></div>
Back in 2006, CCP Games decided to move <a href="http://www.eve-online.com"><em>EVE Online</em></a> into the Chinese MMO market. To comply with China's strict laws regarding online gaming, a second server named Serenity was created. Although the game itself is the same, <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=637805">Serenity doesn't really interact</a> with <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s main game server. The people over at <a href="http://news.mmosite.com/content/2010-08-05/cgdc_2010_eve_onlines_chinese_server_to_be_merged_with_its_world_server.shtml">mmosite today reported that CCP Games had announced plans</a> to merge the two servers. They pointed to a talk given by CCP's CEO Hilmar Petursson at the recent Chinese Game Developers Conference, asserting that Hilmar discussed the company's plans to <em>"connect the Chinese server of EVE Online with its world server.</em>"<br />
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This news came as a bit of a shock, as the Chinese gaming laws which necessitated a separate game server are still in place. We contacted CCP for more information, who promptly informed us that they are not planning to merge the two servers, and that the writer at mmosite had likely misunderstood what Hilmar said during his talk. Hilmar issued us with the following statement:<br />
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<em> "Ever since the Chinese version of EVE Online was announced at EVE Fanfest 2005 then CCP has consistently stated that according to CCP's design philosophy and single shard one world strategy then it would make sense to merge the two servers at some point in the future. Currently this is not possible, for various reasons and we have no current plans to do this merger as a results of those reasons. We will continue to communicate our vision and aspirations regardless."</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/05/ccp-responds-to-rumour-of-server-merger-with-eve-china/">CCP responds to rumour of server merger with EVE China</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.mmosite.com/content/2010-08-05/cgdc_2010_eve_onlines_chinese_server_to_be_merged_with_its_world_server.shtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/05/ccp-responds-to-rumour-of-server-merger-with-eve-china/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19582272/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/05/ccp-responds-to-rumour-of-server-merger-with-eve-china/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>china</category><category>chinese</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>merge</category><category>merges</category><category>serenity</category><category>server</category><category>server-merge</category><category>server-merges</category><category>servers</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Thu, 05 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia:  It's the end of the world as we know it...]]></title><link>http://massively.joystiq.com/2010/07/12/wings-over-atreia-its-the-end-of-the-world-as-we-know-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/12/wings-over-atreia-its-the-end-of-the-world-as-we-know-it/</guid><comments>http://massively.joystiq.com/2010/07/12/wings-over-atreia-its-the-end-of-the-world-as-we-know-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/woaheaderasmo.jpg" /></a></div>
<div style="text-align: left;">
	<br />
	Do you feel fine?</div>
<br />
In the final days of the countdown to <a href="http://massively.joystiq.com/2010/06/23/server-merge-hints-are-confirmed-for-aion/">server</a> <a href="http://massively.joystiq.com/2010/07/04/aion-server-merges-delayed-name-changes-explained/">merges</a> in <a href="http://na.aiononline.com/"><em>Aion</em></a> this Wednesday, a mixture of emotions are on display on both sides of the battle. While some are feeling excitement, others are cautious, yet bridled with apprehension, and others still are simmering with discontent about the upcoming changes in Atreia. Some apathy has even reared up, as participation in fortress battles wane and the Balaur slowly re-establish their grip of power. Many simply feel a mixture of different emotions at different times (depending which side of the most recent ganking they came out on).<br />
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Although the physical make-up of the land is not going to change like it will when <a href="http://massively.joystiq.com/2010/05/04/lengthy-aion-2-0-patch-notes-translated/">patch 2.0</a> goes live and the Balaur homeland is introduced, the landscape will still be changed. The player base -- the very atmosphere -- of each new server will be markedly different. The population explosion, the economy, abyss rankings, and even tracking reputations will all be affected by the merges. No question about it, life in <a href="http://massively.joystiq.com/category/aion"><em>Aion</em> </a>is going to be altered for every player -- though for better or for worse may be more at the discretion of each individual player, their own attitudes, and preparation.<br />
<br />
Take a moment of silence then wander past the cut to see what the last days look like, and prepare yourself for a smoother transition into the morning after.<p><a href="http://massively.joystiq.com/2010/07/12/wings-over-atreia-its-the-end-of-the-world-as-we-know-it/" rel="bookmark">Continue reading <em>Wings Over Atreia:  It's the end of the world as we know it...</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/12/wings-over-atreia-its-the-end-of-the-world-as-we-know-it/">Wings Over Atreia:  It's the end of the world as we know it...</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Jul 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/12/wings-over-atreia-its-the-end-of-the-world-as-we-know-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19549162/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/12/wings-over-atreia-its-the-end-of-the-world-as-we-know-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.0</category><category>abyss</category><category>aion</category><category>atreia</category><category>broker</category><category>campaigns</category><category>featured</category><category>merge</category><category>merger</category><category>name change</category><category>ncsoft</category><category>patch-2.0</category><category>pvp</category><category>server-merge</category><category>ServerMerger</category><category>Wings-Over-Atreia</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 12 Jul 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Aion offers six free server transfers per character]]></title><link>http://massively.joystiq.com/2010/07/04/aion-offers-six-free-server-transfers-per-character/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/04/aion-offers-six-free-server-transfers-per-character/</guid><comments>http://massively.joystiq.com/2010/07/04/aion-offers-six-free-server-transfers-per-character/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://na.aiononline.com/board/notices/view?articleID=318&amp;page="><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/aioncharacterselect.jpg" /></a></div>
With <a href="http://www.ncsoft.com">NCsoft's</a> upcoming <em><a href="http://www.aiononline.com">Aion</a></em> <a href="http://massively.joystiq.com/2010/05/18/aion-1-9-patch-dated-server-merges-announced/">server merges</a> looming, chances are you've taken the time to figure out where your daeva's new home is going to be (as well as marked your calendar to be sure you get first dibs on <a href="http://massively.joystiq.com/2010/07/04/aion-server-merges-delayed-name-changes-explained/">keeping your name</a>). What you may not know is that you've got plenty of opportunities to test out the various <a href="http://massively.joystiq.com/category/aion/"><em>Aion</em></a> server communities after the merges are complete.<br />
<br />
In its weekly <a href="http://na.aiononline.com/board/notices/view?articleID=318&amp;page=">Eye on Community</a> featurette, <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> answers a player-generated question about transfer specifics. "<em>During the free character transfer period, characters you submit for transfer are placed in a collated list, together with transfer requests from other players. The transfers outlined in this list will all be executed at the same time during weekly maintenance. Because transfers are moved in a batch each week, you will be able to transfer your character up to six times before the 18th of August, when the free character transfer period ends. Our intent is to let you test the waters so that you can decide which server best suits you</em>," says the featurette.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/04/aion-offers-six-free-server-transfers-per-character/">Aion offers six free server transfers per character</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 04 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://na.aiononline.com/board/notices/view?articleID=318&amp;page=>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/04/aion-offers-six-free-server-transfers-per-character/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19541456/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/04/aion-offers-six-free-server-transfers-per-character/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-the-tower-of-eternity</category><category>character-names</category><category>character-transfer</category><category>eye-on-community</category><category>merge</category><category>names</category><category>ncsoft</category><category>server-merge</category><category>server-transfer</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 04 Jul 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[PlanetSide merges last two servers into one]]></title><link>http://massively.joystiq.com/2009/07/27/planetside-merges-last-two-servers-into-one/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/27/planetside-merges-last-two-servers-into-one/</guid><comments>http://massively.joystiq.com/2009/07/27/planetside-merges-last-two-servers-into-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/planetsidemerge580.jpg" alt="" /><br /></div>
In an e-mail that went out to the community earlier today, the <a href="http://www.planetside.com" style="font-style: italic;">PlanetSide</a> team has announced that the game's final <a href="http://forums.station.sony.com/ps/posts/list.m?topic_id=88000023887">two servers will be combined into one</a> to preserve the balance of fighting between their three armies. The merge will be conducted on August 25th, so this is ample warning of the things to come.<br /><br />Now, normally people would be complaining and unhappy over hearing the words "server" and "merge" being put into the same sentence, but that's not the sentiment over at the <a href="http://massively.joystiq.com/category/planetside" style="font-style: italic;">PlanetSide</a> community. This move has put the veteran players into <a href="http://forums.station.sony.com/ps/posts/list.m?topic_id=88000022356">a state of happiness</a> in their anticipation of the merge. Old outfits are preparing for a resurgence as former players are returning to the game once more.<p><a href="http://massively.joystiq.com/2009/07/27/planetside-merges-last-two-servers-into-one/" rel="bookmark">Continue reading <em>PlanetSide merges last two servers into one</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/27/planetside-merges-last-two-servers-into-one/">PlanetSide merges last two servers into one</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Jul 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.station.sony.com/ps/posts/list.m?topic_id=88000023887>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/27/planetside-merges-last-two-servers-into-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19111049/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/27/planetside-merges-last-two-servers-into-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eu-server</category><category>frag</category><category>gemini</category><category>merge</category><category>ping</category><category>planetside</category><category>population</category><category>server-merge</category><category>soe</category><category>sony-online-entertainment</category><category>werner</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 27 Jul 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[More server consolidations in WAR?]]></title><link>http://massively.joystiq.com/2009/07/13/more-server-consolidations-in-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/13/more-server-consolidations-in-war/</guid><comments>http://massively.joystiq.com/2009/07/13/more-server-consolidations-in-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img hspace="4" height="300" width="225" vspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/transfer.jpg" alt="" />Less than <a href="http://massively.joystiq.com/2009/06/23/the-land-of-the-dead-is-open-for-business/">three weeks after launching</a> Land of the Dead, the <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> Herald is reporting <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=859">another round of free transfers</a> from several source servers to a few destination servers. Members of Ironfist, Vortex, Monolith, Magnus, and Skull Throne have been urged to transfer to more populated servers. Players on all servers are being rewarded with an extra 20% experience and renown bonus to mark the occasion.<br /><br />The <a href="http://massively.joystiq.com/2009/07/12/war-release-their-latest-grab-bag-q-and-a/">latest <em>WAR</em> Grab Bag</a> mentioned server merges specifically: <em>"...we are expecting to resolve our long term population issues on our lower population servers and see high populations regularly as part and parcel of server merges that are currently in discussion."</em> <br /><br /><a href="http://mythicentertainment.com">Mythic</a> consolidated (read: merged) 40 low population servers <a href="http://massively.joystiq.com/2009/03/10/mythic-merging-forty-low-population-war-servers/">back in early March 2009</a>, leaving the game with 14 servers in North America. Merging these new servers will eventually leave <em><a href="http://massively.com/category/warhammer-online">WAR</a></em> with 9 active servers. Darren (aka The Common Sense Gamer) <a href="http://commonsensegamer.com/?p=1410">is wondering</a> what a lot of us are wondering right now: Is Mythic still correcting for an overzealous server launch strategy or is the game's population no longer <a href="http://massively.joystiq.com/2009/05/06/warhammer-holds-its-ground-with-300k-subs/">holding steady at 300,000</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/13/more-server-consolidations-in-war/">More server consolidations in WAR?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Jul 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=859>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/13/more-server-consolidations-in-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19096441/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/13/more-server-consolidations-in-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>common-sense-gamer</category><category>consolidation</category><category>ea</category><category>grab-bag-no-20</category><category>merge</category><category>mythic-entertainment</category><category>server-merge</category><category>server-transfer</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Mon, 13 Jul 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What will the server merge mean for Age of Conan?]]></title><link>http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/</guid><comments>http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><a href="http://massively.joystiq.com/photos/age-of-conan-gallery/"><img hspace="4" vspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/aoc_gate_425.jpg" /></a></div>
You may have heard that some <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> servers will soon be merged in both the North American and European regions. New game director Craig Morrison made the announcement in a <a href="http://massively.joystiq.com/2008/09/29/aoc-game-director-declares-server-merge-previews-coming-changes/">letter to the community</a> just over a week ago. That revelation was a tacit admission that the game is not performing as expected, but Morrison has made it clear that he wants <a href="http://www.funcom.com">Funcom</a> to brush the dirt off its shoulders and move on.<br /><br />Will the mergers encourage you to jump ship, or do you take them as a sign that <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> is aware of the situation and ready to take decisive action to improve the game? Morrison <a href="http://massively.joystiq.com/2008/10/07/age-of-conan-server-merger-was-requested-by-the-players/">claimed</a> that the decision was made in response to player demand; were you demanding it? And regardless of whether you plan to stick with <a href="http://massively.joystiq.com/category/age-of-conan"><em>AoC</em></a> (or return, if you've already left), do you believe the game has recovery and a positive future ahead of it?<hr />
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            <td><em>Having fun in Conan's homeland? Make sure to check out all of our previous <a href="http://massively.joystiq.com/age-of-conan">Age of Conan coverage</a>, and stick with Massively for more <a href="http://massively.joystiq.com/category/age-of-conan">news from the Hyborian Age!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/">The Daily Grind: What will the server merge mean for Age of Conan?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Oct 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1335920/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>craig-morrison</category><category>discussion</category><category>funcom</category><category>letter-from-the-game-director</category><category>merge</category><category>opinion</category><category>population</category><category>server</category><category>server-merge</category><category>servers</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 08 Oct 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Lineage II NA server merge coming July 8th]]></title><link>http://massively.joystiq.com/2008/06/17/lineage-ii-na-server-merge-coming-july-8th/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/17/lineage-ii-na-server-merge-coming-july-8th/</guid><comments>http://massively.joystiq.com/2008/06/17/lineage-ii-na-server-merge-coming-july-8th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/category/lineage-2"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/l2gggwrt.jpg" /></a><br /></div>
Ever since <em><a href="http://www.lineage2.com/">Linage II</a></em> began allowing server transfers there has been a shift in server populations that was leaving some communities worried. This has prompted <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> to announce the merging of a few servers on July 8th to bolster their overall population and ease the growing fears some players were beginning to have about the future of their digital homelands. <br /><br />Population is of course an important issue for any MMO and server merges can sometimes be seen as a bad thing by onlookers. However, NCsoft is assuring everyone that this choice was made purely to maintain healthy communities, something that is arguably one of the most important aspects to an online game.<br /><br />We're also <a href="http://massively.joystiq.com/2008/05/13/lineage-2s-fantasy-isle-minus-tattoo/">happy to see</a> that NCsoft is covering all their bases and has made an <a href="http://boards.lineage2.com/showflat.php?Cat=0&amp;Number=1089107&amp;page=0&amp;vc=#Post1089107">official forum post</a> covering all the important topics about the server merges. If your concerns aren't met by the current forum post don't worry too much. NCsoft has vowed to answer any concerns or inquiries regarding the merges over the coming weeks.<br /><br />[via <a href="http://www.warcry.com/news/view/84513-Lineage-II-Server-Merger">WarCry</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/17/lineage-ii-na-server-merge-coming-july-8th/">Lineage II NA server merge coming July 8th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Jun 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boards.lineage2.com/showflat.php?Cat=0&amp;Number=1089107&amp;page=0&amp;vc=#Post1089107>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/17/lineage-ii-na-server-merge-coming-july-8th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1227366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/17/lineage-ii-na-server-merge-coming-july-8th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>community</category><category>lineage</category><category>lineage-2</category><category>lineage-ii</category><category>merge</category><category>ncsoft</category><category>population</category><category>server</category><category>server-merge</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Tue, 17 Jun 2008 15:00:00 EST</pubDate></item></channel></rss>
